add new furnaces
Before Width: | Height: | Size: 564 B After Width: | Height: | Size: 564 B |
Before Width: | Height: | Size: 550 B After Width: | Height: | Size: 550 B |
Before Width: | Height: | Size: 615 B After Width: | Height: | Size: 615 B |
Before Width: | Height: | Size: 661 B After Width: | Height: | Size: 661 B |
BIN
client/src/main/resources/textures/blocks/stone_furnace_side.png
Executable file
After Width: | Height: | Size: 564 B |
BIN
client/src/main/resources/textures/blocks/stone_furnace_top.png
Executable file
After Width: | Height: | Size: 550 B |
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@ -3,8 +3,8 @@ package common.ai;
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import common.block.Block;
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import common.block.artificial.BlockBed;
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import common.block.tech.BlockChest;
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import common.block.tech.BlockFurnace;
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import common.entity.animal.EntityCat;
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import common.init.Blocks;
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import common.tileentity.TileEntity;
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import common.tileentity.TileEntityChest;
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import common.util.BlockPos;
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@ -98,7 +98,7 @@ public class EntityAICatSit extends EntityAIMoveToBlock
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}
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else
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{
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if (block == Blocks.lit_furnace)
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if (block instanceof BlockFurnace furnace && furnace.isLit())
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{
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return true;
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}
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@ -169,10 +169,10 @@ public class BlockDispenser extends Block implements ITileEntityProvider, Direct
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public Model getModel(ModelProvider provider, String name, State state) {
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if(state.getValue(FACING) == Facing.DOWN || state.getValue(FACING) == Facing.UP)
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return provider.getModel("furnace_top").add().dnswe().u(name + "_front_vertical")
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return provider.getModel("dispenser_top").add().dnswe().u(name + "_front_vertical")
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.rotate(state.getValue(FACING) == Facing.DOWN ? ModelRotation.X180_Y0 : ModelRotation.X0_Y0);
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else
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return provider.getModel(name + "_front_horizontal").add().du("furnace_top").n()
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.s("furnace_side").we("furnace_side").rotate(ModelRotation.getNorthRot(state.getValue(FACING)));
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return provider.getModel(name + "_front_horizontal").add().du("dispenser_top").n()
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.s("dispenser_side").we("dispenser_side").rotate(ModelRotation.getNorthRot(state.getValue(FACING)));
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}
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}
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@ -1,12 +1,13 @@
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package common.block.tech;
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import java.util.List;
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import common.block.Block;
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import common.block.ITileEntityProvider;
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import common.block.Rotatable;
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import common.block.Material;
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import common.init.Blocks;
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import common.init.Items;
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import common.block.SoundType;
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import common.entity.npc.EntityNPC;
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import common.item.Item;
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import common.item.ItemStack;
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import common.model.Model;
