converter remove fixed block meta ids
This commit is contained in:
parent
5bd5fe6d34
commit
0d8f7ea1c9
1 changed files with 56 additions and 56 deletions
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@ -384,17 +384,17 @@ public abstract class Converter {
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mapTile(TileEntityComparator.class, "Comparator", "comparator");
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mapTile(TileEntityBanner.class, "Banner", "banner");
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mapBlock(Blocks.stone.getState(), 1);
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mapBlock(Blocks.rock.getState(), 1, 1);
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mapBlock(Blocks.smooth_rock.getState(), 1, 2);
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mapBlock(Blocks.rock.getState(), 1, 3);
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mapBlock(Blocks.smooth_rock.getState(), 1, 4);
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mapBlock(Blocks.rock.getState(), 1, 5);
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mapBlock(Blocks.smooth_rock.getState(), 1, 6);
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mapBlock(Blocks.stone, 1);
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mapBlock(Blocks.rock, 1, 1);
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mapBlock(Blocks.smooth_rock, 1, 2);
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mapBlock(Blocks.rock, 1, 3);
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mapBlock(Blocks.smooth_rock, 1, 4);
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mapBlock(Blocks.rock, 1, 5);
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mapBlock(Blocks.smooth_rock, 1, 6);
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mapBlock(Blocks.grass, 2);
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mapBlock(Blocks.dirt.getState(), 3);
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mapBlock(Blocks.dirt.getState(), 3, 1);
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mapBlock(Blocks.dirt.getState(), 3, 2);
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mapBlock(Blocks.dirt, 3);
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mapBlock(Blocks.coarse_dirt, 3, 1);
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mapBlock(Blocks.podzol, 3, 2);
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mapBlock(Blocks.cobblestone, 4);
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mapBlock(Blocks.oak_planks, 5);
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mapBlock(Blocks.spruce_planks, 5, 1);
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@ -429,8 +429,8 @@ public abstract class Converter {
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return Blocks.lava.getState().withProperty(BlockLiquid.LEVEL, data);
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}
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}, 11);
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mapBlock(Blocks.sand.getState(), 12);
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mapBlock(Blocks.red_sand.getState(), 12, 1);
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mapBlock(Blocks.sand, 12);
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mapBlock(Blocks.red_sand, 12, 1);
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mapBlock(Blocks.gravel, 13);
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mapBlock(Blocks.gold_ore, 14);
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mapBlock(Blocks.iron_ore, 15);
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@ -499,9 +499,9 @@ public abstract class Converter {
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mapBlock(Blocks.dispenser.getState().withProperty(BlockDispenser.FACING, Facing.SOUTH).withProperty(BlockDispenser.TRIGGERED, true), 23, 11);
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mapBlock(Blocks.dispenser.getState().withProperty(BlockDispenser.FACING, Facing.WEST).withProperty(BlockDispenser.TRIGGERED, true), 23, 12);
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mapBlock(Blocks.dispenser.getState().withProperty(BlockDispenser.FACING, Facing.EAST).withProperty(BlockDispenser.TRIGGERED, true), 23, 13);
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mapBlock(Blocks.sandstone.getState(), 24);
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mapBlock(Blocks.carved_sandstone.getState(), 24, 1);
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mapBlock(Blocks.smooth_sandstone.getState(), 24, 2);
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mapBlock(Blocks.sandstone, 24);
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mapBlock(Blocks.carved_sandstone, 24, 1);
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mapBlock(Blocks.smooth_sandstone, 24, 2);
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mapBlock(Blocks.noteblock, 25);
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mapBlock(Blocks.red_bed.getState().withProperty(BlockBed.FACING, Facing.SOUTH).withProperty(BlockBed.PART, EnumPartType.FOOT), 26, 0, 4);
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mapBlock(Blocks.red_bed.getState().withProperty(BlockBed.FACING, Facing.WEST).withProperty(BlockBed.PART, EnumPartType.FOOT), 26, 1, 5);
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@ -548,9 +548,9 @@ public abstract class Converter {
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mapBlock(Blocks.sticky_piston.getState().withProperty(BlockPistonBase.EXTENDED, true).withProperty(BlockPistonBase.FACING, Facing.WEST), 29, 12);
