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change block destruction logic

This commit is contained in:
Sen 2025-09-13 11:05:32 +02:00
parent 2504f24b7b
commit 2d476cbf8a
Signed by: sen
GPG key ID: 3AC50A6F47D1B722
39 changed files with 175 additions and 746 deletions

View file

@ -1078,7 +1078,8 @@ public class Client implements IThreadListener {
this.secondary(); this.secondary();
} }
this.sendClickBlockToController(this.open == null && Bind.PRIMARY.isDown() && this.viewEntity == this.player); if(this.open != null || !Bind.PRIMARY.isDown() || this.viewEntity != this.player)
this.leftClickCounter = 0;
} }
this.primary = this.secondary = this.tertiary = this.quarternary = false; this.primary = this.secondary = this.tertiary = this.quarternary = false;
@ -1335,11 +1336,11 @@ public class Client implements IThreadListener {
if(this.pointedLiquid != null ? block.getMaterial().isLiquid() : block != Blocks.air) { if(this.pointedLiquid != null ? block.getMaterial().isLiquid() : block != Blocks.air) {
desc = block.getDisplay(); desc = block.getDisplay();
line1 = block.getInfo(this.world, pos, state, this.player); line1 = block.getInfo(this.world, pos, state, this.player);
boolean toolReq = block.getMaterial().isToolRequired(); boolean toolReq = !this.player.hasEffect(Effect.PUNCHING);
boolean harvestable = this.player.canHarvestBlock(block); boolean harvestable = this.player.canHarvestBlock(block);
line2 = Color.BLUE + "Werkzeug" + Color.DARK_GRAY + ": " + (block.getMiningTool() != null ? (toolReq ? (harvestable ? Color.GREEN : Color.RED) : Color.LIGHT_GRAY) + block.getMiningTool().getDisplay() + (block.getMiningTool().isLevelled() ? (toolReq ? (harvestable ? Color.ORK : Color.CRIMSON) : Color.DARK_GRAY) + " Level " + (toolReq ? (harvestable ? Color.DARK_GREEN : Color.DARK_RED) : Color.GRAY) + (block.getMiningLevel() + 1) : "") : Color.GRAY + "Keins"); line2 = Color.BLUE + "Werkzeug" + Color.DARK_GRAY + ": " + (block.getMiningTool() != null ? (toolReq ? (harvestable ? Color.GREEN : Color.RED) : Color.LIGHT_GRAY) + block.getMiningTool().getDisplay() + (block.getMiningTool().isLevelled() ? (toolReq ? (harvestable ? Color.ORK : Color.CRIMSON) : Color.DARK_GRAY) + " Level " + (toolReq ? (harvestable ? Color.DARK_GREEN : Color.DARK_RED) : Color.GRAY) + (block.getMiningLevel() + 1) : "") : Color.GRAY + "Keins");
if(this.controller.isHittingBlock()) { if(block.getMiningTool() != null && block.getMiningTool().isLevelled()) {
bar = 1.0f - this.controller.getDamage(pos); bar = (float)(block.getMiningLevel() + 1) / 20.0f;
color = (int)(bar * 255.0f) << 8 | (int)((1.0f - bar) * 255.0f) << 16; color = (int)(bar * 255.0f) << 8 | (int)((1.0f - bar) * 255.0f) << 16;
} }
} }
@ -1646,33 +1647,6 @@ public class Client implements IThreadListener {
} }
} }
private void sendClickBlockToController(boolean leftClick)
{
if (!leftClick)
{
this.leftClickCounter = 0;
this.controller.resetInteraction();
}
if (this.leftClickCounter <= 0 && !this.player.isUsingItem())
{
if (leftClick && this.pointed != null && this.pointed.type == HitPosition.ObjectType.BLOCK)
{
LocalPos blockpos = this.pointed.block;
if (this.world.getState(blockpos).getBlock() != Blocks.air && this.controller.damageBlock(blockpos, this.pointed.side))
{
this.effectRenderer.damageBlock(blockpos, this.pointed.side);
this.player.swingItem();
}
}
else
{
this.controller.resetProgress();
}
}
}
private void primary() private void primary()
{ {
if (this.leftClickCounter <= 0) if (this.leftClickCounter <= 0)
