package client.renderer.particle;

import client.renderer.RenderBuffer;
import common.entity.Entity;
import common.util.ExtMath;
import common.world.World;

public class EntitySnowShovelFX extends EntityFX
{
    float snowDigParticleScale;

    protected EntitySnowShovelFX(World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double xSpeedIn, double ySpeedIn, double zSpeedIn)
    {
        this(worldIn, xCoordIn, yCoordIn, zCoordIn, xSpeedIn, ySpeedIn, zSpeedIn, 1.0F);
    }

    protected EntitySnowShovelFX(World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double xSpeedIn, double ySpeedIn, double zSpeedIn, float p_i1228_14_)
    {
        super(worldIn, xCoordIn, yCoordIn, zCoordIn, xSpeedIn, ySpeedIn, zSpeedIn);
        this.motionX *= 0.10000000149011612D;
        this.motionY *= 0.10000000149011612D;
        this.motionZ *= 0.10000000149011612D;
        this.motionX += xSpeedIn;
        this.motionY += ySpeedIn;
        this.motionZ += zSpeedIn;
        this.particleRed = this.particleGreen = this.particleBlue = 1.0F - (float)(Math.random() * 0.30000001192092896D);
        this.particleScale *= 0.75F;
        this.particleScale *= p_i1228_14_;
        this.snowDigParticleScale = this.particleScale;
        this.particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D));
        this.particleMaxAge = (int)((float)this.particleMaxAge * p_i1228_14_);
        this.noClip = false;
    }

    /**
     * Renders the particle
     */
    public void renderParticle(RenderBuffer worldRendererIn, Entity entityIn, float partialTicks, float rotationX, float rotationZ, float rotationYZ, float rotationXY, float rotationXZ)
    {
        float f = ((float)this.particleAge + partialTicks) / (float)this.particleMaxAge * 32.0F;
        f = ExtMath.clampf(f, 0.0F, 1.0F);
        this.particleScale = this.snowDigParticleScale * f;
        super.renderParticle(worldRendererIn, entityIn, partialTicks, rotationX, rotationZ, rotationYZ, rotationXY, rotationXZ);
    }

    /**
     * Called to update the entity's position/logic.
     */
    public void onUpdate()
    {
        this.prevX = this.posX;
        this.prevY = this.posY;
        this.prevZ = this.posZ;

        if (this.particleAge++ >= this.particleMaxAge)
        {
            this.setDead();
        }

        this.setParticleTextureIndex(7 - this.particleAge * 8 / this.particleMaxAge);
        this.motionY -= 0.03D;
        this.moveEntity(this.motionX, this.motionY, this.motionZ);
        this.motionX *= 0.9900000095367432D;
        this.motionY *= 0.9900000095367432D;
        this.motionZ *= 0.9900000095367432D;

        if (this.onGround)
        {
            this.motionX *= 0.699999988079071D;
            this.motionZ *= 0.699999988079071D;
        }
    }

    public static class Factory implements IParticleFactory
    {
        public EntityFX getEntityFX(int particleID, World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double xSpeedIn, double ySpeedIn, double zSpeedIn, int... p_178902_15_)
        {
            return new EntitySnowShovelFX(worldIn, xCoordIn, yCoordIn, zCoordIn, xSpeedIn, ySpeedIn, zSpeedIn);
        }
    }
}