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import common.model.Model.ModelProvider;
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import common.model.ModelRotation;
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@ -14,22 +15,46 @@ import common.rng.Random;
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import common.tileentity.TileEntity;
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import common.tileentity.DeviceFurnace;
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import common.util.BlockPos;
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import common.util.Clientside;
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import common.util.Color;
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import common.util.Facing;
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import common.util.ParticleType;
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import common.world.State;
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import common.world.World;
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import common.world.AWorldServer;
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public class BlockFurnace extends BlockMachine implements ITileEntityProvider, Rotatable {
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public class BlockFurnace extends BlockMachine {
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private static boolean keepInventory;
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private final boolean isBurning;
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private final int burnTime;
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private final int fuelEfficiency;
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private BlockFurnace other;
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public BlockFurnace(boolean isBurning, int burnTime) {
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private BlockFurnace(boolean isBurning, int burnTime, int fuelEfficiency) {
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super(Material.SOLID);
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this.isBurning = isBurning;
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this.burnTime = burnTime;
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this.fuelEfficiency = fuelEfficiency;
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this.setHardness(3.5F).setSound(SoundType.STONE);
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if(this.isBurning)
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this.setLight(0.875F);
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}
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public BlockFurnace(int burnTime, int fuelEfficiency) {
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this(false, burnTime, fuelEfficiency);
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}
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public BlockFurnace(BlockFurnace other) {
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this(true, other.burnTime, other.fuelEfficiency);
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this.other = other;
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other.other = this;
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this.setDisplay(other.getDisplay());
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}
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public boolean isLit() {
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return this.isBurning;
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}
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public void onAdded(AWorldServer worldIn, BlockPos pos, State state) {
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@ -62,6 +87,7 @@ public class BlockFurnace extends BlockMachine implements ITileEntityProvider, R
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}
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}
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@Clientside
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public void displayTick(World worldIn, BlockPos pos, State state, Random rand) {
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if(this.isBurning) {
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Facing enumfacing = (Facing)state.getValue(FACING);
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@ -94,22 +120,15 @@ public class BlockFurnace extends BlockMachine implements ITileEntityProvider, R
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}
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}
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public static void setState(boolean active, World worldIn, BlockPos pos) {
