2025-03-11 00:23:54 +01:00
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package game.worldgen.caves;
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import game.block.Block;
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import game.init.Blocks;
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import game.rng.Random;
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2025-03-11 10:26:48 +01:00
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import game.util.ExtMath;
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2025-03-11 00:23:54 +01:00
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import game.world.State;
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import game.world.WorldServer;
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import game.worldgen.ChunkPrimer;
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public class MapGenBigCaves extends MapGenBase
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{
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private final Block replace;
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private final Block top;
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private final Block surface;
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public MapGenBigCaves(Block replace, Block top, Block surface) {
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this.replace = replace;
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this.top = top;
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this.surface = surface;
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}
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protected void func_180705_a(long p_180705_1_, int p_180705_3_, int p_180705_4_, ChunkPrimer p_180705_5_, double p_180705_6_, double p_180705_8_, double p_180705_10_)
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{
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this.func_180704_a(p_180705_1_, p_180705_3_, p_180705_4_, p_180705_5_, p_180705_6_, p_180705_8_, p_180705_10_, 1.0F + this.rand.floatv() * 6.0F, 0.0F, 0.0F, -1, -1, 0.5D);
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}
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protected void func_180704_a(long p_180704_1_, int p_180704_3_, int p_180704_4_, ChunkPrimer p_180704_5_, double p_180704_6_, double p_180704_8_, double p_180704_10_, float p_180704_12_, float p_180704_13_, float p_180704_14_, int p_180704_15_, int p_180704_16_, double p_180704_17_)
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{
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double d0 = (double)(p_180704_3_ * 16 + 8);
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double d1 = (double)(p_180704_4_ * 16 + 8);
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float f = 0.0F;
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float f1 = 0.0F;
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Random random = new Random(p_180704_1_);
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if (p_180704_16_ <= 0)
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{
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int i = this.range * 16 - 16;
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p_180704_16_ = i - random.zrange(i / 4);
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}
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boolean flag1 = false;
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if (p_180704_15_ == -1)
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{
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p_180704_15_ = p_180704_16_ / 2;
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flag1 = true;
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}
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int j = random.zrange(p_180704_16_ / 2) + p_180704_16_ / 4;
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for (boolean flag = random.zrange(6) == 0; p_180704_15_ < p_180704_16_; ++p_180704_15_)
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{
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double d2 = 1.5D + (double)(ExtMath.sin((float)p_180704_15_ * (float)Math.PI / (float)p_180704_16_) * p_180704_12_ * 1.0F);
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double d3 = d2 * p_180704_17_;
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float f2 = ExtMath.cos(p_180704_14_);
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float f3 = ExtMath.sin(p_180704_14_);
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p_180704_6_ += (double)(ExtMath.cos(p_180704_13_) * f2);
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p_180704_8_ += (double)f3;
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p_180704_10_ += (double)(ExtMath.sin(p_180704_13_) * f2);
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if (flag)
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{
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p_180704_14_ = p_180704_14_ * 0.92F;
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}
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else
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{
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p_180704_14_ = p_180704_14_ * 0.7F;
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}
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p_180704_14_ = p_180704_14_ + f1 * 0.1F;
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p_180704_13_ += f * 0.1F;
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f1 = f1 * 0.9F;
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f = f * 0.75F;
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f1 = f1 + (random.floatv() - random.floatv()) * random.floatv() * 2.0F;
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f = f + (random.floatv() - random.floatv()) * random.floatv() * 4.0F;
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if (!flag1 && p_180704_15_ == j && p_180704_12_ > 1.0F)
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{
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this.func_180704_a(random.longv(), p_180704_3_, p_180704_4_, p_180704_5_, p_180704_6_, p_180704_8_, p_180704_10_, random.floatv() * 0.5F + 0.5F, p_180704_13_ - ((float)Math.PI / 2F), p_180704_14_ / 3.0F, p_180704_15_, p_180704_16_, 1.0D);
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this.func_180704_a(random.longv(), p_180704_3_, p_180704_4_, p_180704_5_, p_180704_6_, p_180704_8_, p_180704_10_, random.floatv() * 0.5F + 0.5F, p_180704_13_ + ((float)Math.PI / 2F), p_180704_14_ / 3.0F, p_180704_15_, p_180704_16_, 1.0D);
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return;
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}
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if (flag1 || random.zrange(4) != 0)
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{
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double d4 = p_180704_6_ - d0;
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double d5 = p_180704_10_ - d1;
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double d6 = (double)(p_180704_16_ - p_180704_15_);
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double d7 = (double)(p_180704_12_ + 2.0F + 16.0F);
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if (d4 * d4 + d5 * d5 - d6 * d6 > d7 * d7)
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{
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return;
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}
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if (p_180704_6_ >= d0 - 16.0D - d2 * 2.0D && p_180704_10_ >= d1 - 16.0D - d2 * 2.0D && p_180704_6_ <= d0 + 16.0D + d2 * 2.0D && p_180704_10_ <= d1 + 16.0D + d2 * 2.0D)
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{
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int j2 = ExtMath.floord(p_180704_6_ - d2) - p_180704_3_ * 16 - 1;
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int k = ExtMath.floord(p_180704_6_ + d2) - p_180704_3_ * 16 + 1;
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int k2 = ExtMath.floord(p_180704_8_ - d3) - 1;
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int l = ExtMath.floord(p_180704_8_ + d3) + 1;
