tcr/java/src/game/tileentity/TileEntityMachine.java

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2025-03-11 00:23:54 +01:00
package game.tileentity;
import game.color.TextColor;
import game.entity.npc.EntityNPC;
import game.inventory.Container;
import game.inventory.ContainerMachine;
import game.inventory.InventoryPlayer;
import game.item.ItemStack;
import game.nbt.NBTTagCompound;
import game.nbt.NBTTagList;
import game.network.Packet;
import game.packet.S35PacketUpdateTileEntity;
import game.rng.Random;
import game.util.ExtMath;
2025-03-11 00:23:54 +01:00
public abstract class TileEntityMachine extends TileEntityLockable implements IHopper, ITickable {
public static enum Status {
OFF(TextColor.DGRAY, "Inaktiv"),
COOLING(TextColor.YELLOW, "Abkühlen ..."),
RUNNING(TextColor.GREEN, "Aktiv"),
OVERHEAT(TextColor.RED, "Überhitzt!"),
BROKEN(TextColor.BLACK, "Defekt!");
public final TextColor color;
public final String name;
private Status(TextColor color, String name) {
this.color = color;
this.name = name;
}
}
protected final ItemStack[] inventory;
protected final MachineResource[] resources;
protected final Random rand = new Random();
// protected boolean isCreative;
protected int temperature;
protected Status status = Status.OFF;
protected TileEntityMachine(int slots, MachineResource ... resources) {
this.inventory = new ItemStack[slots];
this.resources = resources;
}
protected abstract int getTempIncrement();
protected abstract int getTempDecrement();
protected abstract int getMaxTemp();
protected abstract boolean executeFunction();
public MachineResource getResource(int slot) {
return this.resources[slot];
}
// public void setCreative(boolean creative) {
// this.isCreative = creative;
// }
//
// public boolean isCreative() {
// return this.isCreative;
// }
public int getNumResources() {
return this.resources.length;
}
public int getTemperature() {
return this.temperature;
}
public void setTemperature(int temp) {
this.temperature = temp;
}
public Status getStatus() {
return this.status;
}
public void setStatus(Status status) {
this.status = status;
}
public void readFromNBT(NBTTagCompound compound) {
super.readFromNBT(compound);
NBTTagList nbttaglist = compound.getTagList("Items", 10);
this.clear();
for(int i = 0; i < nbttaglist.tagCount(); ++i) {
NBTTagCompound nbttagcompound = nbttaglist.getCompoundTagAt(i);
int j = nbttagcompound.getByte("Slot");
if(j >= 0 && j < this.inventory.length) {
this.inventory[j] = ItemStack.loadItemStackFromNBT(nbttagcompound);
}
}
nbttaglist = compound.getTagList("Resources", 10);
for(MachineResource res : this.resources) {
res.reset();
}
for(int i = 0; i < nbttaglist.tagCount() && i < this.inventory.length; ++i) {
this.resources[i].readFromNbt(nbttaglist.getCompoundTagAt(i));
}
// this.isCreative = compound.getBoolean("Creative");
this.temperature = compound.getInteger("Temperature");
this.status = Status.values()[(int)compound.getByte("Status") % Status.values().length];
}
public void writeToNBT(NBTTagCompound compound) {
super.writeToNBT(compound);
NBTTagList nbttaglist = new NBTTagList();
for(int i = 0; i < this.inventory.length; ++i) {
if(this.inventory[i] != null) {
NBTTagCompound nbttagcompound = new NBTTagCompound();
nbttagcompound.setByte("Slot", (byte)i);
this.inventory[i].writeToNBT(nbttagcompound);
nbttaglist.appendTag(nbttagcompound);
}
}
compound.setTag("Items", nbttaglist);
nbttaglist = new NBTTagList();
for(int z = 0; z < this.resources.length; z++) {
NBTTagCompound res = new NBTTagCompound();
this.resources[z].writeToNbt(res);
nbttaglist.appendTag(res);
}
compound.setTag("Resources", nbttaglist);
// compound.setBoolean("Creative", this.isCreative);
compound.setInteger("Temperature", this.temperature);
compound.setByte("Status", (byte)this.status.ordinal());
}
// public void markDirty()
// {
// super.markDirty();
// }
public int getSizeInventory() {
return this.inventory.length;
}
public ItemStack getStackInSlot(int index) {
return this.inventory[index];
}
public ItemStack decrStackSize(int index, int count) {
