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94
java/src/game/ai/EntityAIRunAroundLikeCrazy.java
Executable file
94
java/src/game/ai/EntityAIRunAroundLikeCrazy.java
Executable file
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package game.ai;
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import game.entity.Entity;
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import game.entity.animal.EntityHorse;
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import game.entity.npc.EntityNPC;
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import game.world.Vec3;
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public class EntityAIRunAroundLikeCrazy extends EntityAIBase
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{
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private EntityHorse horseHost;
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private double speed;
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private double targetX;
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private double targetY;
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private double targetZ;
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public EntityAIRunAroundLikeCrazy(EntityHorse horse, double speedIn)
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{
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this.horseHost = horse;
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this.speed = speedIn;
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this.setMutexBits(1);
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}
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/**
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* Returns whether the EntityAIBase should begin execution.
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*/
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public boolean shouldExecute()
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{
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if (!this.horseHost.isTame() && this.horseHost.passenger != null)
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{
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Vec3 vec3 = RandomPositionGenerator.findRandomTarget(this.horseHost, 5, 4);
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if (vec3 == null)
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{
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return false;
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}
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else
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{
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this.targetX = vec3.xCoord;
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this.targetY = vec3.yCoord;
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this.targetZ = vec3.zCoord;
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return true;
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}
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}
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else
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{
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return false;
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}
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}
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/**
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* Execute a one shot task or start executing a continuous task
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*/
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public void startExecuting()
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{
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this.horseHost.getNavigator().tryMoveToXYZ(this.targetX, this.targetY, this.targetZ, this.speed);
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}
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/**
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* Returns whether an in-progress EntityAIBase should continue executing
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*/
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public boolean continueExecuting()
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{
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return !this.horseHost.getNavigator().noPath() && this.horseHost.passenger != null;
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}
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/**
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* Updates the task
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*/
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public void updateTask()
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{
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if (this.horseHost.getRNG().zrange(50) == 0)
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{
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if (this.horseHost.passenger instanceof EntityNPC)
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{
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int i = this.horseHost.getTemper();
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int j = this.horseHost.getMaxTemper();
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if (j > 0 && this.horseHost.getRNG().zrange(j) < i)
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{
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this.horseHost.setHorseTamed(true);
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this.horseHost.worldObj.setEntityState(this.horseHost, (byte)7);
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return;
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}
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this.horseHost.increaseTemper(5);
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}
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this.horseHost.passenger.mountEntity((Entity)null);
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this.horseHost.passenger = null;
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this.horseHost.makeHorseRearWithSound();
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this.horseHost.worldObj.setEntityState(this.horseHost, (byte)6);
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}
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}
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}
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