item sprite names

This commit is contained in:
Sen 2025-06-21 21:55:13 +02:00
parent 5c0e71f80c
commit 153e53ba9a
Signed by: sen
GPG key ID: 3AC50A6F47D1B722
3 changed files with 5 additions and 5 deletions

View file

@ -93,7 +93,7 @@ public class ItemModelMesher
for(Item item : ItemRegistry.REGISTRY) {
this.simpleShapesCache.put(this.getIndex(item),
this.modelManager.getModel("item/" +
ItemRegistry.getNameFromItem(item).toString() + '#' + "inventory"));
ItemRegistry.getNameFromItem(item).toString()));
}
}
}

View file

@ -36,7 +36,7 @@ public abstract class ModelBakery
"blocks/destroy_stage_8", "blocks/destroy_stage_9",
"items/empty_armor_slot_helmet", "items/empty_armor_slot_chestplate",
"items/empty_armor_slot_leggings", "items/empty_armor_slot_boots");
protected static final String MISSING = "builtin/missing" + '#' + "missing";
protected static final String MISSING = "builtin/missing";
public static final ModelBlock MODEL_GENERATED = (ModelBlock)new ModelBlock(null).add().d("");
public static final ModelBlock MODEL_ENTITY = (ModelBlock)new ModelBlock(null).add().d("");
@ -141,13 +141,13 @@ public abstract class ModelBakery
// list = Collections.<Integer>singletonList(0);
// for(Integer s : list)
// {
String loc = "item/" + ItemRegistry.getNameFromItem(item) + '#' + "inventory";
String loc = "item/" + ItemRegistry.getNameFromItem(item);
models.put(loc, (ModelBlock)item.getModel(ModelBlock.PROVIDER, ItemRegistry.getNameFromItem(item)));
itemLocations.add(loc);
String[] extra = item.getRenderItems();
if(extra != null) {
for(String sprite : extra) {
loc = "item/" + sprite + '#' + "inventory";
loc = "item/" + sprite;
models.put(loc, (ModelBlock)ModelBlock.PROVIDER.getModel(item.getTransform(), sprite));
itemLocations.add(loc);
}

View file

@ -228,7 +228,7 @@ public class RenderItem
Item item = stack.getItem();
String sprite = item == null ? null : item.getSprite(entityplayer, stack);
if(sprite != null)
ibakedmodel = this.itemModelMesher.getModelManager().getModel("item/" + sprite + '#' + "inventory");
ibakedmodel = this.itemModelMesher.getModelManager().getModel("item/" + sprite);
}
this.renderItemModelTransform(stack, ibakedmodel, cameraTransformType);