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mapBlock(Blocks.sticky_piston.getState().withProperty(BlockPistonBase.EXTENDED, true).withProperty(BlockPistonBase.FACING, Facing.EAST), 29, 13);
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mapBlock(Blocks.web, 30);
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mapBlock(Blocks.dead_bush.getState(), 31);
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mapBlock(Blocks.tallgrass.getState(), 31, 1);
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mapBlock(Blocks.fern.getState(), 31, 2);
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mapBlock(Blocks.dead_bush, 31);
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mapBlock(Blocks.tallgrass, 31, 1);
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mapBlock(Blocks.fern, 31, 2);
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mapBlock(Blocks.deadbush, 32);
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mapBlock(Blocks.piston.getState().withProperty(BlockPistonBase.EXTENDED, false).withProperty(BlockPistonBase.FACING, Facing.DOWN), 33, 0, 7);
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mapBlock(Blocks.piston.getState().withProperty(BlockPistonBase.EXTENDED, false).withProperty(BlockPistonBase.FACING, Facing.UP), 33, 1, 6);
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@ -582,7 +582,7 @@ public abstract class Converter {
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}
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}, 35);
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mapBlock(Blocks.stone, 36); // mapBlockData(Blocks.piston_extension, 36);
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mapBlock(Blocks.dandelion.getState(), 37);
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mapBlock(Blocks.dandelion, 37);
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mapBlock(Blocks.poppy.getState(),
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38);
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mapBlock(Blocks.blue_orchid.getState(),
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@ -868,7 +868,7 @@ public abstract class Converter {
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mapBlock(Blocks.reeds.getState().withProperty(BlockReed.AGE, 14), 83, 14);
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mapBlock(Blocks.reeds.getState().withProperty(BlockReed.AGE, 15), 83, 15);
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mapBlock(Blocks.jukebox, 84);
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mapBlock(Blocks.oak_fence.getState(), 85);
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mapBlock(Blocks.oak_fence, 85);
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mapBlock(Blocks.pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.SOUTH), 86, 0, 4, 8, 12);
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mapBlock(Blocks.pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.WEST), 86, 1, 5, 9, 13);
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mapBlock(Blocks.pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.NORTH), 86, 2, 6, 10, 14);
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@ -876,7 +876,7 @@ public abstract class Converter {
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mapBlock(Blocks.hellrock, 87);
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mapBlock(Blocks.soul_sand, 88);
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mapBlock(Blocks.glowstone, 89);
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mapBlock(Blocks.purple_glass_pane.getState(), 90);
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mapBlock(Blocks.purple_glass_pane, 90);
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mapBlock(Blocks.lit_pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.SOUTH), 91, 0, 4, 8, 12);
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mapBlock(Blocks.lit_pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.WEST), 91, 1, 5, 9, 13);
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mapBlock(Blocks.lit_pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.NORTH), 91, 2, 6, 10, 14);
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@ -943,14 +943,14 @@ public abstract class Converter {
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mapBlock(Blocks.trapdoor.getState().withProperty(BlockTrapDoor.FACING, Facing.EAST).withProperty(BlockTrapDoor.HALF, DoorHalf.TOP).withProperty(BlockTrapDoor.OPEN, true), 96, 15);
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mapBlock(Blocks.stone, 97);
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mapBlock(Blocks.cobblestone, 97, 1);
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mapBlock(Blocks.stonebrick.getState(), 97, 2);
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mapBlock(Blocks.mossy_stonebrick.getState(), 97, 3);
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mapBlock(Blocks.cracked_stonebrick.getState(), 97, 4);
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mapBlock(Blocks.carved_stonebrick.getState(), 97, 5);
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mapBlock(Blocks.stonebrick.getState(), 98);
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mapBlock(Blocks.mossy_stonebrick.getState(), 98, 1);
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mapBlock(Blocks.cracked_stonebrick.getState(), 98, 2);
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mapBlock(Blocks.carved_stonebrick.getState(), 98, 3);
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mapBlock(Blocks.stonebrick, 97, 2);