@ -1723,80 +1697,77 @@ public class Client implements IThreadListener {
private void secondary() private void secondary()
{ {
if (!this.controller.isHittingBlock()) this.rightClickTimer = 4;
{ boolean flag = true;
this.rightClickTimer = 4; ItemStack itemstack = this.player.getHeldItem();
boolean flag = true;
ItemStack itemstack = this.player.getHeldItem();
if (itemstack != null && itemstack.getItem() == Items.camera && !this.saving) if (itemstack != null && itemstack.getItem() == Items.camera && !this.saving)
{
this.screenshot = this.cameraUsed = true;
}
if (this.pointed == null)
{
Log.TICK.warn("Null zurückgegeben als 'hitResult', das sollte niemals passieren!");
}
else
{
if ((this.pointed.type != ObjectType.BLOCK || this.world.getState(this.pointed.block).getBlock() == Blocks.air) && itemstack != null && itemstack.getItem().onAction(itemstack, this.player, this.world, ItemControl.SECONDARY, null))
{ {
this.screenshot = this.cameraUsed = true; this.player.swingItem();
this.player.client.addToSendQueue(new CPacketAction(Action.ITEM_ACTION, ItemControl.SECONDARY.ordinal()));
if(this.player.getHeldItem() != null && this.player.getHeldItem().isEmpty())
this.player.clearHeldItem();
return;
} }
if (this.pointed == null) switch (this.pointed.type)
{ {
Log.TICK.warn("Null zurückgegeben als 'hitResult', das sollte niemals passieren!"); case ENTITY:
} if (this.controller.interact(this.player, this.pointed.entity))
else {
{ flag = false;
if ((this.pointed.type != ObjectType.BLOCK || this.world.getState(this.pointed.block).getBlock() == Blocks.air) && itemstack != null && itemstack.getItem().onAction(itemstack, this.player, this.world, ItemControl.SECONDARY, null)) }
{
this.player.swingItem(); break;
this.player.client.addToSendQueue(new CPacketAction(Action.ITEM_ACTION, ItemControl.SECONDARY.ordinal()));
if(this.player.getHeldItem() != null && this.player.getHeldItem().isEmpty()) case BLOCK:
this.player.clearHeldItem(); LocalPos blockpos = this.pointed.block;
return;
} if (this.world.getState(blockpos).getBlock() != Blocks.air)
{
switch (this.pointed.type) int i = itemstack != null ? itemstack.getSize() : 0;
{
case ENTITY: if (this.controller.clickRight(this.player, this.world, itemstack, blockpos, this.pointed.side, this.pointed.vec))
if (this.controller.interact(this.player, this.pointed.entity))
{ {
flag = false; flag = false;
this.player.swingItem();
} }
break; if (itemstack == null)
case BLOCK:
LocalPos blockpos = this.pointed.block;
if (this.world.getState(blockpos).getBlock() != Blocks.air)
{ {
int i = itemstack != null ? itemstack.getSize() : 0; return;
if (this.controller.clickRight(this.player, this.world, itemstack, blockpos, this.pointed.side, this.pointed.vec))
{
flag = false;
this.player.swingItem();
}
if (itemstack == null)
{
return;
}
if (itemstack.isEmpty())
{
this.player.clearHeldItem();
}
else if (itemstack.getSize() != i)
{
this.itemRenderer.resetProgress();
}
} }
}
}
if (flag) if (itemstack.isEmpty())
{
this.player.clearHeldItem();
}
else if (itemstack.getSize() != i)
{
this.itemRenderer.resetProgress();
}
}
}
}
if (flag)
{
ItemStack itemstack1 = this.player.getHeldItem();
if (itemstack1 != null && this.controller.sendUseItem(this.player, this.world, itemstack1))
{ {
ItemStack itemstack1 = this.player.getHeldItem(); this.itemRenderer.resetProgress();
if (itemstack1 != null && this.controller.sendUseItem(this.player, this.world, itemstack1))
{
this.itemRenderer.resetProgress();
}
} }
} }
} }

