initial c to java port package cleanup, WCF func adjust
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330 changed files with 397 additions and 8199 deletions
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@ -1,6 +1,5 @@
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package game.entity.animal;
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import game.ExtMath;
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import game.block.Block;
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import game.entity.DamageSource;
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import game.entity.Entity;
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@ -9,6 +8,7 @@ import game.entity.npc.EntityNPC;
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import game.entity.types.EntityLiving;
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import game.init.SoundEvent;
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import game.nbt.NBTTagCompound;
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import game.util.ExtMath;
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import game.world.BlockPos;
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import game.world.World;
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@ -1,6 +1,5 @@
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package game.entity.animal;
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import game.ExtMath;
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import game.ai.EntityAIFollowParent;
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import game.ai.EntityAILookIdle;
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import game.ai.EntityAIMate;
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@ -19,6 +18,7 @@ import game.init.SoundEvent;
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import game.item.Item;
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import game.item.ItemStack;
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import game.nbt.NBTTagCompound;
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import game.util.ExtMath;
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import game.world.World;
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public class EntityChicken extends EntityAnimal
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@ -2,7 +2,6 @@ package game.entity.animal;
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import java.util.List;
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import game.ExtMath;
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import game.collect.Lists;
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import game.entity.DamageSource;
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import game.entity.Entity;
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@ -13,6 +12,7 @@ import game.entity.types.IEntityMultiPart;
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import game.init.Config;
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import game.init.SoundEvent;
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import game.renderer.particle.ParticleType;
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import game.util.ExtMath;
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import game.world.Vec3;
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import game.world.World;
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import game.world.WorldClient;
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@ -2,7 +2,6 @@ package game.entity.animal;
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import java.util.function.Predicate;
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import game.ExtMath;
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import game.ai.EntityAIFollowParent;
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import game.ai.EntityAILookIdle;
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import game.ai.EntityAIMate;
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@ -37,6 +36,7 @@ import game.nbt.NBTTagList;
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import game.pathfinding.PathNavigateGround;
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import game.potion.Potion;
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import game.renderer.particle.ParticleType;
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import game.util.ExtMath;
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import game.world.BlockPos;
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import game.world.World;
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@ -2,7 +2,6 @@ package game.entity.animal;
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import java.util.function.Predicate;
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import game.ExtMath;
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import game.ai.EntityAIAttackOnCollide;
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import game.ai.EntityAIAvoidEntity;
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import game.ai.EntityAIHurtByTarget;
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@ -39,6 +38,7 @@ import game.pathfinding.PathNavigateGround;
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import game.potion.Potion;
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import game.potion.PotionEffect;
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import game.renderer.particle.ParticleType;
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import game.util.ExtMath;
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import game.world.BlockPos;
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import game.world.State;
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import game.world.Vec3;
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@ -2,7 +2,6 @@ package game.entity.animal;
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import java.util.Map;
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import game.ExtMath;
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import game.ai.EntityAIEatGrass;
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import game.ai.EntityAIFollowParent;
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import game.ai.EntityAILookIdle;
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@ -33,6 +32,7 @@ import game.item.ItemStack;
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import game.nbt.NBTTagCompound;
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import game.pathfinding.PathNavigateGround;
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import game.rng.Random;
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import game.util.ExtMath;
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import game.world.World;
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public class EntitySheep extends EntityAnimal
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@ -1,6 +1,5 @@
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package game.entity.animal;
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import game.ExtMath;
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import game.ai.EntityAIBase;
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import game.color.DyeColor;
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import game.entity.npc.Alignment;
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@ -9,6 +8,7 @@ import game.init.Items;
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import game.init.SoundEvent;
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import game.item.Item;
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import game.item.ItemStack;
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import game.util.ExtMath;
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import game.world.World;
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public class EntitySquid extends EntityWaterMob
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@ -2,7 +2,6 @@ package game.entity.animal;
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import java.util.function.Predicate;
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import game.ExtMath;
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import game.ai.EntityAIAttackOnCollide;
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import game.ai.EntityAIBeg;
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import game.ai.EntityAIFollowOwner;
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@ -34,6 +33,7 @@ import game.item.ItemStack;
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import game.nbt.NBTTagCompound;
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import game.pathfinding.PathNavigateGround;
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import game.renderer.particle.ParticleType;
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import game.util.ExtMath;
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import game.world.World;
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public class EntityWolf extends EntityTameable
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