initial c to java port package cleanup, WCF func adjust

This commit is contained in:
Sen 2025-03-11 10:26:48 +01:00
parent 6c59ca5d73
commit 2d1df55e65
330 changed files with 397 additions and 8199 deletions

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@ -7,8 +7,8 @@ import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.concurrent.locks.ReentrantReadWriteLock;
import java.util.regex.Pattern;
import game.Log;
import game.future.ThreadFactoryBuilder;
import game.log.Log;
import game.net.bootstrap.Bootstrap;
import game.net.channel.Channel;
import game.net.channel.ChannelException;

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@ -1,10 +1,10 @@
package game.network;
import game.Log;
import game.Server;
import game.color.TextColor;
import game.init.Config;
import game.init.NameRegistry;
import game.log.Log;
import game.packet.LPacketPasswordResponse;
import game.packet.RPacketDisconnect;
import game.rng.Random;

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@ -5,9 +5,6 @@ import java.util.Map;
import java.util.Map.Entry;
import game.Game;
import game.Gui;
import game.GuiConsole;
import game.Log;
import game.audio.PositionedSound;
import game.collect.Maps;
import game.dimension.Dimension;
@ -24,6 +21,8 @@ import game.entity.item.EntityXp;
import game.entity.npc.EntityNPC;
import game.entity.projectile.EntityProjectile;
import game.entity.types.EntityLiving;
import game.gui.Gui;
import game.gui.GuiConsole;
import game.gui.GuiMachine;
import game.gui.GuiMerchant;
import game.init.EntityRegistry;
@ -35,6 +34,7 @@ import game.inventory.ContainerLocalMenu;
import game.inventory.InventoryBasic;
import game.inventory.InventoryPlayer;
import game.item.ItemStack;
import game.log.Log;
import game.packet.CPacketAction;
import game.packet.CPacketKeepAlive;
import game.packet.CPacketPlayer;

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@ -8,9 +8,6 @@ import java.util.Map.Entry;
import java.util.Set;
import java.util.function.Predicate;
import game.CharValidator;
import game.ExtMath;
import game.Log;
import game.Server;
import game.block.Block;
import game.block.BlockFence;
@ -55,6 +52,7 @@ import game.inventory.SlotCrafting;
import game.item.ItemControl;
import game.item.ItemSpaceNavigator;
import game.item.ItemStack;
import game.log.Log;
import game.material.Material;
import game.nbt.NBTTagCompound;
import game.nbt.NBTTagList;
@ -109,6 +107,8 @@ import game.tileentity.ILockableContainer;
import game.tileentity.TileEntity;
import game.tileentity.TileEntityMachine;
import game.tileentity.TileEntitySign;
import game.util.CharValidator;
import game.util.ExtMath;
import game.village.MerchantRecipeList;
import game.world.BlockPos;
import game.world.BoundingBox;

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@ -2,7 +2,7 @@ package game.network;
import java.io.IOException;
import game.Log;
import game.log.Log;
import game.net.buffer.ByteBuf;
import game.net.channel.ChannelHandlerContext;
import game.net.handler.codec.MessageToByteEncoder;