tcr/java/src/game/renderer/layers/LayerExtra.java

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package game.renderer.layers;
import java.util.List;
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import org.lwjgl.opengl.GL11;
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import com.google.common.collect.Lists;
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import game.Game;
import game.entity.npc.EntityNPC;
import game.init.SpeciesRegistry.ModelType;
import game.renderer.GlState;
import game.renderer.blockmodel.ModelGenerator;
import game.renderer.model.ModelBox;
import game.renderer.model.ModelHumanoid;
import game.renderer.model.ModelRenderer;
public class LayerExtra implements LayerRenderer<EntityNPC>
{
private final List<ModelRenderer> body;
private final List<ModelRenderer> head;
private final List<ModelRenderer> larm;
private final List<ModelRenderer> rarm;
private final List<ModelRenderer> wing;
private final List<ModelRenderer> halo;
private ModelHumanoid model;
public LayerExtra(List<ModelRenderer> body, List<ModelRenderer> head, List<ModelRenderer> larm, List<ModelRenderer> rarm,
List<ModelRenderer> wing, List<ModelRenderer> halo)
{
this.body = body;
this.head = head;
this.larm = larm;
this.rarm = rarm;
this.wing = wing;
this.halo = halo;
}
public void setModel(ModelHumanoid model) {
this.model = model;
}
public void discard() {
for(ModelRenderer model : this.body)
model.deleteDisplayList();
for(ModelRenderer model : this.head)
model.deleteDisplayList();
for(ModelRenderer model : this.larm)
model.deleteDisplayList();
for(ModelRenderer model : this.rarm)
model.deleteDisplayList();
for(ModelRenderer model : this.wing)
model.deleteDisplayList();
for(ModelRenderer model : this.halo)
model.deleteDisplayList();
}
public void doRenderLayer(EntityNPC entity, float p_177141_2_, float p_177141_3_, float partialTicks, float p_177141_5_, float p_177141_6_, float p_177141_7_, float scale)
{
EntityNPC extended = entity;
// if (!entity.isInvisible())
// {
GlState.color(1.0F, 1.0F, 1.0F, 1.0F);
Game.getGame().getTextureManager().bindTexture(extended.getLocationSkin());
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GL11.glPushMatrix();
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if (entity.isSneakingVisually())
{
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GL11.glTranslatef(0.0F, 0.2F, 0.0F);
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}
// if (entity.isChild())
// {
// float f = 2.0F;
// float f1 = 1.4F;
// SKC.glScalef(1.0F / f, 1.0F / f, 1.0F / f);
// SKC.glTranslatef(0.0F, 24.0F * scale, 0.0F);
// }
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GL11.glPushMatrix();
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this.model.bipedBody.postRender(0.0625F);
for(ModelRenderer model : this.wing) {
if(extended.hasDualWings()) {
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GL11.glPushMatrix();
GL11.glRotatef(model.rotateAngleY < 0.0f ? -10.0f : 10.0f, 0.0f, 1.0f, 0.0f);
GL11.glTranslatef(0.0f, 0.125f, -0.0625f);
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model.render(0.0625F);
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GL11.glPopMatrix();
GL11.glPushMatrix();
GL11.glRotatef(model.rotateAngleY < 0.0f ? 10.0f : -10.0f, 0.0f, 1.0f, 0.0f);
GL11.glTranslatef(model.rotateAngleY < 0.0f ? 0.0625f : -0.0625f, -0.125f, 0.0f);
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model.render(0.0625F);
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GL11.glPopMatrix();
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}
else {
model.render(0.0625F);
}
}
for(ModelRenderer model : this.body) {
model.render(0.0625F);
}
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GL11.glPopMatrix();
GL11.glPushMatrix();
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this.model.bipedLeftArm.postRender(0.0625F);
this.model.slimLeftArm.postRender(0.0625F, -1.0f, 0.0f, 0.0f);
for(ModelRenderer model : this.larm) {
model.render(0.0625F);
}
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GL11.glPopMatrix();
GL11.glPushMatrix();
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this.model.bipedRightArm.postRender(0.0625F);
this.model.slimRightArm.postRender(0.0625F, 1.0f, 0.0f, 0.0f);
for(ModelRenderer model : this.rarm) {
model.render(0.0625F);
}
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GL11.glPopMatrix();
GL11.glPushMatrix();
