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add texture options (filtering broken for now)

This commit is contained in:
Sen 2025-08-29 13:37:01 +02:00
parent 937fd4bfb7
commit 1bf4578ad8
Signed by: sen
GPG key ID: 3AC50A6F47D1B722
8 changed files with 92 additions and 31 deletions

View file

@ -72,6 +72,7 @@ import client.renderer.entity.RenderManager;
import client.renderer.texture.EntityTexManager; import client.renderer.texture.EntityTexManager;
import client.renderer.texture.TextureManager; import client.renderer.texture.TextureManager;
import client.renderer.texture.TextureMap; import client.renderer.texture.TextureMap;
import client.renderer.texture.TextureUtil;
import client.util.FileUtils; import client.util.FileUtils;
import client.util.Message; import client.util.Message;
import client.util.PerfSection; import client.util.PerfSection;
@ -177,9 +178,11 @@ import common.util.IntHashMap;
import common.util.LongHashMap; import common.util.LongHashMap;
import common.util.ParticleType; import common.util.ParticleType;
import common.util.Color; import common.util.Color;
import common.util.Displayable;
import common.util.Util; import common.util.Util;
import common.util.Var; import common.util.Var;
import common.util.HitPosition.ObjectType; import common.util.HitPosition.ObjectType;
import common.util.Identifyable;
import common.vars.Vars; import common.vars.Vars;
import common.world.Chunk; import common.world.Chunk;
import common.world.State; import common.world.State;
@ -208,6 +211,28 @@ import common.world.World;
*/ */
public class Client implements IThreadListener { public class Client implements IThreadListener {
public static enum MipmapType implements Identifyable, Displayable {
NONE("off", "Keine"),
NEAREST("nearest", "Nächster nachbar"),
LINEAR("linear", "Linear interpoliert");
private final String name;
private final String display;
private MipmapType(String name, String display) {
this.name = name;
this.display = display;
}
public String getName() {
return this.name;
}
public String getDisplay() {
return this.display;
}
}
public static class SyncFunction implements IntFunction { public static class SyncFunction implements IntFunction {
public void apply(IntVar cv, int value) { public void apply(IntVar cv, int value) {
Client.CLIENT.sync(value); Client.CLIENT.sync(value);
@ -293,6 +318,24 @@ public class Client implements IThreadListener {
} }
} }
public static class TextureBoolFunction implements BoolFunction {
public void apply(BoolVar cv, boolean value) {
Client.CLIENT.updateTexture();
}
}
public static class TextureFloatFunction implements FloatFunction {
public void apply(FloatVar cv, float value) {
Client.CLIENT.updateTexture();
}
}
public static class MipmapFunction implements EnumFunction<MipmapType> {
public void apply(EnumVar cv, MipmapType value) {
Client.CLIENT.updateTexture();
}
}
private interface DebugRunner { private interface DebugRunner {
void execute(Keysym key); void execute(Keysym key);
} }
@ -497,6 +540,7 @@ public class Client implements IThreadListener {
private long tick_update; private long tick_update;
private long syncLimit; private long syncLimit;
private float anisotropyMax;
private float deltaX; private float deltaX;
private float deltaY; private float deltaY;
private float framerate; private float framerate;
@ -672,20 +716,12 @@ public class Client implements IThreadListener {
public int lightMaximum = 64; public int lightMaximum = 64;
