biome fixes + refactoring, blackened

This commit is contained in:
Sen 2025-04-14 12:35:45 +02:00
parent 6d912ae7ac
commit 1834c26b72
41 changed files with 296 additions and 328 deletions

View file

@ -24,7 +24,7 @@ public class BiomeSnow extends Biome
this.topBlock = Blocks.snow.getState();
}
protected void addMobs(WeightedList<Biome.RngSpawn> mobs) {
protected void addMobs(WeightedList<RngSpawn> mobs) {
}
public void decorate(WorldServer worldIn, Random rand, BlockPos pos)
@ -56,9 +56,9 @@ public class BiomeSnow extends Biome
protected Biome createMutatedBiome(int p_180277_1_)
{
Biome biomegenbase = (new BiomeSnow(p_180277_1_, true)).setColor(13828095).setBiomeName(this.name + "Spikes", this.display + " + Spitzen").setSnowy().setTemperatureLegacy(0.0F).setHumidity(0.5F).setHeight(new Biome.Height(this.minHeight + 0.1F, this.maxHeight + 0.1F));
biomegenbase.minHeight = this.minHeight + 0.3F;
biomegenbase.maxHeight = this.maxHeight + 0.4F;
Biome biomegenbase = (new BiomeSnow(p_180277_1_, true)).setColor(13828095).setBiomeName(this.name + "Spikes", this.display + " + Spitzen").enableColdBeach().setTemperature(-20.0f).setHumidity(50.0f).setScaling(this.depth + 0.1F, this.scale + 0.1F);
biomegenbase.depth = this.depth + 0.3F;
biomegenbase.scale = this.scale + 0.4F;
return biomegenbase;
}
}