diff --git a/common/src/main/java/common/block/tech/BlockBrewingStand.java b/common/src/main/java/common/block/tech/BlockBrewingStand.java index fbf2a9d6..978c6257 100755 --- a/common/src/main/java/common/block/tech/BlockBrewingStand.java +++ b/common/src/main/java/common/block/tech/BlockBrewingStand.java @@ -349,8 +349,11 @@ public class BlockBrewingStand extends BlockContainer brewing_stand_empty, brewing_stand_bottles_1, brewing_stand_bottles_2, brewing_stand_bottles_12, brewing_stand_bottles_3, brewing_stand_bottles_13, brewing_stand_bottles_23, brewing_stand_bottles_123 }; - - public static final PropertyBool[] HAS_BOTTLE = new PropertyBool[] {PropertyBool.create("has_bottle_0"), PropertyBool.create("has_bottle_1"), PropertyBool.create("has_bottle_2")}; + + public static final PropertyBool HAS_BOTTLE_0 = PropertyBool.create("has_bottle_0"); + public static final PropertyBool HAS_BOTTLE_1 = PropertyBool.create("has_bottle_1"); + public static final PropertyBool HAS_BOTTLE_2 = PropertyBool.create("has_bottle_2"); + public static final PropertyBool[] HAS_BOTTLE = new PropertyBool[] {HAS_BOTTLE_0, HAS_BOTTLE_1, HAS_BOTTLE_2}; public BlockBrewingStand() { diff --git a/server/src/main/java/server/world/Converter.java b/server/src/main/java/server/world/Converter.java index 4470bfde..e2dae508 100644 --- a/server/src/main/java/server/world/Converter.java +++ b/server/src/main/java/server/world/Converter.java @@ -14,6 +14,7 @@ import java.util.Arrays; import java.util.List; import java.util.Map; import java.util.Map.Entry; +import java.util.Set; import java.util.zip.GZIPInputStream; import java.util.zip.InflaterInputStream; @@ -98,6 +99,7 @@ import common.block.tile.BlockStandingSign; import common.block.tile.BlockWallSign; import common.collect.Lists; import common.collect.Maps; +import common.collect.Sets; import common.color.DyeColor; import common.entity.Entity; import common.entity.animal.EntityBat; @@ -137,6 +139,7 @@ import common.tileentity.TileEntitySign; import common.util.Facing; import common.util.Facing.Axis; import common.util.NibbleArray; +import common.util.Util; import common.world.State; public abstract class Converter { @@ -337,6 +340,12 @@ public abstract class Converter { BLOCK_MAP[(id << 4) | data] = (char)State.ID_MAP.get(state); } + private static void mapBlock(State state, int id, int ... values) { + for(int data : values) { + mapBlock(state, id, data); + } + } + private static void mapBlock(State state, int id) { for(int z = 0; z < 16; z++) { mapBlock(state, id, z); @@ -352,14 +361,25 @@ public abstract class Converter { } private static void mapBlockData(Block block, int id) { - for(int z = 0; z < -1; z++) { + Map>, List> map = Maps.newLinkedHashMap(); + for(int z = 0; z < 16; z++) { State state = block.getStateFromMeta(z); - StringBuilder sb = new StringBuilder(); + List> set = Lists.newArrayList(); for(Entry prop : state.getProperties().entrySet()) { + if(state.getSavedProperties().contains(prop.getKey())) + set.add(prop); + } + List list = map.get(set); + if(list == null) + map.put(set, list = Lists.newArrayList()); + list.add(z); + } + for(Entry>, List> entry : map.entrySet()) { + StringBuilder sb = new StringBuilder(); + for(Entry prop : entry.getKey()) { sb.append(".withProperty(").append(block.getClass().getSimpleName()).append('.').append(prop.getKey().getName().toUpperCase()).append(", ").append(prop.getKey() instanceof PropertyEnum penum ? penum.getType().getSimpleName() + "." + ((Enum)prop.getValue()).name() : prop.getValue()).append(')'); } - System.out.printf("mapBlock(Blocks.%s.getState()%s, %d, %d);\n", BlockRegistry.getNameFromBlock(block), sb.toString(), id, z); - mapBlock(state, id, z); + System.out.printf("mapBlock(Blocks.%s.getState()%s, %d%s);\n", BlockRegistry.getNameFromBlock(block), sb.toString(), id, entry.getValue().size() == 16 ? "" : ", " + Util.buildLines(", ", entry.getValue())); } } @@ -397,168 +417,115 @@ public abstract class Converter { mapTile(TileEntityComparator.class, "Comparator", "comparator"); mapTile(TileEntityBanner.class, "Banner", "banner"); - - mapBlock(Blocks.dispenser.getState().withProperty(BlockDispenser.FACING, Facing.DOWN).withProperty(BlockDispenser.TRIGGERED, false), 23, 0); - mapBlock(Blocks.dispenser.getState().withProperty(BlockDispenser.FACING, Facing.UP).withProperty(BlockDispenser.TRIGGERED, false), 23, 1); + mapBlock(Blocks.dispenser.getState().withProperty(BlockDispenser.FACING, Facing.DOWN).withProperty(BlockDispenser.TRIGGERED, false), 23, 0, 6); + mapBlock(Blocks.dispenser.getState().withProperty(BlockDispenser.FACING, Facing.UP).withProperty(BlockDispenser.TRIGGERED, false), 23, 1, 7); mapBlock(Blocks.dispenser.getState().withProperty(BlockDispenser.FACING, Facing.NORTH).withProperty(BlockDispenser.TRIGGERED, false), 23, 2); mapBlock(Blocks.dispenser.getState().withProperty(BlockDispenser.FACING, Facing.SOUTH).withProperty(BlockDispenser.TRIGGERED, false), 23, 3); mapBlock(Blocks.dispenser.getState().withProperty(BlockDispenser.FACING, Facing.WEST).withProperty(BlockDispenser.TRIGGERED, false), 23, 4); mapBlock(Blocks.dispenser.getState().withProperty(BlockDispenser.FACING, Facing.EAST).withProperty(BlockDispenser.TRIGGERED, false), 23, 5); - mapBlock(Blocks.dispenser.getState().withProperty(BlockDispenser.FACING, Facing.DOWN).withProperty(BlockDispenser.TRIGGERED, false), 23, 6); - mapBlock(Blocks.dispenser.getState().withProperty(BlockDispenser.FACING, Facing.UP).withProperty(BlockDispenser.TRIGGERED, false), 23, 7); - mapBlock(Blocks.dispenser.getState().withProperty(BlockDispenser.FACING, Facing.DOWN).withProperty(BlockDispenser.TRIGGERED, true), 23, 8); - mapBlock(Blocks.dispenser.getState().withProperty(BlockDispenser.FACING, Facing.UP).withProperty(BlockDispenser.TRIGGERED, true), 23, 9); + mapBlock(Blocks.dispenser.getState().withProperty(BlockDispenser.FACING, Facing.DOWN).withProperty(BlockDispenser.TRIGGERED, true), 23, 8, 14); + mapBlock(Blocks.dispenser.getState().withProperty(BlockDispenser.FACING, Facing.UP).withProperty(BlockDispenser.TRIGGERED, true), 23, 9, 15); mapBlock(Blocks.dispenser.getState().withProperty(BlockDispenser.FACING, Facing.NORTH).withProperty(BlockDispenser.TRIGGERED, true), 23, 10); mapBlock(Blocks.dispenser.getState().withProperty(BlockDispenser.FACING, Facing.SOUTH).withProperty(BlockDispenser.TRIGGERED, true), 23, 11); mapBlock(Blocks.dispenser.getState().withProperty(BlockDispenser.FACING, Facing.WEST).withProperty(BlockDispenser.TRIGGERED, true), 23, 12); mapBlock(Blocks.dispenser.getState().withProperty(BlockDispenser.FACING, Facing.EAST).withProperty(BlockDispenser.TRIGGERED, true), 23, 13); - mapBlock(Blocks.dispenser.getState().withProperty(BlockDispenser.FACING, Facing.DOWN).withProperty(BlockDispenser.TRIGGERED, true), 23, 14); - mapBlock(Blocks.dispenser.getState().withProperty(BlockDispenser.FACING, Facing.UP).withProperty(BlockDispenser.TRIGGERED, true), 23, 15); - mapBlock(Blocks.red_bed.getState().withProperty(BlockBed.FACING, Facing.SOUTH).withProperty(BlockBed.PART, EnumPartType.FOOT), 26, 0); - mapBlock(Blocks.red_bed.getState().withProperty(BlockBed.FACING, Facing.WEST).withProperty(BlockBed.PART, EnumPartType.FOOT), 26, 1); - mapBlock(Blocks.red_bed.getState().withProperty(BlockBed.FACING, Facing.NORTH).withProperty(BlockBed.PART, EnumPartType.FOOT), 26, 2); - mapBlock(Blocks.red_bed.getState().withProperty(BlockBed.FACING, Facing.EAST).withProperty(BlockBed.PART, EnumPartType.FOOT), 26, 3); - mapBlock(Blocks.red_bed.getState().withProperty(BlockBed.FACING, Facing.SOUTH).withProperty(BlockBed.PART, EnumPartType.FOOT), 26, 4); - mapBlock(Blocks.red_bed.getState().withProperty(BlockBed.FACING, Facing.WEST).withProperty(BlockBed.PART, EnumPartType.FOOT), 26, 5); - mapBlock(Blocks.red_bed.getState().withProperty(BlockBed.FACING, Facing.NORTH).withProperty(BlockBed.PART, EnumPartType.FOOT), 26, 6); - mapBlock(Blocks.red_bed.getState().withProperty(BlockBed.FACING, Facing.EAST).withProperty(BlockBed.PART, EnumPartType.FOOT), 26, 7); - mapBlock(Blocks.red_bed.getState().withProperty(BlockBed.FACING, Facing.SOUTH).withProperty(BlockBed.PART, EnumPartType.HEAD), 26, 8); - mapBlock(Blocks.red_bed.getState().withProperty(BlockBed.FACING, Facing.WEST).withProperty(BlockBed.PART, EnumPartType.HEAD), 26, 9); - mapBlock(Blocks.red_bed.getState().withProperty(BlockBed.FACING, Facing.NORTH).withProperty(BlockBed.PART, EnumPartType.HEAD), 26, 10); - mapBlock(Blocks.red_bed.getState().withProperty(BlockBed.FACING, Facing.EAST).withProperty(BlockBed.PART, EnumPartType.HEAD), 26, 11); - mapBlock(Blocks.red_bed.getState().withProperty(BlockBed.FACING, Facing.SOUTH).withProperty(BlockBed.PART, EnumPartType.HEAD), 26, 12); - mapBlock(Blocks.red_bed.getState().withProperty(BlockBed.FACING, Facing.WEST).withProperty(BlockBed.PART, EnumPartType.HEAD), 26, 13); - mapBlock(Blocks.red_bed.getState().withProperty(BlockBed.FACING, Facing.NORTH).withProperty(BlockBed.PART, EnumPartType.HEAD), 26, 14); - mapBlock(Blocks.red_bed.getState().withProperty(BlockBed.FACING, Facing.EAST).withProperty(BlockBed.PART, EnumPartType.HEAD), 26, 15); - mapBlock(Blocks.golden_rail.getState().withProperty(BlockRailPowered.POWERED, false).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.NORTH_SOUTH), 27, 0); + mapBlock(Blocks.red_bed.getState().withProperty(BlockBed.FACING, Facing.SOUTH).withProperty(BlockBed.PART, EnumPartType.FOOT), 26, 0, 4); + mapBlock(Blocks.red_bed.getState().withProperty(BlockBed.FACING, Facing.WEST).withProperty(BlockBed.PART, EnumPartType.FOOT), 26, 1, 5); + mapBlock(Blocks.red_bed.getState().withProperty(BlockBed.FACING, Facing.NORTH).withProperty(BlockBed.PART, EnumPartType.FOOT), 26, 2, 6); + mapBlock(Blocks.red_bed.getState().withProperty(BlockBed.FACING, Facing.EAST).withProperty(BlockBed.PART, EnumPartType.FOOT), 26, 3, 7); + mapBlock(Blocks.red_bed.getState().withProperty(BlockBed.FACING, Facing.SOUTH).withProperty(BlockBed.PART, EnumPartType.HEAD), 26, 8, 12); + mapBlock(Blocks.red_bed.getState().withProperty(BlockBed.FACING, Facing.WEST).withProperty(BlockBed.PART, EnumPartType.HEAD), 26, 9, 13); + mapBlock(Blocks.red_bed.getState().withProperty(BlockBed.FACING, Facing.NORTH).withProperty(BlockBed.PART, EnumPartType.HEAD), 26, 10, 14); + mapBlock(Blocks.red_bed.getState().withProperty(BlockBed.FACING, Facing.EAST).withProperty(BlockBed.PART, EnumPartType.HEAD), 26, 11, 15); + mapBlock(Blocks.golden_rail.getState().withProperty(BlockRailPowered.POWERED, false).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.NORTH_SOUTH), 27, 0, 6, 7); mapBlock(Blocks.golden_rail.getState().withProperty(BlockRailPowered.POWERED, false).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.EAST_WEST), 27, 1); mapBlock(Blocks.golden_rail.getState().withProperty(BlockRailPowered.POWERED, false).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.ASCENDING_EAST), 27, 2); mapBlock(Blocks.golden_rail.getState().withProperty(BlockRailPowered.POWERED, false).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.ASCENDING_WEST), 27, 3); mapBlock(Blocks.golden_rail.getState().withProperty(BlockRailPowered.POWERED, false).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.ASCENDING_NORTH), 27, 4); mapBlock(Blocks.golden_rail.getState().withProperty(BlockRailPowered.POWERED, false).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.ASCENDING_SOUTH), 27, 5); - mapBlock(Blocks.golden_rail.getState().withProperty(BlockRailPowered.POWERED, false).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.NORTH_SOUTH), 27, 6); - mapBlock(Blocks.golden_rail.getState().withProperty(BlockRailPowered.POWERED, false).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.NORTH_SOUTH), 27, 7); - mapBlock(Blocks.golden_rail.getState().withProperty(BlockRailPowered.POWERED, true).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.NORTH_SOUTH), 27, 8); + mapBlock(Blocks.golden_rail.getState().withProperty(BlockRailPowered.POWERED, true).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.NORTH_SOUTH), 27, 8, 14, 15); mapBlock(Blocks.golden_rail.getState().withProperty(BlockRailPowered.POWERED, true).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.EAST_WEST), 27, 9); mapBlock(Blocks.golden_rail.getState().withProperty(BlockRailPowered.POWERED, true).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.ASCENDING_EAST), 27, 10); mapBlock(Blocks.golden_rail.getState().withProperty(BlockRailPowered.POWERED, true).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.ASCENDING_WEST), 27, 11); mapBlock(Blocks.golden_rail.getState().withProperty(BlockRailPowered.POWERED, true).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.ASCENDING_NORTH), 27, 12); mapBlock(Blocks.golden_rail.getState().withProperty(BlockRailPowered.POWERED, true).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.ASCENDING_SOUTH), 27, 13); - mapBlock(Blocks.golden_rail.getState().withProperty(BlockRailPowered.POWERED, true).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.NORTH_SOUTH), 27, 14); - mapBlock(Blocks.golden_rail.getState().withProperty(BlockRailPowered.POWERED, true).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.NORTH_SOUTH), 27, 15); - mapBlock(Blocks.detector_rail.getState().withProperty(BlockRailDetector.POWERED, false).withProperty(BlockRailDetector.SHAPE, EnumRailDirection.NORTH_SOUTH), 28, 0); + mapBlock(Blocks.detector_rail.getState().withProperty(BlockRailDetector.POWERED, false).withProperty(BlockRailDetector.SHAPE, EnumRailDirection.NORTH_SOUTH), 28, 0, 6, 7); mapBlock(Blocks.detector_rail.getState().withProperty(BlockRailDetector.POWERED, false).withProperty(BlockRailDetector.SHAPE, EnumRailDirection.EAST_WEST), 28, 1); mapBlock(Blocks.detector_rail.getState().withProperty(BlockRailDetector.POWERED, false).withProperty(BlockRailDetector.SHAPE, EnumRailDirection.ASCENDING_EAST), 28, 2); mapBlock(Blocks.detector_rail.getState().withProperty(BlockRailDetector.POWERED, false).withProperty(BlockRailDetector.SHAPE, EnumRailDirection.ASCENDING_WEST), 28, 3); mapBlock(Blocks.detector_rail.getState().withProperty(BlockRailDetector.POWERED, false).withProperty(BlockRailDetector.SHAPE, EnumRailDirection.ASCENDING_NORTH), 28, 4); mapBlock(Blocks.detector_rail.getState().withProperty(BlockRailDetector.POWERED, false).withProperty(BlockRailDetector.SHAPE, EnumRailDirection.ASCENDING_SOUTH), 28, 5); - mapBlock(Blocks.detector_rail.getState().withProperty(BlockRailDetector.POWERED, false).withProperty(BlockRailDetector.SHAPE, EnumRailDirection.NORTH_SOUTH), 28, 6); - mapBlock(Blocks.detector_rail.getState().withProperty(BlockRailDetector.POWERED, false).withProperty(BlockRailDetector.SHAPE, EnumRailDirection.NORTH_SOUTH), 28, 7); - mapBlock(Blocks.detector_rail.getState().withProperty(BlockRailDetector.POWERED, true).withProperty(BlockRailDetector.SHAPE, EnumRailDirection.NORTH_SOUTH), 28, 8); + mapBlock(Blocks.detector_rail.getState().withProperty(BlockRailDetector.POWERED, true).withProperty(BlockRailDetector.SHAPE, EnumRailDirection.NORTH_SOUTH), 28, 8, 14, 15); mapBlock(Blocks.detector_rail.getState().withProperty(BlockRailDetector.POWERED, true).withProperty(BlockRailDetector.SHAPE, EnumRailDirection.EAST_WEST), 28, 9); mapBlock(Blocks.detector_rail.getState().withProperty(BlockRailDetector.POWERED, true).withProperty(BlockRailDetector.SHAPE, EnumRailDirection.ASCENDING_EAST), 28, 10); mapBlock(Blocks.detector_rail.getState().withProperty(BlockRailDetector.POWERED, true).withProperty(BlockRailDetector.SHAPE, EnumRailDirection.ASCENDING_WEST), 28, 11); mapBlock(Blocks.detector_rail.getState().withProperty(BlockRailDetector.POWERED, true).withProperty(BlockRailDetector.SHAPE, EnumRailDirection.ASCENDING_NORTH), 28, 12); mapBlock(Blocks.detector_rail.getState().withProperty(BlockRailDetector.POWERED, true).withProperty(BlockRailDetector.SHAPE, EnumRailDirection.ASCENDING_SOUTH), 28, 13); - mapBlock(Blocks.detector_rail.getState().withProperty(BlockRailDetector.POWERED, true).withProperty(BlockRailDetector.SHAPE, EnumRailDirection.NORTH_SOUTH), 28, 14); - mapBlock(Blocks.detector_rail.getState().withProperty(BlockRailDetector.POWERED, true).withProperty(BlockRailDetector.SHAPE, EnumRailDirection.NORTH_SOUTH), 28, 15); - mapBlock(Blocks.sticky_piston.getState().withProperty(BlockPistonBase.EXTENDED, false).withProperty(BlockPistonBase.FACING, Facing.DOWN), 29, 0); + mapBlock(Blocks.sticky_piston.getState().withProperty(BlockPistonBase.EXTENDED, false).withProperty(BlockPistonBase.FACING, Facing.DOWN), 29, 0, 6, 7); mapBlock(Blocks.sticky_piston.getState().withProperty(BlockPistonBase.EXTENDED, false).withProperty(BlockPistonBase.FACING, Facing.UP), 29, 1); mapBlock(Blocks.sticky_piston.getState().withProperty(BlockPistonBase.EXTENDED, false).withProperty(BlockPistonBase.FACING, Facing.NORTH), 29, 2); mapBlock(Blocks.sticky_piston.getState().withProperty(BlockPistonBase.EXTENDED, false).withProperty(BlockPistonBase.FACING, Facing.SOUTH), 29, 3); mapBlock(Blocks.sticky_piston.getState().withProperty(BlockPistonBase.EXTENDED, false).withProperty(BlockPistonBase.FACING, Facing.WEST), 29, 4); mapBlock(Blocks.sticky_piston.getState().withProperty(BlockPistonBase.EXTENDED, false).withProperty(BlockPistonBase.FACING, Facing.EAST), 29, 5); - mapBlock(Blocks.sticky_piston.getState().withProperty(BlockPistonBase.EXTENDED, false).withProperty(BlockPistonBase.FACING, Facing.DOWN), 29, 6); - mapBlock(Blocks.sticky_piston.getState().withProperty(BlockPistonBase.EXTENDED, false).withProperty(BlockPistonBase.FACING, Facing.DOWN), 29, 7); - mapBlock(Blocks.sticky_piston.getState().withProperty(BlockPistonBase.EXTENDED, true).withProperty(BlockPistonBase.FACING, Facing.DOWN), 29, 8); + mapBlock(Blocks.sticky_piston.getState().withProperty(BlockPistonBase.EXTENDED, true).withProperty(BlockPistonBase.FACING, Facing.DOWN), 29, 8, 14, 15); mapBlock(Blocks.sticky_piston.getState().withProperty(BlockPistonBase.EXTENDED, true).withProperty(BlockPistonBase.FACING, Facing.UP), 29, 9); mapBlock(Blocks.sticky_piston.getState().withProperty(BlockPistonBase.EXTENDED, true).withProperty(BlockPistonBase.FACING, Facing.NORTH), 29, 10); mapBlock(Blocks.sticky_piston.getState().withProperty(BlockPistonBase.EXTENDED, true).withProperty(BlockPistonBase.FACING, Facing.SOUTH), 29, 11); mapBlock(Blocks.sticky_piston.getState().withProperty(BlockPistonBase.EXTENDED, true).withProperty(BlockPistonBase.FACING, Facing.WEST), 29, 12); mapBlock(Blocks.sticky_piston.getState().withProperty(BlockPistonBase.EXTENDED, true).withProperty(BlockPistonBase.FACING, Facing.EAST), 29, 13); - mapBlock(Blocks.sticky_piston.getState().withProperty(BlockPistonBase.EXTENDED, true).withProperty(BlockPistonBase.FACING, Facing.DOWN), 29, 14); - mapBlock(Blocks.sticky_piston.getState().withProperty(BlockPistonBase.EXTENDED, true).withProperty(BlockPistonBase.FACING, Facing.DOWN), 29, 15); - mapBlock(Blocks.piston.getState().withProperty(BlockPistonBase.EXTENDED, false).withProperty(BlockPistonBase.FACING, Facing.DOWN), 33, 0); + mapBlock(Blocks.piston.getState().withProperty(BlockPistonBase.EXTENDED, false).withProperty(BlockPistonBase.FACING, Facing.DOWN), 33, 0, 6, 7); mapBlock(Blocks.piston.getState().withProperty(BlockPistonBase.EXTENDED, false).withProperty(BlockPistonBase.FACING, Facing.UP), 33, 1); mapBlock(Blocks.piston.getState().withProperty(BlockPistonBase.EXTENDED, false).withProperty(BlockPistonBase.FACING, Facing.NORTH), 33, 2); mapBlock(Blocks.piston.getState().withProperty(BlockPistonBase.EXTENDED, false).withProperty(BlockPistonBase.FACING, Facing.SOUTH), 33, 3); mapBlock(Blocks.piston.getState().withProperty(BlockPistonBase.EXTENDED, false).withProperty(BlockPistonBase.FACING, Facing.WEST), 33, 4); mapBlock(Blocks.piston.getState().withProperty(BlockPistonBase.EXTENDED, false).withProperty(BlockPistonBase.FACING, Facing.EAST), 33, 5); - mapBlock(Blocks.piston.getState().withProperty(BlockPistonBase.EXTENDED, false).withProperty(BlockPistonBase.FACING, Facing.DOWN), 33, 6); - mapBlock(Blocks.piston.getState().withProperty(BlockPistonBase.EXTENDED, false).withProperty(BlockPistonBase.FACING, Facing.DOWN), 33, 7); - mapBlock(Blocks.piston.getState().withProperty(BlockPistonBase.EXTENDED, true).withProperty(BlockPistonBase.FACING, Facing.DOWN), 33, 8); + mapBlock(Blocks.piston.getState().withProperty(BlockPistonBase.EXTENDED, true).withProperty(BlockPistonBase.FACING, Facing.DOWN), 33, 8, 14, 15); mapBlock(Blocks.piston.getState().withProperty(BlockPistonBase.EXTENDED, true).withProperty(BlockPistonBase.FACING, Facing.UP), 33, 9); mapBlock(Blocks.piston.getState().withProperty(BlockPistonBase.EXTENDED, true).withProperty(BlockPistonBase.FACING, Facing.NORTH), 33, 10); mapBlock(Blocks.piston.getState().withProperty(BlockPistonBase.EXTENDED, true).withProperty(BlockPistonBase.FACING, Facing.SOUTH), 33, 11); mapBlock(Blocks.piston.getState().withProperty(BlockPistonBase.EXTENDED, true).withProperty(BlockPistonBase.FACING, Facing.WEST), 33, 12); mapBlock(Blocks.piston.getState().withProperty(BlockPistonBase.EXTENDED, true).withProperty(BlockPistonBase.FACING, Facing.EAST), 33, 13); - mapBlock(Blocks.piston.getState().withProperty(BlockPistonBase.EXTENDED, true).withProperty(BlockPistonBase.FACING, Facing.DOWN), 33, 14); - mapBlock(Blocks.piston.getState().withProperty(BlockPistonBase.EXTENDED, true).withProperty(BlockPistonBase.FACING, Facing.DOWN), 33, 15); - mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.DOWN).withProperty(BlockPistonHead.SHORT, false).withProperty(BlockPistonHead.TYPE, EnumPistonType.DEFAULT), 34, 0); - mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.UP).withProperty(BlockPistonHead.SHORT, false).withProperty(BlockPistonHead.TYPE, EnumPistonType.DEFAULT), 34, 1); - mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.NORTH).withProperty(BlockPistonHead.SHORT, false).withProperty(BlockPistonHead.TYPE, EnumPistonType.DEFAULT), 34, 2); - mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.SOUTH).withProperty(BlockPistonHead.SHORT, false).withProperty(BlockPistonHead.TYPE, EnumPistonType.DEFAULT), 34, 3); - mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.WEST).withProperty(BlockPistonHead.SHORT, false).withProperty(BlockPistonHead.TYPE, EnumPistonType.DEFAULT), 34, 4); - mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.EAST).withProperty(BlockPistonHead.SHORT, false).withProperty(BlockPistonHead.TYPE, EnumPistonType.DEFAULT), 34, 5); - mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.DOWN).withProperty(BlockPistonHead.SHORT, false).withProperty(BlockPistonHead.TYPE, EnumPistonType.DEFAULT), 34, 6); - mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.DOWN).withProperty(BlockPistonHead.SHORT, false).withProperty(BlockPistonHead.TYPE, EnumPistonType.DEFAULT), 34, 7); - mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.DOWN).withProperty(BlockPistonHead.SHORT, false).withProperty(BlockPistonHead.TYPE, EnumPistonType.STICKY), 34, 8); - mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.UP).withProperty(BlockPistonHead.SHORT, false).withProperty(BlockPistonHead.TYPE, EnumPistonType.STICKY), 34, 9); - mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.NORTH).withProperty(BlockPistonHead.SHORT, false).withProperty(BlockPistonHead.TYPE, EnumPistonType.STICKY), 34, 10); - mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.SOUTH).withProperty(BlockPistonHead.SHORT, false).withProperty(BlockPistonHead.TYPE, EnumPistonType.STICKY), 34, 11); - mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.WEST).withProperty(BlockPistonHead.SHORT, false).withProperty(BlockPistonHead.TYPE, EnumPistonType.STICKY), 34, 12); - mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.EAST).withProperty(BlockPistonHead.SHORT, false).withProperty(BlockPistonHead.TYPE, EnumPistonType.STICKY), 34, 13); - mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.DOWN).withProperty(BlockPistonHead.SHORT, false).withProperty(BlockPistonHead.TYPE, EnumPistonType.STICKY), 34, 14); - mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.DOWN).withProperty(BlockPistonHead.SHORT, false).withProperty(BlockPistonHead.TYPE, EnumPistonType.STICKY), 34, 15); - mapBlock(Blocks.oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 53, 0); - mapBlock(Blocks.oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 53, 1); - mapBlock(Blocks.oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 53, 2); - mapBlock(Blocks.oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 53, 3); - mapBlock(Blocks.oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 53, 4); - mapBlock(Blocks.oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 53, 5); - mapBlock(Blocks.oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 53, 6); - mapBlock(Blocks.oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 53, 7); - mapBlock(Blocks.oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 53, 8); - mapBlock(Blocks.oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 53, 9); - mapBlock(Blocks.oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 53, 10); - mapBlock(Blocks.oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 53, 11); - mapBlock(Blocks.oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 53, 12); - mapBlock(Blocks.oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 53, 13); - mapBlock(Blocks.oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 53, 14); - mapBlock(Blocks.oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 53, 15); - mapBlock(Blocks.chest.getState().withProperty(BlockChest.FACING, Facing.NORTH), 54, 0); - mapBlock(Blocks.chest.getState().withProperty(BlockChest.FACING, Facing.NORTH), 54, 1); - mapBlock(Blocks.chest.getState().withProperty(BlockChest.FACING, Facing.NORTH), 54, 2); - mapBlock(Blocks.chest.getState().withProperty(BlockChest.FACING, Facing.SOUTH), 54, 3); - mapBlock(Blocks.chest.getState().withProperty(BlockChest.FACING, Facing.WEST), 54, 4); - mapBlock(Blocks.chest.getState().withProperty(BlockChest.FACING, Facing.EAST), 54, 5); - mapBlock(Blocks.chest.getState().withProperty(BlockChest.FACING, Facing.NORTH), 54, 6); - mapBlock(Blocks.chest.getState().withProperty(BlockChest.FACING, Facing.NORTH), 54, 7); - mapBlock(Blocks.chest.getState().withProperty(BlockChest.FACING, Facing.NORTH), 54, 8); - mapBlock(Blocks.chest.getState().withProperty(BlockChest.FACING, Facing.SOUTH), 54, 9); - mapBlock(Blocks.chest.getState().withProperty(BlockChest.FACING, Facing.WEST), 54, 10); - mapBlock(Blocks.chest.getState().withProperty(BlockChest.FACING, Facing.EAST), 54, 