@Variable(name = "gl_dynlight_chunkrange", category = CVarCategory.RENDER, min = 0, max = 64, display = "Lichtq. Sichtweite") @Variable(name = "gl_dynlight_chunkrange", category = CVarCategory.RENDER, min = 0, max = 64, display = "Lichtq. Sichtweite")
public int lightDistance = 8; public int lightDistance = 8;
@Variable(name = "gl_tex_anisotropic", category = CVarCategory.RENDER, min = 1.0f, max = 16.0f, precision = 1, display = "Anisotrope Filterung", callback = TextureFloatFunction.class)
// int ldist_chunk_xz; private float anisotopicFiltering = 16.0f;
// int ldist_chunk_y; @Variable(name = "gl_tex_mipmaps", category = CVarCategory.RENDER, display = "Mipmaps", callback = MipmapFunction.class)
private MipmapType mipmapType = MipmapType.LINEAR;
// "gl_tex_filter", "Texturfilterung", tex_filter, true @Variable(name = "gl_tex_filter", category = CVarCategory.RENDER, display = "Texturfilterung", callback = TextureBoolFunction.class)
// "gl_tex_mipmaps", "Mipmaps", tex_miptype, MIP_NONE, MIP_NEAREST, MIP_LINEAR, "off", "nearest", "linear", "Keine", "Nächster nachbar", "Linear interpoliert", MIP_LINEAR private boolean textureFiltering = true;
// "gl_tex_anisotropic", "Anisotrope Filterung", tex_aniso, 1.0f (1.0f - 16.0f)
// float aniso_max;
// float tex_aniso;
//
// byte tex_miptype;
// byte tex_miplevel;
// byte tex_filter;
public static final Client CLIENT = new Client(); public static final Client CLIENT = new Client();
@ -837,6 +873,7 @@ public class Client implements IThreadListener {
this.textureManager = new TextureManager(); this.textureManager = new TextureManager();
this.textureManager.onReload(); this.textureManager.onReload();
this.soundManager = new SoundManager(this); this.soundManager = new SoundManager(this);
this.anisotropyMax = GL46.glGetFloat(GL46.GL_MAX_TEXTURE_MAX_ANISOTROPY);
GlState.enableTexture2D(); GlState.enableTexture2D();
GlState.shadeModel(GL46.GL_SMOOTH); GlState.shadeModel(GL46.GL_SMOOTH);
GL46.glClearDepth(1.0D); GL46.glClearDepth(1.0D);
@ -851,9 +888,7 @@ public class Client implements IThreadListener {
GL46.glMatrixMode(GL46.GL_MODELVIEW); GL46.glMatrixMode(GL46.GL_MODELVIEW);
this.textureMap = new TextureMap(); this.textureMap = new TextureMap();
this.textureManager.loadTexture(TextureMap.BLOCKS, this.textureMap); this.textureManager.loadTexture(TextureMap.BLOCKS, this.textureMap);
this.textureManager.bindTexture(TextureMap.BLOCKS); this.updateTexture();
GL46.glTexParameteri(GL46.GL_TEXTURE_2D, GL46.GL_TEXTURE_MIN_FILTER, GL46.GL_NEAREST);
GL46.glTexParameteri(GL46.GL_TEXTURE_2D, GL46.GL_TEXTURE_MAG_FILTER, GL46.GL_NEAREST);
this.modelManager = new ModelManager(this.textureMap); this.modelManager = new ModelManager(this.textureMap);
this.modelManager.onReload(); this.modelManager.onReload();
this.renderItem = new RenderItem(this.textureManager, this.modelManager); this.renderItem = new RenderItem(this.textureManager, this.modelManager);
@ -3817,6 +3852,11 @@ public class Client implements IThreadListener {
// light_calc(win->world); // light_calc(win->world);
// } // }
} }
public void updateTexture() {
this.textureManager.bindTexture(TextureMap.BLOCKS);
TextureUtil.setParams(this.textureFiltering, this.mipmapType != MipmapType.NONE, this.mipmapType == MipmapType.LINEAR, Math.min(this.anisotopicFiltering, this.anisotropyMax));
}
private static byte[] genTriwave(int w, int h, int color1, int color2, int color3, int color4, int color5, int color6) { private static byte[] genTriwave(int w, int h, int color1, int color2, int color3, int color4, int color5, int color6) {
byte[] data = new byte[w * h * 4]; byte[] data = new byte[w * h * 4];