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public void setState(boolean active, World worldIn, BlockPos pos) {
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State iblockstate = worldIn.getState(pos);
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if(iblockstate.getBlock() != this || ((BlockFurnace)iblockstate.getBlock()).isBurning == active)
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return;
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TileEntity tileentity = worldIn.getTileEntity(pos);
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keepInventory = true;
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if(active) {
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worldIn.setState(pos, Blocks.lit_furnace.getState().withProperty(FACING, iblockstate.getValue(FACING)), 3);
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worldIn.setState(pos, Blocks.lit_furnace.getState().withProperty(FACING, iblockstate.getValue(FACING)), 3);
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}
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else {
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worldIn.setState(pos, Blocks.furnace.getState().withProperty(FACING, iblockstate.getValue(FACING)), 3);
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worldIn.setState(pos, Blocks.furnace.getState().withProperty(FACING, iblockstate.getValue(FACING)), 3);
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}
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worldIn.setState(pos, this.other.getState().withProperty(FACING, iblockstate.getValue(FACING)), 3);
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worldIn.setState(pos, this.other.getState().withProperty(FACING, iblockstate.getValue(FACING)), 3);
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keepInventory = false;
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if(tileentity != null) {
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tileentity.validate();
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worldIn.setTileEntity(pos, tileentity);
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@ -117,7 +136,7 @@ public class BlockFurnace extends BlockMachine implements ITileEntityProvider, R
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}
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public TileEntity createNewTileEntity() {
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return new DeviceFurnace(this.burnTime);
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return new DeviceFurnace(this.burnTime, this.fuelEfficiency);
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}
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public void onRemoved(AWorldServer worldIn, BlockPos pos, State state) {
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@ -126,14 +145,27 @@ public class BlockFurnace extends BlockMachine implements ITileEntityProvider, R
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}
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public Item getItem() {
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return Items.furnace;
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}
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public Model getModel(ModelProvider provider, String name, State state) {
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return provider.getModel("furnace_side").add().du("furnace_top").n("furnace_front_" + (this.isBurning ? "on" : "off")).s().we().rotate(ModelRotation.getNorthRot(state.getValue(FACING)));
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return this.isBurning ? this.other.getItem() : super.getItem();
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}
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protected boolean hasRegisteredItem() {
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return !this.isBurning;
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}
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@Clientside
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public Model getModel(ModelProvider provider, String name, State state) {
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name = name.replace("lit_", "");
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return provider.getModel(name + "_side").add().du(name + "_top").n(name + "_front_" + (this.isBurning ? "on" : "off")).s().we().rotate(ModelRotation.getNorthRot(state.getValue(FACING)));
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}
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@Clientside
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public void getTooltips(ItemStack stack, EntityNPC player, List<String> tooltip) {
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tooltip.add(Color.DARK_GREEN + "Schmelzzeit: " + Color.GREEN + (this.burnTime / 20) + " s");