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this.model.bipedHead.postRender(0.0625F);
for(ModelRenderer model : this.head) {
model.render(0.0625F);
}
for(ModelRenderer model : this.halo) {
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GL11.glPushMatrix();
GL11.glRotatef((float)(entity.ticksExisted % (360 * 4)) * 0.25f, 0.0f, 1.0f, 0.0f);
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model.render(0.0625F);
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GL11.glPopMatrix();
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}
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GL11.glPopMatrix();
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GL11.glPopMatrix();
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// }
}
public boolean shouldCombineTextures()
{
return false;
}
public static ModelRenderer addLayer(List<ModelRenderer> models, int[] texture, int w, int h, int tx, int ty, int tw, int th,
float xs, float ys, float x, float y, float z, float xr, float yr, float zr) {
List<ModelBox> elems = ModelGenerator.bakeModel(texture, tx, ty, w, h, xs, ys, 0.0f, tw, th, 1);
if(!elems.isEmpty()) {
ModelRenderer model = new ModelRenderer();
model.addBoxes(elems);
model.setRotationPoint(x, y, z);
model.rotateAngleX = xr / (180F / (float)Math.PI);
model.rotateAngleY = yr / (180F / (float)Math.PI);
model.rotateAngleZ = zr / (180F / (float)Math.PI);
models.add(model);
return model;
}
return null;
}
public static LayerExtra getLayer(int[] texture, int w, int h, ModelType model) {
if(w < 64 || h < 20 || (model != ModelType.HUMANOID && model != ModelType.ARACHNOID && model != ModelType.DWARF &&
model != ModelType.HALFLING))
return null;
List<ModelRenderer> body = Lists.newArrayList();
List<ModelRenderer> head = Lists.newArrayList();
List<ModelRenderer> larm = Lists.newArrayList();
List<ModelRenderer> rarm = Lists.newArrayList();
List<ModelRenderer> wing = Lists.newArrayList();
List<ModelRenderer> halo = Lists.newArrayList();
if(h >= 64) {
addLayer(wing, texture, w, h, 56, 32, 8, 16, 0.0f, 0.0f, 3.5f, -4.0f, 2.0f, 0.0f, -25.0f, 0.0f);
addLayer(wing, texture, w, h, 56, 16, 8, 16, -8.0f, 0.0f, -3.5f, -4.0f, 2.0f, 0.0f, 25.0f, 0.0f);
}
addLayer(head, texture, w, h, 56, 0, 8, 8, 0.0f, 0.0f, 2.0f, -14.0f, -2.0f, 10.0f, 15.0f, 0.0f);
addLayer(head, texture, w, h, 0, 0, 8, 8, -8.0f, 0.0f, -2.0f, -14.0f, -2.0f, 10.0f, -15.0f, 0.0f);
addLayer(head, texture, w, h, 24, 0, 8, 8, -4.0f, 0.0f, 0.0f, -16.0f, -2.5f, 0.0f, 0.0f, 0.0f);
addLayer(head, texture, w, h, 32, 0, 8, 8, -4.0f, 0.0f, 0.0f, -16.0f, 2.5f, 0.0f, 180.0f, 0.0f);
if(h >= 64) {
addLayer(head, texture, w, h, 12, 16, 8, 4, -4.0f, 0.0f, 0.0f, -12.0f, -5.0f, 0.0f, 0.0f, 0.0f);
addLayer(head, texture, w, h, 36, 16, 8, 4, -4.0f, 0.0f, 0.0f, -12.0f, 5.0f, 0.0f, 180.0f, 0.0f);
addLayer(head, texture, w, h, 12, 32, 8, 4, -4.0f, 0.0f, -5.0f, -12.0f, 0.0f, 0.0f, 90.0f, 0.0f);
addLayer(head, texture, w, h, 36, 32, 8, 4, -4.0f, 0.0f, 5.0f, -12.0f, 0.0f, 0.0f, -90.0f, 0.0f);
addLayer(head, texture, w, h, 0, 48, 4, 4, -2.0f, 0.0f, 0.0f, -9.0f, 4.95f, 0.0f, 180.0f, 0.0f);
addLayer(head, texture, w, h, 60, 48, 4, 4, -2.0f, 0.0f, 0.0f, -9.0f, 5.95f, 0.0f, 180.0f, 0.0f);
addLayer(halo, texture, w, h, 12, 48, 8, 1, -4.0f, 0.0f, 0.0f, -18.0f, -5.0f, 0.0f, 0.0f, 0.0f);
addLayer(halo, texture, w, h, 12, 49, 8, 1, -4.0f, 0.0f, 0.0f, -18.0f, 5.0f, 0.0f, 180.0f, 0.0f);
addLayer(halo, texture, w, h, 12, 50, 8, 1, -4.0f, 0.0f, -5.0f, -18.0f, 0.0f, 0.0f, 90.0f, 0.0f);
addLayer(halo, texture, w, h, 12, 51, 8, 1, -4.0f, 0.0f, 5.0f, -18.0f, 0.0f, 0.0f, -90.0f, 0.0f);
}
addLayer(head, texture, w, h, h >= 64 ? 44 : 36, h >= 64 ? 48 : 16, 8, 4, 0.0f, 0.0f, 0.0f, -8.0f, -4.0f, 0.0f, 30.0f, -55.0f);
addLayer(head, texture, w, h, h >= 64 ? 28 : 12, h >= 64 ? 48 : 16, 8, 4, -8.0f, 0.0f, 0.0f, -8.0f, -4.0f, 0.0f, -30.0f, 55.0f);
addLayer(head, texture, w, h, 0, 16, 4, 4, -2.0f, 0.0f, -6.5f, -7.0f, 1.5f, 15.0f, 65.0f, 0.0f);
addLayer(head, texture, w, h, 52, 16, 4, 4, -2.0f, 0.0f, 6.5f, -7.0f, 1.5f, 15.0f, -65.0f, 0.0f);
addLayer(larm, texture, w, h, h >= 64 ? 52 : 60, h >= 64 ? 32 : 16, 4, 4, -2.0f, 0.0f, 2.0f, 9.5f, 0.0f, -25.0f, 95.0f, 0.0f);
addLayer(rarm, texture, w, h, h >= 64 ? 0 : 56, h >= 64 ? 32 : 16, 4, 4, -2.0f, 0.0f, -2.0f, 9.5f, 0.0f, -25.0f, -95.0f, 0.0f);
return (body.isEmpty() && head.isEmpty() && larm.isEmpty() && rarm.isEmpty() && wing.isEmpty() && halo.isEmpty()) ? null : new LayerExtra(body, head, larm, rarm, wing, halo);
}
}