2025-05-07 18:19:24 +02:00
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package common.ai;
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2025-03-11 00:23:54 +01:00
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import java.util.List;
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2025-05-07 18:19:24 +02:00
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import common.collect.Lists;
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import common.entity.types.EntityLiving;
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import common.pathfinding.PathEntity;
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import common.pathfinding.PathNavigateGround;
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import common.util.ExtMath;
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import common.village.Village;
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import common.village.VillageDoorInfo;
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import common.world.BlockPos;
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import common.world.Vec3;
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import common.world.WorldServer;
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2025-03-11 00:23:54 +01:00
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public class EntityAIMoveThroughVillage extends EntityAIBase
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{
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private EntityLiving theEntity;
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private double movementSpeed;
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/** The PathNavigate of our entity. */
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private PathEntity entityPathNavigate;
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private VillageDoorInfo doorInfo;
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private boolean isNocturnal;
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private List<VillageDoorInfo> doorList = Lists.<VillageDoorInfo>newArrayList();
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public EntityAIMoveThroughVillage(EntityLiving theEntityIn, double movementSpeedIn, boolean isNocturnalIn)
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{
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this.theEntity = theEntityIn;
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this.movementSpeed = movementSpeedIn;
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this.isNocturnal = isNocturnalIn;
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this.setMutexBits(1);
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if (!(theEntityIn.getNavigator() instanceof PathNavigateGround))
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{
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throw new IllegalArgumentException("Unsupported mob for MoveThroughVillageGoal");
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}
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}
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/**
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* Returns whether the EntityAIBase should begin execution.
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*/
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public boolean shouldExecute()
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{
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this.resizeDoorList();
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if (this.isNocturnal && ((WorldServer)this.theEntity.worldObj).isDaytime())
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{
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return false;
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}
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else
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{
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Village village = ((WorldServer)this.theEntity.worldObj).getNearestVillage(new BlockPos(this.theEntity), 0);
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if (village == null)
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{
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return false;
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}
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else
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{
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this.doorInfo = this.findNearestDoor(village);
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if (this.doorInfo == null)
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{
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return false;
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}
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else
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{
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PathNavigateGround pathnavigateground = (PathNavigateGround)this.theEntity.getNavigator();
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boolean flag = pathnavigateground.getEnterDoors();
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pathnavigateground.setBreakDoors(false);
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this.entityPathNavigate = pathnavigateground.getPathToPos(this.doorInfo.getDoorBlockPos());
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pathnavigateground.setBreakDoors(flag);
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if (this.entityPathNavigate != null)
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{
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return true;
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}
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else
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{
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Vec3 vec3 = RandomPositionGenerator.findRandomTargetBlockTowards(this.theEntity, 10, 7, new Vec3((double)this.doorInfo.getDoorBlockPos().getX(), (double)this.doorInfo.getDoorBlockPos().getY(), (double)this.doorInfo.getDoorBlockPos().getZ()));
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if (vec3 == null)
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{
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return false;
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}
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else
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{
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pathnavigateground.setBreakDoors(false);
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this.entityPathNavigate = this.theEntity.getNavigator().getPathToXYZ(vec3.xCoord, vec3.yCoord, vec3.zCoord);
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pathnavigateground.setBreakDoors(flag);
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return this.entityPathNavigate != null;
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}
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}
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}
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}
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}
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}
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/**
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* Returns whether an in-progress EntityAIBase should continue executing
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*/
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public boolean continueExecuting()
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{
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if (this.theEntity.getNavigator().noPath())
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{
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return false;
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}
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else
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{
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float f = this.theEntity.width + 4.0F;
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return this.theEntity.getDistanceSq(this.doorInfo.getDoorBlockPos()) > (double)(f * f);
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}
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}
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/**
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* Execute a one shot task or start executing a continuous task
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*/
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public void startExecuting()
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{
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this.theEntity.getNavigator().setPath(this.entityPathNavigate, this.movementSpeed);
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}
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/**
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* Resets the task
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*/
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public void resetTask()
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{
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if (this.theEntity.getNavigator().noPath() || this.theEntity.getDistanceSq(this.doorInfo.getDoorBlockPos()) < 16.0D)
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{
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this.doorList.add(this.doorInfo);
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}
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}
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private VillageDoorInfo findNearestDoor(Village villageIn)
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{
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VillageDoorInfo villagedoorinfo = null;
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int i = Integer.MAX_VALUE;
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for (VillageDoorInfo villagedoorinfo1 : villageIn.getDoorList())
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{
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int j = villagedoorinfo1.getDistanceSquared(ExtMath.floord(this.theEntity.posX), ExtMath.floord(this.theEntity.posY), ExtMath.floord(this.theEntity.posZ));
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if (j < i && !this.doesDoorListContain(villagedoorinfo1))
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{
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villagedoorinfo = villagedoorinfo1;
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i = j;
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}
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}
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return villagedoorinfo;
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}
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private boolean doesDoorListContain(VillageDoorInfo doorInfoIn)
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{
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for (VillageDoorInfo villagedoorinfo : this.doorList)
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{
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if (doorInfoIn.getDoorBlockPos().equals(villagedoorinfo.getDoorBlockPos()))
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{
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return true;
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}
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}
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return false;
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}
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private void resizeDoorList()
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{
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if (this.doorList.size() > 15)
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{
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this.doorList.remove(0);
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}
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}
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}
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