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tooltip.add(Color.CYAN + "Effizienz: " + Color.NEON + this.fuelEfficiency + " %");
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}
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@Clientside
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public String getInfo(World world, BlockPos pos, State state, EntityNPC player) {
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return Color.DARK_GREEN + "Schmelzzeit: " + Color.GREEN + (this.burnTime / 20) + " s" + Color.DARK_GRAY + " | " + Color.CYAN + "Effizienz: " + Color.NEON + this.fuelEfficiency + " %";
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}
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}
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@ -540,10 +540,28 @@ public abstract class BlockRegistry {
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register("core", new BlockCore().setHardness(1.5F).setResistance(10.0F).setSound(SoundType.STONE).setDisplay("Chunk-Lade-Kern"));
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register("mob_spawner", (new BlockMobSpawner()).setHardness(3.0F).setResistance(8.0F).setSound(SoundType.STONE).setDisplay("Mob-Spawner"));
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register("workbench", (new BlockWorkbench(3)).setHardness(2.5F).setSound(SoundType.WOOD).setDisplay("Werkbank"));
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register("furnace", (new BlockFurnace(false, 200)).setHardness(3.5F).setSound(SoundType.STONE).setDisplay("Ofen")
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.setTab(CheatTab.TECHNOLOGY));
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register("lit_furnace", (new BlockFurnace(true, 200)).setHardness(3.5F).setSound(SoundType.STONE).setLight(0.875F)
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.setDisplay("Ofen (Gefeuert)").setTab(CheatTab.TECHNOLOGY));
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register("construction_table", (new BlockWorkbench(4)).setHardness(2.5F).setSound(SoundType.WOOD).setDisplay("Konstruktionstisch"));
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register("assembly_unit", (new BlockWorkbench(5)).setHardness(2.5F).setSound(SoundType.WOOD).setDisplay("Fertigungseinheit"));
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BlockFurnace stone_furnace = (BlockFurnace)register("stone_furnace", new BlockFurnace(200, 100).setDisplay("Steinofen"));
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register("lit_stone_furnace", new BlockFurnace(stone_furnace));
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BlockFurnace iron_furnace = (BlockFurnace)register("iron_furnace", new BlockFurnace(150, 100).setDisplay("Eiserner Ofen"));
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register("lit_iron_furnace", new BlockFurnace(iron_furnace));
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BlockFurnace titanium_furnace = (BlockFurnace)register("titanium_furnace", new BlockFurnace(100, 100).setDisplay("Titanofen"));
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register("lit_titanium_furnace", new BlockFurnace(titanium_furnace));
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BlockFurnace neptunium_furnace = (BlockFurnace)register("neptunium_furnace", new BlockFurnace(50, 70).setDisplay("Neptuniumofen"));
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register("lit_neptunium_furnace", new BlockFurnace(neptunium_furnace));
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BlockFurnace plutonium_furnace = (BlockFurnace)register("plutonium_furnace", new BlockFurnace(20, 50).setDisplay("Plutoniumofen"));
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register("lit_plutonium_furnace", new BlockFurnace(plutonium_furnace));
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BlockFurnace hell_furnace = (BlockFurnace)register("hell_furnace", new BlockFurnace(180, 120).setDisplay("Höllensteinofen"));
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register("lit_hell_furnace", new BlockFurnace(hell_furnace));
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BlockFurnace ardite_furnace = (BlockFurnace)register("ardite_furnace", new BlockFurnace(120, 140).setDisplay("Arditofen"));
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register("lit_ardite_furnace", new BlockFurnace(ardite_furnace));
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BlockFurnace black_metal_furnace = (BlockFurnace)register("black_metal_furnace", new BlockFurnace(80, 200).setDisplay("Schwarzmetallofen"));
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register("lit_black_metal_furnace", new BlockFurnace(black_metal_furnace));
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for(int z = 0; z < BlockAnvil.ANVILS.length; z++) {