11); - mapBlock(Blocks.chest.getState().withProperty(BlockChest.FACING, Facing.NORTH), 54, 12); - mapBlock(Blocks.chest.getState().withProperty(BlockChest.FACING, Facing.NORTH), 54, 13); - mapBlock(Blocks.chest.getState().withProperty(BlockChest.FACING, Facing.NORTH), 54, 14); - mapBlock(Blocks.chest.getState().withProperty(BlockChest.FACING, Facing.SOUTH), 54, 15); - mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.EAST, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.NORTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.POWER, 0).withProperty(BlockRedstoneWire.SOUTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.WEST, EnumAttachPosition.NONE), 55, 0); - mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.EAST, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.NORTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.POWER, 1).withProperty(BlockRedstoneWire.SOUTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.WEST, EnumAttachPosition.NONE), 55, 1); - mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.EAST, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.NORTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.POWER, 2).withProperty(BlockRedstoneWire.SOUTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.WEST, EnumAttachPosition.NONE), 55, 2); - mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.EAST, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.NORTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.POWER, 3).withProperty(BlockRedstoneWire.SOUTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.WEST, EnumAttachPosition.NONE), 55, 3); - mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.EAST, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.NORTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.POWER, 4).withProperty(BlockRedstoneWire.SOUTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.WEST, EnumAttachPosition.NONE), 55, 4); - mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.EAST, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.NORTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.POWER, 5).withProperty(BlockRedstoneWire.SOUTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.WEST, EnumAttachPosition.NONE), 55, 5); - mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.EAST, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.NORTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.POWER, 6).withProperty(BlockRedstoneWire.SOUTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.WEST, EnumAttachPosition.NONE), 55, 6); - mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.EAST, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.NORTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.POWER, 7).withProperty(BlockRedstoneWire.SOUTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.WEST, EnumAttachPosition.NONE), 55, 7); - mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.EAST, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.NORTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.POWER, 8).withProperty(BlockRedstoneWire.SOUTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.WEST, EnumAttachPosition.NONE), 55, 8); - mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.EAST, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.NORTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.POWER, 9).withProperty(BlockRedstoneWire.SOUTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.WEST, EnumAttachPosition.NONE), 55, 9); - mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.EAST, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.NORTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.POWER, 10).withProperty(BlockRedstoneWire.SOUTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.WEST, EnumAttachPosition.NONE), 55, 10); - mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.EAST, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.NORTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.POWER, 11).withProperty(BlockRedstoneWire.SOUTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.WEST, EnumAttachPosition.NONE), 55, 11); - mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.EAST, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.NORTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.POWER, 12).withProperty(BlockRedstoneWire.SOUTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.WEST, EnumAttachPosition.NONE), 55, 12); - mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.EAST, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.NORTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.POWER, 13).withProperty(BlockRedstoneWire.SOUTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.WEST, EnumAttachPosition.NONE), 55, 13); - mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.EAST, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.NORTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.POWER, 14).withProperty(BlockRedstoneWire.SOUTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.WEST, EnumAttachPosition.NONE), 55, 14); - mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.EAST, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.NORTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.POWER, 15).withProperty(BlockRedstoneWire.SOUTH, EnumAttachPosition.NONE).withProperty(BlockRedstoneWire.WEST, EnumAttachPosition.NONE), 55, 15); - mapBlock(Blocks.wheat.getState().withProperty(BlockCrops.AGE, 0), 59, 0); + mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.DOWN).withProperty(BlockPistonHead.TYPE, EnumPistonType.DEFAULT), 34, 0, 6, 7); + mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.UP).withProperty(BlockPistonHead.TYPE, EnumPistonType.DEFAULT), 34, 1); + mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.NORTH).withProperty(BlockPistonHead.TYPE, EnumPistonType.DEFAULT), 34, 2); + mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.SOUTH).withProperty(BlockPistonHead.TYPE, EnumPistonType.DEFAULT), 34, 3); + mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.WEST).withProperty(BlockPistonHead.TYPE, EnumPistonType.DEFAULT), 34, 4); + mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.EAST).withProperty(BlockPistonHead.TYPE, EnumPistonType.DEFAULT), 34, 5); + mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.DOWN).withProperty(BlockPistonHead.TYPE, EnumPistonType.STICKY), 34, 8, 14, 15); + mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.UP).withProperty(BlockPistonHead.TYPE, EnumPistonType.STICKY), 34, 9); + mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.NORTH).withProperty(BlockPistonHead.TYPE, EnumPistonType.STICKY), 34, 10); + mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.SOUTH).withProperty(BlockPistonHead.TYPE, EnumPistonType.STICKY), 34, 11); + mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.WEST).withProperty(BlockPistonHead.TYPE, EnumPistonType.STICKY), 34, 12); + mapBlock(Blocks.piston_head.getState().withProperty(BlockPistonHead.FACING, Facing.EAST).withProperty(BlockPistonHead.TYPE, EnumPistonType.STICKY), 34, 13); + mapBlock(Blocks.oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 53, 0, 8); + mapBlock(Blocks.oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 53, 1, 9); + mapBlock(Blocks.oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 53, 2, 10); + mapBlock(Blocks.oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 53, 3, 11); + mapBlock(Blocks.oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 53, 4, 12); + mapBlock(Blocks.oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 53, 5, 13); + mapBlock(Blocks.oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 53, 6, 14); + mapBlock(Blocks.oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 53, 7, 15); + mapBlock(Blocks.chest.getState().withProperty(BlockChest.FACING, Facing.NORTH), 54, 0, 1, 2, 6, 7, 8, 12, 13, 14); + mapBlock(Blocks.chest.getState().withProperty(BlockChest.FACING, Facing.SOUTH), 54, 3, 9, 15); + mapBlock(Blocks.chest.getState().withProperty(BlockChest.FACING, Facing.WEST), 54, 4, 10); + mapBlock(Blocks.chest.getState().withProperty(BlockChest.FACING, Facing.EAST), 54, 5, 11); + mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.POWER, 0), 55, 0); + mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.POWER, 1), 55, 1); + mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.POWER, 2), 55, 2); + mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.POWER, 3), 55, 3); + mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.POWER, 4), 55, 4); + mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.POWER, 5), 55, 5); + mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.POWER, 6), 55, 6); + mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.POWER, 7), 55, 7); + mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.POWER, 8), 55, 8); + mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.POWER, 9), 55, 9); + mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.POWER, 10), 55, 10); + mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.POWER, 11), 55, 11); + mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.POWER, 12), 55, 12); + mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.POWER, 13), 55, 13); + mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.POWER, 14), 55, 14); + mapBlock(Blocks.redstone.getState().withProperty(BlockRedstoneWire.POWER, 15), 55, 15); + mapBlock(Blocks.wheat.getState().withProperty(BlockCrops.AGE, 0), 59, 0, 8, 9, 10, 11, 12, 13, 14, 15); mapBlock(Blocks.wheat.getState().withProperty(BlockCrops.AGE, 1), 59, 1); mapBlock(Blocks.wheat.getState().withProperty(BlockCrops.AGE, 2), 59, 2); mapBlock(Blocks.wheat.getState().withProperty(BlockCrops.AGE, 3), 59, 3); @@ -566,62 +533,22 @@ public abstract class Converter { mapBlock(Blocks.wheat.getState().withProperty(BlockCrops.AGE, 5), 59, 5); mapBlock(Blocks.wheat.getState().withProperty(BlockCrops.AGE, 6), 59, 6); mapBlock(Blocks.wheat.getState().withProperty(BlockCrops.AGE, 7), 59, 7); - mapBlock(Blocks.wheat.getState().withProperty(BlockCrops.AGE, 0), 59, 8); - mapBlock(Blocks.wheat.getState().withProperty(BlockCrops.AGE, 0), 59, 9); - mapBlock(Blocks.wheat.getState().withProperty(BlockCrops.AGE, 0), 59, 10); - mapBlock(Blocks.wheat.getState().withProperty(BlockCrops.AGE, 0), 59, 11); - mapBlock(Blocks.wheat.getState().withProperty(BlockCrops.AGE, 0), 59, 12); - mapBlock(Blocks.wheat.getState().withProperty(BlockCrops.AGE, 0), 59, 13); - mapBlock(Blocks.wheat.getState().withProperty(BlockCrops.AGE, 0), 59, 14); - mapBlock(Blocks.wheat.getState().withProperty(BlockCrops.AGE, 0), 59, 15); - mapBlock(Blocks.farmland.getState().withProperty(BlockFarmland.MOISTURE, 0), 60, 0); - mapBlock(Blocks.farmland.getState().withProperty(BlockFarmland.MOISTURE, 1), 60, 1); - mapBlock(Blocks.farmland.getState().withProperty(BlockFarmland.MOISTURE, 2), 60, 2); - mapBlock(Blocks.farmland.getState().withProperty(BlockFarmland.MOISTURE, 3), 60, 3); - mapBlock(Blocks.farmland.getState().withProperty(BlockFarmland.MOISTURE, 4), 60, 4); - mapBlock(Blocks.farmland.getState().withProperty(BlockFarmland.MOISTURE, 5), 60, 5); - mapBlock(Blocks.farmland.getState().withProperty(BlockFarmland.MOISTURE, 6), 60, 6); - mapBlock(Blocks.farmland.getState().withProperty(BlockFarmland.MOISTURE, 7), 60, 7); - mapBlock(Blocks.farmland.getState().withProperty(BlockFarmland.MOISTURE, 0), 60, 8); - mapBlock(Blocks.farmland.getState().withProperty(BlockFarmland.MOISTURE, 1), 60, 9); - mapBlock(Blocks.farmland.getState().withProperty(BlockFarmland.MOISTURE, 2), 60, 10); - mapBlock(Blocks.farmland.getState().withProperty(BlockFarmland.MOISTURE, 3), 60, 11); - mapBlock(Blocks.farmland.getState().withProperty(BlockFarmland.MOISTURE, 4), 60, 12); - mapBlock(Blocks.farmland.getState().withProperty(BlockFarmland.MOISTURE, 5), 60, 13); - mapBlock(Blocks.farmland.getState().withProperty(BlockFarmland.MOISTURE, 6), 60, 14); - mapBlock(Blocks.farmland.getState().withProperty(BlockFarmland.MOISTURE, 7), 60, 15); - mapBlock(Blocks.furnace.getState().withProperty(BlockFurnace.FACING, Facing.NORTH), 61, 0); - mapBlock(Blocks.furnace.getState().withProperty(BlockFurnace.FACING, Facing.NORTH), 61, 1); - mapBlock(Blocks.furnace.getState().withProperty(BlockFurnace.FACING, Facing.NORTH), 61, 2); - mapBlock(Blocks.furnace.getState().withProperty(BlockFurnace.FACING, Facing.SOUTH), 61, 3); - mapBlock(Blocks.furnace.getState().withProperty(BlockFurnace.FACING, Facing.WEST), 61, 4); - mapBlock(Blocks.furnace.getState().withProperty(BlockFurnace.FACING, Facing.EAST), 61, 5); - mapBlock(Blocks.furnace.getState().withProperty(BlockFurnace.FACING, Facing.NORTH), 61, 6); - mapBlock(Blocks.furnace.getState().withProperty(BlockFurnace.FACING, Facing.NORTH), 61, 7); - mapBlock(Blocks.furnace.getState().withProperty(BlockFurnace.FACING, Facing.NORTH), 61, 8); - mapBlock(Blocks.furnace.getState().withProperty(BlockFurnace.FACING, Facing.SOUTH), 61, 9); - mapBlock(Blocks.furnace.getState().withProperty(BlockFurnace.FACING, Facing.WEST), 61, 10); - mapBlock(Blocks.furnace.getState().withProperty(BlockFurnace.FACING, Facing.EAST), 61, 11); - mapBlock(Blocks.furnace.getState().withProperty(BlockFurnace.FACING, Facing.NORTH), 61, 12); - mapBlock(Blocks.furnace.getState().withProperty(BlockFurnace.FACING, Facing.NORTH), 61, 13); - mapBlock(Blocks.furnace.getState().withProperty(BlockFurnace.FACING, Facing.NORTH), 61, 14); - mapBlock(Blocks.furnace.getState().withProperty(BlockFurnace.FACING, Facing.SOUTH), 61, 15); - mapBlock(Blocks.lit_furnace.getState().withProperty(BlockFurnace.FACING, Facing.NORTH), 62, 0); - mapBlock(Blocks.lit_furnace.getState().withProperty(BlockFurnace.FACING, Facing.NORTH), 62, 1); - mapBlock(Blocks.lit_furnace.getState().withProperty(BlockFurnace.FACING, Facing.NORTH), 62, 2); - mapBlock(Blocks.lit_furnace.getState().withProperty(BlockFurnace.FACING, Facing.SOUTH), 62, 3); - mapBlock(Blocks.lit_furnace.getState().withProperty(BlockFurnace.FACING, Facing.WEST), 62, 4); - mapBlock(Blocks.lit_furnace.getState().withProperty(BlockFurnace.FACING, Facing.EAST), 62, 5); - mapBlock(Blocks.lit_furnace.getState().withProperty(BlockFurnace.FACING, Facing.NORTH), 62, 6); - mapBlock(Blocks.lit_furnace.getState().withProperty(BlockFurnace.FACING, Facing.NORTH), 62, 7); - mapBlock(Blocks.lit_furnace.getState().withProperty(BlockFurnace.FACING, Facing.NORTH), 62, 8); - mapBlock(Blocks.lit_furnace.getState().withProperty(BlockFurnace.FACING, Facing.SOUTH), 62, 9); - mapBlock(Blocks.lit_furnace.getState().withProperty(BlockFurnace.FACING, Facing.WEST), 62, 10); - mapBlock(Blocks.lit_furnace.getState().withProperty(BlockFurnace.FACING, Facing.EAST), 62, 11); - mapBlock(Blocks.lit_furnace.getState().withProperty(BlockFurnace.FACING, Facing.NORTH), 62, 12); - mapBlock(Blocks.lit_furnace.getState().withProperty(BlockFurnace.FACING, Facing.NORTH), 62, 13); - mapBlock(Blocks.lit_furnace.getState().withProperty(BlockFurnace.FACING, Facing.NORTH), 62, 14); - mapBlock(Blocks.lit_furnace.getState().withProperty(BlockFurnace.FACING, Facing.SOUTH), 62, 15); + mapBlock(Blocks.farmland.getState().withProperty(BlockFarmland.MOISTURE, 0), 60, 0, 8); + mapBlock(Blocks.farmland.getState().withProperty(BlockFarmland.MOISTURE, 1), 60, 1, 9); + mapBlock(Blocks.farmland.getState().withProperty(BlockFarmland.MOISTURE, 2), 60, 2, 10); + mapBlock(Blocks.farmland.getState().withProperty(BlockFarmland.MOISTURE, 3), 60, 3, 11); + mapBlock(Blocks.farmland.getState().withProperty(BlockFarmland.MOISTURE, 4), 60, 4, 12); + mapBlock(Blocks.farmland.getState().withProperty(BlockFarmland.MOISTURE, 5), 60, 5, 13); + mapBlock(Blocks.farmland.getState().withProperty(BlockFarmland.MOISTURE, 6), 60, 6, 14); + mapBlock(Blocks.farmland.getState().withProperty(BlockFarmland.MOISTURE, 7), 60, 7, 15); + mapBlock(Blocks.furnace.getState().withProperty(BlockFurnace.FACING, Facing.NORTH), 61, 0, 1, 2, 6, 7, 8, 12, 13, 14); + mapBlock(Blocks.furnace.getState().withProperty(BlockFurnace.FACING, Facing.SOUTH), 61, 3, 9, 15); + mapBlock(Blocks.furnace.getState().withProperty(BlockFurnace.FACING, Facing.WEST), 61, 4, 10); + mapBlock(Blocks.furnace.getState().withProperty(BlockFurnace.FACING, Facing.EAST), 61, 5, 11); + mapBlock(Blocks.lit_furnace.getState().withProperty(BlockFurnace.FACING, Facing.NORTH), 62, 0, 1, 2, 6, 7, 8, 12, 13, 14); + mapBlock(Blocks.lit_furnace.getState().withProperty(BlockFurnace.FACING, Facing.SOUTH), 62, 3, 9, 15); + mapBlock(Blocks.lit_furnace.getState().withProperty(BlockFurnace.FACING, Facing.WEST), 62, 4, 10); + mapBlock(Blocks.lit_furnace.getState().withProperty(BlockFurnace.FACING, Facing.EAST), 62, 5, 11); mapBlock(Blocks.sign.getState().withProperty(BlockStandingSign.ROTATION, 0), 63, 0); mapBlock(Blocks.sign.getState().withProperty(BlockStandingSign.ROTATION, 1), 63, 1); mapBlock(Blocks.sign.getState().withProperty(BlockStandingSign.ROTATION, 2), 63, 2); @@ -646,31 +573,15 @@ public abstract class Converter { mapBlock(Blocks.oak_door.getState().withProperty(BlockDoor.FACING, Facing.SOUTH).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, true).withProperty(BlockDoor.POWERED, false), 64, 5); mapBlock(Blocks.oak_door.getState().withProperty(BlockDoor.FACING, Facing.WEST).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, true).withProperty(BlockDoor.POWERED, false), 64, 6); mapBlock(Blocks.oak_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, true).withProperty(BlockDoor.POWERED, false), 64, 7); - mapBlock(Blocks.oak_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 64, 8); - mapBlock(Blocks.oak_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 64, 9); - mapBlock(Blocks.oak_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 64, 10); - mapBlock(Blocks.oak_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 64, 11); - mapBlock(Blocks.oak_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 64, 12); - mapBlock(Blocks.oak_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 64, 13); - mapBlock(Blocks.oak_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 64, 14); - mapBlock(Blocks.oak_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 64, 15); - mapBlock(Blocks.ladder.getState().withProperty(BlockLadder.FACING, Facing.NORTH), 65, 0); - mapBlock(Blocks.ladder.getState().withProperty(BlockLadder.FACING, Facing.NORTH), 65, 1); - mapBlock(Blocks.ladder.getState().withProperty(BlockLadder.FACING, Facing.NORTH), 65, 2); - mapBlock(Blocks.ladder.getState().withProperty(BlockLadder.FACING, Facing.SOUTH), 65, 3); - mapBlock(Blocks.ladder.getState().withProperty(BlockLadder.FACING, Facing.WEST), 65, 4); - mapBlock(Blocks.ladder.getState().withProperty(BlockLadder.FACING, Facing.EAST), 65, 5); - mapBlock(Blocks.ladder.getState().withProperty(BlockLadder.FACING, Facing.NORTH), 65, 6); - mapBlock(Blocks.ladder.getState().withProperty(BlockLadder.FACING, Facing.NORTH), 65, 7); - mapBlock(Blocks.ladder.getState().withProperty(BlockLadder.FACING, Facing.NORTH), 65, 8); - mapBlock(Blocks.ladder.getState().withProperty(BlockLadder.FACING, Facing.SOUTH), 65, 9); - mapBlock(Blocks.ladder.getState().withProperty(BlockLadder.FACING, Facing.WEST), 65, 10); - mapBlock(Blocks.ladder.getState().withProperty(BlockLadder.FACING, Facing.EAST), 65, 11); - mapBlock(Blocks.ladder.getState().withProperty(BlockLadder.FACING, Facing.NORTH), 65, 12); - mapBlock(Blocks.ladder.getState().withProperty(BlockLadder.FACING, Facing.NORTH), 65, 13); - mapBlock(Blocks.ladder.getState().withProperty(BlockLadder.FACING, Facing.NORTH), 65, 14); - mapBlock(Blocks.ladder.getState().withProperty(BlockLadder.FACING, Facing.SOUTH), 65, 15); - mapBlock(Blocks.rail.getState().withProperty(BlockRail.SHAPE, EnumRailDirection.NORTH_SOUTH), 66, 0); + mapBlock(Blocks.oak_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 64, 8, 12); + mapBlock(Blocks.oak_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 64, 9, 13); + mapBlock(Blocks.oak_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 64, 10, 14); + mapBlock(Blocks.oak_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 64, 11, 15); + mapBlock(Blocks.ladder.getState().withProperty(BlockLadder.FACING, Facing.NORTH), 65, 0, 1, 2, 6, 7, 8, 12, 13, 14); + mapBlock(Blocks.ladder.getState().withProperty(BlockLadder.FACING, Facing.SOUTH), 65, 3, 9, 15); + mapBlock(Blocks.ladder.getState().withProperty(BlockLadder.FACING, Facing.WEST), 65, 4, 10); + mapBlock(Blocks.ladder.getState().withProperty(BlockLadder.FACING, Facing.EAST), 65, 5, 11); + mapBlock(Blocks.rail.getState().withProperty(BlockRail.SHAPE, EnumRailDirection.NORTH_SOUTH), 66, 0, 10, 11, 12, 13, 14, 15); mapBlock(Blocks.rail.getState().withProperty(BlockRail.SHAPE, EnumRailDirection.EAST_WEST), 66, 1); mapBlock(Blocks.rail.getState().withProperty(BlockRail.SHAPE, EnumRailDirection.ASCENDING_EAST), 66, 2); mapBlock(Blocks.rail.getState().withProperty(BlockRail.SHAPE, EnumRailDirection.ASCENDING_WEST), 66, 3); @@ -680,44 +591,18 @@ public abstract class Converter { mapBlock(Blocks.rail.getState().withProperty(BlockRail.SHAPE, EnumRailDirection.SOUTH_WEST), 66, 7); mapBlock(Blocks.rail.getState().withProperty(BlockRail.SHAPE, EnumRailDirection.NORTH_WEST), 66, 8); mapBlock(Blocks.rail.getState().withProperty(BlockRail.SHAPE, EnumRailDirection.NORTH_EAST), 66, 9); - mapBlock(Blocks.rail.getState().withProperty(BlockRail.SHAPE, EnumRailDirection.NORTH_SOUTH), 66, 10); - mapBlock(Blocks.rail.getState().withProperty(BlockRail.SHAPE, EnumRailDirection.NORTH_SOUTH), 66, 11); - mapBlock(Blocks.rail.getState().withProperty(BlockRail.SHAPE, EnumRailDirection.NORTH_SOUTH), 66, 12); - mapBlock(Blocks.rail.getState().withProperty(BlockRail.SHAPE, EnumRailDirection.NORTH_SOUTH), 66, 13); - mapBlock(Blocks.rail.getState().withProperty(BlockRail.SHAPE, EnumRailDirection.NORTH_SOUTH), 66, 14); - mapBlock(Blocks.rail.getState().withProperty(BlockRail.SHAPE, EnumRailDirection.NORTH_SOUTH), 66, 15); - mapBlock(Blocks.cobblestone_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 67, 0); - mapBlock(Blocks.cobblestone_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 67, 1); - mapBlock(Blocks.cobblestone_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 67, 2); - mapBlock(Blocks.cobblestone_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 67, 3); - mapBlock(Blocks.cobblestone_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 67, 4); - mapBlock(Blocks.cobblestone_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 67, 5); - mapBlock(Blocks.cobblestone_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 67, 6); - mapBlock(Blocks.cobblestone_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 67, 7); - mapBlock(Blocks.cobblestone_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 67, 8); - mapBlock(Blocks.cobblestone_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 67, 9); - mapBlock(Blocks.cobblestone_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 67, 10); - mapBlock(Blocks.cobblestone_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 67, 11); - mapBlock(Blocks.cobblestone_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 67, 12); - mapBlock(Blocks.cobblestone_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 67, 13); - mapBlock(Blocks.cobblestone_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 67, 14); - mapBlock(Blocks.cobblestone_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 67, 15); - mapBlock(Blocks.wall_sign.getState().withProperty(BlockWallSign.FACING, Facing.NORTH), 68, 0); - mapBlock(Blocks.wall_sign.getState().withProperty(BlockWallSign.FACING, Facing.NORTH), 68, 1); - mapBlock(Blocks.wall_sign.getState().withProperty(BlockWallSign.FACING, Facing.NORTH), 68, 2); - mapBlock(Blocks.wall_sign.getState().withProperty(BlockWallSign.FACING, Facing.SOUTH), 68, 3); - mapBlock(Blocks.wall_sign.getState().withProperty(BlockWallSign.FACING, Facing.WEST), 68, 4); - mapBlock(Blocks.wall_sign.getState().withProperty(BlockWallSign.FACING, Facing.EAST), 68, 5); - mapBlock(Blocks.wall_sign.getState().withProperty(BlockWallSign.FACING, Facing.NORTH), 68, 6); - mapBlock(Blocks.wall_sign.getState().withProperty(BlockWallSign.FACING, Facing.NORTH), 68, 7); - mapBlock(Blocks.wall_sign.getState().withProperty(BlockWallSign.FACING, Facing.NORTH), 68, 8); - mapBlock(Blocks.wall_sign.getState().withProperty(BlockWallSign.FACING, Facing.SOUTH), 68, 9); - mapBlock(Blocks.wall_sign.getState().withProperty(BlockWallSign.FACING, Facing.WEST), 68, 10); - mapBlock(Blocks.wall_sign.getState().withProperty(BlockWallSign.FACING, Facing.EAST), 68, 11); - mapBlock(Blocks.wall_sign.getState().withProperty(BlockWallSign.FACING, Facing.NORTH), 68, 12); - mapBlock(Blocks.wall_sign.getState().withProperty(BlockWallSign.FACING, Facing.NORTH), 68, 13); - mapBlock(Blocks.wall_sign.getState().withProperty(BlockWallSign.FACING, Facing.NORTH), 68, 14); - mapBlock(Blocks.wall_sign.getState().withProperty(BlockWallSign.FACING, Facing.SOUTH), 68, 15); + mapBlock(Blocks.cobblestone_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 67, 0, 8); + mapBlock(Blocks.cobblestone_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 67, 1, 9); + mapBlock(Blocks.cobblestone_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 67, 2, 10); + mapBlock(Blocks.cobblestone_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 67, 3, 11); + mapBlock(Blocks.cobblestone_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 67, 4, 12); + mapBlock(Blocks.cobblestone_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 67, 5, 13); + mapBlock(Blocks.cobblestone_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 67, 6, 14); + mapBlock(Blocks.cobblestone_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 67, 7, 15); + mapBlock(Blocks.wall_sign.getState().withProperty(BlockWallSign.FACING, Facing.NORTH), 68, 0, 1, 2, 6, 7, 8, 12, 13, 14); + mapBlock(Blocks.wall_sign.getState().withProperty(BlockWallSign.FACING, Facing.SOUTH), 68, 3, 9, 15); + mapBlock(Blocks.wall_sign.getState().withProperty(BlockWallSign.FACING, Facing.WEST), 68, 4, 10); + mapBlock(Blocks.wall_sign.getState().withProperty(BlockWallSign.FACING, Facing.EAST), 68, 5, 11); mapBlock(Blocks.lever.getState().withProperty(BlockLever.FACING, EnumOrientation.DOWN_X).withProperty(BlockLever.POWERED, false), 69, 0); mapBlock(Blocks.lever.getState().withProperty(BlockLever.FACING, EnumOrientation.EAST).withProperty(BlockLever.POWERED, false), 69, 1); mapBlock(Blocks.lever.getState().withProperty(BlockLever.FACING, EnumOrientation.WEST).withProperty(BlockLever.POWERED, false), 69, 2); @@ -734,22 +619,8 @@ public abstract class Converter { mapBlock(Blocks.lever.getState().withProperty(BlockLever.FACING, EnumOrientation.UP_Z).withProperty(BlockLever.POWERED, true), 69, 13); mapBlock(Blocks.lever.getState().withProperty(BlockLever.FACING, EnumOrientation.UP_X).withProperty(BlockLever.POWERED, true), 69, 14); mapBlock(Blocks.lever.getState().withProperty(BlockLever.FACING, EnumOrientation.DOWN_Z).withProperty(BlockLever.POWERED, true), 69, 15); - mapBlock(Blocks.stone_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 70, 0); + mapBlock(Blocks.stone_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 70, 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15); mapBlock(Blocks.stone_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, true), 70, 1); - mapBlock(Blocks.stone_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 70, 2); - mapBlock(Blocks.stone_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 70, 3); - mapBlock(Blocks.stone_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 70, 4); - mapBlock(Blocks.stone_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 70, 5); - mapBlock(Blocks.stone_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 70, 6); - mapBlock(Blocks.stone_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 70, 7); - mapBlock(Blocks.stone_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 70, 8); - mapBlock(Blocks.stone_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 70, 9); - mapBlock(Blocks.stone_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 70, 10); - mapBlock(Blocks.stone_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 70, 11); - mapBlock(Blocks.stone_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 70, 12); - mapBlock(Blocks.stone_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 70, 13); - mapBlock(Blocks.stone_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 70, 14); - mapBlock(Blocks.stone_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 70, 15); mapBlock(Blocks.iron_door.getState().withProperty(BlockDoor.FACING, Facing.EAST).