fix chest materials
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parent
2eda9771ad
commit
0a95fbaaad
1 changed files with 2 additions and 2 deletions
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@ -52,14 +52,14 @@ public class BlockChest extends Block implements ITileEntityProvider, Rotatable
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public BlockChest(int width, int height)
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public BlockChest(int width, int height)
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{
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{
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super(Material.WOOD);
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super(width == 9 && height == 3 ? Material.WOOD : Material.SOLID);
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this.setDefaultState(this.getBaseState().withProperty(FACING, Facing.NORTH).withProperty(OPEN, false));
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this.setDefaultState(this.getBaseState().withProperty(FACING, Facing.NORTH).withProperty(OPEN, false));
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this.width = width;
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this.width = width;
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this.height = height;
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this.height = height;
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this.setTab(CheatTab.TECHNOLOGY);
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this.setTab(CheatTab.TECHNOLOGY);
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this.setBlockBounds(0.0625F, 0.0F, 0.0625F, 0.9375F, 0.875F, 0.9375F);
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this.setBlockBounds(0.0625F, 0.0F, 0.0625F, 0.9375F, 0.875F, 0.9375F);
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this.setHardness(2.5F);
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this.setHardness(2.5F);
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this.setSound(SoundType.WOOD);
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this.setSound(width == 9 && height == 3 ? SoundType.WOOD : SoundType.STONE);
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CHESTS.put(this.width * this.height, this);
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CHESTS.put(this.width * this.height, this);
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}
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}
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