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register("anvil" + (z == 0 ? "" : "_damaged_" + z), (new BlockAnvil(z)).setHardness(5.0F).setSound(SoundType.ANVIL).setResistance(2000.0F).setDisplay((z == 0 ? "" : (z == 1 ? "Leicht beschädigter " : "Stark beschädigter ")) + "Amboss"));
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}
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@ -551,8 +569,6 @@ public abstract class BlockRegistry {
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register("brewing_stand", (new BlockBrewingStand()).setHardness(0.5F).setLight(0.125F).setDisplay("Braustand").setTab(CheatTab.TECHNOLOGY));
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register("cauldron", (new BlockCauldron()).setHardness(2.0F).setDisplay("Kessel").setTab(CheatTab.TECHNOLOGY));
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register("effect_generator", (new BlockEffectGenerator()).setDisplay("Effektgenerator").setLight(1.0F));
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register("construction_table", (new BlockWorkbench(4)).setHardness(2.5F).setSound(SoundType.WOOD).setDisplay("Konstruktionstisch"));
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register("assembly_unit", (new BlockWorkbench(5)).setHardness(2.5F).setSound(SoundType.WOOD).setDisplay("Fertigungseinheit"));
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register("wood_chest", new BlockChest(9, 3).setDisplay("Holztruhe"));
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register("stone_chest", new BlockChest(9, 6).setDisplay("Steintruhe"));
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@ -228,7 +228,6 @@ public abstract class Blocks {
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public static final BlockDynamicLiquid flowing_slime = get("flowing_slime");
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public static final BlockDynamicLiquid flowing_spring_water = get("flowing_spring_water");
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public static final BlockDynamicLiquid flowing_water = get("flowing_water");
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public static final BlockFurnace furnace = get("furnace");
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public static final BlockGlass glass = get("glass");
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public static final BlockPane glass_pane = get("glass_pane");
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public static final BlockGlowstone glowstone = get("glowstone");
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@ -290,7 +289,6 @@ public abstract class Blocks {
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public static final BlockStainedGlassPane light_blue_glass_pane = get("light_blue_glass_pane");
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public static final BlockWool light_blue_wool = get("light_blue_wool");
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public static final BlockPressurePlateWeighted light_weighted_pressure_plate = get("light_weighted_pressure_plate");
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public static final BlockFurnace lit_furnace = get("lit_furnace");
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public static final BlockMetalBlock lithium_block = get("lithium_block");
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public static final BlockMetalOre lithium_ore = get("lithium_ore");
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public static final BlockCarpet magenta_carpet = get("magenta_carpet");
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@ -854,6 +852,22 @@ public abstract class Blocks {
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public static final BlockCompressable thetium_block = get("thetium_block");
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public static final BlockCompressable coal_block_compressed = get("coal_block_compressed");
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public static final BlockCompressable coal_block_compressed_2 = get("coal_block_compressed_2");
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public static final BlockFurnace stone_furnace = get("stone_furnace");
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||||
public static final BlockFurnace lit_stone_furnace = get("lit_stone_furnace");
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||||
public static final BlockFurnace ardite_furnace = get("ardite_furnace");
|
||||
public static final BlockFurnace black_metal_furnace = get("black_metal_furnace");
|
||||
public static final BlockFurnace hell_furnace = get("hell_furnace");
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||||
public static final BlockFurnace iron_furnace = get("iron_furnace");
|
||||