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 71, 0); mapBlock(Blocks.iron_door.getState().withProperty(BlockDoor.FACING, Facing.SOUTH).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 71, 1); mapBlock(Blocks.iron_door.getState().withProperty(BlockDoor.FACING, Facing.WEST).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 71, 2); @@ -758,94 +629,42 @@ public abstract class Converter { mapBlock(Blocks.iron_door.getState().withProperty(BlockDoor.FACING, Facing.SOUTH).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, true).withProperty(BlockDoor.POWERED, false), 71, 5); mapBlock(Blocks.iron_door.getState().withProperty(BlockDoor.FACING, Facing.WEST).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, true).withProperty(BlockDoor.POWERED, false), 71, 6); mapBlock(Blocks.iron_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, true).withProperty(BlockDoor.POWERED, false), 71, 7); - mapBlock(Blocks.iron_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 71, 8); - mapBlock(Blocks.iron_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 71, 9); - mapBlock(Blocks.iron_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 71, 10); - mapBlock(Blocks.iron_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 71, 11); - mapBlock(Blocks.iron_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 71, 12); - mapBlock(Blocks.iron_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 71, 13); - mapBlock(Blocks.iron_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 71, 14); - mapBlock(Blocks.iron_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 71, 15); - mapBlock(Blocks.wooden_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 72, 0); + mapBlock(Blocks.iron_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 71, 8, 12); + mapBlock(Blocks.iron_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 71, 9, 13); + mapBlock(Blocks.iron_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 71, 10, 14); + mapBlock(Blocks.iron_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 71, 11, 15); + mapBlock(Blocks.wooden_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 72, 0, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15); mapBlock(Blocks.wooden_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, true), 72, 1); - mapBlock(Blocks.wooden_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 72, 2); - mapBlock(Blocks.wooden_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 72, 3); - mapBlock(Blocks.wooden_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 72, 4); - mapBlock(Blocks.wooden_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 72, 5); - mapBlock(Blocks.wooden_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 72, 6); - mapBlock(Blocks.wooden_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 72, 7); - mapBlock(Blocks.wooden_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 72, 8); - mapBlock(Blocks.wooden_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 72, 9); - mapBlock(Blocks.wooden_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 72, 10); - mapBlock(Blocks.wooden_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 72, 11); - mapBlock(Blocks.wooden_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 72, 12); - mapBlock(Blocks.wooden_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 72, 13); - mapBlock(Blocks.wooden_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 72, 14); - mapBlock(Blocks.wooden_pressure_plate.getState().withProperty(BlockPressurePlate.POWERED, false), 72, 15); - mapBlock(Blocks.unlit_redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.UP), 75, 0); + mapBlock(Blocks.unlit_redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.UP), 75, 0, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15); mapBlock(Blocks.unlit_redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.EAST), 75, 1); mapBlock(Blocks.unlit_redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.WEST), 75, 2); mapBlock(Blocks.unlit_redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.SOUTH), 75, 3); mapBlock(Blocks.unlit_redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.NORTH), 75, 4); - mapBlock(Blocks.unlit_redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.UP), 75, 5); - mapBlock(Blocks.unlit_redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.UP), 75, 6); - mapBlock(Blocks.unlit_redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.UP), 75, 7); - mapBlock(Blocks.unlit_redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.UP), 75, 8); - mapBlock(Blocks.unlit_redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.UP), 75, 9); - mapBlock(Blocks.unlit_redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.UP), 75, 10); - mapBlock(Blocks.unlit_redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.UP), 75, 11); - mapBlock(Blocks.unlit_redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.UP), 75, 12); - mapBlock(Blocks.unlit_redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.UP), 75, 13); - mapBlock(Blocks.unlit_redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.UP), 75, 14); - mapBlock(Blocks.unlit_redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.UP), 75, 15); - mapBlock(Blocks.redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.UP), 76, 0); + mapBlock(Blocks.redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.UP), 76, 0, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15); mapBlock(Blocks.redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.EAST), 76, 1); mapBlock(Blocks.redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.WEST), 76, 2); mapBlock(Blocks.redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.SOUTH), 76, 3); mapBlock(Blocks.redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.NORTH), 76, 4); - mapBlock(Blocks.redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.UP), 76, 5); - mapBlock(Blocks.redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.UP), 76, 6); - mapBlock(Blocks.redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.UP), 76, 7); - mapBlock(Blocks.redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.UP), 76, 8); - mapBlock(Blocks.redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.UP), 76, 9); - mapBlock(Blocks.redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.UP), 76, 10); - mapBlock(Blocks.redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.UP), 76, 11); - mapBlock(Blocks.redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.UP), 76, 12); - mapBlock(Blocks.redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.UP), 76, 13); - mapBlock(Blocks.redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.UP), 76, 14); - mapBlock(Blocks.redstone_torch.getState().withProperty(BlockRedstoneTorch.FACING, Facing.UP), 76, 15); mapBlock(Blocks.stone_button.getState().withProperty(BlockButton.FACING, Facing.DOWN).withProperty(BlockButton.POWERED, false), 77, 0); mapBlock(Blocks.stone_button.getState().withProperty(BlockButton.FACING, Facing.EAST).withProperty(BlockButton.POWERED, false), 77, 1); mapBlock(Blocks.stone_button.getState().withProperty(BlockButton.FACING, Facing.WEST).withProperty(BlockButton.POWERED, false), 77, 2); mapBlock(Blocks.stone_button.getState().withProperty(BlockButton.FACING, Facing.SOUTH).withProperty(BlockButton.POWERED, false), 77, 3); mapBlock(Blocks.stone_button.getState().withProperty(BlockButton.FACING, Facing.NORTH).withProperty(BlockButton.POWERED, false), 77, 4); - mapBlock(Blocks.stone_button.getState().withProperty(BlockButton.FACING, Facing.UP).withProperty(BlockButton.POWERED, false), 77, 5); - mapBlock(Blocks.stone_button.getState().withProperty(BlockButton.FACING, Facing.UP).withProperty(BlockButton.POWERED, false), 77, 6); - mapBlock(Blocks.stone_button.getState().withProperty(BlockButton.FACING, Facing.UP).withProperty(BlockButton.POWERED, false), 77, 7); + mapBlock(Blocks.stone_button.getState().withProperty(BlockButton.FACING, Facing.UP).withProperty(BlockButton.POWERED, false), 77, 5, 6, 7); mapBlock(Blocks.stone_button.getState().withProperty(BlockButton.FACING, Facing.DOWN).withProperty(BlockButton.POWERED, true), 77, 8); mapBlock(Blocks.stone_button.getState().withProperty(BlockButton.FACING, Facing.EAST).withProperty(BlockButton.POWERED, true), 77, 9); mapBlock(Blocks.stone_button.getState().withProperty(BlockButton.FACING, Facing.WEST).withProperty(BlockButton.POWERED, true), 77, 10); mapBlock(Blocks.stone_button.getState().withProperty(BlockButton.FACING, Facing.SOUTH).withProperty(BlockButton.POWERED, true), 77, 11); mapBlock(Blocks.stone_button.getState().withProperty(BlockButton.FACING, Facing.NORTH).withProperty(BlockButton.POWERED, true), 77, 12); - mapBlock(Blocks.stone_button.getState().withProperty(BlockButton.FACING, Facing.UP).withProperty(BlockButton.POWERED, true), 77, 13); - mapBlock(Blocks.stone_button.getState().withProperty(BlockButton.FACING, Facing.UP).withProperty(BlockButton.POWERED, true), 77, 14); - mapBlock(Blocks.stone_button.getState().withProperty(BlockButton.FACING, Facing.UP).withProperty(BlockButton.POWERED, true), 77, 15); - mapBlock(Blocks.snow_layer.getState().withProperty(BlockSnow.LAYERS, 1), 78, 0); - mapBlock(Blocks.snow_layer.getState().withProperty(BlockSnow.LAYERS, 2), 78, 1); - mapBlock(Blocks.snow_layer.getState().withProperty(BlockSnow.LAYERS, 3), 78, 2); - mapBlock(Blocks.snow_layer.getState().withProperty(BlockSnow.LAYERS, 4), 78, 3); - mapBlock(Blocks.snow_layer.getState().withProperty(BlockSnow.LAYERS, 5), 78, 4); - mapBlock(Blocks.snow_layer.getState().withProperty(BlockSnow.LAYERS, 6), 78, 5); - mapBlock(Blocks.snow_layer.getState().withProperty(BlockSnow.LAYERS, 7), 78, 6); - mapBlock(Blocks.snow_layer.getState().withProperty(BlockSnow.LAYERS, 8), 78, 7); - mapBlock(Blocks.snow_layer.getState().withProperty(BlockSnow.LAYERS, 1), 78, 8); - mapBlock(Blocks.snow_layer.getState().withProperty(BlockSnow.LAYERS, 2), 78, 9); - mapBlock(Blocks.snow_layer.getState().withProperty(BlockSnow.LAYERS, 3), 78, 10); - mapBlock(Blocks.snow_layer.getState().withProperty(BlockSnow.LAYERS, 4), 78, 11); - mapBlock(Blocks.snow_layer.getState().withProperty(BlockSnow.LAYERS, 5), 78, 12); - mapBlock(Blocks.snow_layer.getState().withProperty(BlockSnow.LAYERS, 6), 78, 13); - mapBlock(Blocks.snow_layer.getState().withProperty(BlockSnow.LAYERS, 7), 78, 14); - mapBlock(Blocks.snow_layer.getState().withProperty(BlockSnow.LAYERS, 8), 78, 15); + mapBlock(Blocks.stone_button.getState().withProperty(BlockButton.FACING, Facing.UP).withProperty(BlockButton.POWERED, true), 77, 13, 14, 15); + mapBlock(Blocks.snow_layer.getState().withProperty(BlockSnow.LAYERS, 1), 78, 0, 8); + mapBlock(Blocks.snow_layer.getState().withProperty(BlockSnow.LAYERS, 2), 78, 1, 9); + mapBlock(Blocks.snow_layer.getState().withProperty(BlockSnow.LAYERS, 3), 78, 2, 10); + mapBlock(Blocks.snow_layer.getState().withProperty(BlockSnow.LAYERS, 4), 78, 3, 11); + mapBlock(Blocks.snow_layer.getState().withProperty(BlockSnow.LAYERS, 5), 78, 4, 12); + mapBlock(Blocks.snow_layer.getState().withProperty(BlockSnow.LAYERS, 6), 78, 5, 13); + mapBlock(Blocks.snow_layer.getState().withProperty(BlockSnow.LAYERS, 7), 78, 6, 14); + mapBlock(Blocks.snow_layer.getState().withProperty(BlockSnow.LAYERS, 8), 78, 7, 15); mapBlock(Blocks.reeds.getState().withProperty(BlockReed.AGE, 0), 83, 0); mapBlock(Blocks.reeds.getState().withProperty(BlockReed.AGE, 1), 83, 1); mapBlock(Blocks.reeds.getState().withProperty(BlockReed.AGE, 2), 83, 2); @@ -862,102 +681,54 @@ public abstract class Converter { mapBlock(Blocks.reeds.getState().withProperty(BlockReed.AGE, 13), 83, 13); mapBlock(Blocks.reeds.getState().withProperty(BlockReed.AGE, 14), 83, 14); mapBlock(Blocks.reeds.getState().withProperty(BlockReed.AGE, 15), 83, 15); - mapBlock(Blocks.oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 85, 0); - mapBlock(Blocks.oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 85, 1); - mapBlock(Blocks.oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 85, 2); - mapBlock(Blocks.oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 85, 3); - mapBlock(Blocks.oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 85, 4); - mapBlock(Blocks.oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 85, 5); - mapBlock(Blocks.oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 85, 6); - mapBlock(Blocks.oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 85, 7); - mapBlock(Blocks.oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 85, 8); - mapBlock(Blocks.oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 85, 9); - mapBlock(Blocks.oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 85, 10); - mapBlock(Blocks.oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 85, 11); - mapBlock(Blocks.oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 85, 12); - mapBlock(Blocks.oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 85, 13); - mapBlock(Blocks.oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 85, 14); - mapBlock(Blocks.oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 85, 15); - mapBlock(Blocks.pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.SOUTH), 86, 0); - mapBlock(Blocks.pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.WEST), 86, 1); - mapBlock(Blocks.pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.NORTH), 86, 2); - mapBlock(Blocks.pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.EAST), 86, 3); - mapBlock(Blocks.pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.SOUTH), 86, 4); - mapBlock(Blocks.pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.WEST), 86, 5); - mapBlock(Blocks.pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.NORTH), 86, 6); - mapBlock(Blocks.pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.EAST), 86, 7); - mapBlock(Blocks.pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.SOUTH), 86, 8); - mapBlock(Blocks.pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.WEST), 86, 9); - mapBlock(Blocks.pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.NORTH), 86, 10); - mapBlock(Blocks.pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.EAST), 86, 11); - mapBlock(Blocks.pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.SOUTH), 86, 12); - mapBlock(Blocks.pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.WEST), 86, 13); - mapBlock(Blocks.pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.NORTH), 86, 14); - mapBlock(Blocks.pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.EAST), 86, 15); - mapBlock(Blocks.lit_pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.SOUTH), 91, 0); - mapBlock(Blocks.lit_pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.WEST), 91, 1); - mapBlock(Blocks.lit_pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.NORTH), 91, 2); - mapBlock(Blocks.lit_pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.EAST), 91, 3); - mapBlock(Blocks.lit_pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.SOUTH), 91, 4); - mapBlock(Blocks.lit_pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.WEST), 91, 5); - mapBlock(Blocks.lit_pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.NORTH), 91, 6); - mapBlock(Blocks.lit_pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.EAST), 91, 7); - mapBlock(Blocks.lit_pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.SOUTH), 91, 8); - mapBlock(Blocks.lit_pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.WEST), 91, 9); - mapBlock(Blocks.lit_pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.NORTH), 91, 10); - mapBlock(Blocks.lit_pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.EAST), 91, 11); - mapBlock(Blocks.lit_pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.SOUTH), 91, 12); - mapBlock(Blocks.lit_pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.WEST), 91, 13); - mapBlock(Blocks.lit_pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.NORTH), 91, 14); - mapBlock(Blocks.lit_pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.EAST), 91, 15); - mapBlock(Blocks.cake.getState().withProperty(BlockCake.BITES, 0), 92, 0); + mapBlock(Blocks.oak_fence.getState(), 85); + mapBlock(Blocks.pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.SOUTH), 86, 0, 4, 8, 12); + mapBlock(Blocks.pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.WEST), 86, 1, 5, 9, 13); + mapBlock(Blocks.pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.NORTH), 86, 2, 6, 10, 14); + mapBlock(Blocks.pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.EAST), 86, 3, 7, 11, 15); + mapBlock(Blocks.lit_pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.SOUTH), 91, 0, 4, 8, 12); + mapBlock(Blocks.lit_pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.WEST), 91, 1, 5, 9, 13); + mapBlock(Blocks.lit_pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.NORTH), 91, 2, 6, 10, 14); + mapBlock(Blocks.lit_pumpkin.getState().withProperty(BlockPumpkin.FACING, Facing.EAST), 91, 3, 7, 11, 15); + mapBlock(Blocks.cake.getState().withProperty(BlockCake.BITES, 0), 92, 0, 7, 8, 9, 10, 11, 12, 13, 14, 15); mapBlock(Blocks.cake.getState().withProperty(BlockCake.BITES, 1), 92, 1); mapBlock(Blocks.cake.getState().withProperty(BlockCake.BITES, 2), 92, 2); mapBlock(Blocks.cake.getState().withProperty(BlockCake.BITES, 3), 92, 3); mapBlock(Blocks.cake.getState().withProperty(BlockCake.BITES, 4), 92, 4); mapBlock(Blocks.cake.getState().withProperty(BlockCake.BITES, 5), 92, 5); mapBlock(Blocks.cake.getState().withProperty(BlockCake.BITES, 6), 92, 6); - mapBlock(Blocks.cake.getState().withProperty(BlockCake.BITES, 0), 92, 7); - mapBlock(Blocks.cake.getState().withProperty(BlockCake.BITES, 0), 92, 8); - mapBlock(Blocks.cake.getState().withProperty(BlockCake.BITES, 0), 92, 9); - mapBlock(Blocks.cake.getState().withProperty(BlockCake.BITES, 0), 92, 10); - mapBlock(Blocks.cake.getState().withProperty(BlockCake.BITES, 0), 92, 11); - mapBlock(Blocks.cake.getState().withProperty(BlockCake.BITES, 0), 92, 12); - mapBlock(Blocks.cake.getState().withProperty(BlockCake.BITES, 0), 92, 13); - mapBlock(Blocks.cake.getState().withProperty(BlockCake.BITES, 0), 92, 14); - mapBlock(Blocks.cake.getState().withProperty(BlockCake.BITES, 0), 92, 15); - mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 1).withProperty(BlockRedstoneRepeater.FACING, Facing.SOUTH).withProperty(BlockRedstoneRepeater.LOCKED, false), 93, 0); - mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 1).withProperty(BlockRedstoneRepeater.FACING, Facing.WEST).withProperty(BlockRedstoneRepeater.LOCKED, false), 93, 1); - mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 1).withProperty(BlockRedstoneRepeater.FACING, Facing.NORTH).withProperty(BlockRedstoneRepeater.LOCKED, false), 93, 2); - mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 1).withProperty(BlockRedstoneRepeater.FACING, Facing.EAST).withProperty(BlockRedstoneRepeater.LOCKED, false), 93, 3); - mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 2).withProperty(BlockRedstoneRepeater.FACING, Facing.SOUTH).withProperty(BlockRedstoneRepeater.LOCKED, false), 93, 4); - mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 2).withProperty(BlockRedstoneRepeater.FACING, Facing.WEST).withProperty(BlockRedstoneRepeater.LOCKED, false), 93, 5); - mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 2).withProperty(BlockRedstoneRepeater.FACING, Facing.NORTH).withProperty(BlockRedstoneRepeater.LOCKED, false), 93, 6); - mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 2).withProperty(BlockRedstoneRepeater.FACING, Facing.EAST).withProperty(BlockRedstoneRepeater.LOCKED, false), 93, 7); - mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 3).withProperty(BlockRedstoneRepeater.FACING, Facing.SOUTH).withProperty(BlockRedstoneRepeater.LOCKED, false), 93, 8); - mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 3).withProperty(BlockRedstoneRepeater.FACING, Facing.WEST).withProperty(BlockRedstoneRepeater.LOCKED, false), 93, 9); - mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 3).withProperty(BlockRedstoneRepeater.FACING, Facing.NORTH).withProperty(BlockRedstoneRepeater.LOCKED, false), 93, 10); - mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 3).withProperty(BlockRedstoneRepeater.FACING, Facing.EAST).withProperty(BlockRedstoneRepeater.LOCKED, false), 93, 11); - mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 4).withProperty(BlockRedstoneRepeater.FACING, Facing.SOUTH).withProperty(BlockRedstoneRepeater.LOCKED, false), 93, 12); - mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 4).withProperty(BlockRedstoneRepeater.FACING, Facing.WEST).withProperty(BlockRedstoneRepeater.LOCKED, false), 93, 13); - mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 4).withProperty(BlockRedstoneRepeater.FACING, Facing.NORTH).withProperty(BlockRedstoneRepeater.LOCKED, false), 93, 14); - mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 4).withProperty(BlockRedstoneRepeater.FACING, Facing.EAST).withProperty(BlockRedstoneRepeater.LOCKED, false), 93, 15); - mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 1).withProperty(BlockRedstoneRepeater.FACING, Facing.SOUTH).withProperty(BlockRedstoneRepeater.LOCKED, false), 94, 0); - mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 1).withProperty(BlockRedstoneRepeater.FACING, Facing.WEST).withProperty(BlockRedstoneRepeater.LOCKED, false), 94, 1); - mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 1).withProperty(BlockRedstoneRepeater.FACING, Facing.NORTH).withProperty(BlockRedstoneRepeater.LOCKED, false), 94, 2); - mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 1).withProperty(BlockRedstoneRepeater.FACING, Facing.EAST).withProperty(BlockRedstoneRepeater.LOCKED, false), 94, 3); - mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 2).withProperty(BlockRedstoneRepeater.FACING, Facing.SOUTH).withProperty(BlockRedstoneRepeater.LOCKED, false), 94, 4); - mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 2).withProperty(BlockRedstoneRepeater.FACING, Facing.WEST).withProperty(BlockRedstoneRepeater.LOCKED, false), 94, 5); - mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 2).withProperty(BlockRedstoneRepeater.FACING, Facing.NORTH).withProperty(BlockRedstoneRepeater.LOCKED, false), 94, 6); - mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 2).withProperty(BlockRedstoneRepeater.FACING, Facing.EAST).withProperty(BlockRedstoneRepeater.LOCKED, false), 94, 7); - mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 3).withProperty(BlockRedstoneRepeater.FACING, Facing.SOUTH).withProperty(BlockRedstoneRepeater.LOCKED, false), 94, 8); - mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 3).withProperty(BlockRedstoneRepeater.FACING, Facing.WEST).withProperty(BlockRedstoneRepeater.LOCKED, false), 94, 9); - mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 3).withProperty(BlockRedstoneRepeater.FACING, Facing.NORTH).withProperty(BlockRedstoneRepeater.LOCKED, false), 94, 10); - mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 3).withProperty(BlockRedstoneRepeater.FACING, Facing.EAST).withProperty(BlockRedstoneRepeater.LOCKED, false), 94, 11); - mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 4).withProperty(BlockRedstoneRepeater.FACING, Facing.SOUTH).withProperty(BlockRedstoneRepeater.LOCKED, false), 94, 12); - mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 4).withProperty(BlockRedstoneRepeater.FACING, Facing.WEST).withProperty(BlockRedstoneRepeater.LOCKED, false), 94, 13); - mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 4).withProperty(BlockRedstoneRepeater.FACING, Facing.NORTH).withProperty(BlockRedstoneRepeater.LOCKED, false), 94, 14); - mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 4).withProperty(BlockRedstoneRepeater.FACING, Facing.EAST).withProperty(BlockRedstoneRepeater.LOCKED, false), 94, 15); + mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 1).withProperty(BlockRedstoneRepeater.FACING, Facing.SOUTH), 93, 0); + mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 1).withProperty(BlockRedstoneRepeater.FACING, Facing.WEST), 93, 1); + mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 1).withProperty(BlockRedstoneRepeater.FACING, Facing.NORTH), 93, 2); + mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 1).withProperty(BlockRedstoneRepeater.FACING, Facing.EAST), 93, 3); + mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 2).withProperty(BlockRedstoneRepeater.FACING, Facing.SOUTH), 93, 4); + mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 2).withProperty(BlockRedstoneRepeater.FACING, Facing.WEST), 93, 5); + mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 