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mapBlock(Blocks.mossy_stonebrick, 97, 3);
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mapBlock(Blocks.cracked_stonebrick, 97, 4);
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mapBlock(Blocks.carved_stonebrick, 97, 5);
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mapBlock(Blocks.stonebrick, 98);
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mapBlock(Blocks.mossy_stonebrick, 98, 1);
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mapBlock(Blocks.cracked_stonebrick, 98, 2);
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mapBlock(Blocks.carved_stonebrick, 98, 3);
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mapBlock(Blocks.brown_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.ALL_INSIDE), 99);
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mapBlock(Blocks.brown_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.NORTH_WEST), 99, 1);
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mapBlock(Blocks.brown_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.NORTH), 99, 2);
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@ -1050,7 +1050,7 @@ public abstract class Converter {
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mapBlock(Blocks.waterlily.getState().withProperty(BlockLilyPad.FACING, Facing.NORTH), 111, 2, 6, 10, 14);
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mapBlock(Blocks.waterlily.getState().withProperty(BlockLilyPad.FACING, Facing.EAST), 111, 3, 7, 11, 15);
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mapBlock(Blocks.blood_brick, 112);
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mapBlock(Blocks.blood_brick_fence.getState(), 113);
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mapBlock(Blocks.blood_brick_fence, 113);
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mapBlock(Blocks.blood_brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 114, 0, 8);
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mapBlock(Blocks.blood_brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 114, 1, 9);
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mapBlock(Blocks.blood_brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 114, 2, 10);
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@ -1076,7 +1076,7 @@ public abstract class Converter {
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mapBlock(Blocks.cauldron.getState().withProperty(BlockCauldron.LEVEL, 1), 118, 1);
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mapBlock(Blocks.cauldron.getState().withProperty(BlockCauldron.LEVEL, 2), 118, 2);
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mapBlock(Blocks.cauldron.getState().withProperty(BlockCauldron.LEVEL, 3), 118, 3);
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mapBlock(Blocks.black_glass.getState(), 119);
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mapBlock(Blocks.black_glass, 119);
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mapBlock(Blocks.obsidian, 120);
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mapBlock(Blocks.cell_rock, 121);
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mapBlock(Blocks.dragon_egg, 122);
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@ -1202,9 +1202,9 @@ public abstract class Converter {
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mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 136, 7, 15);
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mapBlock(Blocks.obsidian, 137);
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mapBlock(Blocks.beacon, 138);
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mapBlock(Blocks.cobblestone_wall.getState(), 139);
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mapBlock(Blocks.mossy_cobblestone_wall.getState(), 139, 1);
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mapBlock(Blocks.flowerpot.getState(), 140);
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mapBlock(Blocks.cobblestone_wall, 139);
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mapBlock(Blocks.mossy_cobblestone_wall, 139, 1);
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mapBlock(Blocks.flowerpot, 140);
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mapBlock(Blocks.carrot.getState().withProperty(BlockCarrot.AGE, 0), 141);
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mapBlock(Blocks.carrot.getState().withProperty(BlockCarrot.AGE, 1), 141, 1);
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mapBlock(Blocks.carrot.getState().withProperty(BlockCarrot.AGE, 2), 141, 2);
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@ -1337,8 +1337,8 @@ public abstract class Converter {
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mapBlock(Blocks.hopper.getState().withProperty(BlockHopper.ENABLED, false).withProperty(BlockHopper.FACING, Facing.SOUTH), 154, 11);
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mapBlock(Blocks.hopper.getState().withProperty(BlockHopper.ENABLED, false).withProperty(BlockHopper.FACING, Facing.WEST), 154, 12);
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mapBlock(Blocks.hopper.getState().withProperty(BlockHopper.ENABLED, false).withProperty(BlockHopper.FACING, Facing.EAST), 154, 13);
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mapBlock(Blocks.quartz_block.getState(), 155);
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mapBlock(Blocks.quartz_ornaments.getState(), 155, 1);
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mapBlock(Blocks.quartz_block, 155);
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mapBlock(Blocks.quartz_ornaments, 155, 1);
