tcr/java/src/game/block/BlockGlass.java

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Java
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2025-03-11 00:23:54 +01:00
package game.block;
import game.item.CheatTab;
import game.material.Material;
import game.renderer.BlockLayer;
import game.rng.Random;
public class BlockGlass extends BlockBreakable
{
public BlockGlass(Material materialIn, boolean ignoreSimilarity)
{
super(materialIn, ignoreSimilarity);
this.setTab(CheatTab.tabBlocks);
}
/**
* Returns the quantity of items to drop on block destruction.
*/
public int quantityDropped(Random random)
{
return 0;
}
public BlockLayer getBlockLayer()
{
return BlockLayer.CUTOUT;
}
public boolean isFullCube()
{
return false;
}
public boolean canSilkHarvest()
{
return true;
}
}