2).withProperty(BlockRedstoneRepeater.FACING, Facing.NORTH), 93, 6); + mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 2).withProperty(BlockRedstoneRepeater.FACING, Facing.EAST), 93, 7); + mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 3).withProperty(BlockRedstoneRepeater.FACING, Facing.SOUTH), 93, 8); + mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 3).withProperty(BlockRedstoneRepeater.FACING, Facing.WEST), 93, 9); + mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 3).withProperty(BlockRedstoneRepeater.FACING, Facing.NORTH), 93, 10); + mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 3).withProperty(BlockRedstoneRepeater.FACING, Facing.EAST), 93, 11); + mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 4).withProperty(BlockRedstoneRepeater.FACING, Facing.SOUTH), 93, 12); + mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 4).withProperty(BlockRedstoneRepeater.FACING, Facing.WEST), 93, 13); + mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 4).withProperty(BlockRedstoneRepeater.FACING, Facing.NORTH), 93, 14); + mapBlock(Blocks.repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 4).withProperty(BlockRedstoneRepeater.FACING, Facing.EAST), 93, 15); + mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 1).withProperty(BlockRedstoneRepeater.FACING, Facing.SOUTH), 94, 0); + mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 1).withProperty(BlockRedstoneRepeater.FACING, Facing.WEST), 94, 1); + mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 1).withProperty(BlockRedstoneRepeater.FACING, Facing.NORTH), 94, 2); + mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 1).withProperty(BlockRedstoneRepeater.FACING, Facing.EAST), 94, 3); + mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 2).withProperty(BlockRedstoneRepeater.FACING, Facing.SOUTH), 94, 4); + mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 2).withProperty(BlockRedstoneRepeater.FACING, Facing.WEST), 94, 5); + mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 2).withProperty(BlockRedstoneRepeater.FACING, Facing.NORTH), 94, 6); + mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 2).withProperty(BlockRedstoneRepeater.FACING, Facing.EAST), 94, 7); + mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 3).withProperty(BlockRedstoneRepeater.FACING, Facing.SOUTH), 94, 8); + mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 3).withProperty(BlockRedstoneRepeater.FACING, Facing.WEST), 94, 9); + mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 3).withProperty(BlockRedstoneRepeater.FACING, Facing.NORTH), 94, 10); + mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 3).withProperty(BlockRedstoneRepeater.FACING, Facing.EAST), 94, 11); + mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 4).withProperty(BlockRedstoneRepeater.FACING, Facing.SOUTH), 94, 12); + mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 4).withProperty(BlockRedstoneRepeater.FACING, Facing.WEST), 94, 13); + mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 4).withProperty(BlockRedstoneRepeater.FACING, Facing.NORTH), 94, 14); + mapBlock(Blocks.powered_repeater.getState().withProperty(BlockRedstoneRepeater.DELAY, 4).withProperty(BlockRedstoneRepeater.FACING, Facing.EAST), 94, 15); mapBlock(Blocks.trapdoor.getState().withProperty(BlockTrapDoor.FACING, Facing.NORTH).withProperty(BlockTrapDoor.HALF, DoorHalf.BOTTOM).withProperty(BlockTrapDoor.OPEN, false), 96, 0); mapBlock(Blocks.trapdoor.getState().withProperty(BlockTrapDoor.FACING, Facing.SOUTH).withProperty(BlockTrapDoor.HALF, DoorHalf.BOTTOM).withProperty(BlockTrapDoor.OPEN, false), 96, 1); mapBlock(Blocks.trapdoor.getState().withProperty(BlockTrapDoor.FACING, Facing.WEST).withProperty(BlockTrapDoor.HALF, DoorHalf.BOTTOM).withProperty(BlockTrapDoor.OPEN, false), 96, 2); @@ -974,7 +745,7 @@ public abstract class Converter { mapBlock(Blocks.trapdoor.getState().withProperty(BlockTrapDoor.FACING, Facing.SOUTH).withProperty(BlockTrapDoor.HALF, DoorHalf.TOP).withProperty(BlockTrapDoor.OPEN, true), 96, 13); mapBlock(Blocks.trapdoor.getState().withProperty(BlockTrapDoor.FACING, Facing.WEST).withProperty(BlockTrapDoor.HALF, DoorHalf.TOP).withProperty(BlockTrapDoor.OPEN, true), 96, 14); mapBlock(Blocks.trapdoor.getState().withProperty(BlockTrapDoor.FACING, Facing.EAST).withProperty(BlockTrapDoor.HALF, DoorHalf.TOP).withProperty(BlockTrapDoor.OPEN, true), 96, 15); - mapBlock(Blocks.brown_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.ALL_INSIDE), 99, 0); + mapBlock(Blocks.brown_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.ALL_INSIDE), 99, 0, 11, 12, 13); mapBlock(Blocks.brown_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.NORTH_WEST), 99, 1); mapBlock(Blocks.brown_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.NORTH), 99, 2); mapBlock(Blocks.brown_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.NORTH_EAST), 99, 3); @@ -985,12 +756,9 @@ public abstract class Converter { mapBlock(Blocks.brown_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.SOUTH), 99, 8); mapBlock(Blocks.brown_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.SOUTH_EAST), 99, 9); mapBlock(Blocks.brown_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.STEM), 99, 10); - mapBlock(Blocks.brown_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.ALL_INSIDE), 99, 11); - mapBlock(Blocks.brown_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.ALL_INSIDE), 99, 12); - mapBlock(Blocks.brown_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.ALL_INSIDE), 99, 13); mapBlock(Blocks.brown_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.ALL_OUTSIDE), 99, 14); mapBlock(Blocks.brown_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.ALL_STEM), 99, 15); - mapBlock(Blocks.red_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.ALL_INSIDE), 100, 0); + mapBlock(Blocks.red_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.ALL_INSIDE), 100, 0, 11, 12, 13); mapBlock(Blocks.red_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.NORTH_WEST), 100, 1); mapBlock(Blocks.red_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.NORTH), 100, 2); mapBlock(Blocks.red_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.NORTH_EAST), 100, 3); @@ -1001,207 +769,105 @@ public abstract class Converter { mapBlock(Blocks.red_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.SOUTH), 100, 8); mapBlock(Blocks.red_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.SOUTH_EAST), 100, 9); mapBlock(Blocks.red_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.STEM), 100, 10); - mapBlock(Blocks.red_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.ALL_INSIDE), 100, 11); - mapBlock(Blocks.red_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.ALL_INSIDE), 100, 12); - mapBlock(Blocks.red_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.ALL_INSIDE), 100, 13); mapBlock(Blocks.red_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.ALL_OUTSIDE), 100, 14); mapBlock(Blocks.red_mushroom_block.getState().withProperty(BlockHugeMushroom.VARIANT, EnumType.ALL_STEM), 100, 15); - mapBlock(Blocks.pumpkin_stem.getState().withProperty(BlockStem.AGE, 0).withProperty(BlockStem.FACING, Facing.UP), 104, 0); - mapBlock(Blocks.pumpkin_stem.getState().withProperty(BlockStem.AGE, 1).withProperty(BlockStem.FACING, Facing.UP), 104, 1); - mapBlock(Blocks.pumpkin_stem.getState().withProperty(BlockStem.AGE, 2).withProperty(BlockStem.FACING, Facing.UP), 104, 2); - mapBlock(Blocks.pumpkin_stem.getState().withProperty(BlockStem.AGE, 3).withProperty(BlockStem.FACING, Facing.UP), 104, 3); - mapBlock(Blocks.pumpkin_stem.getState().withProperty(BlockStem.AGE, 4).withProperty(BlockStem.FACING, Facing.UP), 104, 4); - mapBlock(Blocks.pumpkin_stem.getState().withProperty(BlockStem.AGE, 5).withProperty(BlockStem.FACING, Facing.UP), 104, 5); - mapBlock(Blocks.pumpkin_stem.getState().withProperty(BlockStem.AGE, 6).withProperty(BlockStem.FACING, Facing.UP), 104, 6); - mapBlock(Blocks.pumpkin_stem.getState().withProperty(BlockStem.AGE, 7).withProperty(BlockStem.FACING, Facing.UP), 104, 7); - mapBlock(Blocks.pumpkin_stem.getState().withProperty(BlockStem.AGE, 0).withProperty(BlockStem.FACING, Facing.UP), 104, 8); - mapBlock(Blocks.pumpkin_stem.getState().withProperty(BlockStem.AGE, 0).withProperty(BlockStem.FACING, Facing.UP), 104, 9); - mapBlock(Blocks.pumpkin_stem.getState().withProperty(BlockStem.AGE, 0).withProperty(BlockStem.FACING, Facing.UP), 104, 10); - mapBlock(Blocks.pumpkin_stem.getState().withProperty(BlockStem.AGE, 0).withProperty(BlockStem.FACING, Facing.UP), 104, 11); - mapBlock(Blocks.pumpkin_stem.getState().withProperty(BlockStem.AGE, 0).withProperty(BlockStem.FACING, Facing.UP), 104, 12); - mapBlock(Blocks.pumpkin_stem.getState().withProperty(BlockStem.AGE, 0).withProperty(BlockStem.FACING, Facing.UP), 104, 13); - mapBlock(Blocks.pumpkin_stem.getState().withProperty(BlockStem.AGE, 0).withProperty(BlockStem.FACING, Facing.UP), 104, 14); - mapBlock(Blocks.pumpkin_stem.getState().withProperty(BlockStem.AGE, 0).withProperty(BlockStem.FACING, Facing.UP), 104, 15); - mapBlock(Blocks.melon_stem.getState().withProperty(BlockStem.AGE, 0).withProperty(BlockStem.FACING, Facing.UP), 105, 0); - mapBlock(Blocks.melon_stem.getState().withProperty(BlockStem.AGE, 1).withProperty(BlockStem.FACING, Facing.UP), 105, 1); - mapBlock(Blocks.melon_stem.getState().withProperty(BlockStem.AGE, 2).withProperty(BlockStem.FACING, Facing.UP), 105, 2); - mapBlock(Blocks.melon_stem.getState().withProperty(BlockStem.AGE, 3).withProperty(BlockStem.FACING, Facing.UP), 105, 3); - mapBlock(Blocks.melon_stem.getState().withProperty(BlockStem.AGE, 4).withProperty(BlockStem.FACING, Facing.UP), 105, 4); - mapBlock(Blocks.melon_stem.getState().withProperty(BlockStem.AGE, 5).withProperty(BlockStem.FACING, Facing.UP), 105, 5); - mapBlock(Blocks.melon_stem.getState().withProperty(BlockStem.AGE, 6).withProperty(BlockStem.FACING, Facing.UP), 105, 6); - mapBlock(Blocks.melon_stem.getState().withProperty(BlockStem.AGE, 7).withProperty(BlockStem.FACING, Facing.UP), 105, 7); - mapBlock(Blocks.melon_stem.getState().withProperty(BlockStem.AGE, 0).withProperty(BlockStem.FACING, Facing.UP), 105, 8); - mapBlock(Blocks.melon_stem.getState().withProperty(BlockStem.AGE, 0).withProperty(BlockStem.FACING, Facing.UP), 105, 9); - mapBlock(Blocks.melon_stem.getState().withProperty(BlockStem.AGE, 0).withProperty(BlockStem.FACING, Facing.UP), 105, 10); - mapBlock(Blocks.melon_stem.getState().withProperty(BlockStem.AGE, 0).withProperty(BlockStem.FACING, Facing.UP), 105, 11); - mapBlock(Blocks.melon_stem.getState().withProperty(BlockStem.AGE, 0).withProperty(BlockStem.FACING, Facing.UP), 105, 12); - mapBlock(Blocks.melon_stem.getState().withProperty(BlockStem.AGE, 0).withProperty(BlockStem.FACING, Facing.UP), 105, 13); - mapBlock(Blocks.melon_stem.getState().withProperty(BlockStem.AGE, 0).withProperty(BlockStem.FACING, Facing.UP), 105, 14); - mapBlock(Blocks.melon_stem.getState().withProperty(BlockStem.AGE, 0).withProperty(BlockStem.FACING, Facing.UP), 105, 15); - mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, false).withProperty(BlockVine.NORTH, false).withProperty(BlockVine.SOUTH, false).withProperty(BlockVine.UP, false).withProperty(BlockVine.WEST, false), 106, 0); - mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, false).withProperty(BlockVine.NORTH, false).withProperty(BlockVine.SOUTH, true).withProperty(BlockVine.UP, false).withProperty(BlockVine.WEST, false), 106, 1); - mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, false).withProperty(BlockVine.NORTH, false).withProperty(BlockVine.SOUTH, false).withProperty(BlockVine.UP, false).withProperty(BlockVine.WEST, true), 106, 2); - mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, false).withProperty(BlockVine.NORTH, false).withProperty(BlockVine.SOUTH, true).withProperty(BlockVine.UP, false).withProperty(BlockVine.WEST, true), 106, 3); - mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, false).withProperty(BlockVine.NORTH, true).withProperty(BlockVine.SOUTH, false).withProperty(BlockVine.UP, false).withProperty(BlockVine.WEST, false), 106, 4); - mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, false).withProperty(BlockVine.NORTH, true).withProperty(BlockVine.SOUTH, true).withProperty(BlockVine.UP, false).withProperty(BlockVine.WEST, false), 106, 5); - mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, false).withProperty(BlockVine.NORTH, true).withProperty(BlockVine.SOUTH, false).withProperty(BlockVine.UP, false).withProperty(BlockVine.WEST, true), 106, 6); - mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, false).withProperty(BlockVine.NORTH, true).withProperty(BlockVine.SOUTH, true).withProperty(BlockVine.UP, false).withProperty(BlockVine.WEST, true), 106, 7); - mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, true).withProperty(BlockVine.NORTH, false).withProperty(BlockVine.SOUTH, false).withProperty(BlockVine.UP, false).withProperty(BlockVine.WEST, false), 106, 8); - mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, true).withProperty(BlockVine.NORTH, false).withProperty(BlockVine.SOUTH, true).withProperty(BlockVine.UP, false).withProperty(BlockVine.WEST, false), 106, 9); - mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, true).withProperty(BlockVine.NORTH, false).withProperty(BlockVine.SOUTH, false).withProperty(BlockVine.UP, false).withProperty(BlockVine.WEST, true), 106, 10); - mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, true).withProperty(BlockVine.NORTH, false).withProperty(BlockVine.SOUTH, true).withProperty(BlockVine.UP, false).withProperty(BlockVine.WEST, true), 106, 11); - mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, true).withProperty(BlockVine.NORTH, true).withProperty(BlockVine.SOUTH, false).withProperty(BlockVine.UP, false).withProperty(BlockVine.WEST, false), 106, 12); - mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, true).withProperty(BlockVine.NORTH, true).withProperty(BlockVine.SOUTH, true).withProperty(BlockVine.UP, false).withProperty(BlockVine.WEST, false), 106, 13); - mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, true).withProperty(BlockVine.NORTH, true).withProperty(BlockVine.SOUTH, false).withProperty(BlockVine.UP, false).withProperty(BlockVine.WEST, true), 106, 14); - mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, true).withProperty(BlockVine.NORTH, true).withProperty(BlockVine.SOUTH, true).withProperty(BlockVine.UP, false).withProperty(BlockVine.WEST, true), 106, 15); - mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 107, 0); - mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 107, 1); - mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 107, 2); - mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 107, 3); - mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 107, 4); - mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 107, 5); - mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 107, 6); - mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 107, 7); - mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 107, 8); - mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 107, 9); - mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 107, 10); - mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 107, 11); - mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 107, 12); - mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 107, 13); - mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 107, 14); - mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 107, 15); - mapBlock(Blocks.brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 108, 0); - mapBlock(Blocks.brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 108, 1); - mapBlock(Blocks.brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 108, 2); - mapBlock(Blocks.brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 108, 3); - mapBlock(Blocks.brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 108, 4); - mapBlock(Blocks.brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 108, 5); - mapBlock(Blocks.brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 108, 6); - mapBlock(Blocks.brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 108, 7); - mapBlock(Blocks.brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 108, 8); - mapBlock(Blocks.brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 108, 9); - mapBlock(Blocks.brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 108, 10); - mapBlock(Blocks.brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 108, 11); - mapBlock(Blocks.brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 108, 12); - mapBlock(Blocks.brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 108, 13); - mapBlock(Blocks.brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 108, 14); - mapBlock(Blocks.brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 108, 15); - mapBlock(Blocks.stonebrick_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 109, 0); - mapBlock(Blocks.stonebrick_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 109, 1); - mapBlock(Blocks.stonebrick_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 109, 2); - mapBlock(Blocks.stonebrick_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 109, 3); - mapBlock(Blocks.stonebrick_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 109, 4); - mapBlock(Blocks.stonebrick_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 109, 5); - mapBlock(Blocks.stonebrick_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 109, 6); - mapBlock(Blocks.stonebrick_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 109, 7); - mapBlock(Blocks.stonebrick_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 109, 8); - mapBlock(Blocks.stonebrick_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 109, 9); - mapBlock(Blocks.stonebrick_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 109, 10); - mapBlock(Blocks.stonebrick_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 109, 11); - mapBlock(Blocks.stonebrick_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 109, 12); - mapBlock(Blocks.stonebrick_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 109, 13); - mapBlock(Blocks.stonebrick_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 109, 14); - mapBlock(Blocks.stonebrick_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 109, 15); - mapBlock(Blocks.waterlily.getState().withProperty(BlockLilyPad.FACING, Facing.SOUTH), 111, 0); - mapBlock(Blocks.waterlily.getState().withProperty(BlockLilyPad.FACING, Facing.WEST), 111, 1); - mapBlock(Blocks.waterlily.getState().withProperty(BlockLilyPad.FACING, Facing.NORTH), 111, 2); - mapBlock(Blocks.waterlily.getState().withProperty(BlockLilyPad.FACING, Facing.EAST), 111, 3); - mapBlock(Blocks.waterlily.getState().withProperty(BlockLilyPad.FACING, Facing.SOUTH), 111, 4); - mapBlock(Blocks.waterlily.getState().withProperty(BlockLilyPad.FACING, Facing.WEST), 111, 5); - mapBlock(Blocks.waterlily.getState().withProperty(BlockLilyPad.FACING, Facing.NORTH), 111, 6); - mapBlock(Blocks.waterlily.getState().withProperty(BlockLilyPad.FACING, Facing.EAST), 111, 7); - mapBlock(Blocks.waterlily.getState().withProperty(BlockLilyPad.FACING, Facing.SOUTH), 111, 8); - mapBlock(Blocks.waterlily.getState().withProperty(BlockLilyPad.FACING, Facing.WEST), 111, 9); - mapBlock(Blocks.waterlily.getState().withProperty(BlockLilyPad.FACING, Facing.NORTH), 111, 10); - mapBlock(Blocks.waterlily.getState().withProperty(BlockLilyPad.FACING, Facing.EAST), 111, 11); - mapBlock(Blocks.waterlily.getState().withProperty(BlockLilyPad.FACING, Facing.SOUTH), 111, 12); - mapBlock(Blocks.waterlily.getState().withProperty(BlockLilyPad.FACING, Facing.WEST), 111, 13); - mapBlock(Blocks.waterlily.getState().withProperty(BlockLilyPad.FACING, Facing.NORTH), 111, 14); - mapBlock(Blocks.waterlily.getState().withProperty(BlockLilyPad.FACING, Facing.EAST), 111, 15); - mapBlock(Blocks.blood_brick_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 113, 0); - mapBlock(Blocks.blood_brick_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 113, 1); - mapBlock(Blocks.blood_brick_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 113, 2); - mapBlock(Blocks.blood_brick_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 113, 3); - mapBlock(Blocks.blood_brick_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 113, 4); - mapBlock(Blocks.blood_brick_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 113, 5); - mapBlock(Blocks.blood_brick_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 113, 6); - mapBlock(Blocks.blood_brick_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 113, 7); - mapBlock(Blocks.blood_brick_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 113, 8); - mapBlock(Blocks.blood_brick_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 113, 9); - mapBlock(Blocks.blood_brick_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 113, 10); - mapBlock(Blocks.blood_brick_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 113, 11); - mapBlock(Blocks.blood_brick_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 113, 12); - mapBlock(Blocks.blood_brick_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 113, 13); - mapBlock(Blocks.blood_brick_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 113, 14); - mapBlock(Blocks.blood_brick_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 113, 15); - mapBlock(Blocks.blood_brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 114, 0); - mapBlock(Blocks.blood_brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 114, 1); - mapBlock(Blocks.blood_brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 114, 2); - mapBlock(Blocks.blood_brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 114, 3); - mapBlock(Blocks.blood_brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 114, 4); - mapBlock(Blocks.blood_brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 114, 5); - mapBlock(Blocks.blood_brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 114, 6); - mapBlock(Blocks.blood_brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 114, 7); - mapBlock(Blocks.blood_brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 114, 8); - mapBlock(Blocks.blood_brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 114, 9); - mapBlock(Blocks.blood_brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 114, 10); - mapBlock(Blocks.blood_brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 114, 11); - mapBlock(Blocks.blood_brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 114, 12); - mapBlock(Blocks.blood_brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 114, 13); - mapBlock(Blocks.blood_brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 114, 14); - mapBlock(Blocks.blood_brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 114, 15); - mapBlock(Blocks.soul_wart.getState().withProperty(BlockWart.AGE, 0), 115, 0); + mapBlock(Blocks.pumpkin_stem.getState().withProperty(BlockStem.AGE, 0), 104, 0, 8, 9, 10, 11, 12, 13, 14, 15); + mapBlock(Blocks.pumpkin_stem.getState().withProperty(BlockStem.AGE, 1), 104, 1); + mapBlock(Blocks.pumpkin_stem.getState().withProperty(BlockStem.AGE, 2), 104, 2); + mapBlock(Blocks.pumpkin_stem.getState().withProperty(BlockStem.AGE, 3), 104, 3); + mapBlock(Blocks.pumpkin_stem.getState().withProperty(BlockStem.AGE, 4), 104, 4); + mapBlock(Blocks.pumpkin_stem.getState().withProperty(BlockStem.AGE, 5), 104, 5); + mapBlock(Blocks.pumpkin_stem.getState().withProperty(BlockStem.AGE, 6), 104, 6); + mapBlock(Blocks.pumpkin_stem.getState().withProperty(BlockStem.AGE, 7), 104, 7); + mapBlock(Blocks.melon_stem.getState().withProperty(BlockStem.AGE, 0), 105, 0, 8, 9, 10, 11, 12, 13, 14, 15); + mapBlock(Blocks.melon_stem.getState().withProperty(BlockStem.AGE, 1), 105, 1); + mapBlock(Blocks.melon_stem.getState().withProperty(BlockStem.AGE, 2), 105, 2); + mapBlock(Blocks.melon_stem.getState().withProperty(BlockStem.AGE, 3), 105, 3); + mapBlock(Blocks.melon_stem.getState().withProperty(BlockStem.AGE, 4), 105, 4); + mapBlock(Blocks.melon_stem.getState().withProperty(BlockStem.AGE, 5), 105, 5); + mapBlock(Blocks.melon_stem.getState().withProperty(BlockStem.AGE, 6), 105, 6); + mapBlock(Blocks.melon_stem.getState().withProperty(BlockStem.AGE, 7), 105, 7); + mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, false).withProperty(BlockVine.NORTH, false).withProperty(BlockVine.SOUTH, false).withProperty(BlockVine.WEST, false), 106, 0); + mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, false).withProperty(BlockVine.NORTH, false).withProperty(BlockVine.SOUTH, true).withProperty(BlockVine.WEST, false), 106, 1); + mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, false).withProperty(BlockVine.NORTH, false).withProperty(BlockVine.SOUTH, false).withProperty(BlockVine.WEST, true), 106, 2); + mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, false).withProperty(BlockVine.NORTH, false).withProperty(BlockVine.SOUTH, true).withProperty(BlockVine.WEST, true), 106, 3); + mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, false).withProperty(BlockVine.NORTH, true).withProperty(BlockVine.SOUTH, false).withProperty(BlockVine.WEST, false), 106, 4); + mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, false).withProperty(BlockVine.NORTH, true).withProperty(BlockVine.SOUTH, true).withProperty(BlockVine.WEST, false), 106, 5); + mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, false).withProperty(BlockVine.NORTH, true).withProperty(BlockVine.SOUTH, false).withProperty(BlockVine.WEST, true), 106, 6); + mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, false).withProperty(BlockVine.NORTH, true).withProperty(BlockVine.SOUTH, true).withProperty(BlockVine.WEST, true), 106, 7); + mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, true).withProperty(BlockVine.NORTH, false).withProperty(BlockVine.SOUTH, false).withProperty(BlockVine.WEST, false), 106, 8); + mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, true).withProperty(BlockVine.NORTH, false).withProperty(BlockVine.SOUTH, true).withProperty(BlockVine.WEST, false), 106, 9); + mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, true).withProperty(BlockVine.NORTH, false).withProperty(BlockVine.SOUTH, false).withProperty(BlockVine.WEST, true), 106, 10); + mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, true).withProperty(BlockVine.NORTH, false).withProperty(BlockVine.SOUTH, true).withProperty(BlockVine.WEST, true), 106, 11); + mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, true).withProperty(BlockVine.NORTH, true).withProperty(BlockVine.SOUTH, false).withProperty(BlockVine.WEST, false), 106, 12); + mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, true).withProperty(BlockVine.NORTH, true).withProperty(BlockVine.SOUTH, true).withProperty(BlockVine.WEST, false), 106, 13); + mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, true).withProperty(BlockVine.NORTH, true).withProperty(BlockVine.SOUTH, false).withProperty(BlockVine.WEST, true), 106, 14); + mapBlock(Blocks.vine.getState().withProperty(BlockVine.EAST, true).withProperty(BlockVine.NORTH, true).withProperty(BlockVine.SOUTH, true).withProperty(BlockVine.WEST, true), 106, 15); + mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 107, 0); + mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 107, 1); + mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 107, 2); + mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 107, 3); + mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 107, 4); + mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 107, 5); + mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 107, 6); + mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 107, 7); + mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 107, 8); + mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 107, 9); + mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 107, 10); + mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 107, 11); + mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 107, 12); + mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 107, 13); + mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 107, 14); + mapBlock(Blocks.oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 107, 15); + mapBlock(Blocks.brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 108, 0, 8); + mapBlock(Blocks.brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 108, 1, 9); + mapBlock(Blocks.brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 108, 2, 10); + mapBlock(Blocks.brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 108, 3, 11); + mapBlock(Blocks.brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 108, 4, 12); + mapBlock(Blocks.brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 108, 5, 13); + mapBlock(Blocks.brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 108, 6, 14); + mapBlock(Blocks.brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 108, 7, 15); + mapBlock(Blocks.stonebrick_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 109, 0, 8); + mapBlock(Blocks.stonebrick_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 109, 1, 9); + mapBlock(Blocks.stonebrick_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 109, 2, 10); + mapBlock(Blocks.stonebrick_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 109, 3, 11); + mapBlock(Blocks.stonebrick_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 109, 4, 12); + mapBlock(Blocks.stonebrick_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 109, 5, 13); + mapBlock(Blocks.stonebrick_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 109, 6, 14); + mapBlock(Blocks.stonebrick_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 109, 7, 15); + mapBlock(Blocks.waterlily.getState().withProperty(BlockLilyPad.FACING, Facing.SOUTH), 111, 0, 4, 8, 12); + mapBlock(Blocks.waterlily.getState().withProperty(BlockLilyPad.FACING, Facing.WEST), 111, 1, 5, 9, 13); + mapBlock(Blocks.waterlily.getState().withProperty(BlockLilyPad.FACING, Facing.NORTH), 111, 2, 6, 10, 14); + mapBlock(Blocks.waterlily.getState().withProperty(BlockLilyPad.FACING, Facing.EAST), 111, 3, 7, 11, 15); + mapBlock(Blocks.blood_brick_fence.getState(), 113); + mapBlock(Blocks.blood_brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 114, 0, 8); + mapBlock(Blocks.blood_brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 114, 1, 9); + mapBlock(Blocks.blood_brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 114, 2, 10); + mapBlock(Blocks.blood_brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 114, 3, 11); + mapBlock(Blocks.blood_brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 114, 4, 12); + mapBlock(Blocks.blood_brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 114, 5, 13); + mapBlock(Blocks.blood_brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 114, 6, 14); + mapBlock(Blocks.blood_brick_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 114, 7, 15); + mapBlock(Blocks.soul_wart.getState().withProperty(BlockWart.AGE, 0), 115, 0, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15); mapBlock(Blocks.soul_wart.getState().withProperty(BlockWart.AGE, 1), 115, 1); mapBlock(Blocks.soul_wart.getState().withProperty(BlockWart.AGE, 2), 115, 2); mapBlock(Blocks.soul_wart.getState().withProperty(BlockWart.AGE, 3), 115, 3); - mapBlock(Blocks.soul_wart.getState().withProperty(BlockWart.AGE, 0), 115, 4); - mapBlock(Blocks.soul_wart.getState().withProperty(BlockWart.AGE, 0), 115, 5); - mapBlock(Blocks.soul_wart.getState().withProperty(BlockWart.AGE, 0), 115, 6); - mapBlock(Blocks.soul_wart.getState().withProperty(BlockWart.AGE, 0), 115, 7); - mapBlock(Blocks.soul_wart.getState().withProperty(BlockWart.AGE, 0), 115, 8); - mapBlock(Blocks.soul_wart.getState().withProperty(BlockWart.AGE, 0), 115, 9); - mapBlock(Blocks.soul_wart.getState().withProperty(BlockWart.AGE, 0), 115, 10); - mapBlock(Blocks.soul_wart.getState().withProperty(BlockWart.AGE, 0), 115, 11); - mapBlock(Blocks.soul_wart.getState().withProperty(BlockWart.AGE, 0), 115, 12); - mapBlock(Blocks.soul_wart.getState().withProperty(BlockWart.AGE, 0), 115, 13); - mapBlock(Blocks.soul_wart.getState().withProperty(BlockWart.AGE, 0), 115, 14); - mapBlock(Blocks.soul_wart.getState().withProperty(BlockWart.AGE, 0), 115, 15); - mapBlock(Blocks.brewing_stand.getState().withProperty(BlockBrewingStand.HAS_BOTTLE[0], false).withProperty(BlockBrewingStand.HAS_BOTTLE[1], false).withProperty(BlockBrewingStand.HAS_BOTTLE[2], false), 117, 0); - mapBlock(Blocks.brewing_stand.getState().withProperty(BlockBrewingStand.HAS_BOTTLE[0], true).withProperty(BlockBrewingStand.HAS_BOTTLE[1], false).withProperty(BlockBrewingStand.HAS_BOTTLE[2], false), 117, 1); - mapBlock(Blocks.brewing_stand.getState().withProperty(BlockBrewingStand.HAS_BOTTLE[0], false).withProperty(BlockBrewingStand.HAS_BOTTLE[1], true).withProperty(BlockBrewingStand.HAS_BOTTLE[2], false), 117, 2); - mapBlock(Blocks.brewing_stand.getState().withProperty(BlockBrewingStand.HAS_BOTTLE[0], true).withProperty(BlockBrewingStand.HAS_BOTTLE[1], true).withProperty(BlockBrewingStand.HAS_BOTTLE[2], false), 117, 3); - mapBlock(Blocks.brewing_stand.getState().withProperty(BlockBrewingStand.HAS_BOTTLE[0], false).withProperty(BlockBrewingStand.HAS_BOTTLE[1], false).withProperty(BlockBrewingStand.HAS_BOTTLE[2], true), 117, 4); - mapBlock(Blocks.brewing_stand.getState().withProperty(BlockBrewingStand.HAS_BOTTLE[0], true).withProperty(BlockBrewingStand.HAS_BOTTLE[1], false).withProperty(BlockBrewingStand.HAS_BOTTLE[2], true), 117, 5); - mapBlock(Blocks.brewing_stand.getState().withProperty(BlockBrewingStand.HAS_BOTTLE[0], false).withProperty(BlockBrewingStand.HAS_BOTTLE[1], true).withProperty(BlockBrewingStand.HAS_BOTTLE[2], true), 117, 6); - mapBlock(Blocks.brewing_stand.getState().withProperty(BlockBrewingStand.HAS_BOTTLE[0], true).withProperty(BlockBrewingStand.HAS_BOTTLE[1], true).withProperty(BlockBrewingStand.HAS_BOTTLE[2], true), 117, 7); - mapBlock(Blocks.brewing_stand.getState().withProperty(BlockBrewingStand.HAS_BOTTLE[0], false).withProperty(BlockBrewingStand.HAS_BOTTLE[1], false).withProperty(BlockBrewingStand.HAS_BOTTLE[2], false), 117, 8); - mapBlock(Blocks.brewing_stand.getState().withProperty(BlockBrewingStand.HAS_BOTTLE[0], true).withProperty(BlockBrewingStand.HAS_BOTTLE[1], false).withProperty(BlockBrewingStand.HAS_BOTTLE[2], false), 117, 9); - mapBlock(Blocks.brewing_stand.getState().withProperty(BlockBrewingStand.HAS_BOTTLE[0], false).withProperty(BlockBrewingStand.HAS_BOTTLE[1], true).withProperty(BlockBrewingStand.HAS_BOTTLE[2], false), 117, 10); - mapBlock(Blocks.brewing_stand.getState().withProperty(BlockBrewingStand.HAS_BOTTLE[0], true).withProperty(BlockBrewingStand.HAS_BOTTLE[1], true).withProperty(BlockBrewingStand.HAS_BOTTLE[2], false), 117, 11); - mapBlock(Blocks.brewing_stand.getState().withProperty(BlockBrewingStand.HAS_BOTTLE[0], false).withProperty(BlockBrewingStand.HAS_BOTTLE[1], false).withProperty(BlockBrewingStand.HAS_BOTTLE[2], true), 117, 12); - mapBlock(Blocks.brewing_stand.getState().withProperty(BlockBrewingStand.HAS_BOTTLE[0], true).withProperty(BlockBrewingStand.HAS_BOTTLE[1], false).withProperty(BlockBrewingStand.HAS_BOTTLE[2], true), 117, 13); - mapBlock(Blocks.brewing_stand.getState().withProperty(BlockBrewingStand.HAS_BOTTLE[0], false).withProperty(BlockBrewingStand.HAS_BOTTLE[1], true).withProperty(BlockBrewingStand.HAS_BOTTLE[2], true), 117, 14); - mapBlock(Blocks.brewing_stand.getState().withProperty(BlockBrewingStand.HAS_BOTTLE[0], true).withProperty(BlockBrewingStand.HAS_BOTTLE[1], true).withProperty(BlockBrewingStand.HAS_BOTTLE[2], true), 117, 15); - mapBlock(Blocks.cauldron.getState().withProperty(BlockCauldron.LEVEL, 0), 118, 0); + mapBlock(Blocks.brewing_stand.getState().withProperty(BlockBrewingStand.HAS_BOTTLE_0, false).withProperty(BlockBrewingStand.HAS_BOTTLE_1, false).withProperty(BlockBrewingStand.HAS_BOTTLE_2, false), 117, 0, 8); + mapBlock(Blocks.brewing_stand.getState().withProperty(BlockBrewingStand.HAS_BOTTLE_0, true).withProperty(BlockBrewingStand.HAS_BOTTLE_1, false).withProperty(BlockBrewingStand.HAS_BOTTLE_2, false), 117, 1, 9); + mapBlock(Blocks.brewing_stand.getState().withProperty(BlockBrewingStand.HAS_BOTTLE_0, false).withProperty(BlockBrewingStand.HAS_BOTTLE_1, true).withProperty(BlockBrewingStand.HAS_BOTTLE_2, false), 117, 2, 10); + mapBlock(Blocks.brewing_stand.getState().withProperty(BlockBrewingStand.HAS_BOTTLE_0, true).withProperty(BlockBrewingStand.HAS_BOTTLE_1, true).withProperty(BlockBrewingStand.HAS_BOTTLE_2, false), 117, 3, 11); + mapBlock(Blocks.brewing_stand.getState().withProperty(BlockBrewingStand.HAS_BOTTLE_0, false).withProperty(BlockBrewingStand.HAS_BOTTLE_1, false).withProperty(BlockBrewingStand.HAS_BOTTLE_2, true), 117, 4, 12); + mapBlock(Blocks.brewing_stand.getState().withProperty(BlockBrewingStand.HAS_BOTTLE_0, true).withProperty(BlockBrewingStand.HAS_BOTTLE_1, false).withProperty(BlockBrewingStand.HAS_BOTTLE_2, true), 117, 5, 13); + mapBlock(Blocks.brewing_stand.getState().withProperty(BlockBrewingStand.HAS_BOTTLE_0, false).withProperty(BlockBrewingStand.HAS_BOTTLE_1, true).withProperty(BlockBrewingStand.HAS_BOTTLE_2, true), 117, 6, 14); + mapBlock(Blocks.brewing_stand.getState().withProperty(BlockBrewingStand.HAS_BOTTLE_0, true).withProperty(BlockBrewingStand.HAS_BOTTLE_1, true).withProperty(BlockBrewingStand.HAS_BOTTLE_2, true), 117, 7, 15); + mapBlock(Blocks.cauldron.getState().withProperty(BlockCauldron.LEVEL, 0), 118, 0, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15); mapBlock(Blocks.cauldron.getState().withProperty(BlockCauldron.LEVEL, 1), 118, 1); mapBlock(Blocks.cauldron.getState().withProperty(BlockCauldron.LEVEL, 2), 118, 2); mapBlock(Blocks.cauldron.getState().withProperty(BlockCauldron.LEVEL, 3), 118, 3); - mapBlock(Blocks.cauldron.getState().withProperty(BlockCauldron.LEVEL, 0), 118, 4); - mapBlock(Blocks.cauldron.getState().withProperty(BlockCauldron.LEVEL, 0), 118, 5); - mapBlock(Blocks.cauldron.getState().withProperty(BlockCauldron.LEVEL, 0), 118, 6); - mapBlock(Blocks.cauldron.getState().withProperty(BlockCauldron.LEVEL, 0), 118, 7); - mapBlock(Blocks.cauldron.getState().withProperty(BlockCauldron.LEVEL, 0), 118, 8); - mapBlock(Blocks.cauldron.getState().withProperty(BlockCauldron.LEVEL, 0), 118, 9); - mapBlock(Blocks.cauldron.getState().withProperty(BlockCauldron.LEVEL, 0), 118, 10); - mapBlock(Blocks.cauldron.getState().withProperty(BlockCauldron.LEVEL, 0), 118, 11); - mapBlock(Blocks.cauldron.getState().withProperty(BlockCauldron.LEVEL, 0), 118, 12); - mapBlock(Blocks.cauldron.getState().withProperty(BlockCauldron.LEVEL, 0), 118, 13); - mapBlock(Blocks.cauldron.getState().withProperty(BlockCauldron.LEVEL, 0), 118, 14); - mapBlock(Blocks.cauldron.getState().withProperty(BlockCauldron.LEVEL, 0), 118, 15); - mapBlock(Blocks.cocoa.getState().withProperty(BlockCocoa.AGE, 0).withProperty(BlockCocoa.FACING, Facing.SOUTH), 127, 0); - mapBlock(Blocks.cocoa.getState().withProperty(BlockCocoa.AGE, 0).withProperty(BlockCocoa.FACING, Facing.WEST), 127, 1); - mapBlock(Blocks.cocoa.getState().withProperty(BlockCocoa.AGE, 0).withProperty(BlockCocoa.FACING, Facing.NORTH), 127, 2); - mapBlock(Blocks.cocoa.getState().withProperty(BlockCocoa.AGE, 0).withProperty(BlockCocoa.FACING, Facing.EAST), 127, 3); + mapBlock(Blocks.cocoa.getState().withProperty(BlockCocoa.AGE, 0).withProperty(BlockCocoa.FACING, Facing.SOUTH), 127, 0, 12); + mapBlock(Blocks.cocoa.getState().withProperty(BlockCocoa.AGE, 0).withProperty(BlockCocoa.FACING, Facing.WEST), 127, 1, 13); + mapBlock(Blocks.cocoa.getState().withProperty(BlockCocoa.AGE, 0).withProperty(BlockCocoa.FACING, Facing.NORTH), 127, 2, 14); + mapBlock(Blocks.cocoa.getState().withProperty(BlockCocoa.AGE, 0).withProperty(BlockCocoa.FACING, Facing.EAST), 127, 3, 15); mapBlock(Blocks.cocoa.getState().withProperty(BlockCocoa.AGE, 1).withProperty(BlockCocoa.FACING, Facing.SOUTH), 127, 4); mapBlock(Blocks.cocoa.getState().withProperty(BlockCocoa.AGE, 1).withProperty(BlockCocoa.FACING, Facing.WEST), 127, 5); mapBlock(Blocks.cocoa.getState().withProperty(BlockCocoa.AGE, 1).withProperty(BlockCocoa.FACING, Facing.NORTH), 127, 6); @@ -1210,123 +876,75 @@ public abstract class Converter { mapBlock(Blocks.cocoa.getState().withProperty(BlockCocoa.AGE, 2).withProperty(BlockCocoa.FACING, Facing.WEST), 127, 9); mapBlock(Blocks.cocoa.getState().withProperty(BlockCocoa.AGE, 2).withProperty(BlockCocoa.FACING, Facing.NORTH), 127, 10); mapBlock(Blocks.cocoa.getState().withProperty(BlockCocoa.AGE, 2).withProperty(BlockCocoa.FACING, Facing.EAST), 127, 11); - mapBlock(Blocks.cocoa.getState().withProperty(BlockCocoa.AGE, 0).withProperty(BlockCocoa.FACING, Facing.SOUTH), 127, 12); - mapBlock(Blocks.cocoa.getState().withProperty(BlockCocoa.AGE, 0).withProperty(BlockCocoa.FACING, Facing.WEST), 127, 13); - mapBlock(Blocks.cocoa.getState().withProperty(BlockCocoa.AGE, 0).withProperty(BlockCocoa.FACING, Facing.NORTH), 127, 14); - mapBlock(Blocks.cocoa.getState().withProperty(BlockCocoa.AGE, 0).withProperty(BlockCocoa.FACING, Facing.EAST), 127, 15); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 128, 0); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 128, 1); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 128, 2); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 128, 3); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 128, 4); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 128, 5); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 128, 6); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 128, 7); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 128, 8); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 128, 9); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 128, 10); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 128, 11); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 128, 12); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 128, 13); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 128, 14); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 128, 15); - mapBlock(Blocks.warp_chest.getState().withProperty(BlockWarpChest.FACING, Facing.NORTH), 130, 0); - mapBlock(Blocks.warp_chest.getState().withProperty(BlockWarpChest.FACING, Facing.NORTH), 130, 1); - mapBlock(Blocks.warp_chest.getState().withProperty(BlockWarpChest.FACING, Facing.NORTH), 130, 2); - mapBlock(Blocks.warp_chest.getState().withProperty(BlockWarpChest.FACING, Facing.SOUTH), 130, 3); - mapBlock(Blocks.warp_chest.getState().withProperty(BlockWarpChest.FACING, Facing.WEST), 130, 4); - mapBlock(Blocks.warp_chest.getState().withProperty(BlockWarpChest.FACING, Facing.EAST), 130, 5); - mapBlock(Blocks.warp_chest.getState().withProperty(BlockWarpChest.FACING, Facing.NORTH), 130, 6); - mapBlock(Blocks.warp_chest.getState().withProperty(BlockWarpChest.FACING, Facing.NORTH), 130, 7); - mapBlock(Blocks.warp_chest.getState().withProperty(BlockWarpChest.FACING, Facing.NORTH), 130, 8); - mapBlock(Blocks.warp_chest.getState().withProperty(BlockWarpChest.FACING, Facing.SOUTH), 130, 9); - mapBlock(Blocks.warp_chest.getState().withProperty(BlockWarpChest.FACING, Facing.WEST), 130, 10); - mapBlock(Blocks.warp_chest.getState().withProperty(BlockWarpChest.FACING, Facing.EAST), 130, 11); - mapBlock(Blocks.warp_chest.getState().withProperty(BlockWarpChest.FACING, Facing.NORTH), 130, 12); - mapBlock(Blocks.warp_chest.getState().withProperty(BlockWarpChest.FACING, Facing.NORTH), 130, 13); - mapBlock(Blocks.warp_chest.getState().withProperty(BlockWarpChest.FACING, Facing.NORTH), 130, 14); - mapBlock(Blocks.warp_chest.getState().withProperty(BlockWarpChest.FACING, Facing.SOUTH), 130, 15); - mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, false).withProperty(BlockTripWireHook.FACING, Facing.SOUTH).withProperty(BlockTripWireHook.POWERED, false).withProperty(BlockTripWireHook.SUSPENDED, false), 131, 0); - mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, false).withProperty(BlockTripWireHook.FACING, Facing.WEST).withProperty(BlockTripWireHook.POWERED, false).withProperty(BlockTripWireHook.SUSPENDED, false), 131, 1); - mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, false).withProperty(BlockTripWireHook.FACING, Facing.NORTH).withProperty(BlockTripWireHook.POWERED, false).withProperty(BlockTripWireHook.SUSPENDED, false), 131, 2); - mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, false).withProperty(BlockTripWireHook.FACING, Facing.EAST).withProperty(BlockTripWireHook.POWERED, false).withProperty(BlockTripWireHook.SUSPENDED, false), 131, 3); - mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, true).withProperty(BlockTripWireHook.FACING, Facing.SOUTH).withProperty(BlockTripWireHook.POWERED, false).withProperty(BlockTripWireHook.SUSPENDED, false), 131, 4); - mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, true).withProperty(BlockTripWireHook.FACING, Facing.WEST).withProperty(BlockTripWireHook.POWERED, false).withProperty(BlockTripWireHook.SUSPENDED, false), 131, 5); - mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, true).withProperty(BlockTripWireHook.FACING, Facing.NORTH).withProperty(BlockTripWireHook.POWERED, false).withProperty(BlockTripWireHook.SUSPENDED, false), 131, 6); - mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, true).withProperty(BlockTripWireHook.FACING, Facing.EAST).withProperty(BlockTripWireHook.POWERED, false).withProperty(BlockTripWireHook.SUSPENDED, false), 131, 7); - mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, false).withProperty(BlockTripWireHook.FACING, Facing.SOUTH).withProperty(BlockTripWireHook.POWERED, true).withProperty(BlockTripWireHook.SUSPENDED, false), 131, 8); - mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, false).withProperty(BlockTripWireHook.FACING, Facing.WEST).withProperty(BlockTripWireHook.POWERED, true).withProperty(BlockTripWireHook.SUSPENDED, false), 131, 9); - mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, false).withProperty(BlockTripWireHook.FACING, Facing.NORTH).withProperty(BlockTripWireHook.POWERED, true).withProperty(BlockTripWireHook.SUSPENDED, false), 131, 10); - mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, false).withProperty(BlockTripWireHook.FACING, Facing.EAST).withProperty(BlockTripWireHook.POWERED, true).withProperty(BlockTripWireHook.SUSPENDED, false), 131, 11); - mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, true).withProperty(BlockTripWireHook.FACING, Facing.SOUTH).withProperty(BlockTripWireHook.POWERED, true).withProperty(BlockTripWireHook.SUSPENDED, false), 131, 12); - mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, true).withProperty(BlockTripWireHook.FACING, Facing.WEST).withProperty(BlockTripWireHook.POWERED, true).withProperty(BlockTripWireHook.SUSPENDED, false), 131, 13); - mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, true).withProperty(BlockTripWireHook.FACING, Facing.NORTH).withProperty(BlockTripWireHook.POWERED, true).withProperty(BlockTripWireHook.SUSPENDED, false), 131, 14); - mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, true).withProperty(BlockTripWireHook.FACING, Facing.EAST).withProperty(BlockTripWireHook.POWERED, true).withProperty(BlockTripWireHook.SUSPENDED, false), 131, 15); - mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, false).withProperty(BlockTripWire.DISARMED, false).withProperty(BlockTripWire.EAST, false).withProperty(BlockTripWire.NORTH, false).withProperty(BlockTripWire.POWERED, false).withProperty(BlockTripWire.SOUTH, false).withProperty(BlockTripWire.SUSPENDED, false).withProperty(BlockTripWire.WEST, false), 132, 0); - mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, false).withProperty(BlockTripWire.DISARMED, false).withProperty(BlockTripWire.EAST, false).withProperty(BlockTripWire.NORTH, false).withProperty(BlockTripWire.POWERED, true).withProperty(BlockTripWire.SOUTH, false).withProperty(BlockTripWire.SUSPENDED, false).withProperty(BlockTripWire.WEST, false), 132, 1); - mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, false).withProperty(BlockTripWire.DISARMED, false).withProperty(BlockTripWire.EAST, false).withProperty(BlockTripWire.NORTH, false).withProperty(BlockTripWire.POWERED, false).withProperty(BlockTripWire.SOUTH, false).withProperty(BlockTripWire.SUSPENDED, true).withProperty(BlockTripWire.WEST, false), 132, 2); - mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, false).withProperty(BlockTripWire.DISARMED, false).withProperty(BlockTripWire.EAST, false).withProperty(BlockTripWire.NORTH, false).withProperty(BlockTripWire.POWERED, true).withProperty(BlockTripWire.SOUTH, false).withProperty(BlockTripWire.SUSPENDED, true).withProperty(BlockTripWire.WEST, false), 132, 3); - mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, true).withProperty(BlockTripWire.DISARMED, false).withProperty(BlockTripWire.EAST, false).withProperty(BlockTripWire.NORTH, false).withProperty(BlockTripWire.POWERED, false).withProperty(BlockTripWire.SOUTH, false).withProperty(BlockTripWire.SUSPENDED, false).withProperty(BlockTripWire.WEST, false), 132, 4); - mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, true).withProperty(BlockTripWire.DISARMED, false).withProperty(BlockTripWire.EAST, false).withProperty(BlockTripWire.NORTH, false).withProperty(BlockTripWire.POWERED, true).withProperty(BlockTripWire.SOUTH, false).withProperty(BlockTripWire.SUSPENDED, false).withProperty(BlockTripWire.WEST, false), 132, 5); - mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, true).withProperty(BlockTripWire.DISARMED, false).withProperty(BlockTripWire.EAST, false).withProperty(BlockTripWire.NORTH, false).withProperty(BlockTripWire.POWERED, false).withProperty(BlockTripWire.SOUTH, false).withProperty(BlockTripWire.SUSPENDED, true).withProperty(BlockTripWire.WEST, false), 132, 6); - mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, true).withProperty(BlockTripWire.DISARMED, false).withProperty(BlockTripWire.EAST, false).withProperty(BlockTripWire.NORTH, false).withProperty(BlockTripWire.POWERED, true).withProperty(BlockTripWire.SOUTH, false).withProperty(BlockTripWire.SUSPENDED, true).withProperty(BlockTripWire.WEST, false), 132, 7); - mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, false).withProperty(BlockTripWire.DISARMED, true).withProperty(BlockTripWire.EAST, false).withProperty(BlockTripWire.NORTH, false).withProperty(BlockTripWire.POWERED, false).withProperty(BlockTripWire.SOUTH, false).withProperty(BlockTripWire.SUSPENDED, false).withProperty(BlockTripWire.WEST, false), 132, 8); - mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, false).withProperty(BlockTripWire.DISARMED, true).withProperty(BlockTripWire.EAST, false).withProperty(BlockTripWire.NORTH, false).withProperty(BlockTripWire.POWERED, true).withProperty(BlockTripWire.SOUTH, false).withProperty(BlockTripWire.SUSPENDED, false).withProperty(BlockTripWire.WEST, false), 132, 9); - mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, false).withProperty(BlockTripWire.DISARMED, true).withProperty(BlockTripWire.EAST, false).withProperty(BlockTripWire.NORTH, false).withProperty(BlockTripWire.POWERED, false).withProperty(BlockTripWire.SOUTH, false).withProperty(BlockTripWire.SUSPENDED, true).withProperty(BlockTripWire.WEST, false), 132, 10); - mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, false).withProperty(BlockTripWire.DISARMED, true).withProperty(BlockTripWire.EAST, false).withProperty(BlockTripWire.NORTH, false).withProperty(BlockTripWire.POWERED, true).withProperty(BlockTripWire.SOUTH, false).withProperty(BlockTripWire.SUSPENDED, true).withProperty(BlockTripWire.WEST, false), 132, 11); - mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, true).withProperty(BlockTripWire.DISARMED, true).withProperty(BlockTripWire.EAST, false).withProperty(BlockTripWire.NORTH, false).withProperty(BlockTripWire.POWERED, false).withProperty(BlockTripWire.SOUTH, false).withProperty(BlockTripWire.SUSPENDED, false).withProperty(BlockTripWire.WEST, false), 132, 12); - mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, true).withProperty(BlockTripWire.DISARMED, true).withProperty(BlockTripWire.EAST, false).withProperty(BlockTripWire.NORTH, false).withProperty(BlockTripWire.POWERED, true).withProperty(BlockTripWire.SOUTH, false).withProperty(BlockTripWire.SUSPENDED, false).withProperty(BlockTripWire.WEST, false), 132, 13); - mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, true).withProperty(BlockTripWire.DISARMED, true).withProperty(BlockTripWire.EAST, false).withProperty(BlockTripWire.NORTH, false).withProperty(BlockTripWire.POWERED, false).withProperty(BlockTripWire.SOUTH, false).withProperty(BlockTripWire.SUSPENDED, true).withProperty(BlockTripWire.WEST, false), 132, 14); - mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, true).withProperty(BlockTripWire.DISARMED, true).withProperty(BlockTripWire.EAST, false).withProperty(BlockTripWire.NORTH, false).withProperty(BlockTripWire.POWERED, true).withProperty(BlockTripWire.SOUTH, false).withProperty(BlockTripWire.SUSPENDED, true).withProperty(BlockTripWire.WEST, false), 