1
0
Fork 0

fix shaders

This commit is contained in:
Sen 2025-09-01 11:10:03 +02:00
parent 3559a9c78b
commit 06f1604660
Signed by: sen
GPG key ID: 3AC50A6F47D1B722
2 changed files with 3 additions and 2 deletions

View file

@ -756,7 +756,7 @@ public abstract class UniverseRegistry extends DimensionRegistry {
registerDomain("Digital", () -> {
GeneratorSettings settings = new GeneratorSettings();
settings.stretchY = 48.0f;
registerArea("Cyberspace", new Area(0x000000, 16777216, 293.15f, 15, Blocks.cyber.getState(), Blocks.spring_water.getState(), 63).setLightColor(0x00003f).setShader(Shader.GRID),
registerArea("Cyberspace", new Area(0x000000, 16777216, 293.15f, 15, Blocks.cyber.getState(), Blocks.spring_water.getState(), 63).setLightColor(0x0000ff).setShader(Shader.GRID),
new GeneratorData().setGenerator(new GeneratorPerlin(false, settings, 0.1f, 3.5f)));
});
registerDomain("hell", "Hölle", () -> {