bump max render distance to 64
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parent
de04a844ff
commit
0873e0aab0
6 changed files with 20 additions and 5 deletions
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@ -537,7 +537,7 @@ public class Client implements IThreadListener {
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private IntHashMap<Entity> entityIds;
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private IntHashMap<Entity> entityIds;
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@Variable(name = "chunk_view_distance", category = CVarCategory.RENDER, min = 2, max = 16, callback = DistanceFunction.class, display = "Sichtweite", unit = "Chunks")
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@Variable(name = "chunk_view_distance", category = CVarCategory.RENDER, min = 2, max = 64, callback = DistanceFunction.class, display = "Sichtweite", unit = "Chunks")
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public int renderDistance = 8;
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public int renderDistance = 8;
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@Variable(name = "chunk_build_time", category = CVarCategory.RENDER, min = 1, max = 100, display = "Zeit für Chunk-Bau", unit = "ms")
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@Variable(name = "chunk_build_time", category = CVarCategory.RENDER, min = 1, max = 100, display = "Zeit für Chunk-Bau", unit = "ms")
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public int maxBuildTime = 8;
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public int maxBuildTime = 8;
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@ -265,7 +265,7 @@ public abstract class Vars {
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public static int spawnMoreZombie = 25;
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public static int spawnMoreZombie = 25;
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@Var(name = "explosionBlocksPerTick", min = 100, max = 10000000)
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@Var(name = "explosionBlocksPerTick", min = 100, max = 10000000)
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public static int maxExplosionIters = 1000000;
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public static int maxExplosionIters = 1000000;
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@Var(name = "viewDistance", min = 2, max = 16)
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@Var(name = "viewDistance", min = 2, max = 64)
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public static int distance = 8;
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public static int distance = 8;
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@Var(name = "timeFlow", min = 0)
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@Var(name = "timeFlow", min = 0)
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public static int timeFlow = 1;
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public static int timeFlow = 1;
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@ -1014,7 +1014,7 @@ public class Player extends User implements Executor, IPlayer
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List<TileEntity> list1 = Lists.<TileEntity>newArrayList();
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List<TileEntity> list1 = Lists.<TileEntity>newArrayList();
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WorldServer world = this.getEntityWorld();
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WorldServer world = this.getEntityWorld();
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int n = 10; // TODO: this.local ? 1024 : 10;
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int n = SVars.chunksPerTick;
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while (iterator1.hasNext() && ((List)list).size() < n)
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while (iterator1.hasNext() && ((List)list).size() < n)
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{
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{
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@ -1048,7 +1048,14 @@ public class Player extends User implements Executor, IPlayer
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}
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}
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else
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else
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{
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{
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this.sendPacket(getPacket(world, list));
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if(list.size() <= 10) {
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this.sendPacket(getPacket(world, list));
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}
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else {
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for(int h = 0; h < list.size(); h += 10) {
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this.sendPacket(getPacket(world, list.subList(h, h + 10 > list.size() ? list.size() : h + 10)));
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}
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}
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}
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}
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for (TileEntity tileentity : list1)
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for (TileEntity tileentity : list1)
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@ -79,6 +79,10 @@ public abstract class SVars {
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public static int port = -1;
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public static int port = -1;
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@Var(name = "spawnDungeonMobs")
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@Var(name = "spawnDungeonMobs")
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public static int spawnDungeonMobs = 4;
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public static int spawnDungeonMobs = 4;
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@Var(name = "chunksPerTick", min = 5, max = 1024)
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public static int chunksPerTick = 10;
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@Var(name = "updateDistance", min = 2, max = 64)
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public static int updateDistance = 8;
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@Var(name = "password", nonDefault = true)
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@Var(name = "password", nonDefault = true)
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public static String password = "";
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public static String password = "";
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@ -20,6 +20,8 @@ public class ChunkServer extends Chunk {
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public ChunkServer(WorldServer world, int x, int z) {
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public ChunkServer(WorldServer world, int x, int z) {
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super(world, x, z);
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super(world, x, z);
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this.lightInit = true;
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this.updated = true;
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}
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}
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public ChunkServer(WorldServer world, char[] data, int height, boolean base, boolean ceil, Random rand, int x, int z) {
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public ChunkServer(WorldServer world, char[] data, int height, boolean base, boolean ceil, Random rand, int x, int z) {
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@ -82,6 +84,8 @@ public class ChunkServer extends Chunk {
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}
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}
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if(!ceil)
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if(!ceil)
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this.genSky();
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this.genSky();
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this.lightInit = true;
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this.updated = true;
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}
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}
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public int getTopSegment() {
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public int getTopSegment() {
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@ -452,7 +452,7 @@ public final class WorldServer extends AWorldServer {
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}
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}
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protected void updateBlocks() {
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protected void updateBlocks() {
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this.setActivePlayerChunksAndCheckLight(Vars.distance);
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this.setActivePlayerChunksAndCheckLight(SVars.updateDistance);
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int dtics = 0;
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int dtics = 0;
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int rtics = 0;
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int rtics = 0;
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