132, 15); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 134, 0); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 134, 1); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 134, 2); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 134, 3); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 134, 4); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 134, 5); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 134, 6); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 134, 7); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 134, 8); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 134, 9); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 134, 10); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 134, 11); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 134, 12); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 134, 13); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 134, 14); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 134, 15); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 135, 0); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 135, 1); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 135, 2); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 135, 3); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 135, 4); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 135, 5); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 135, 6); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 135, 7); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 135, 8); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 135, 9); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 135, 10); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 135, 11); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 135, 12); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 135, 13); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 135, 14); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 135, 15); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 136, 0); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 136, 1); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 136, 2); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 136, 3); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 136, 4); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 136, 5); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 136, 6); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 136, 7); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 136, 8); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 136, 9); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 136, 10); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 136, 11); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 136, 12); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 136, 13); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 136, 14); - mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 136, 15); - mapBlock(Blocks.carrot.getState().withProperty(BlockCarrot.AGE, 0), 141, 0); + mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 128, 0, 8); + mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 128, 1, 9); + mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 128, 2, 10); + mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 128, 3, 11); + mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 128, 4, 12); + mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 128, 5, 13); + mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 128, 6, 14); + mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 128, 7, 15); + mapBlock(Blocks.warp_chest.getState().withProperty(BlockWarpChest.FACING, Facing.NORTH), 130, 0, 1, 2, 6, 7, 8, 12, 13, 14); + mapBlock(Blocks.warp_chest.getState().withProperty(BlockWarpChest.FACING, Facing.SOUTH), 130, 3, 9, 15); + mapBlock(Blocks.warp_chest.getState().withProperty(BlockWarpChest.FACING, Facing.WEST), 130, 4, 10); + mapBlock(Blocks.warp_chest.getState().withProperty(BlockWarpChest.FACING, Facing.EAST), 130, 5, 11); + mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, false).withProperty(BlockTripWireHook.FACING, Facing.SOUTH).withProperty(BlockTripWireHook.POWERED, false), 131, 0); + mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, false).withProperty(BlockTripWireHook.FACING, Facing.WEST).withProperty(BlockTripWireHook.POWERED, false), 131, 1); + mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, false).withProperty(BlockTripWireHook.FACING, Facing.NORTH).withProperty(BlockTripWireHook.POWERED, false), 131, 2); + mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, false).withProperty(BlockTripWireHook.FACING, Facing.EAST).withProperty(BlockTripWireHook.POWERED, false), 131, 3); + mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, true).withProperty(BlockTripWireHook.FACING, Facing.SOUTH).withProperty(BlockTripWireHook.POWERED, false), 131, 4); + mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, true).withProperty(BlockTripWireHook.FACING, Facing.WEST).withProperty(BlockTripWireHook.POWERED, false), 131, 5); + mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, true).withProperty(BlockTripWireHook.FACING, Facing.NORTH).withProperty(BlockTripWireHook.POWERED, false), 131, 6); + mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, true).withProperty(BlockTripWireHook.FACING, Facing.EAST).withProperty(BlockTripWireHook.POWERED, false), 131, 7); + mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, false).withProperty(BlockTripWireHook.FACING, Facing.SOUTH).withProperty(BlockTripWireHook.POWERED, true), 131, 8); + mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, false).withProperty(BlockTripWireHook.FACING, Facing.WEST).withProperty(BlockTripWireHook.POWERED, true), 131, 9); + mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, false).withProperty(BlockTripWireHook.FACING, Facing.NORTH).withProperty(BlockTripWireHook.POWERED, true), 131, 10); + mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, false).withProperty(BlockTripWireHook.FACING, Facing.EAST).withProperty(BlockTripWireHook.POWERED, true), 131, 11); + mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, true).withProperty(BlockTripWireHook.FACING, Facing.SOUTH).withProperty(BlockTripWireHook.POWERED, true), 131, 12); + mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, true).withProperty(BlockTripWireHook.FACING, Facing.WEST).withProperty(BlockTripWireHook.POWERED, true), 131, 13); + mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, true).withProperty(BlockTripWireHook.FACING, Facing.NORTH).withProperty(BlockTripWireHook.POWERED, true), 131, 14); + mapBlock(Blocks.tripwire_hook.getState().withProperty(BlockTripWireHook.ATTACHED, true).withProperty(BlockTripWireHook.FACING, Facing.EAST).withProperty(BlockTripWireHook.POWERED, true), 131, 15); + mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, false).withProperty(BlockTripWire.DISARMED, false).withProperty(BlockTripWire.POWERED, false).withProperty(BlockTripWire.SUSPENDED, false), 132, 0); + mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, false).withProperty(BlockTripWire.DISARMED, false).withProperty(BlockTripWire.POWERED, true).withProperty(BlockTripWire.SUSPENDED, false), 132, 1); + mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, false).withProperty(BlockTripWire.DISARMED, false).withProperty(BlockTripWire.POWERED, false).withProperty(BlockTripWire.SUSPENDED, true), 132, 2); + mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, false).withProperty(BlockTripWire.DISARMED, false).withProperty(BlockTripWire.POWERED, true).withProperty(BlockTripWire.SUSPENDED, true), 132, 3); + mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, true).withProperty(BlockTripWire.DISARMED, false).withProperty(BlockTripWire.POWERED, false).withProperty(BlockTripWire.SUSPENDED, false), 132, 4); + mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, true).withProperty(BlockTripWire.DISARMED, false).withProperty(BlockTripWire.POWERED, true).withProperty(BlockTripWire.SUSPENDED, false), 132, 5); + mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, true).withProperty(BlockTripWire.DISARMED, false).withProperty(BlockTripWire.POWERED, false).withProperty(BlockTripWire.SUSPENDED, true), 132, 6); + mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, true).withProperty(BlockTripWire.DISARMED, false).withProperty(BlockTripWire.POWERED, true).withProperty(BlockTripWire.SUSPENDED, true), 132, 7); + mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, false).withProperty(BlockTripWire.DISARMED, true).withProperty(BlockTripWire.POWERED, false).withProperty(BlockTripWire.SUSPENDED, false), 132, 8); + mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, false).withProperty(BlockTripWire.DISARMED, true).withProperty(BlockTripWire.POWERED, true).withProperty(BlockTripWire.SUSPENDED, false), 132, 9); + mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, false).withProperty(BlockTripWire.DISARMED, true).withProperty(BlockTripWire.POWERED, false).withProperty(BlockTripWire.SUSPENDED, true), 132, 10); + mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, false).withProperty(BlockTripWire.DISARMED, true).withProperty(BlockTripWire.POWERED, true).withProperty(BlockTripWire.SUSPENDED, true), 132, 11); + mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, true).withProperty(BlockTripWire.DISARMED, true).withProperty(BlockTripWire.POWERED, false).withProperty(BlockTripWire.SUSPENDED, false), 132, 12); + mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, true).withProperty(BlockTripWire.DISARMED, true).withProperty(BlockTripWire.POWERED, true).withProperty(BlockTripWire.SUSPENDED, false), 132, 13); + mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, true).withProperty(BlockTripWire.DISARMED, true).withProperty(BlockTripWire.POWERED, false).withProperty(BlockTripWire.SUSPENDED, true), 132, 14); + mapBlock(Blocks.string.getState().withProperty(BlockTripWire.ATTACHED, true).withProperty(BlockTripWire.DISARMED, true).withProperty(BlockTripWire.POWERED, true).withProperty(BlockTripWire.SUSPENDED, true), 132, 15); + mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 134, 0, 8); + mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 134, 1, 9); + mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 134, 2, 10); + mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 134, 3, 11); + mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 134, 4, 12); + mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 134, 5, 13); + mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 134, 6, 14); + mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 134, 7, 15); + mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 135, 0, 8); + mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 135, 1, 9); + mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 135, 2, 10); + mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 135, 3, 11); + mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 135, 4, 12); + mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 135, 5, 13); + mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 135, 6, 14); + mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 135, 7, 15); + mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 136, 0, 8); + mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 136, 1, 9); + mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 136, 2, 10); + mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 136, 3, 11); + mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 136, 4, 12); + mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 136, 5, 13); + mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 136, 6, 14); + mapBlock(Blocks.spruce_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 136, 7, 15); + mapBlock(Blocks.carrot.getState().withProperty(BlockCarrot.AGE, 0), 141, 0, 8, 9, 10, 11, 12, 13, 14, 15); mapBlock(Blocks.carrot.getState().withProperty(BlockCarrot.AGE, 1), 141, 1); mapBlock(Blocks.carrot.getState().withProperty(BlockCarrot.AGE, 2), 141, 2); mapBlock(Blocks.carrot.getState().withProperty(BlockCarrot.AGE, 3), 141, 3); @@ -1334,15 +952,7 @@ public abstract class Converter { mapBlock(Blocks.carrot.getState().withProperty(BlockCarrot.AGE, 5), 141, 5); mapBlock(Blocks.carrot.getState().withProperty(BlockCarrot.AGE, 6), 141, 6); mapBlock(Blocks.carrot.getState().withProperty(BlockCarrot.AGE, 7), 141, 7); - mapBlock(Blocks.carrot.getState().withProperty(BlockCarrot.AGE, 0), 141, 8); - mapBlock(Blocks.carrot.getState().withProperty(BlockCarrot.AGE, 0), 141, 9); - mapBlock(Blocks.carrot.getState().withProperty(BlockCarrot.AGE, 0), 141, 10); - mapBlock(Blocks.carrot.getState().withProperty(BlockCarrot.AGE, 0), 141, 11); - mapBlock(Blocks.carrot.getState().withProperty(BlockCarrot.AGE, 0), 141, 12); - mapBlock(Blocks.carrot.getState().withProperty(BlockCarrot.AGE, 0), 141, 13); - mapBlock(Blocks.carrot.getState().withProperty(BlockCarrot.AGE, 0), 141, 14); - mapBlock(Blocks.carrot.getState().withProperty(BlockCarrot.AGE, 0), 141, 15); - mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 0), 142, 0); + mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 0), 142, 0, 8, 9, 10, 11, 12, 13, 14, 15); mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 1), 142, 1); mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 2), 142, 2); mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 3), 142, 3); @@ -1350,78 +960,30 @@ public abstract class Converter { mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 5), 142, 5); mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 6), 142, 6); mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 7), 142, 7); - mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 0), 142, 8); - mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 0), 142, 9); - mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 0), 142, 10); - mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 0), 142, 11); - mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 0), 142, 12); - mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 0), 142, 13); - mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 0), 142, 14); - mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 0), 142, 15); mapBlock(Blocks.wooden_button.getState().withProperty(BlockButton.FACING, Facing.DOWN).withProperty(BlockButton.POWERED, false), 143, 0); mapBlock(Blocks.wooden_button.getState().withProperty(BlockButton.FACING, Facing.EAST).withProperty(BlockButton.POWERED, false), 143, 1); mapBlock(Blocks.wooden_button.getState().withProperty(BlockButton.FACING, Facing.WEST).withProperty(BlockButton.POWERED, false), 143, 2); mapBlock(Blocks.wooden_button.getState().withProperty(BlockButton.FACING, Facing.SOUTH).withProperty(BlockButton.POWERED, false), 143, 3); mapBlock(Blocks.wooden_button.getState().withProperty(BlockButton.FACING, Facing.NORTH).withProperty(BlockButton.POWERED, false), 143, 4); - mapBlock(Blocks.wooden_button.getState().withProperty(BlockButton.FACING, Facing.UP).withProperty(BlockButton.POWERED, false), 143, 5); - mapBlock(Blocks.wooden_button.getState().withProperty(BlockButton.FACING, Facing.UP).withProperty(BlockButton.POWERED, false), 143, 6); - mapBlock(Blocks.wooden_button.getState().withProperty(BlockButton.FACING, Facing.UP).withProperty(BlockButton.POWERED, false), 143, 7); + mapBlock(Blocks.wooden_button.getState().withProperty(BlockButton.FACING, Facing.UP).withProperty(BlockButton.POWERED, false), 143, 5, 6, 7); mapBlock(Blocks.wooden_button.getState().withProperty(BlockButton.FACING, Facing.DOWN).withProperty(BlockButton.POWERED, true), 143, 8); mapBlock(Blocks.wooden_button.getState().withProperty(BlockButton.FACING, Facing.EAST).withProperty(BlockButton.POWERED, true), 143, 9); mapBlock(Blocks.wooden_button.getState().withProperty(BlockButton.FACING, Facing.WEST).withProperty(BlockButton.POWERED, true), 143, 10); mapBlock(Blocks.wooden_button.getState().withProperty(BlockButton.FACING, Facing.SOUTH).withProperty(BlockButton.POWERED, true), 143, 11); mapBlock(Blocks.wooden_button.getState().withProperty(BlockButton.FACING, Facing.NORTH).withProperty(BlockButton.POWERED, true), 143, 12); - mapBlock(Blocks.wooden_button.getState().withProperty(BlockButton.FACING, Facing.UP).withProperty(BlockButton.POWERED, true), 143, 13); - mapBlock(Blocks.wooden_button.getState().withProperty(BlockButton.FACING, Facing.UP).withProperty(BlockButton.POWERED, true), 143, 14); - mapBlock(Blocks.wooden_button.getState().withProperty(BlockButton.FACING, Facing.UP).withProperty(BlockButton.POWERED, true), 143, 15); - mapBlock(Blocks.skull.getState().withProperty(BlockSkull.FACING, Facing.SOUTH), 144, 0); - mapBlock(Blocks.skull.getState().withProperty(BlockSkull.FACING, Facing.WEST), 144, 1); - mapBlock(Blocks.skull.getState().withProperty(BlockSkull.FACING, Facing.NORTH), 144, 2); - mapBlock(Blocks.skull.getState().withProperty(BlockSkull.FACING, Facing.EAST), 144, 3); - mapBlock(Blocks.skull.getState().withProperty(BlockSkull.FACING, Facing.SOUTH), 144, 4); - mapBlock(Blocks.skull.getState().withProperty(BlockSkull.FACING, Facing.WEST), 144, 5); - mapBlock(Blocks.skull.getState().withProperty(BlockSkull.FACING, Facing.NORTH), 144, 6); - mapBlock(Blocks.skull.getState().withProperty(BlockSkull.FACING, Facing.EAST), 144, 7); - mapBlock(Blocks.skull.getState().withProperty(BlockSkull.FACING, Facing.SOUTH), 144, 8); - mapBlock(Blocks.skull.getState().withProperty(BlockSkull.FACING, Facing.WEST), 144, 9); - mapBlock(Blocks.skull.getState().withProperty(BlockSkull.FACING, Facing.NORTH), 144, 10); - mapBlock(Blocks.skull.getState().withProperty(BlockSkull.FACING, Facing.EAST), 144, 11); - mapBlock(Blocks.skull.getState().withProperty(BlockSkull.FACING, Facing.SOUTH), 144, 12); - mapBlock(Blocks.skull.getState().withProperty(BlockSkull.FACING, Facing.WEST), 144, 13); - mapBlock(Blocks.skull.getState().withProperty(BlockSkull.FACING, Facing.NORTH), 144, 14); - mapBlock(Blocks.skull.getState().withProperty(BlockSkull.FACING, Facing.EAST), 144, 15); - mapBlock(Blocks.anvil.getState().withProperty(BlockAnvil.FACING, Facing.SOUTH), 145, 0); - mapBlock(Blocks.anvil.getState().withProperty(BlockAnvil.FACING, Facing.WEST), 145, 1); - mapBlock(Blocks.anvil.getState().withProperty(BlockAnvil.FACING, Facing.NORTH), 145, 2); - mapBlock(Blocks.anvil.getState().withProperty(BlockAnvil.FACING, Facing.EAST), 145, 3); - mapBlock(Blocks.anvil.getState().withProperty(BlockAnvil.FACING, Facing.SOUTH), 145, 4); - mapBlock(Blocks.anvil.getState().withProperty(BlockAnvil.FACING, Facing.WEST), 145, 5); - mapBlock(Blocks.anvil.getState().withProperty(BlockAnvil.FACING, Facing.NORTH), 145, 6); - mapBlock(Blocks.anvil.getState().withProperty(BlockAnvil.FACING, Facing.EAST), 145, 7); - mapBlock(Blocks.anvil.getState().withProperty(BlockAnvil.FACING, Facing.SOUTH), 145, 8); - mapBlock(Blocks.anvil.getState().withProperty(BlockAnvil.FACING, Facing.WEST), 145, 9); - mapBlock(Blocks.anvil.getState().withProperty(BlockAnvil.FACING, Facing.NORTH), 145, 10); - mapBlock(Blocks.anvil.getState().withProperty(BlockAnvil.FACING, Facing.EAST), 145, 11); - mapBlock(Blocks.anvil.getState().withProperty(BlockAnvil.FACING, Facing.SOUTH), 145, 12); - mapBlock(Blocks.anvil.getState().withProperty(BlockAnvil.FACING, Facing.WEST), 145, 13); - mapBlock(Blocks.anvil.getState().withProperty(BlockAnvil.FACING, Facing.NORTH), 145, 14); - mapBlock(Blocks.anvil.getState().withProperty(BlockAnvil.FACING, Facing.EAST), 145, 15); - mapBlock(Blocks.trapped_chest.getState().withProperty(BlockChest.FACING, Facing.NORTH), 146, 0); - mapBlock(Blocks.trapped_chest.getState().withProperty(BlockChest.FACING, Facing.NORTH), 146, 1); - mapBlock(Blocks.trapped_chest.getState().withProperty(BlockChest.FACING, Facing.NORTH), 146, 2); - mapBlock(Blocks.trapped_chest.getState().withProperty(BlockChest.FACING, Facing.SOUTH), 146, 3); - mapBlock(Blocks.trapped_chest.getState().withProperty(BlockChest.FACING, Facing.WEST), 146, 4); - mapBlock(Blocks.trapped_chest.getState().withProperty(BlockChest.FACING, Facing.EAST), 146, 5); - mapBlock(Blocks.trapped_chest.getState().withProperty(BlockChest.FACING, Facing.NORTH), 146, 6); - mapBlock(Blocks.trapped_chest.getState().withProperty(BlockChest.FACING, Facing.NORTH), 146, 7); - mapBlock(Blocks.trapped_chest.getState().withProperty(BlockChest.FACING, Facing.NORTH), 146, 8); - mapBlock(Blocks.trapped_chest.getState().withProperty(BlockChest.FACING, Facing.SOUTH), 146, 9); - mapBlock(Blocks.trapped_chest.getState().withProperty(BlockChest.FACING, Facing.WEST), 146, 10); - mapBlock(Blocks.trapped_chest.getState().withProperty(BlockChest.FACING, Facing.EAST), 146, 11); - mapBlock(Blocks.trapped_chest.getState().withProperty(BlockChest.FACING, Facing.NORTH), 146, 12); - mapBlock(Blocks.trapped_chest.getState().withProperty(BlockChest.FACING, Facing.NORTH), 146, 13); - mapBlock(Blocks.trapped_chest.getState().withProperty(BlockChest.FACING, Facing.NORTH), 146, 14); - mapBlock(Blocks.trapped_chest.getState().withProperty(BlockChest.FACING, Facing.SOUTH), 146, 15); + mapBlock(Blocks.wooden_button.getState().withProperty(BlockButton.FACING, Facing.UP).withProperty(BlockButton.POWERED, true), 143, 13, 14, 15); + mapBlock(Blocks.skull.getState().withProperty(BlockSkull.FACING, Facing.SOUTH), 144, 0, 4, 8, 12); + mapBlock(Blocks.skull.getState().withProperty(BlockSkull.FACING, Facing.WEST), 144, 1, 5, 9, 13); + mapBlock(Blocks.skull.getState().withProperty(BlockSkull.FACING, Facing.NORTH), 144, 2, 6, 10, 14); + mapBlock(Blocks.skull.getState().withProperty(BlockSkull.FACING, Facing.EAST), 144, 3, 7, 11, 15); + mapBlock(Blocks.anvil.getState().withProperty(BlockAnvil.FACING, Facing.SOUTH), 145, 0, 4, 8, 12); + mapBlock(Blocks.anvil.getState().withProperty(BlockAnvil.FACING, Facing.WEST), 145, 1, 5, 9, 13); + mapBlock(Blocks.anvil.getState().withProperty(BlockAnvil.FACING, Facing.NORTH), 145, 2, 6, 10, 14); + mapBlock(Blocks.anvil.getState().withProperty(BlockAnvil.FACING, Facing.EAST), 145, 3, 7, 11, 15); + mapBlock(Blocks.trapped_chest.getState().withProperty(BlockChest.FACING, Facing.NORTH), 146, 0, 1, 2, 6, 7, 8, 12, 13, 14); + mapBlock(Blocks.trapped_chest.getState().withProperty(BlockChest.FACING, Facing.SOUTH), 146, 3, 9, 15); + mapBlock(Blocks.trapped_chest.getState().withProperty(BlockChest.FACING, Facing.WEST), 146, 4, 10); + mapBlock(Blocks.trapped_chest.getState().withProperty(BlockChest.FACING, Facing.EAST), 146, 5, 11); mapBlock(Blocks.light_weighted_pressure_plate.getState().withProperty(BlockPressurePlateWeighted.POWER, 0), 147, 0); mapBlock(Blocks.light_weighted_pressure_plate.getState().withProperty(BlockPressurePlateWeighted.POWER, 1), 147, 1); mapBlock(Blocks.light_weighted_pressure_plate.getState().withProperty(BlockPressurePlateWeighted.POWER, 2), 147, 2); @@ -1502,102 +1064,64 @@ public abstract class Converter { mapBlock(Blocks.daylight_detector.getState().withProperty(BlockDaylightDetector.POWER, 13), 151, 13); mapBlock(Blocks.daylight_detector.getState().withProperty(BlockDaylightDetector.POWER, 14), 151, 14); mapBlock(Blocks.daylight_detector.getState().withProperty(BlockDaylightDetector.POWER, 15), 151, 15); - mapBlock(Blocks.hopper.getState().withProperty(BlockHopper.ENABLED, true).withProperty(BlockHopper.FACING, Facing.DOWN), 154, 0); - mapBlock(Blocks.hopper.getState().withProperty(BlockHopper.ENABLED, true).withProperty(BlockHopper.FACING, Facing.DOWN), 154, 1); + mapBlock(Blocks.hopper.getState().withProperty(BlockHopper.ENABLED, true).withProperty(BlockHopper.FACING, Facing.DOWN), 154, 0, 1, 6, 7); mapBlock(Blocks.hopper.getState().withProperty(BlockHopper.ENABLED, true).withProperty(BlockHopper.FACING, Facing.NORTH), 154, 2); mapBlock(Blocks.hopper.getState().withProperty(BlockHopper.ENABLED, true).withProperty(BlockHopper.FACING, Facing.SOUTH), 154, 3); mapBlock(Blocks.hopper.getState().withProperty(BlockHopper.ENABLED, true).withProperty(BlockHopper.FACING, Facing.WEST), 154, 4); mapBlock(Blocks.hopper.getState().withProperty(BlockHopper.ENABLED, true).withProperty(BlockHopper.FACING, Facing.EAST), 154, 5); - mapBlock(Blocks.hopper.getState().withProperty(BlockHopper.ENABLED, true).withProperty(BlockHopper.FACING, Facing.DOWN), 154, 6); - mapBlock(Blocks.hopper.getState().withProperty(BlockHopper.ENABLED, true).withProperty(BlockHopper.FACING, Facing.DOWN), 154, 7); - mapBlock(Blocks.hopper.getState().withProperty(BlockHopper.ENABLED, false).withProperty(BlockHopper.FACING, Facing.DOWN), 154, 8); - mapBlock(Blocks.hopper.getState().withProperty(BlockHopper.ENABLED, false).withProperty(BlockHopper.FACING, Facing.DOWN), 154, 9); + mapBlock(Blocks.hopper.getState().withProperty(BlockHopper.ENABLED, false).withProperty(BlockHopper.FACING, Facing.DOWN), 154, 8, 9, 14, 15); mapBlock(Blocks.hopper.getState().withProperty(BlockHopper.ENABLED, false).withProperty(BlockHopper.FACING, Facing.NORTH), 154, 10); mapBlock(Blocks.hopper.getState().withProperty(BlockHopper.ENABLED, false).withProperty(BlockHopper.FACING, Facing.SOUTH), 154, 11); mapBlock(Blocks.hopper.getState().withProperty(BlockHopper.ENABLED, false).withProperty(BlockHopper.FACING, Facing.WEST), 154, 12); mapBlock(Blocks.hopper.getState().withProperty(BlockHopper.ENABLED, false).withProperty(BlockHopper.FACING, Facing.EAST), 154, 13); - mapBlock(Blocks.hopper.getState().withProperty(BlockHopper.ENABLED, false).withProperty(BlockHopper.FACING, Facing.DOWN), 154, 14); - mapBlock(Blocks.hopper.getState().withProperty(BlockHopper.ENABLED, false).withProperty(BlockHopper.FACING, Facing.DOWN), 154, 15); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 156, 0); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 156, 1); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 156, 2); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 156, 3); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 156, 4); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 156, 5); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 156, 6); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 156, 7); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 156, 8); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 156, 9); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 156, 10); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 156, 11); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 156, 12); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 156, 13); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 156, 14); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 156, 15); - mapBlock(Blocks.activator_rail.getState().withProperty(BlockRailPowered.POWERED, false).