initial c to java port package cleanup, WCF func adjust
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330 changed files with 397 additions and 8199 deletions
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@ -1,7 +1,7 @@
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package game.pathfinding;
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import game.ExtMath;
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import game.entity.Entity;
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import game.util.ExtMath;
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import game.world.IntHashMap;
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public abstract class NodeProcessor
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@ -2,11 +2,11 @@ package game.pathfinding;
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import java.util.List;
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import game.ExtMath;
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import game.entity.Entity;
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import game.entity.attributes.AttributeInstance;
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import game.entity.attributes.Attributes;
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import game.entity.types.EntityLiving;
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import game.util.ExtMath;
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import game.world.BlockPos;
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import game.world.BoundingBox;
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import game.world.Vec3;
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@ -1,8 +1,8 @@
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package game.pathfinding;
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import game.ExtMath;
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import game.entity.Entity;
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import game.entity.types.EntityLiving;
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import game.util.ExtMath;
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import game.world.BlockPos;
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import game.world.World;
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@ -1,11 +1,11 @@
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package game.pathfinding;
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import game.ExtMath;
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import game.block.Block;
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import game.entity.animal.EntityChicken;
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import game.entity.npc.EntityZombie;
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import game.entity.types.EntityLiving;
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import game.material.Material;
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import game.util.ExtMath;
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import game.world.BlockPos;
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import game.world.Vec3;
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import game.world.World;
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@ -1,6 +1,6 @@
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package game.pathfinding;
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import game.ExtMath;
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import game.util.ExtMath;
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public class PathPoint
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{
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@ -1,8 +1,8 @@
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package game.pathfinding;
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import game.ExtMath;
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import game.block.Block;
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import game.entity.Entity;
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import game.util.ExtMath;
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import game.world.BlockPos;
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import game.world.Facing;
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@ -1,6 +1,5 @@
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package game.pathfinding;
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import game.ExtMath;
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import game.block.Block;
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import game.block.BlockDoor;
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import game.block.BlockFence;
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@ -10,6 +9,7 @@ import game.block.BlockWall;
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import game.entity.Entity;
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import game.init.Blocks;
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import game.material.Material;
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import game.util.ExtMath;
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import game.world.BlockPos;
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import game.world.IBlockAccess;
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