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mapBlock(Blocks.quartz_pillar.getState().withProperty(BlockQuartzPillar.AXIS, Facing.Axis.Y), 155, 2);
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mapBlock(Blocks.quartz_pillar.getState().withProperty(BlockQuartzPillar.AXIS, Facing.Axis.X), 155, 3);
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mapBlock(Blocks.quartz_pillar.getState().withProperty(BlockQuartzPillar.AXIS, Facing.Axis.Z), 155, 4);
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@ -1442,8 +1442,8 @@ public abstract class Converter {
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mapBlock(Blocks.iron_trapdoor.getState().withProperty(BlockTrapDoor.FACING, Facing.SOUTH).withProperty(BlockTrapDoor.HALF, DoorHalf.TOP).withProperty(BlockTrapDoor.OPEN, true), 167, 13);
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mapBlock(Blocks.iron_trapdoor.getState().withProperty(BlockTrapDoor.FACING, Facing.WEST).withProperty(BlockTrapDoor.HALF, DoorHalf.TOP).withProperty(BlockTrapDoor.OPEN, true), 167, 14);
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mapBlock(Blocks.iron_trapdoor.getState().withProperty(BlockTrapDoor.FACING, Facing.EAST).withProperty(BlockTrapDoor.HALF, DoorHalf.TOP).withProperty(BlockTrapDoor.OPEN, true), 167, 15);
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mapBlock(Blocks.stonebrick.getState(), 168);
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mapBlock(Blocks.smooth_rock.getState(), 168, 1);
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mapBlock(Blocks.stonebrick, 168);
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mapBlock(Blocks.smooth_rock, 168, 1);
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mapBlock(Blocks.black_brick, 168, 2);
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mapBlock(Blocks.lamp, 169);
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mapBlock(Blocks.hay_block.getState().withProperty(BlockHay.AXIS, Axis.Y), 170);
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@ -1457,12 +1457,12 @@ public abstract class Converter {
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mapBlock(Blocks.hardened_clay, 172);
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mapBlock(Blocks.coal_block, 173);
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mapBlock(Blocks.packed_ice, 174);
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mapBlock(Blocks.dandelion.getState(), 175, 0);
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mapBlock(Blocks.blue_orchid.getState(), 175, 1);
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mapBlock(Blocks.tallgrass.getState(), 175, 2);
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mapBlock(Blocks.fern.getState(), 175, 3);
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mapBlock(Blocks.rose.getState(), 175, 4);
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mapBlock(Blocks.pink_tulip.getState(), 175, 5);
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mapBlock(Blocks.dandelion, 175, 0);
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mapBlock(Blocks.blue_orchid, 175, 1);
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mapBlock(Blocks.tallgrass, 175, 2);
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mapBlock(Blocks.fern, 175, 3);
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mapBlock(Blocks.rose, 175, 4);
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mapBlock(Blocks.pink_tulip, 175, 5);
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mapBlock(Blocks.banner.getState().withProperty(BlockBannerStanding.ROTATION, 0), 176, 0);
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mapBlock(Blocks.banner.getState().withProperty(BlockBannerStanding.ROTATION, 1), 176, 1);
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mapBlock(Blocks.banner.getState().withProperty(BlockBannerStanding.ROTATION, 2), 176, 2);
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@ -1499,9 +1499,9 @@ public abstract class Converter {
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mapBlock(Blocks.daylight_detector_inverted.getState().withProperty(BlockDaylightDetector.POWER, 13), 178, 13);
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mapBlock(Blocks.daylight_detector_inverted.getState().withProperty(BlockDaylightDetector.POWER, 14), 178, 14);
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mapBlock(Blocks.daylight_detector_inverted.getState().withProperty(BlockDaylightDetector.POWER, 15), 178, 15);
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mapBlock(Blocks.sandstone.getState(), 179);
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mapBlock(Blocks.carved_sandstone.getState(), 179, 1);
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mapBlock(Blocks.smooth_sandstone.getState(), 179, 2);
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mapBlock(Blocks.sandstone, 179);
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mapBlock(Blocks.carved_sandstone, 179, 1);
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mapBlock(Blocks.smooth_sandstone, 179, 2);
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mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 180, 0, 8);
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mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 180, 1, 9);
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mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 180, 2, 10);
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@ -1596,11 +1596,11 @@ public abstract class Converter {
