package client.renderer.model;

import common.util.Vec3;

public class PositionTextureVertex
{
    public final Vec3 pos;
    public final float texX;
    public final float texY;

    public PositionTextureVertex(Vec3 vector, float tx, float ty)
    {
        this.pos = vector;
        this.texX = tx;
        this.texY = ty;
    }
}