View file

@ -20,6 +20,19 @@ public class GuiGraphics extends GuiOptions {
this.addSelector("crosshair_color_target", 242, 100, 240, 0); this.addSelector("crosshair_color_target", 242, 100, 240, 0);
this.addSelector("hud_margin", 0, 140, 240, 0); this.addSelector("hud_margin", 0, 140, 240, 0);
this.addSelector("gl_dynlight_max", 0, 180, 240, 0);
this.addSelector("gl_dynlight_chunkrange", 242, 180, 240, 0);
this.addSelector("gl_dynlight_viewdist", 0, 200, 240, 0);
this.addSelector("gl_dynlight_maxdist", 242, 200, 240, 0);
this.addSelector("gl_light_blend", 0, 220, 240, 0);
this.addSelector("gl_tex_filter", 0, 240, 240, 0);
this.addSelector("gl_tex_mipmaps", 242, 240, 240, 0);
this.addSelector("gl_tex_anisotropic", 0, 260, 240, 0);
super.init(width, height); super.init(width, height);
} }

View file

@ -28,7 +28,7 @@ public class DynamicTexture extends Texture {
public void updateTexture() { public void updateTexture() {
GlState.bindTexture(this.getGlTextureId()); GlState.bindTexture(this.getGlTextureId());
TextureUtil.uploadTexture(this.data, this.width, this.height, 0, 0); TextureUtil.uploadTexture(this.data, this.width, this.height, 0, 0, true);
} }
public int[] getData() { public int[] getData() {

View file

@ -121,7 +121,7 @@ public class Sprite
if(this.tickedTexture != null) { if(this.tickedTexture != null) {
int[] data = this.framesTextureData.get(0); int[] data = this.framesTextureData.get(0);
this.tickedTexture.renderStep(data); this.tickedTexture.renderStep(data);
TextureUtil.uploadTexture(data, this.width, this.height, this.originX, this.originY); TextureUtil.uploadTexture(data, this.width, this.height, this.originX, this.originY, false);
return; return;
} }
@ -135,7 +135,7 @@ public class Sprite
if (i != k && k >= 0 && k < this.framesTextureData.size()) if (i != k && k >= 0 && k < this.framesTextureData.size())
{ {
TextureUtil.uploadTexture(this.framesTextureData.get(k), this.width, this.height, this.originX, this.originY); TextureUtil.uploadTexture(this.framesTextureData.get(k), this.width, this.height, this.originX, this.originY, false);
} }
} }
} }

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@ -6,6 +6,9 @@ import java.io.IOException;
import java.util.List; import java.util.List;
import java.util.Map; import java.util.Map;
import java.util.Set; import java.util.Set;
import org.lwjgl.opengl.GL46;
import java.util.Map.Entry; import java.util.Map.Entry;
import client.init.RenderRegistry; import client.init.RenderRegistry;
@ -152,7 +155,7 @@ public class TextureMap extends Texture
map.remove(s); map.remove(s);
this.mapUploadedSprites.put(s, textureatlassprite2); this.mapUploadedSprites.put(s, textureatlassprite2);
TextureUtil.uploadTexture(textureatlassprite2.getFrameTextureData(0), textureatlassprite2.getIconWidth(), textureatlassprite2.getIconHeight(), textureatlassprite2.getOriginX(), textureatlassprite2.getOriginY()); TextureUtil.uploadTexture(textureatlassprite2.getFrameTextureData(0), textureatlassprite2.getIconWidth(), textureatlassprite2.getIconHeight(), textureatlassprite2.getOriginX(), textureatlassprite2.getOriginY(), false);
if (textureatlassprite2.isAnimated()) if (textureatlassprite2.isAnimated())
{ {
@ -186,6 +189,8 @@ public class TextureMap extends Texture
{ {
textureatlassprite.updateAnimation(); textureatlassprite.updateAnimation();
} }
GL46.glGenerateMipmap(GL46.GL_TEXTURE_2D);
} }
private Sprite registerSprite(String location) private Sprite registerSprite(String location)