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.NORTH_SOUTH), 157, 0); + mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 156, 0, 8); + mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 156, 1, 9); + mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 156, 2, 10); + mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 156, 3, 11); + mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 156, 4, 12); + mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 156, 5, 13); + mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 156, 6, 14); + mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 156, 7, 15); + mapBlock(Blocks.activator_rail.getState().withProperty(BlockRailPowered.POWERED, false).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.NORTH_SOUTH), 157, 0, 6, 7); mapBlock(Blocks.activator_rail.getState().withProperty(BlockRailPowered.POWERED, false).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.EAST_WEST), 157, 1); mapBlock(Blocks.activator_rail.getState().withProperty(BlockRailPowered.POWERED, false).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.ASCENDING_EAST), 157, 2); mapBlock(Blocks.activator_rail.getState().withProperty(BlockRailPowered.POWERED, false).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.ASCENDING_WEST), 157, 3); mapBlock(Blocks.activator_rail.getState().withProperty(BlockRailPowered.POWERED, false).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.ASCENDING_NORTH), 157, 4); mapBlock(Blocks.activator_rail.getState().withProperty(BlockRailPowered.POWERED, false).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.ASCENDING_SOUTH), 157, 5); - mapBlock(Blocks.activator_rail.getState().withProperty(BlockRailPowered.POWERED, false).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.NORTH_SOUTH), 157, 6); - mapBlock(Blocks.activator_rail.getState().withProperty(BlockRailPowered.POWERED, false).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.NORTH_SOUTH), 157, 7); - mapBlock(Blocks.activator_rail.getState().withProperty(BlockRailPowered.POWERED, true).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.NORTH_SOUTH), 157, 8); + mapBlock(Blocks.activator_rail.getState().withProperty(BlockRailPowered.POWERED, true).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.NORTH_SOUTH), 157, 8, 14, 15); mapBlock(Blocks.activator_rail.getState().withProperty(BlockRailPowered.POWERED, true).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.EAST_WEST), 157, 9); mapBlock(Blocks.activator_rail.getState().withProperty(BlockRailPowered.POWERED, true).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.ASCENDING_EAST), 157, 10); mapBlock(Blocks.activator_rail.getState().withProperty(BlockRailPowered.POWERED, true).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.ASCENDING_WEST), 157, 11); mapBlock(Blocks.activator_rail.getState().withProperty(BlockRailPowered.POWERED, true).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.ASCENDING_NORTH), 157, 12); mapBlock(Blocks.activator_rail.getState().withProperty(BlockRailPowered.POWERED, true).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.ASCENDING_SOUTH), 157, 13); - mapBlock(Blocks.activator_rail.getState().withProperty(BlockRailPowered.POWERED, true).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.NORTH_SOUTH), 157, 14); - mapBlock(Blocks.activator_rail.getState().withProperty(BlockRailPowered.POWERED, true).withProperty(BlockRailPowered.SHAPE, EnumRailDirection.NORTH_SOUTH), 157, 15); - mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.DOWN).withProperty(BlockDropper.TRIGGERED, false), 158, 0); - mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.UP).withProperty(BlockDropper.TRIGGERED, false), 158, 1); + mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.DOWN).withProperty(BlockDropper.TRIGGERED, false), 158, 0, 6); + mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.UP).withProperty(BlockDropper.TRIGGERED, false), 158, 1, 7); mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.NORTH).withProperty(BlockDropper.TRIGGERED, false), 158, 2); mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.SOUTH).withProperty(BlockDropper.TRIGGERED, false), 158, 3); mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.WEST).withProperty(BlockDropper.TRIGGERED, false), 158, 4); mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.EAST).withProperty(BlockDropper.TRIGGERED, false), 158, 5); - mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.DOWN).withProperty(BlockDropper.TRIGGERED, false), 158, 6); - mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.UP).withProperty(BlockDropper.TRIGGERED, false), 158, 7); - mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.DOWN).withProperty(BlockDropper.TRIGGERED, true), 158, 8); - mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.UP).withProperty(BlockDropper.TRIGGERED, true), 158, 9); + mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.DOWN).withProperty(BlockDropper.TRIGGERED, true), 158, 8, 14); + mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.UP).withProperty(BlockDropper.TRIGGERED, true), 158, 9, 15); mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.NORTH).withProperty(BlockDropper.TRIGGERED, true), 158, 10); mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.SOUTH).withProperty(BlockDropper.TRIGGERED, true), 158, 11); mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.WEST).withProperty(BlockDropper.TRIGGERED, true), 158, 12); mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.EAST).withProperty(BlockDropper.TRIGGERED, true), 158, 13); - mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.DOWN).withProperty(BlockDropper.TRIGGERED, true), 158, 14); - mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.UP).withProperty(BlockDropper.TRIGGERED, true), 158, 15); - mapBlock(Blocks.acacia_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 163, 0); - mapBlock(Blocks.acacia_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 163, 1); - mapBlock(Blocks.acacia_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 163, 2); - mapBlock(Blocks.acacia_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 163, 3); - mapBlock(Blocks.acacia_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 163, 4); - mapBlock(Blocks.acacia_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 163, 5); - mapBlock(Blocks.acacia_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 163, 6); - mapBlock(Blocks.acacia_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 163, 7); - mapBlock(Blocks.acacia_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 163, 8); - mapBlock(Blocks.acacia_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 163, 9); - mapBlock(Blocks.acacia_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 163, 10); - mapBlock(Blocks.acacia_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 163, 11); - mapBlock(Blocks.acacia_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 163, 12); - mapBlock(Blocks.acacia_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 163, 13); - mapBlock(Blocks.acacia_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 163, 14); - mapBlock(Blocks.acacia_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 163, 15); - mapBlock(Blocks.dark_oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 164, 0); - mapBlock(Blocks.dark_oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 164, 1); - mapBlock(Blocks.dark_oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 164, 2); - mapBlock(Blocks.dark_oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 164, 3); - mapBlock(Blocks.dark_oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 164, 4); - mapBlock(Blocks.dark_oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 164, 5); - mapBlock(Blocks.dark_oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 164, 6); - mapBlock(Blocks.dark_oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 164, 7); - mapBlock(Blocks.dark_oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 164, 8); - mapBlock(Blocks.dark_oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 164, 9); - mapBlock(Blocks.dark_oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 164, 10); - mapBlock(Blocks.dark_oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 164, 11); - mapBlock(Blocks.dark_oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 164, 12); - mapBlock(Blocks.dark_oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 164, 13); - mapBlock(Blocks.dark_oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 164, 14); - mapBlock(Blocks.dark_oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 164, 15); + mapBlock(Blocks.acacia_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 163, 0, 8); + mapBlock(Blocks.acacia_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 163, 1, 9); + mapBlock(Blocks.acacia_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 163, 2, 10); + mapBlock(Blocks.acacia_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 163, 3, 11); + mapBlock(Blocks.acacia_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 163, 4, 12); + mapBlock(Blocks.acacia_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 163, 5, 13); + mapBlock(Blocks.acacia_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 163, 6, 14); + mapBlock(Blocks.acacia_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 163, 7, 15); + mapBlock(Blocks.dark_oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 164, 0, 8); + mapBlock(Blocks.dark_oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 164, 1, 9); + mapBlock(Blocks.dark_oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 164, 2, 10); + mapBlock(Blocks.dark_oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 164, 3, 11); + mapBlock(Blocks.dark_oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 164, 4, 12); + mapBlock(Blocks.dark_oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 164, 5, 13); + mapBlock(Blocks.dark_oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 164, 6, 14); + mapBlock(Blocks.dark_oak_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 164, 7, 15); mapBlock(Blocks.iron_trapdoor.getState().withProperty(BlockTrapDoor.FACING, Facing.NORTH).withProperty(BlockTrapDoor.HALF, DoorHalf.BOTTOM).withProperty(BlockTrapDoor.OPEN, false), 167, 0); mapBlock(Blocks.iron_trapdoor.getState().withProperty(BlockTrapDoor.FACING, Facing.SOUTH).withProperty(BlockTrapDoor.HALF, DoorHalf.BOTTOM).withProperty(BlockTrapDoor.OPEN, false), 167, 1); mapBlock(Blocks.iron_trapdoor.getState().withProperty(BlockTrapDoor.FACING, Facing.WEST).withProperty(BlockTrapDoor.HALF, DoorHalf.BOTTOM).withProperty(BlockTrapDoor.OPEN, false), 167, 2); @@ -1614,22 +1138,9 @@ public abstract class Converter { mapBlock(Blocks.iron_trapdoor.getState().withProperty(BlockTrapDoor.FACING, Facing.SOUTH).withProperty(BlockTrapDoor.HALF, DoorHalf.TOP).withProperty(BlockTrapDoor.OPEN, true), 167, 13); mapBlock(Blocks.iron_trapdoor.getState().withProperty(BlockTrapDoor.FACING, Facing.WEST).withProperty(BlockTrapDoor.HALF, DoorHalf.TOP).withProperty(BlockTrapDoor.OPEN, true), 167, 14); mapBlock(Blocks.iron_trapdoor.getState().withProperty(BlockTrapDoor.FACING, Facing.EAST).withProperty(BlockTrapDoor.HALF, DoorHalf.TOP).withProperty(BlockTrapDoor.OPEN, true), 167, 15); - mapBlock(Blocks.hay_block.getState().withProperty(BlockHay.AXIS, Axis.Y), 170, 0); - mapBlock(Blocks.hay_block.getState().withProperty(BlockHay.AXIS, Axis.Y), 170, 1); - mapBlock(Blocks.hay_block.getState().withProperty(BlockHay.AXIS, Axis.Y), 170, 2); - mapBlock(Blocks.hay_block.getState().withProperty(BlockHay.AXIS, Axis.Y), 170, 3); - mapBlock(Blocks.hay_block.getState().withProperty(BlockHay.AXIS, Axis.X), 170, 4); - mapBlock(Blocks.hay_block.getState().withProperty(BlockHay.AXIS, Axis.X), 170, 5); - mapBlock(Blocks.hay_block.getState().withProperty(BlockHay.AXIS, Axis.X), 170, 6); - mapBlock(Blocks.hay_block.getState().withProperty(BlockHay.AXIS, Axis.X), 170, 7); - mapBlock(Blocks.hay_block.getState().withProperty(BlockHay.AXIS, Axis.Z), 170, 8); - mapBlock(Blocks.hay_block.getState().withProperty(BlockHay.AXIS, Axis.Z), 170, 9); - mapBlock(Blocks.hay_block.getState().withProperty(BlockHay.AXIS, Axis.Z), 170, 10); - mapBlock(Blocks.hay_block.getState().withProperty(BlockHay.AXIS, Axis.Z), 170, 11); - mapBlock(Blocks.hay_block.getState().withProperty(BlockHay.AXIS, Axis.Y), 170, 12); - mapBlock(Blocks.hay_block.getState().withProperty(BlockHay.AXIS, Axis.Y), 170, 13); - mapBlock(Blocks.hay_block.getState().withProperty(BlockHay.AXIS, Axis.Y), 170, 14); - mapBlock(Blocks.hay_block.getState().withProperty(BlockHay.AXIS, Axis.Y), 170, 15); + mapBlock(Blocks.hay_block.getState().withProperty(BlockHay.AXIS, Axis.Y), 170, 0, 1, 2, 3, 12, 13, 14, 15); + mapBlock(Blocks.hay_block.getState().withProperty(BlockHay.AXIS, Axis.X), 170, 4, 5, 6, 7); + mapBlock(Blocks.hay_block.getState().withProperty(BlockHay.AXIS, Axis.Z), 170, 8, 9, 10, 11); mapBlock(Blocks.banner.getState().withProperty(BlockBannerStanding.ROTATION, 0), 176, 0); mapBlock(Blocks.banner.getState().withProperty(BlockBannerStanding.ROTATION, 1), 176, 1); mapBlock(Blocks.banner.getState().withProperty(BlockBannerStanding.ROTATION, 2), 176, 2); @@ -1646,22 +1157,10 @@ public abstract class Converter { mapBlock(Blocks.banner.getState().withProperty(BlockBannerStanding.ROTATION, 13), 176, 13); mapBlock(Blocks.banner.getState().withProperty(BlockBannerStanding.ROTATION, 14), 176, 14); mapBlock(Blocks.banner.getState().withProperty(BlockBannerStanding.ROTATION, 15), 176, 15); - mapBlock(Blocks.wall_banner.getState().withProperty(BlockBannerHanging.FACING, Facing.NORTH), 177, 0); - mapBlock(Blocks.wall_banner.getState().withProperty(BlockBannerHanging.FACING, Facing.NORTH), 177, 1); - mapBlock(Blocks.wall_banner.getState().withProperty(BlockBannerHanging.FACING, Facing.NORTH), 177, 2); - mapBlock(Blocks.wall_banner.getState().withProperty(BlockBannerHanging.FACING, Facing.SOUTH), 177, 3); - mapBlock(Blocks.wall_banner.getState().withProperty(BlockBannerHanging.FACING, Facing.WEST), 177, 4); - mapBlock(Blocks.wall_banner.getState().withProperty(BlockBannerHanging.FACING, Facing.EAST), 177, 5); - mapBlock(Blocks.wall_banner.getState().withProperty(BlockBannerHanging.FACING, Facing.NORTH), 177, 6); - mapBlock(Blocks.wall_banner.getState().withProperty(BlockBannerHanging.FACING, Facing.NORTH), 177, 7); - mapBlock(Blocks.wall_banner.getState().withProperty(BlockBannerHanging.FACING, Facing.NORTH), 177, 8); - mapBlock(Blocks.wall_banner.getState().withProperty(BlockBannerHanging.FACING, Facing.SOUTH), 177, 9); - mapBlock(Blocks.wall_banner.getState().withProperty(BlockBannerHanging.FACING, Facing.WEST), 177, 10); - mapBlock(Blocks.wall_banner.getState().withProperty(BlockBannerHanging.FACING, Facing.EAST), 177, 11); - mapBlock(Blocks.wall_banner.getState().withProperty(BlockBannerHanging.FACING, Facing.NORTH), 177, 12); - mapBlock(Blocks.wall_banner.getState().withProperty(BlockBannerHanging.FACING, Facing.NORTH), 177, 13); - mapBlock(Blocks.wall_banner.getState().withProperty(BlockBannerHanging.FACING, Facing.NORTH), 177, 14); - mapBlock(Blocks.wall_banner.getState().withProperty(BlockBannerHanging.FACING, Facing.SOUTH), 177, 15); + mapBlock(Blocks.wall_banner.getState().withProperty(BlockBannerHanging.FACING, Facing.NORTH), 177, 0, 1, 2, 6, 7, 8, 12, 13, 14); + mapBlock(Blocks.wall_banner.getState().withProperty(BlockBannerHanging.FACING, Facing.SOUTH), 177, 3, 9, 15); + mapBlock(Blocks.wall_banner.getState().withProperty(BlockBannerHanging.FACING, Facing.WEST), 177, 4, 10); + mapBlock(Blocks.wall_banner.getState().withProperty(BlockBannerHanging.FACING, Facing.EAST), 177, 5, 11); mapBlock(Blocks.daylight_detector_inverted.getState().withProperty(BlockDaylightDetector.POWER, 0), 178, 0); mapBlock(Blocks.daylight_detector_inverted.getState().withProperty(BlockDaylightDetector.POWER, 1), 178, 1); mapBlock(Blocks.daylight_detector_inverted.getState().withProperty(BlockDaylightDetector.POWER, 2), 178, 2); @@ -1678,182 +1177,99 @@ public abstract class Converter { mapBlock(Blocks.daylight_detector_inverted.getState().withProperty(BlockDaylightDetector.POWER, 13), 178, 13); mapBlock(Blocks.daylight_detector_inverted.getState().withProperty(BlockDaylightDetector.POWER, 14), 178, 14); mapBlock(Blocks.daylight_detector_inverted.getState().withProperty(BlockDaylightDetector.POWER, 15), 178, 15); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 180, 0); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 180, 1); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 180, 2); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 180, 3); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 180, 4); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 180, 5); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 180, 6); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 180, 7); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 180, 8); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 180, 9); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 180, 10); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 180, 11); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 180, 12); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 180, 13); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 180, 14); - mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 180, 15); - mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 183, 0); - mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 183, 1); - mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 183, 2); - mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 183, 3); - mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 183, 4); - mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 183, 5); - mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 183, 6); - mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 183, 7); - mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 183, 8); - mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 183, 9); - mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 183, 10); - mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 183, 11); - mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 183, 12); - mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 183, 13); - mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 183, 14); - mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 183, 15); - mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 184, 0); - mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 184, 1); - mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 184, 2); - mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 184, 3); - mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 184, 4); - mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 184, 5); - mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 184, 6); - mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 184, 7); - mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 184, 8); - mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 184, 9); - mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 184, 10); - mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 184, 11); - mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 184, 12); - mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 184, 13); - mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 184, 14); - mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 184, 15); - mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 185, 0); - mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 185, 1); - mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 185, 2); - mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 185, 3); - mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 185, 4); - mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 185, 5); - mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 185, 6); - mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 185, 7); - mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 185, 8); - mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 185, 9); - mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 185, 10); - mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 185, 11); - mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 185, 12); - mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 185, 13); - mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 185, 14); - mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 185, 15); - mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 186, 0); - mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 186, 1); - mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 186, 2); - mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 186, 3); - mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 186, 4); - mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 186, 5); - mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 186, 6); - mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 186, 7); - mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 186, 8); - mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 186, 9); - mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 186, 10); - mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 186, 11); - mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 186, 12); - mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 186, 13); - mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 186, 14); - mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 186, 15); - mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 187, 0); - mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 187, 1); - mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 187, 2); - mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 187, 3); - mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 187, 4); - mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 187, 5); - mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 187, 6); - mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 187, 7); - mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 187, 8); - mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 187, 9); - mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 187, 10); - mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 187, 11); - mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 187, 12); - mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 187, 13); - mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 187, 14); - mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.IN_WALL, false).