more cleanup
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parent
72d46bfe72
commit
18962cd653
97 changed files with 352 additions and 387 deletions
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@ -1,7 +1,5 @@
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package server.worldgen;
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import common.init.Blocks;
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import common.init.ItemRegistry;
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import common.init.Items;
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import common.item.RngLoot;
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import common.rng.WeightedList;
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@ -11,8 +9,8 @@ public abstract class LootConstants {
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new RngLoot(Items.iron_ingot, 1, 5, 10), new RngLoot(Items.gold_ingot, 1, 3, 5), new RngLoot(Items.bread, 1, 3, 15),
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new RngLoot(Items.apple, 1, 3, 15), new RngLoot(Items.iron_pickaxe, 1, 1, 5), new RngLoot(Items.iron_sword, 1, 1, 5),
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new RngLoot(Items.iron_chestplate, 1, 1, 5), new RngLoot(Items.iron_helmet, 1, 1, 5), new RngLoot(Items.iron_leggings, 1, 1, 5),
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new RngLoot(Items.iron_boots, 1, 1, 5), new RngLoot(ItemRegistry.getItemFromBlock(Blocks.obsidian), 3, 7, 5),
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new RngLoot(ItemRegistry.getItemFromBlock(Blocks.oak_sapling), 3, 7, 5), new RngLoot(Items.saddle, 1, 1, 3),
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new RngLoot(Items.iron_boots, 1, 1, 5), new RngLoot(Items.obsidian, 3, 7, 5),
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new RngLoot(Items.oak_sapling, 3, 7, 5), new RngLoot(Items.saddle, 1, 1, 3),
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new RngLoot(Items.iron_horse_armor, 1, 1, 1), new RngLoot(Items.gold_horse_armor, 1, 1, 1),
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new RngLoot(Items.diamond_horse_armor, 1, 1, 1));
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public static final WeightedList<RngLoot> STRONGHOLD_CHEST = new WeightedList(new RngLoot(Items.orb, 1, 1, 10),
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@ -42,14 +40,14 @@ public abstract class LootConstants {
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new RngLoot(Items.gold_ingot, 1, 3, 5), new RngLoot(Items.redstone, 4, 9, 5),
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new RngLoot(Items.lapis_lazuli, 4, 9, 5), new RngLoot(Items.diamond, 1, 2, 3),
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new RngLoot(Items.coal, 3, 8, 10), new RngLoot(Items.bread, 1, 3, 15), new RngLoot(Items.iron_pickaxe, 1, 1, 1),
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new RngLoot(ItemRegistry.getItemFromBlock(Blocks.rail), 4, 8, 1), new RngLoot(Items.melon_stem, 2, 4, 10),
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new RngLoot(Items.rail, 4, 8, 1), new RngLoot(Items.melon_stem, 2, 4, 10),
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new RngLoot(Items.pumpkin_stem, 2, 4, 10), new RngLoot(Items.saddle, 1, 1, 3), new RngLoot(Items.iron_horse_armor, 1, 1, 1));
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public static final WeightedList<RngLoot> HELL_FORTRESS = new WeightedList(new RngLoot(Items.diamond, 1, 3, 5),
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new RngLoot(Items.iron_ingot, 1, 5, 5), new RngLoot(Items.gold_ingot, 1, 3, 15), new RngLoot(Items.gold_sword, 1, 1, 5),
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new RngLoot(Items.gold_chestplate, 1, 1, 5), new RngLoot(Items.flint_and_steel, 1, 1, 5),
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new RngLoot(Items.soul_wart, 3, 7, 5), new RngLoot(Items.saddle, 1, 1, 10), new RngLoot(Items.gold_horse_armor, 1, 1, 8),
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new RngLoot(Items.iron_horse_armor, 1, 1, 5), new RngLoot(Items.diamond_horse_armor, 1, 1, 3),
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new RngLoot(ItemRegistry.getItemFromBlock(Blocks.obsidian), 2, 4, 2));
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new RngLoot(Items.obsidian, 2, 4, 2));
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public static final WeightedList<RngLoot> DUNGEON_CHEST = new WeightedList(new RngLoot(Items.saddle, 1, 1, 11),
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new RngLoot(Items.iron_ingot, 1, 4, 11), new RngLoot(Items.bread, 1, 1, 11), new RngLoot(Items.wheats, 1, 4, 11),
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new RngLoot(Items.gunpowder, 1, 4, 11), new RngLoot(Items.string, 1, 4, 11), new RngLoot(Items.bucket, 1, 1, 11),
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@ -62,9 +60,9 @@ public abstract class LootConstants {
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new RngLoot(Items.record_ward, 1, 1, 1), new RngLoot(Items.record_11, 1, 1, 1), new RngLoot(Items.record_wait, 1, 1, 1),
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new RngLoot(Items.record_delay, 1, 1, 1), new RngLoot(Items.record_extend, 1, 1, 1));
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public static final WeightedList<RngLoot> ABANDONED_ITEMS = new WeightedList(new RngLoot(Items.stick, 1, 3, 10),
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new RngLoot(ItemRegistry.getItemFromBlock(Blocks.oak_planks), 1, 3, 10),
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new RngLoot(ItemRegistry.getItemFromBlock(Blocks.oak_log), 1, 3, 10), new RngLoot(Items.stone_axe, 1, 1, 3),
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new RngLoot(Items.oak_planks, 1, 3, 10),
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new RngLoot(Items.oak_log, 1, 3, 10), new RngLoot(Items.stone_axe, 1, 1, 3),
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new RngLoot(Items.wood_axe, 1, 1, 5), new RngLoot(Items.stone_pickaxe, 1, 1, 3), new RngLoot(Items.wood_pickaxe, 1, 1, 5),
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new RngLoot(Items.apple, 2, 3, 5), new RngLoot(Items.bread, 2, 3, 3),
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new RngLoot(ItemRegistry.getItemFromBlock(Blocks.acacia_log), 1, 3, 10));
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new RngLoot(Items.acacia_log, 1, 3, 10));
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}
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