public static final BlockFurnace lit_ardite_furnace = get("lit_ardite_furnace");
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||||
public static final BlockFurnace lit_black_metal_furnace = get("lit_black_metal_furnace");
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||||
public static final BlockFurnace lit_hell_furnace = get("lit_hell_furnace");
|
||||
public static final BlockFurnace lit_iron_furnace = get("lit_iron_furnace");
|
||||
public static final BlockFurnace lit_neptunium_furnace = get("lit_neptunium_furnace");
|
||||
public static final BlockFurnace lit_plutonium_furnace = get("lit_plutonium_furnace");
|
||||
public static final BlockFurnace lit_titanium_furnace = get("lit_titanium_furnace");
|
||||
public static final BlockFurnace neptunium_furnace = get("neptunium_furnace");
|
||||
public static final BlockFurnace plutonium_furnace = get("plutonium_furnace");
|
||||
public static final BlockFurnace titanium_furnace = get("titanium_furnace");
|
||||
|
||||
private static <T extends Block> T get(String id) {
|
||||
T block = (T)BlockRegistry.byNameExact(id);
|
||||
|
|
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@ -90,7 +90,7 @@ public abstract class CraftingRegistry
|
|||
addShapeless(new ItemStack(Items.blazing_powder, 2), Items.demon_rod);
|
||||
|
||||
add(new ItemStack(Items.warp_chest), "###", "#E#", "###", '#', Items.obsidian, 'E', Items.charged_orb);
|
||||
add(new ItemStack(Items.furnace), "###", "# #", "###", '#', Items.cobblestone);
|
||||
add(new ItemStack(Items.stone_furnace), "###", "# #", "###", '#', Items.cobblestone);
|
||||
add(new ItemStack(Items.sandstone), "##", "##", '#', Items.sand);
|
||||
add(new ItemStack(Items.smooth_sandstone, 4), "##", "##", '#', Items.sandstone);
|
||||
add(new ItemStack(Items.stonebrick, 4), "##", "##", '#', Items.stone);
|
||||
|
|
|
@ -344,7 +344,6 @@ public abstract class Items {
|
|||
public static final Item floor_tiles_red = get("floor_tiles_red");
|
||||
public static final Item floor_tiles_white = get("floor_tiles_white");
|
||||
public static final Item flowerpot = get("flowerpot");
|
||||
public static final Item furnace = get("furnace");
|
||||
public static final Item gold_coin = get("gold_coin");
|
||||
public static final Item ghi_fragment = get("ghi_fragment");
|
||||
public static final Item glass = get("glass");
|
||||
|
@ -1238,6 +1237,14 @@ public abstract class Items {
|
|||
public static final Item blackened_stone_stairs = get("blackened_stone_stairs");
|
||||
public static final Item coal_block_compressed = get("coal_block_compressed");
|
||||
public static final Item coal_block_compressed_2 = get("coal_block_compressed_2");
|
||||
public static final Item stone_furnace = get("stone_furnace");
|
||||
public static final Item ardite_furnace = get("ardite_furnace");
|
||||
public static final Item black_metal_furnace = get("black_metal_furnace");
|
||||
public static final Item hell_furnace = get("hell_furnace");
|
||||
public static final Item iron_furnace = get("iron_furnace");
|
||||
public static final Item neptunium_furnace = get("neptunium_furnace");
|
||||
public static final Item plutonium_furnace = get("plutonium_furnace");
|
||||
public static final Item titanium_furnace = get("titanium_furnace");
|
||||
|
||||
private static <T extends Item> T get(String id) {
|
||||
T item = (T)ItemRegistry.byName(id);
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
package common.tileentity;
|
||||
|
||||
import common.block.Block;
|
||||
import common.block.tech.BlockFurnace;
|
||||
import common.init.Items;
|
||||
import common.init.SmeltingRegistry;
|
||||
|
@ -18,12 +19,14 @@ public class DeviceFurnace extends Device implements ISidedInventory
|
|||
private static final int[] slotsTop = new int[] {0};
|
||||
private static final int[] slotsBottom = new int[] {2, 1};
|
||||
private static final int[] slotsSides = new int[] {1};
|
||||
|
||||
|
||||
private final int burnTime;
|
||||
private final int fuelEfficiency;
|
||||
|
||||
public DeviceFurnace(int burnTime) {
|
||||
public DeviceFurnace(int burnTime, int fuelEfficiency) {
|
||||
super(2, 1, new MachineResource(Type.FUEL, "Brennzeit: $amount/$capacity t", 300, 0, 0));
|
||||
this.burnTime = burnTime;
|
||||
this.fuelEfficiency = fuelEfficiency;
|
||||
}
|
||||
|
||||
public boolean hasProgress() {
|
||||
|
@ -45,7 +48,7 @@ public class DeviceFurnace extends Device implements ISidedInventory
|
|||
public void readTags(TagObject compound)
|
||||
{
|
||||
super.readTags(compound);
|
||||
this.getResource(0).setValue(getItemBurnTime(this.getStackInSlot(1)));
|
||||
this.getResource(0).setValue(this.getItemBurnTime(this.getStackInSlot(1)));
|
||||
}
|
||||
|
||||
public boolean isBurning()
|
||||
|
@ -67,7 +70,7 @@ public class DeviceFurnace extends Device implements ISidedInventory
|
|||
{
|
||||
if (!this.isBurning() && this.canSmelt())