View file

@ -708,15 +708,10 @@ public class EffectRenderer {
this.offsetY = rng.floatv() * 3.0F; this.offsetY = rng.floatv() * 3.0F;
} }
protected Icon(double x, double y, double z, State state, boolean hit) { protected Icon(double x, double y, double z, State state) {
this(x, y, z, hit ? 0.6f : 1.0f, Client.CLIENT.renderer.getModelManager().getTexture(state)); this(x, y, z, 1.0f, Client.CLIENT.renderer.getModelManager().getTexture(state));
this.gravity = 1.0F; this.gravity = 1.0F;
this.red = this.green = this.blue = 0.6F; this.red = this.green = this.blue = 0.6F;
if(hit) {
this.motionX *= 0.2;
this.motionY = (this.motionY - 0.1) * 0.2 + 0.1;
this.motionZ *= 0.2;
}
} }
protected Icon(double x, double y, double z, Item item) { protected Icon(double x, double y, double z, Item item) {
@ -964,7 +959,7 @@ public class EffectRenderer {
}); });
this.register(ParticleType.BLOCK_CRACK, (x, y, z, id) -> { this.register(ParticleType.BLOCK_CRACK, (x, y, z, id) -> {
State state = BlockRegistry.byId(id); State state = BlockRegistry.byId(id);
return state == null ? null : new Icon(x, y, z, state, false); return state == null ? null : new Icon(x, y, z, state);
}); });
this.register(ParticleType.EXPLOSION_HUGE, (x, y, z, u) -> new ExplosionSpawner(x, y, z)); this.register(ParticleType.EXPLOSION_HUGE, (x, y, z, u) -> new ExplosionSpawner(x, y, z));
this.register(ParticleType.EXPLOSION_LARGE, this.register(ParticleType.EXPLOSION_LARGE,
@ -1089,57 +1084,13 @@ public class EffectRenderer {
double d0 = (double)pos.getX() + ((double)j + 0.5D) / (double)i; double d0 = (double)pos.getX() + ((double)j + 0.5D) / (double)i;
double d1 = (double)pos.getY() + ((double)k + 0.5D) / (double)i; double d1 = (double)pos.getY() + ((double)k + 0.5D) / (double)i;
double d2 = (double)pos.getZ() + ((double)l + 0.5D) / (double)i; double d2 = (double)pos.getZ() + ((double)l + 0.5D) / (double)i;
this.add(new Icon(d0, d1, d2, state, false)); this.add(new Icon(d0, d1, d2, state));
} }
} }
} }
} }
} }
public void damageBlock(LocalPos pos, Facing side) {
State iblockstate = this.world.getState(pos);
Block block = iblockstate.getBlock();
if(block != Blocks.air) {
int i = pos.getX();
int j = pos.getY();
int k = pos.getZ();
float f = 0.1F;
double d0 = (double)i + this.rng.doublev() * (block.getBlockBoundsMaxX() - block.getBlockBoundsMinX() - (double)(f * 2.0F)) + (double)f
+ block.getBlockBoundsMinX();
double d1 = (double)j + this.rng.doublev() * (block.getBlockBoundsMaxY() - block.getBlockBoundsMinY() - (double)(f * 2.0F)) + (double)f
+ block.getBlockBoundsMinY();
double d2 = (double)k + this.rng.doublev() * (block.getBlockBoundsMaxZ() - block.getBlockBoundsMinZ() - (double)(f * 2.0F)) + (double)f
+ block.getBlockBoundsMinZ();
if(side == Facing.DOWN) {
d1 = (double)j + block.getBlockBoundsMinY() - (double)f;
}
if(side == Facing.UP) {
d1 = (double)j + block.getBlockBoundsMaxY() + (double)f;
}
if(side == Facing.NORTH) {
d2 = (double)k + block.getBlockBoundsMinZ() - (double)f;
}
if(side == Facing.SOUTH) {
d2 = (double)k + block.getBlockBoundsMaxZ() + (double)f;
}
if(side == Facing.WEST) {
d0 = (double)i + block.getBlockBoundsMinX() - (double)f;
}
if(side == Facing.EAST) {
d0 = (double)i + block.getBlockBoundsMaxX() + (double)f;
}
this.add(new Icon(d0, d1, d2, iblockstate, true));
}
}
public void spawnCritParticles(Entity entity) { public void spawnCritParticles(Entity entity) {
this.add(new HitSpawner(entity)); this.add(new HitSpawner(entity));
} }