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mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 187, 13);
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mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 187, 14);
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mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 187, 15);
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mapBlock(Blocks.spruce_fence.getState(), 188);
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mapBlock(Blocks.birch_fence.getState(), 189);
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mapBlock(Blocks.jungle_fence.getState(), 190);
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mapBlock(Blocks.dark_oak_fence.getState(), 191);
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mapBlock(Blocks.acacia_fence.getState(), 192);
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mapBlock(Blocks.spruce_fence, 188);
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mapBlock(Blocks.birch_fence, 189);
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mapBlock(Blocks.jungle_fence, 190);
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mapBlock(Blocks.dark_oak_fence, 191);
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mapBlock(Blocks.acacia_fence, 192);
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mapBlock(Blocks.spruce_door.getState().withProperty(BlockDoor.FACING, Facing.EAST).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 193, 0);
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mapBlock(Blocks.spruce_door.getState().withProperty(BlockDoor.FACING, Facing.SOUTH).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 193, 1);
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mapBlock(Blocks.spruce_door.getState().withProperty(BlockDoor.FACING, Facing.WEST).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 193, 2);
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@ -1665,7 +1665,7 @@ public abstract class Converter {
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mapBlock(Blocks.iron_bars, 198);
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mapBlock(Blocks.glass_pane, 199);
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mapBlock(Blocks.glass_pane, 200);
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mapBlock(Blocks.quartz_block.getState(), 201);
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mapBlock(Blocks.quartz_block, 201);
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mapBlock(Blocks.quartz_pillar.getState().withProperty(BlockQuartzPillar.AXIS, Facing.Axis.Y), 202);
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mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 203, 0, 8);
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mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 203, 1, 9);
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@ -1680,7 +1680,7 @@ public abstract class Converter {
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205);
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mapBlock(Blocks.quartz_slab.getState().withProperty(BlockSlab.DOUBLE, false).withProperty(BlockSlab.FACING, Facing.UP),
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205, 8);
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mapBlock(Blocks.stonebrick.getState(), 206);
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mapBlock(Blocks.stonebrick, 206);
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mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 0), 207);
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mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 1), 207, 1);
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mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 2), 207, 2);
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@ -1690,14 +1690,14 @@ public abstract class Converter {
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mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 6), 207, 6);
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mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 7), 207, 7);
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mapBlock(Blocks.farmland, 208);
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mapBlock(Blocks.black_glass.getState(), 209);
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mapBlock(Blocks.black_glass, 209);
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mapBlock(Blocks.obsidian, 210);
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mapBlock(Blocks.obsidian, 211);
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mapBlock(Blocks.ice, 212);
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mapBlock(Blocks.hellrock, 213);
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mapBlock(Blocks.red_mushroom_block, 214);
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mapBlock(Blocks.blood_brick, 215);
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mapBlock(Blocks.quartz_block.getState(), 216);
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mapBlock(Blocks.quartz_block, 216);
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mapBlock(Blocks.glass, 217);
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mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.DOWN).withProperty(BlockDropper.TRIGGERED, false), 218, 0, 6);
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mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.UP).withProperty(BlockDropper.TRIGGERED, false), 218, 1, 7);
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