if(this.inventory[index] != null) {
if(this.inventory[index].stackSize <= count) {
ItemStack itemstack1 = this.inventory[index];
this.inventory[index] = null;
return itemstack1;
}
else {
ItemStack itemstack = this.inventory[index].splitStack(count);
if(this.inventory[index].stackSize == 0) {
this.inventory[index] = null;
}
return itemstack;
}
}
else {
return null;
}
}
public ItemStack removeStackFromSlot(int index) {
if(this.inventory[index] != null) {
ItemStack itemstack = this.inventory[index];
this.inventory[index] = null;
return itemstack;
}
else {
return null;
}
}
public void setInventorySlotContents(int index, ItemStack stack) {
this.inventory[index] = stack;
if(stack != null && stack.stackSize > this.getInventoryStackLimit()) {
stack.stackSize = this.getInventoryStackLimit();
}
}
public boolean hasCustomName() {
return false;
}
public int getInventoryStackLimit() {
return ItemStack.MAX_SIZE;
}
public boolean isUseableByPlayer(EntityNPC player) {
return this.worldObj.getTileEntity(this.pos) != this ? false
: player.getDistanceSq((double)this.pos.getX() + 0.5D, (double)this.pos.getY() + 0.5D, (double)this.pos.getZ() + 0.5D) <= 64.0D;
}
public void openInventory(EntityNPC player) {
}
public void closeInventory(EntityNPC player) {
}
public boolean isItemValidForSlot(int index, ItemStack stack) {
return true;
}
public void detonate() {
this.worldObj.newExplosion(null, this.getXPos(), this.getYPos(), this.getZPos(), 5.0f, true, true, false);
}
public void update() {
if(this.worldObj != null && !this.worldObj.client && this.status != Status.BROKEN) {
int envTemp = (int)this.worldObj.getTemperatureC(this.getPos());
if(this.executeFunction()) {
this.temperature += this.getTempIncrement();
this.status = this.temperature >= (this.getMaxTemp() * 9) / 10 ? Status.OVERHEAT : Status.RUNNING;
if(this.temperature > this.getMaxTemp()) {
this.status = Status.BROKEN;
this.markDirty();
this.detonate();
return;
}
else {
this.markDirty();
}
}
else {
int dec = this.getTempDecrement();
if(dec != 0) {
int prev = this.temperature;
this.temperature -= dec;
this.temperature = ExtMath.clampi(this.temperature, envTemp, Integer.MAX_VALUE);
if(prev != this.temperature)
this.markDirty();
else
dec = 0;
}
Status prev = this.status;
this.status = this.temperature >= (this.getMaxTemp() * 9) / 10 ? Status.OVERHEAT :
(this.temperature == envTemp ? Status.OFF : Status.COOLING);
if(dec == 0 && prev != this.status) {
this.markDirty();
}
}
if(this.temperature < envTemp) {
this.temperature = envTemp;
this.markDirty();
}
}
}
public boolean isEmpty(int slot) {
if(slot == -1) {
for(ItemStack itemstack : this.inventory) {
if(itemstack != null)
return false;
}
return true;
}
else {
return this.inventory[slot] == null || this.inventory[slot].stackSize <= 0;
}
}
public boolean hasAmount(int slot, int amount) {
if(slot == -1) {
int n = 0;
for(ItemStack itemstack : this.inventory) {
if(itemstack != null && itemstack.stackSize >= 1)
n += itemstack.stackSize;
}
return n >= amount;
}
else {
return this.inventory[slot] != null && this.inventory[slot].stackSize >= amount;
}
}
public boolean isFull() {
for(ItemStack itemstack : this.inventory) {
if(itemstack == null || itemstack.stackSize != itemstack.getMaxStackSize()) {
return false;
}
}
return true;
}
public double getXPos() {
return (double)this.pos.getX() + 0.5D;
}
public double getYPos() {
return (double)this.pos.getY() + 0.5D;
}
public double getZPos() {
return (double)this.pos.getZ() + 0.5D;
}
public Container createContainer(InventoryPlayer playerInventory, EntityNPC playerIn) {
return new ContainerMachine(playerInventory, this, this, playerIn);
}
public int getField(int id) {
return 0;
}
public void setField(int id, int value) {
}
public int getFieldCount() {
return 0;
}
public void clear() {
for(int i = 0; i < this.inventory.length; ++i) {
this.inventory[i] = null;
}
}
public Packet getDescriptionPacket()
{
return new S35PacketUpdateTileEntity(this);
}
public int getColor() {
return 0x8080ff;
}
public abstract String formatDisplay();
}