|
||||
{
|
||||
int fuel = getItemBurnTime(this.getStackInSlot(1));
|
||||
int fuel = this.getItemBurnTime(this.getStackInSlot(1));
|
||||
this.getResource(0).setCapacity(fuel);
|
||||
this.getResource(0).setValue(fuel);
|
||||
|
||||
|
@ -115,7 +118,9 @@ public class DeviceFurnace extends Device implements ISidedInventory
|
|||
if (flag != this.isBurning())
|
||||
{
|
||||
flag1 = true;
|
||||
BlockFurnace.setState(this.isBurning(), this.worldObj, this.pos);
|
||||
Block block = this.getBlockType();
|
||||
if(block instanceof BlockFurnace furnace)
|
||||
furnace.setState(this.isBurning(), this.worldObj, this.pos);
|
||||
}
|
||||
|
||||
if (flag1)
|
||||
|
@ -166,14 +171,14 @@ public class DeviceFurnace extends Device implements ISidedInventory
|
|||
}
|
||||
}
|
||||
|
||||
public static int getItemBurnTime(ItemStack stack)
|
||||
public int getItemBurnTime(ItemStack stack)
|
||||
{
|
||||
return stack != null ? stack.getItem().getFuelAmount() : 0;
|
||||
return stack != null ? (stack.getItem().getFuelAmount() * this.fuelEfficiency) / 100 : 0;
|
||||
}
|
||||
|
||||
public static boolean isItemFuel(ItemStack stack)
|
||||
{
|
||||
return getItemBurnTime(stack) > 0;
|
||||
return stack != null && stack.getItem().getFuelAmount() > 0;
|
||||
}
|
||||
|
||||
public boolean isItemValidForSlot(int index, ItemStack stack)
|
||||
|
|
|
@ -677,14 +677,14 @@ public abstract class Converter {
|
|||
mapBlock(Blocks.farmland.getState().withProperty(BlockFarmland.MOISTURE, 5), 60, 5, 13);
|
||||
mapBlock(Blocks.farmland.getState().withProperty(BlockFarmland.MOISTURE, 6), 60, 6, 14);
|
||||
mapBlock(Blocks.farmland.getState().withProperty(BlockFarmland.MOISTURE, 7), 60, 7, 15);
|
||||
mapBlock(Blocks.furnace.getState().withProperty(BlockFurnace.FACING, Facing.NORTH), 61);
|
||||
mapBlock(Blocks.furnace.getState().withProperty(BlockFurnace.FACING, Facing.SOUTH), 61, 3, 9, 15);
|
||||
mapBlock(Blocks.furnace.getState().withProperty(BlockFurnace.FACING, Facing.WEST), 61, 4, 10);
|
||||
mapBlock(Blocks.furnace.getState().withProperty(BlockFurnace.FACING, Facing.EAST), 61, 5, 11);
|
||||
mapBlock(Blocks.lit_furnace.getState().withProperty(BlockFurnace.FACING, Facing.NORTH), 62);
|
||||
mapBlock(Blocks.lit_furnace.getState().withProperty(BlockFurnace.FACING, Facing.SOUTH), 62, 3, 9, 15);
|
||||
mapBlock(Blocks.lit_furnace.getState().withProperty(BlockFurnace.FACING, Facing.WEST), 62, 4, 10);
|
||||
mapBlock(Blocks.lit_furnace.getState().withProperty(BlockFurnace.FACING, Facing.EAST), 62, 5, 11);
|
||||
mapBlock(Blocks.stone_furnace.getState().withProperty(BlockFurnace.FACING, Facing.NORTH), 61);
|
||||
mapBlock(Blocks.stone_furnace.getState().withProperty(BlockFurnace.FACING, Facing.SOUTH), 61, 3, 9, 15);
|
||||
mapBlock(Blocks.stone_furnace.getState().withProperty(BlockFurnace.FACING, Facing.WEST), 61, 4, 10);
|
||||
mapBlock(Blocks.stone_furnace.getState().withProperty(BlockFurnace.FACING, Facing.EAST), 61, 5, 11);
|
||||
mapBlock(Blocks.lit_stone_furnace.getState().withProperty(BlockFurnace.FACING, Facing.NORTH), 62);
|
||||
mapBlock(Blocks.lit_stone_furnace.getState().withProperty(BlockFurnace.FACING, Facing.SOUTH), 62, 3, 9, 15);
|
||||
mapBlock(Blocks.lit_stone_furnace.getState().withProperty(BlockFurnace.FACING, Facing.WEST), 62, 4, 10);
|
||||
mapBlock(Blocks.lit_stone_furnace.getState().withProperty(BlockFurnace.FACING, Facing.EAST), 62, 5, 11);
|
||||
mapBlock(Blocks.sign.getState().withProperty(BlockStandingSign.FACING, Facing.SOUTH), 63, 0, 1, 14, 15);
|
||||
mapBlock(Blocks.sign.getState().withProperty(BlockStandingSign.FACING, Facing.WEST), 63, 2, 3, 4, 5);
|
||||
mapBlock(Blocks.sign.getState().withProperty(BlockStandingSign.FACING, Facing.NORTH), 63, 6, 7, 8, 9);
|
||||
|
|
|
@ -896,8 +896,8 @@ public class StructureVillage
|
|||
this.setBlockState(worldIn, Blocks.iron_bars.getState(), 9, 2, 4, structureBoundingBoxIn);
|
||||
this.fillWithBlocks(worldIn, structureBoundingBoxIn, 7, 2, 4, 8, 2, 5, Blocks.air.getState(), Blocks.air.getState(), false);
|
||||
this.setBlockState(worldIn, Blocks.cobblestone.getState(), 6, 1, 3, structureBoundingBoxIn);
|
||||
this.setBlockState(worldIn, Blocks.furnace.getState(), 6, 2, 3, structureBoundingBoxIn);
|
||||
this.setBlockState(worldIn, Blocks.furnace.getState(), 6, 3, 3, structureBoundingBoxIn);
|
||||
this.setBlockState(worldIn, Blocks.stone_furnace.getState(), 6, 2, 3, structureBoundingBoxIn);
|
||||
this.setBlockState(worldIn, Blocks.stone_furnace.getState(), 6, 3, 3, structureBoundingBoxIn);
|
||||
this.setBlockState(worldIn, Blocks.concrete.getState(), 8, 1, 1, structureBoundingBoxIn);
|
||||
this.setBlockState(worldIn, Blocks.glass_pane.getState(), 0, 2, 2, structureBoundingBoxIn);
|
||||
this.setBlockState(worldIn, Blocks.glass_pane.getState(), 0, 2, 4, structureBoundingBoxIn);
|
||||
|
|