View file

@ -21,14 +21,20 @@ public class TextureUtil
private static final IntBuffer BUFFER = ByteBuffer.allocateDirect(4194304 << 2).order(ByteOrder.nativeOrder()).asIntBuffer(); private static final IntBuffer BUFFER = ByteBuffer.allocateDirect(4194304 << 2).order(ByteOrder.nativeOrder()).asIntBuffer();
public static final DynamicTexture MISSING = new DynamicTexture(16, 16); public static final DynamicTexture MISSING = new DynamicTexture(16, 16);
public static final int[] MISSING_DATA = MISSING.getData(); public static final int[] MISSING_DATA = MISSING.getData();
public static void uploadTexture(int[] data, int w, int h, int x, int y) public static void setParams(boolean filter, boolean mips, boolean linear, float aniso) {
{ GL46.glTexParameteri(GL46.GL_TEXTURE_2D, GL46.GL_TEXTURE_MIN_FILTER, filter ? (mips ? (linear ? GL46.GL_LINEAR_MIPMAP_LINEAR : GL46.GL_LINEAR_MIPMAP_NEAREST) : GL46.GL_LINEAR) : (mips ? (linear ? GL46.GL_NEAREST_MIPMAP_LINEAR : GL46.GL_NEAREST_MIPMAP_NEAREST) : GL46.GL_NEAREST));
int i = 4194304 / w; GL46.glTexParameteri(GL46.GL_TEXTURE_2D, GL46.GL_TEXTURE_MAG_FILTER, filter ? GL46.GL_LINEAR : GL46.GL_NEAREST);
GL46.glTexParameteri(GL46.GL_TEXTURE_2D, GL46.GL_TEXTURE_MIN_FILTER, GL46.GL_NEAREST);
GL46.glTexParameteri(GL46.GL_TEXTURE_2D, GL46.GL_TEXTURE_MAG_FILTER, GL46.GL_NEAREST);
GL46.glTexParameteri(GL46.GL_TEXTURE_2D, GL46.GL_TEXTURE_WRAP_S, GL46.GL_REPEAT); GL46.glTexParameteri(GL46.GL_TEXTURE_2D, GL46.GL_TEXTURE_WRAP_S, GL46.GL_REPEAT);
GL46.glTexParameteri(GL46.GL_TEXTURE_2D, GL46.GL_TEXTURE_WRAP_T, GL46.GL_REPEAT); GL46.glTexParameteri(GL46.GL_TEXTURE_2D, GL46.GL_TEXTURE_WRAP_T, GL46.GL_REPEAT);
GL46.glTexParameterf(GL46.GL_TEXTURE_2D, GL46.GL_TEXTURE_MAX_ANISOTROPY, aniso);
}
public static void uploadTexture(int[] data, int w, int h, int x, int y, boolean params)
{
int i = 4194304 / w;
if(params)
setParams(false, false, false, 1.0f);
int l; int l;
for (int j = 0; j < w * h; j += w * l) for (int j = 0; j < w * h; j += w * l)
@ -51,10 +57,7 @@ public class TextureUtil
int h = img.getHeight(); int h = img.getHeight();
int k = 4194304 / w; int k = 4194304 / w;
int[] data = new int[k * w]; int[] data = new int[k * w];
GL46.glTexParameteri(GL46.GL_TEXTURE_2D, GL46.GL_TEXTURE_MIN_FILTER, GL46.GL_NEAREST); setParams(false, false, false, 1.0f);
GL46.glTexParameteri(GL46.GL_TEXTURE_2D, GL46.GL_TEXTURE_MAG_FILTER, GL46.GL_NEAREST);
GL46.glTexParameteri(GL46.GL_TEXTURE_2D, GL46.GL_TEXTURE_WRAP_S, GL46.GL_REPEAT);
GL46.glTexParameteri(GL46.GL_TEXTURE_2D, GL46.GL_TEXTURE_WRAP_T, GL46.GL_REPEAT);
for (int l = 0; l < w * h; l += w * k) for (int l = 0; l < w * h; l += w * k)
{ {

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