2025-03-11 00:23:54 +01:00
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package game.renderer.particle;
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import game.entity.Entity;
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import game.renderer.RenderBuffer;
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2025-03-11 10:26:48 +01:00
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import game.util.ExtMath;
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2025-03-11 00:23:54 +01:00
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import game.world.World;
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public class EntityCrit2FX extends EntityFX
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{
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float field_174839_a;
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protected EntityCrit2FX(World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double p_i46284_8_, double p_i46284_10_, double p_i46284_12_)
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{
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this(worldIn, xCoordIn, yCoordIn, zCoordIn, p_i46284_8_, p_i46284_10_, p_i46284_12_, 1.0F);
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}
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protected EntityCrit2FX(World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double p_i46285_8_, double p_i46285_10_, double p_i46285_12_, float p_i46285_14_)
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{
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super(worldIn, xCoordIn, yCoordIn, zCoordIn, 0.0D, 0.0D, 0.0D);
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this.motionX *= 0.10000000149011612D;
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this.motionY *= 0.10000000149011612D;
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this.motionZ *= 0.10000000149011612D;
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this.motionX += p_i46285_8_ * 0.4D;
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this.motionY += p_i46285_10_ * 0.4D;
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this.motionZ += p_i46285_12_ * 0.4D;
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this.particleRed = this.particleGreen = this.particleBlue = (float)(Math.random() * 0.30000001192092896D + 0.6000000238418579D);
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this.particleScale *= 0.75F;
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this.particleScale *= p_i46285_14_;
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this.field_174839_a = this.particleScale;
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this.particleMaxAge = (int)(6.0D / (Math.random() * 0.8D + 0.6D));
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this.particleMaxAge = (int)((float)this.particleMaxAge * p_i46285_14_);
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this.noClip = false;
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this.setParticleTextureIndex(65);
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this.onUpdate();
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}
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/**
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* Renders the particle
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*/
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public void renderParticle(RenderBuffer worldRendererIn, Entity entityIn, float partialTicks, float rotationX, float rotationZ, float rotationYZ, float rotationXY, float rotationXZ)
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{
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float f = ((float)this.particleAge + partialTicks) / (float)this.particleMaxAge * 32.0F;
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f = ExtMath.clampf(f, 0.0F, 1.0F);
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this.particleScale = this.field_174839_a * f;
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super.renderParticle(worldRendererIn, entityIn, partialTicks, rotationX, rotationZ, rotationYZ, rotationXY, rotationXZ);
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}
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/**
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* Called to update the entity's position/logic.
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*/
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public void onUpdate()
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{
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this.prevX = this.posX;
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this.prevY = this.posY;
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this.prevZ = this.posZ;
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if (this.particleAge++ >= this.particleMaxAge)
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{
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this.setDead();
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}
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this.moveEntity(this.motionX, this.motionY, this.motionZ);
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this.particleGreen = (float)((double)this.particleGreen * 0.96D);
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this.particleBlue = (float)((double)this.particleBlue * 0.9D);
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this.motionX *= 0.699999988079071D;
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this.motionY *= 0.699999988079071D;
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this.motionZ *= 0.699999988079071D;
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this.motionY -= 0.019999999552965164D;
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if (this.onGround)
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{
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this.motionX *= 0.699999988079071D;
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this.motionZ *= 0.699999988079071D;
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}
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}
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public static class Factory implements IParticleFactory
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{
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public EntityFX getEntityFX(int particleID, World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double xSpeedIn, double ySpeedIn, double zSpeedIn, int... p_178902_15_)
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{
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return new EntityCrit2FX(worldIn, xCoordIn, yCoordIn, zCoordIn, xSpeedIn, ySpeedIn, zSpeedIn);
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}
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}
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public static class MagicFactory implements IParticleFactory
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{
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public EntityFX getEntityFX(int particleID, World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double xSpeedIn, double ySpeedIn, double zSpeedIn, int... p_178902_15_)
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{
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EntityFX entityfx = new EntityCrit2FX(worldIn, xCoordIn, yCoordIn, zCoordIn, xSpeedIn, ySpeedIn, zSpeedIn);
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entityfx.setRBGColorF(entityfx.getRedColorF() * 0.3F, entityfx.getGreenColorF() * 0.8F, entityfx.getBlueColorF());
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entityfx.nextTextureIndexX();
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return entityfx;
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}
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}
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}
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