package common.entity.npc;

import common.util.BlockPos;

public class PlayerCharacter {
	public final String name;
	public final String info;
	public final Alignment align;
	public final String dim;
	public final BlockPos pos;
	public final String type;
	public final int level;
	
	public PlayerCharacter(String name, String info, Alignment align, String dim, BlockPos pos, String type, int level) {
		this.name = name;
		this.info = info;
		this.align = align;
		this.dim = dim;
		this.pos = pos;
		this.type = type;
		this.level = level;
	}
}
