Archived
1
0
Fork 0
This repository has been archived on 2025-09-02. You can view files and clone it, but you cannot make any changes to it's state, such as pushing and creating new issues, pull requests or comments.
skcblitz/shaders/lightmap.fsh

9 lines
108 B
Text
Raw Normal View History

2025-09-02 14:43:36 +02:00
out vec4 FragColor;
uniform float fog;
uniform vec3 color;
void main() {
FragColor = vec4(color, fog);
}