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int l2 = ExtMath.floord(p_180704_10_ - d2) - p_180704_4_ * 16 - 1;
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int i1 = ExtMath.floord(p_180704_10_ + d2) - p_180704_4_ * 16 + 1;
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if (j2 < 0)
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{
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j2 = 0;
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}
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if (k > 16)
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{
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k = 16;
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}
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if (k2 < 1)
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{
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k2 = 1;
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}
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if (l > 120)
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{
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l = 120;
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}
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if (l2 < 0)
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{
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l2 = 0;
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}
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if (i1 > 16)
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{
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i1 = 16;
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}
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boolean flag2 = false;
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for (int j1 = j2; !flag2 && j1 < k; ++j1)
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{
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for (int k1 = l2; !flag2 && k1 < i1; ++k1)
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{
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for (int l1 = l + 1; !flag2 && l1 >= k2 - 1; --l1)
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{
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if (l1 >= 0 && l1 < 128)
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{
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State iblockstate = p_180704_5_.get(j1, l1, k1);
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if (iblockstate.getBlock().getMaterial().isLiquid())
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{
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flag2 = true;
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}
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if (l1 != k2 - 1 && j1 != j2 && j1 != k - 1 && k1 != l2 && k1 != i1 - 1)
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{
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l1 = k2;
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}
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}
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}
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}
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}
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if (!flag2)
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{
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for (int i3 = j2; i3 < k; ++i3)
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{
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double d10 = ((double)(i3 + p_180704_3_ * 16) + 0.5D - p_180704_6_) / d2;
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for (int j3 = l2; j3 < i1; ++j3)
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{
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double d8 = ((double)(j3 + p_180704_4_ * 16) + 0.5D - p_180704_10_) / d2;
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for (int i2 = l; i2 > k2; --i2)
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{
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double d9 = ((double)(i2 - 1) + 0.5D - p_180704_8_) / d3;
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if (d9 > -0.7D && d10 * d10 + d9 * d9 + d8 * d8 < 1.0D)
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{
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State iblockstate1 = p_180704_5_.get(i3, i2, j3);
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if (iblockstate1.getBlock() == this.replace || iblockstate1.getBlock() == this.top || iblockstate1.getBlock() == this.surface)
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{
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p_180704_5_.set(i3, i2, j3, Blocks.air.getState());
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}
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}
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}
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}
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}
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if (flag1)
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{
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break;
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}
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}
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}
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}
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}
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}
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/**
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* Recursively called by generate()
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*/
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protected void recursiveGenerate(WorldServer worldIn, int chunkX, int chunkZ, int p_180701_4_, int p_180701_5_, ChunkPrimer chunkPrimerIn)
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{
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int i = this.rand.zrange(this.rand.zrange(this.rand.zrange(10) + 1) + 1);
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if (this.rand.zrange(5) != 0)
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{
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i = 0;
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}
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for (int j = 0; j < i; ++j)
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{
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double d0 = (double)(chunkX * 16 + this.rand.zrange(16));
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double d1 = (double)this.rand.zrange(128);
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double d2 = (double)(chunkZ * 16 + this.rand.zrange(16));
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int k = 1;
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if (this.rand.zrange(4) == 0)
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{
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this.func_180705_a(this.rand.longv(), p_180701_4_, p_180701_5_, chunkPrimerIn, d0, d1, d2);
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k += this.rand.zrange(4);
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}
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for (int l = 0; l < k; ++l)
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{
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float f = this.rand.floatv() * (float)Math.PI * 2.0F;
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float f1 = (this.rand.floatv() - 0.5F) * 2.0F / 8.0F;
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float f2 = this.rand.floatv() * 2.0F + this.rand.floatv();
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this.func_180704_a(this.rand.longv(), p_180701_4_, p_180701_5_, chunkPrimerIn, d0, d1, d2, f2 * 2.0F, f, f1, 0, 0, 0.5D);
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}
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}
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}
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}
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