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317
java/src/game/entity/npc/EntityMobNPC.java
Executable file
317
java/src/game/entity/npc/EntityMobNPC.java
Executable file
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package game.entity.npc;
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import game.ai.EntityAIHurtByTarget;
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import game.entity.DamageSource;
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import game.entity.Entity;
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import game.entity.attributes.AttributeInstance;
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import game.entity.attributes.Attributes;
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import game.entity.types.EntityLiving;
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import game.nbt.NBTTagCompound;
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import game.world.World;
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public abstract class EntityMobNPC extends EntityNPC
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{
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private int angerLevel;
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// private int randomSoundDelay;
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private int angerTarget;
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// private Class<? extends EntityNPC> angerClass;
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public EntityMobNPC(World worldIn)
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{
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super(worldIn);
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this.targets.addTask(1, new AIHurtByAggressor(this));
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// this.targets.addTask(2, new AITargetAggressor(this));
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}
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// public boolean isImmuneToFire()
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// {
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// return true;
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// }
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public void setAttackedBy(EntityLiving livingBase)
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{
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super.setAttackedBy(livingBase);
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if (livingBase != null)
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{
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this.angerTarget = livingBase.getId();
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}
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}
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// protected void applyEntityAI()
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// {
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// this.targets.addTask(1, new EntityMobNPC.AIHurtByAggressor(this));
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// this.targets.addTask(2, new EntityMobNPC.AITargetAggressor(this));
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// }
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// protected void applyEntityAttributes()
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// {
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// super.applyEntityAttributes();
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// this.getEntityAttribute(Attributes.REINFORCEMENT_CHANCE).setBaseValue(0.0D);
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// this.getEntityAttribute(Attributes.MOVEMENT_SPEED).setBaseValue(0.23000000417232513D);
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// this.getEntityAttribute(Attributes.ATTACK_DAMAGE).setBaseValue(5.0D);
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// }
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// /**
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// * Called to update the entity's position/logic.
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// */
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// public void onUpdate()
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// {
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// super.onUpdate();
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// }
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protected void updateAITasks()
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{
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AttributeInstance iattributeinstance = this.getEntityAttribute(Attributes.MOVEMENT_SPEED);
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if (this.isAngry())
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{
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if (/* !this.isChild() && */ !iattributeinstance.hasModifier(Attributes.RUSHING_SPEED_MOD))
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{
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iattributeinstance.applyModifier(Attributes.RUSHING_SPEED_MOD);
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}
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--this.angerLevel;
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}
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else if (iattributeinstance.hasModifier(Attributes.RUSHING_SPEED_MOD))
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{
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iattributeinstance.removeModifier(Attributes.RUSHING_SPEED_MOD);
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}
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// if (this.randomSoundDelay > 0 && --this.randomSoundDelay == 0)
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// {
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// this.playSound("mob.zombiepig.zpigangry", this.getSoundVolume() * 2.0F, ((this.rand.floatv() - this.rand.floatv()) * 0.2F + 1.0F) * 1.8F);
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// }
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if (this.angerLevel > 0 && this.angerTarget != 0 && this.getAttackedBy() == null)
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{
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Entity entity = this.worldObj.getEntityByID(this.angerTarget);
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if(entity instanceof EntityLiving)
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this.setAttackedBy((EntityLiving)entity);
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if(entity != null && entity.isPlayer())
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this.playerAttacker = (EntityNPC)entity;
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this.recentlyHit = this.getAttackedTime();
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}
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super.updateAITasks();
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}
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// /**
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// * Checks if the entity's current position is a valid location to spawn this entity.
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// */
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// public boolean getCanSpawnHere()
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// {
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// return this.worldObj.getDifficulty() != Difficulty.PEACEFUL;
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// }
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/**
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* (abstract) Protected helper method to write subclass entity data to NBT.
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*/
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public void writeEntityToNBT(NBTTagCompound tagCompound)
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{
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super.writeEntityToNBT(tagCompound);
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tagCompound.setShort("Anger", (short)this.angerLevel);
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// if (this.angerTarget != null)
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// {
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// tagCompound.setString("HurtBy", this.angerTarget);
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// }
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// else
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// {
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// tagCompound.setString("HurtBy", "");
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// }
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}
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/**
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* (abstract) Protected helper method to read subclass entity data from NBT.
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*/
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public void readEntityFromNBT(NBTTagCompound tagCompund)
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{
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super.readEntityFromNBT(tagCompund);
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this.angerLevel = tagCompund.getShort("Anger");
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// String s = tagCompund.getString("HurtBy");
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//
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// if (s.length() > 0)
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// {
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// this.angerTarget = s;
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// EntityNPC entityplayer = this.worldObj.getPlayer(this.angerTarget);
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// this.setAttackedBy(entityplayer);
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//
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// if (entityplayer != null)
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// {
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// this.playerAttacker = entityplayer;
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// this.recentlyHit = this.getAttackedTime();
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// }
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// }
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}
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/**
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* Called when the entity is attacked.