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 187, 15); - mapBlock(Blocks.spruce_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 188, 0); - mapBlock(Blocks.spruce_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 188, 1); - mapBlock(Blocks.spruce_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 188, 2); - mapBlock(Blocks.spruce_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 188, 3); - mapBlock(Blocks.spruce_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 188, 4); - mapBlock(Blocks.spruce_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 188, 5); - mapBlock(Blocks.spruce_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 188, 6); - mapBlock(Blocks.spruce_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 188, 7); - mapBlock(Blocks.spruce_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 188, 8); - mapBlock(Blocks.spruce_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 188, 9); - mapBlock(Blocks.spruce_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 188, 10); - mapBlock(Blocks.spruce_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 188, 11); - mapBlock(Blocks.spruce_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 188, 12); - mapBlock(Blocks.spruce_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 188, 13); - mapBlock(Blocks.spruce_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 188, 14); - mapBlock(Blocks.spruce_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 188, 15); - mapBlock(Blocks.birch_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 189, 0); - mapBlock(Blocks.birch_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 189, 1); - mapBlock(Blocks.birch_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 189, 2); - mapBlock(Blocks.birch_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 189, 3); - mapBlock(Blocks.birch_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 189, 4); - mapBlock(Blocks.birch_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 189, 5); - mapBlock(Blocks.birch_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 189, 6); - mapBlock(Blocks.birch_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 189, 7); - mapBlock(Blocks.birch_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 189, 8); - mapBlock(Blocks.birch_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 189, 9); - mapBlock(Blocks.birch_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 189, 10); - mapBlock(Blocks.birch_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 189, 11); - mapBlock(Blocks.birch_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 189, 12); - mapBlock(Blocks.birch_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 189, 13); - mapBlock(Blocks.birch_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 189, 14); - mapBlock(Blocks.birch_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 189, 15); - mapBlock(Blocks.jungle_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 190, 0); - mapBlock(Blocks.jungle_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 190, 1); - mapBlock(Blocks.jungle_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 190, 2); - mapBlock(Blocks.jungle_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 190, 3); - mapBlock(Blocks.jungle_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 190, 4); - mapBlock(Blocks.jungle_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 190, 5); - mapBlock(Blocks.jungle_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 190, 6); - mapBlock(Blocks.jungle_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 190, 7); - mapBlock(Blocks.jungle_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 190, 8); - mapBlock(Blocks.jungle_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 190, 9); - mapBlock(Blocks.jungle_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 190, 10); - mapBlock(Blocks.jungle_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 190, 11); - mapBlock(Blocks.jungle_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 190, 12); - mapBlock(Blocks.jungle_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 190, 13); - mapBlock(Blocks.jungle_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 190, 14); - mapBlock(Blocks.jungle_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 190, 15); - mapBlock(Blocks.dark_oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 191, 0); - mapBlock(Blocks.dark_oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 191, 1); - mapBlock(Blocks.dark_oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 191, 2); - mapBlock(Blocks.dark_oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 191, 3); - mapBlock(Blocks.dark_oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 191, 4); - mapBlock(Blocks.dark_oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 191, 5); - mapBlock(Blocks.dark_oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 191, 6); - mapBlock(Blocks.dark_oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 191, 7); - mapBlock(Blocks.dark_oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 191, 8); - mapBlock(Blocks.dark_oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 191, 9); - mapBlock(Blocks.dark_oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 191, 10); - mapBlock(Blocks.dark_oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 191, 11); - mapBlock(Blocks.dark_oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 191, 12); - mapBlock(Blocks.dark_oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 191, 13); - mapBlock(Blocks.dark_oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 191, 14); - mapBlock(Blocks.dark_oak_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 191, 15); - mapBlock(Blocks.acacia_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 192, 0); - mapBlock(Blocks.acacia_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 192, 1); - mapBlock(Blocks.acacia_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 192, 2); - mapBlock(Blocks.acacia_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 192, 3); - mapBlock(Blocks.acacia_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 192, 4); - mapBlock(Blocks.acacia_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 192, 5); - mapBlock(Blocks.acacia_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 192, 6); - mapBlock(Blocks.acacia_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 192, 7); - mapBlock(Blocks.acacia_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 192, 8); - mapBlock(Blocks.acacia_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 192, 9); - mapBlock(Blocks.acacia_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 192, 10); - mapBlock(Blocks.acacia_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 192, 11); - mapBlock(Blocks.acacia_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 192, 12); - mapBlock(Blocks.acacia_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 192, 13); - mapBlock(Blocks.acacia_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 192, 14); - mapBlock(Blocks.acacia_fence.getState().withProperty(BlockFence.EAST, false).withProperty(BlockFence.NORTH, false).withProperty(BlockFence.SOUTH, false).withProperty(BlockFence.WEST, false), 192, 15); + mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 180, 0, 8); + mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 180, 1, 9); + mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 180, 2, 10); + mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 180, 3, 11); + mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 180, 4, 12); + mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 180, 5, 13); + mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 180, 6, 14); + mapBlock(Blocks.sandstone_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 180, 7, 15); + mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 183, 0); + mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 183, 1); + mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 183, 2); + mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 183, 3); + mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 183, 4); + mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 183, 5); + mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 183, 6); + mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 183, 7); + mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 183, 8); + mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 183, 9); + mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 183, 10); + mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 183, 11); + mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 183, 12); + mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 183, 13); + mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 183, 14); + mapBlock(Blocks.spruce_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 183, 15); + mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 184, 0); + mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 184, 1); + mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 184, 2); + mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 184, 3); + mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 184, 4); + mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 184, 5); + mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 184, 6); + mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 184, 7); + mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 184, 8); + mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 184, 9); + mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 184, 10); + mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 184, 11); + mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 184, 12); + mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 184, 13); + mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 184, 14); + mapBlock(Blocks.birch_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 184, 15); + mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 185, 0); + mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 185, 1); + mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 185, 2); + mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 185, 3); + mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 185, 4); + mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 185, 5); + mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 185, 6); + mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 185, 7); + mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 185, 8); + mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 185, 9); + mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 185, 10); + mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 185, 11); + mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 185, 12); + mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 185, 13); + mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 185, 14); + mapBlock(Blocks.jungle_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 185, 15); + mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 186, 0); + mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 186, 1); + mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 186, 2); + mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 186, 3); + mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 186, 4); + mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 186, 5); + mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 186, 6); + mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 186, 7); + mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 186, 8); + mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 186, 9); + mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 186, 10); + mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 186, 11); + mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 186, 12); + mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 186, 13); + mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 186, 14); + mapBlock(Blocks.dark_oak_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 186, 15); + mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 187, 0); + mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 187, 1); + mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 187, 2); + mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, false), 187, 3); + mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 187, 4); + mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 187, 5); + mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 187, 6); + mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, false), 187, 7); + mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 187, 8); + mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 187, 9); + mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 187, 10); + mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.OPEN, false).withProperty(BlockFenceGate.POWERED, true), 187, 11); + mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.SOUTH).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 187, 12); + mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.WEST).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 187, 13); + mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.NORTH).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 187, 14); + mapBlock(Blocks.acacia_fence_gate.getState().withProperty(BlockFenceGate.FACING, Facing.EAST).withProperty(BlockFenceGate.OPEN, true).withProperty(BlockFenceGate.POWERED, true), 187, 15); + mapBlock(Blocks.spruce_fence.getState(), 188); + mapBlock(Blocks.birch_fence.getState(), 189); + mapBlock(Blocks.jungle_fence.getState(), 190); + mapBlock(Blocks.dark_oak_fence.getState(), 191); + mapBlock(Blocks.acacia_fence.getState(), 192); mapBlock(Blocks.spruce_door.getState().withProperty(BlockDoor.FACING, Facing.EAST).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 193, 0); mapBlock(Blocks.spruce_door.getState().withProperty(BlockDoor.FACING, Facing.SOUTH).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 193, 1); mapBlock(Blocks.spruce_door.getState().withProperty(BlockDoor.FACING, Facing.WEST).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 193, 2); @@ -1862,14 +1278,10 @@ public abstract class Converter { mapBlock(Blocks.spruce_door.getState().withProperty(BlockDoor.FACING, Facing.SOUTH).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, true).withProperty(BlockDoor.POWERED, false), 193, 5); mapBlock(Blocks.spruce_door.getState().withProperty(BlockDoor.FACING, Facing.WEST).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, true).withProperty(BlockDoor.POWERED, false), 193, 6); mapBlock(Blocks.spruce_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, true).withProperty(BlockDoor.POWERED, false), 193, 7); - mapBlock(Blocks.spruce_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 193, 8); - mapBlock(Blocks.spruce_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 193, 9); - mapBlock(Blocks.spruce_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 193, 10); - mapBlock(Blocks.spruce_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 193, 11); - mapBlock(Blocks.spruce_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 193, 12); - mapBlock(Blocks.spruce_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 193, 13); - mapBlock(Blocks.spruce_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 193, 14); - mapBlock(Blocks.spruce_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 193, 15); + mapBlock(Blocks.spruce_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 193, 8, 12); + mapBlock(Blocks.spruce_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 193, 9, 13); + mapBlock(Blocks.spruce_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 193, 10, 14); + mapBlock(Blocks.spruce_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 193, 11, 15); mapBlock(Blocks.birch_door.getState().withProperty(BlockDoor.FACING, Facing.EAST).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 194, 0); mapBlock(Blocks.birch_door.getState().withProperty(BlockDoor.FACING, Facing.SOUTH).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 194, 1); mapBlock(Blocks.birch_door.getState().withProperty(BlockDoor.FACING, Facing.WEST).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 194, 2); @@ -1878,14 +1290,10 @@ public abstract class Converter { mapBlock(Blocks.birch_door.getState().withProperty(BlockDoor.FACING, Facing.SOUTH).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, true).withProperty(BlockDoor.POWERED, false), 194, 5); mapBlock(Blocks.birch_door.getState().withProperty(BlockDoor.FACING, Facing.WEST).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, true).withProperty(BlockDoor.POWERED, false), 194, 6); mapBlock(Blocks.birch_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, true).withProperty(BlockDoor.POWERED, false), 194, 7); - mapBlock(Blocks.birch_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 194, 8); - mapBlock(Blocks.birch_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 194, 9); - mapBlock(Blocks.birch_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 194, 10); - mapBlock(Blocks.birch_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 194, 11); - mapBlock(Blocks.birch_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 194, 12); - mapBlock(Blocks.birch_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 194, 13); - mapBlock(Blocks.birch_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 194, 14); - mapBlock(Blocks.birch_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 194, 15); + mapBlock(Blocks.birch_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 194, 8, 12); + mapBlock(Blocks.birch_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 194, 9, 13); + mapBlock(Blocks.birch_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 194, 10, 14); + mapBlock(Blocks.birch_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 194, 11, 15); mapBlock(Blocks.jungle_door.getState().withProperty(BlockDoor.FACING, Facing.EAST).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 195, 0); mapBlock(Blocks.jungle_door.getState().withProperty(BlockDoor.FACING, Facing.SOUTH).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 195, 1); mapBlock(Blocks.jungle_door.getState().withProperty(BlockDoor.FACING, Facing.WEST).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 195, 2); @@ -1894,14 +1302,10 @@ public abstract class Converter { mapBlock(Blocks.jungle_door.getState().withProperty(BlockDoor.FACING, Facing.SOUTH).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, true).withProperty(BlockDoor.POWERED, false), 195, 5); mapBlock(Blocks.jungle_door.getState().withProperty(BlockDoor.FACING, Facing.WEST).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, true).withProperty(BlockDoor.POWERED, false), 195, 6); mapBlock(Blocks.jungle_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, true).withProperty(BlockDoor.POWERED, false), 195, 7); - mapBlock(Blocks.jungle_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 195, 8); - mapBlock(Blocks.jungle_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 195, 9); - mapBlock(Blocks.jungle_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 195, 10); - mapBlock(Blocks.jungle_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 195, 11); - mapBlock(Blocks.jungle_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 195, 12); - mapBlock(Blocks.jungle_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 195, 13); - mapBlock(Blocks.jungle_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 195, 14); - mapBlock(Blocks.jungle_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 195, 15); + mapBlock(Blocks.jungle_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 195, 8, 12); + mapBlock(Blocks.jungle_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 195, 9, 13); + mapBlock(Blocks.jungle_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 195, 10, 14); + mapBlock(Blocks.jungle_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 195, 11, 15); mapBlock(Blocks.acacia_door.getState().withProperty(BlockDoor.FACING, Facing.EAST).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 196, 0); mapBlock(Blocks.acacia_door.getState().withProperty(BlockDoor.FACING, Facing.SOUTH).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 196, 1); mapBlock(Blocks.acacia_door.getState().withProperty(BlockDoor.FACING, Facing.WEST).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 196, 2); @@ -1910,14 +1314,10 @@ public abstract class Converter { mapBlock(Blocks.acacia_door.getState().withProperty(BlockDoor.FACING, Facing.SOUTH).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, true).withProperty(BlockDoor.POWERED, false), 196, 5); mapBlock(Blocks.acacia_door.getState().withProperty(BlockDoor.FACING, Facing.WEST).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, true).withProperty(BlockDoor.POWERED, false), 196, 6); mapBlock(Blocks.acacia_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, true).withProperty(BlockDoor.POWERED, false), 196, 7); - mapBlock(Blocks.acacia_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 196, 8); - mapBlock(Blocks.acacia_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 196, 9); - mapBlock(Blocks.acacia_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 196, 10); - mapBlock(Blocks.acacia_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 196, 11); - mapBlock(Blocks.acacia_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 196, 12); - mapBlock(Blocks.acacia_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 196, 13); - mapBlock(Blocks.acacia_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 196, 14); - mapBlock(Blocks.acacia_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 196, 15); + mapBlock(Blocks.acacia_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 196, 8, 12); + mapBlock(Blocks.acacia_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 196, 9, 13); + mapBlock(Blocks.acacia_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 196, 10, 14); + mapBlock(Blocks.acacia_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 196, 11, 15); mapBlock(Blocks.dark_oak_door.getState().withProperty(BlockDoor.FACING, Facing.EAST).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 197, 0); mapBlock(Blocks.dark_oak_door.getState().withProperty(BlockDoor.FACING, Facing.SOUTH).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 197, 1); mapBlock(Blocks.dark_oak_door.getState().withProperty(BlockDoor.FACING, Facing.WEST).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 197, 2); @@ -1926,31 +1326,19 @@ public abstract class Converter { mapBlock(Blocks.dark_oak_door.getState().withProperty(BlockDoor.FACING, Facing.SOUTH).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, true).withProperty(BlockDoor.POWERED, false), 197, 5); mapBlock(Blocks.dark_oak_door.getState().withProperty(BlockDoor.FACING, Facing.WEST).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, true).withProperty(BlockDoor.POWERED, false), 197, 6); mapBlock(Blocks.dark_oak_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.LOWER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, true).withProperty(BlockDoor.POWERED, false), 197, 7); - mapBlock(Blocks.dark_oak_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 197, 8); - mapBlock(Blocks.dark_oak_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 197, 9); - mapBlock(Blocks.dark_oak_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 197, 10); - mapBlock(Blocks.dark_oak_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 197, 11); - mapBlock(Blocks.dark_oak_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 197, 12); - mapBlock(Blocks.dark_oak_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 197, 13); - mapBlock(Blocks.dark_oak_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 197, 14); - mapBlock(Blocks.dark_oak_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 197, 15); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 203, 0); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 203, 1); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 203, 2); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 203, 3); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 203, 4); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 203, 5); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 203, 6); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 203, 7); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 203, 8); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 203, 9); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 203, 10); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 203, 11); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 203, 12); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 203, 13); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 203, 14); - mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP).withProperty(BlockStairs.SHAPE, EnumShape.STRAIGHT), 203, 15); - mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 0), 207, 0); + mapBlock(Blocks.dark_oak_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 197, 8, 12); + mapBlock(Blocks.dark_oak_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, false), 197, 9, 13); + mapBlock(Blocks.dark_oak_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.LEFT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 197, 10, 14); + mapBlock(Blocks.dark_oak_door.getState().withProperty(BlockDoor.FACING, Facing.NORTH).withProperty(BlockDoor.HALF, EnumDoorHalf.UPPER).withProperty(BlockDoor.HINGE, EnumHingePosition.RIGHT).withProperty(BlockDoor.OPEN, false).withProperty(BlockDoor.POWERED, true), 197, 11, 15); + mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 203, 0, 8); + mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 203, 1, 9); + mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 203, 2, 10); + mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.BOTTOM), 203, 3, 11); + mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.EAST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 203, 4, 12); + mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.WEST).withProperty(BlockStairs.HALF, EnumHalf.TOP), 203, 5, 13); + mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.SOUTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 203, 6, 14); + mapBlock(Blocks.quartz_stairs.getState().withProperty(BlockStairs.FACING, Facing.NORTH).withProperty(BlockStairs.HALF, EnumHalf.TOP), 203, 7, 15); + mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 0), 207, 0, 8, 9, 10, 11, 12, 13, 14, 15); mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 1), 207, 1); mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 2), 207, 2); mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 3), 207, 3); @@ -1958,31 +1346,19 @@ public abstract class Converter { mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 5), 207, 5); mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 6), 207, 6); mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 7), 207, 7); - mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 0), 207, 8); - mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 0), 207, 9); - mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 0), 207, 10); - mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 0), 207, 11); - mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 0), 207, 12); - mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 0), 207, 13); - mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 0), 207, 14); - mapBlock(Blocks.potato.getState().withProperty(BlockPotato.AGE, 0), 207, 15); - mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.DOWN).withProperty(BlockDropper.TRIGGERED, false), 218, 0); - mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.UP).withProperty(BlockDropper.TRIGGERED, false), 218, 1); + mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.DOWN).withProperty(BlockDropper.TRIGGERED, false), 218, 0, 6); + mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.UP).withProperty(BlockDropper.TRIGGERED, false), 218, 1, 7); mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.NORTH).withProperty(BlockDropper.TRIGGERED, false), 218, 2); mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.SOUTH).withProperty(BlockDropper.TRIGGERED, false), 218, 3); mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.WEST).withProperty(BlockDropper.TRIGGERED, false), 218, 4); mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.EAST).withProperty(BlockDropper.TRIGGERED, false), 218, 5); - mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.DOWN).withProperty(BlockDropper.TRIGGERED, false), 218, 6); - mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.UP).withProperty(BlockDropper.TRIGGERED, false), 218, 7); - mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.DOWN).withProperty(BlockDropper.TRIGGERED, true), 218, 8); - mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.UP).withProperty(BlockDropper.TRIGGERED, true), 218, 9); + mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.DOWN).withProperty(BlockDropper.TRIGGERED, true), 218, 8, 14); + mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.UP).withProperty(BlockDropper.TRIGGERED, true), 218, 9, 15); mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.NORTH).withProperty(BlockDropper.TRIGGERED, true), 218, 10); mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.SOUTH).withProperty(BlockDropper.TRIGGERED, true), 218, 11); mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.WEST).withProperty(BlockDropper.TRIGGERED, true), 218, 12); mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.EAST).withProperty(BlockDropper.TRIGGERED, true), 218, 13); - mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.DOWN).withProperty(BlockDropper.TRIGGERED, true), 218, 14); - mapBlock(Blocks.dropper.getState().withProperty(BlockDropper.FACING, Facing.UP).withProperty(BlockDropper.TRIGGERED, true), 218, 15); - + mapBlock(Blocks.stone.getState(), 1); mapBlock(Blocks.rock.getState(), 1, 1); mapBlock(Blocks.smooth_rock.getState(), 1, 2);