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56
java/src/game/enchantment/EnchantmentLootBonus.java
Executable file
56
java/src/game/enchantment/EnchantmentLootBonus.java
Executable file
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package game.enchantment;
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public class EnchantmentLootBonus extends Enchantment
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{
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protected EnchantmentLootBonus(int p_i45767_1_, String p_i45767_2_, int p_i45767_3_, EnumEnchantmentType p_i45767_4_)
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{
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super(p_i45767_1_, p_i45767_2_, p_i45767_3_, p_i45767_4_);
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if (p_i45767_4_ == EnumEnchantmentType.DIGGER)
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{
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this.setName("Glück");
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}
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else if (p_i45767_4_ == EnumEnchantmentType.FISHING_ROD)
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{
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this.setName("Glück des Meeres");
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}
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else
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{
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this.setName("Plünderung");
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}
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}
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/**
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* Returns the minimal value of enchantability needed on the enchantment level passed.
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*/
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public int getMinEnchantability(int enchantmentLevel)
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{
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return 15 + (enchantmentLevel - 1) * 9;
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}
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/**
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* Returns the maximum value of enchantability nedded on the enchantment level passed.
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*/
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public int getMaxEnchantability(int enchantmentLevel)
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{
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return super.getMinEnchantability(enchantmentLevel) + 50;
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}
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/**
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* Returns the maximum level that the enchantment can have.
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*/
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public int getMaxLevel()
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{
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return 3;
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}
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/**
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* Determines if the enchantment passed can be applyied together with this enchantment.
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*/
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public boolean canApplyTogether(Enchantment ench)
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{
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return super.canApplyTogether(ench) && ench.effectId != silkTouch.effectId;
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}
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}
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