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*/
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public boolean attackEntityFrom(DamageSource source, int amount)
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{
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if (this.isEntityInvulnerable(source))
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{
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return false;
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}
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else
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{
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Entity entity = source.getEntity();
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if (entity != null && entity instanceof EntityNPC)
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{
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this.becomeAngryAt(entity);
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}
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return super.attackEntityFrom(source, amount);
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}
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}
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/**
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* Causes this PigZombie to become angry at the supplied Entity (which will be a player).
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*/
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private void becomeAngryAt(Entity p_70835_1_)
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{
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this.angerLevel = this.rand.excl(400, 800);
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// this.randomSoundDelay = this.rand.zrange(40);
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if (p_70835_1_ instanceof EntityLiving)
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{
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this.setAttackedBy((EntityLiving)p_70835_1_);
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}
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}
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public boolean isAngry()
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{
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return this.angerLevel > 0;
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}
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// /**
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// * Returns the sound this mob makes while it's alive.
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// */
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// protected String getLivingSound()
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// {
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// return "mob.zombiepig.zpig";
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// }
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//
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// /**
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// * Returns the sound this mob makes when it is hurt.
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// */
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// protected String getHurtSound()
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// {
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// return "mob.zombiepig.zpighurt";
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// }
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//
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// /**
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// * Returns the sound this mob makes on death.
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// */
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// protected String getDeathSound()
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// {
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// return "mob.zombiepig.zpigdeath";
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// }
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// /**
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// * Drop 0-2 items of this living's type
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// *
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// * @param wasRecentlyHit true if this this entity was recently hit by appropriate entity (generally only if player
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// * or tameable)
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// * @param lootingModifier level of enchanment to be applied to this drop
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// */
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// protected void dropFewItems(boolean wasRecentlyHit, int lootingModifier)
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// {
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// int i = this.rand.zrange(2 + lootingModifier);
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//
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// for (int j = 0; j < i; ++j)
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// {
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// this.dropItem(Items.rotten_flesh, 1);
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// }
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//
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// i = this.rand.zrange(2 + lootingModifier);
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//
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// for (int k = 0; k < i; ++k)
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// {
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// this.dropItem(Items.gold_nugget, 1);
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// }
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// }
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//
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// /**
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// * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
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// */
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// public boolean interact(EntityNPC player)
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// {
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// return false;
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// }
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//
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// /**
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// * Causes this Entity to drop a random item.
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// */
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// protected void addRandomDrop()
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// {
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// this.dropItem(Items.gold_ingot, 1);
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// }
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//
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// /**
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// * Gives armor or weapon for entity based on given DifficultyInstance
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// */
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// protected void setEquipmentBasedOnDifficulty(DifficultyInstance difficulty)
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// {
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// this.setItem(0, new ItemStack(Items.golden_sword));
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// }
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//
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// /**
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// * Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called
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// * when entity is reloaded from nbt. Mainly used for initializing attributes and inventory
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// */
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// public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, IEntityLivingData livingdata)
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// {
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// super.onInitialSpawn(difficulty, livingdata);
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//// this.setVillager(false);
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// return livingdata;
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// }
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// public int getColor() {
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// return 0xff9494;
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// }
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// public void onStruckByLightning(EntityLightning lightningBolt) {
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// }
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public boolean isAggressive(Class<? extends EntityNPC> clazz) {
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return this.isAngry() && clazz != this.getClass() && !this.isPeaceful(clazz);
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}
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static class AIHurtByAggressor extends EntityAIHurtByTarget
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{
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public AIHurtByAggressor(EntityMobNPC p_i45828_1_)
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{
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super(p_i45828_1_, true);
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}
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protected void setEntityAttackTarget(EntityLiving creatureIn, EntityLiving entityLivingBaseIn)
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{
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super.setEntityAttackTarget(creatureIn, entityLivingBaseIn);
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if (creatureIn.getClass() == this.taskOwner.getClass())
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{
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((EntityMobNPC)creatureIn).becomeAngryAt(entityLivingBaseIn);
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}
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}
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}
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// static class AITargetAggressor extends EntityAINearestAttackableTarget<EntityLiving>
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// {
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// public AITargetAggressor(EntityMobNPC p_i45829_1_)
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// {
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// super(p_i45829_1_, EntityLiving.class, 10, true, false, new Predicate<EntityLiving>() {
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// public boolean apply(EntityLiving entity) {
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// return entity.isPlayer(); // || entity instanceof EntityNPC;
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// }
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// });
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// }
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//
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// public boolean shouldExecute()
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// {
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// return ((EntityMobNPC)this.taskOwner).isAngry() && super.shouldExecute();
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// }
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// }
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}
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