View file

@ -262,25 +262,6 @@ public class ItemRenderer
GL15.glTranslatef(f, f1, f2); GL15.glTranslatef(f, f1, f2);
} }
private void performDrinking(EntityNPC clientPlayer, float partialTicks)
{
float f = (float)clientPlayer.getItemInUseCount() - partialTicks + 1.0F;
float f1 = f / (float)this.itemToRender.getMaxItemUseDuration();
float f2 = ExtMath.absf(ExtMath.cos(f / 4.0F * (float)Math.PI) * 0.1F);
if (f1 >= 0.8F)
{
f2 = 0.0F;
}
GL15.glTranslatef(0.0F, f2, 0.0F);
float f3 = 1.0F - (float)Math.pow((double)f1, 27.0D);
GL15.glTranslatef(f3 * 0.6F, f3 * -0.5F, f3 * 0.0F);
GL15.glRotatef(f3 * 90.0F, 0.0F, 1.0F, 0.0F);
GL15.glRotatef(f3 * 10.0F, 1.0F, 0.0F, 0.0F);
GL15.glRotatef(f3 * 30.0F, 0.0F, 0.0F, 1.0F);
}
private void transformFirstPersonItem(float equipProgress, float swingProgress) private void transformFirstPersonItem(float equipProgress, float swingProgress)
{ {
GL15.glTranslatef(0.56F, -0.52F, -0.71999997F); GL15.glTranslatef(0.56F, -0.52F, -0.71999997F);
@ -354,12 +335,6 @@ public class ItemRenderer
this.transformFirstPersonItem(f, 0.0F); this.transformFirstPersonItem(f, 0.0F);
break; break;
case EAT:
case DRINK:
this.performDrinking(clientplayer, partialTicks);
this.transformFirstPersonItem(f, 0.0F);
break;
case BLOCK: case BLOCK:
this.transformFirstPersonItem(f, 0.0F); this.transformFirstPersonItem(f, 0.0F);
this.doBlockTransformations(); this.doBlockTransformations();

View file

@ -24,13 +24,7 @@ public class PlayerController {
private final Client gm; private final Client gm;
private final ClientPlayer handler; private final ClientPlayer handler;
private LocalPos position = new LocalPos(-1, -World.MAX_SIZE_Y - 1, -1);
private ItemStack stack;
private float damage;
private int delay;
private boolean hitting;
private int lastSelected; private int lastSelected;
private boolean interacting;
private int itemUseCooldown; private int itemUseCooldown;
private int itemUseCooldownMax; private int itemUseCooldownMax;
@ -55,8 +49,6 @@ public class PlayerController {
block.onBroken(world, pos, state); block.onBroken(world, pos, state);
} }
this.position = new LocalPos(this.position.getX(), -1, this.position.getZ());
ItemStack stack = this.gm.player.getHeldItem(); ItemStack stack = this.gm.player.getHeldItem();
if(stack != null) { if(stack != null) {
@ -78,84 +70,19 @@ public class PlayerController {
else { else {
ItemStack stack = this.gm.player.getHeldItem(); ItemStack stack = this.gm.player.getHeldItem();
if(stack != null && stack.getItem().onAction(stack, this.gm.player, this.gm.world, ItemControl.PRIMARY, pos)) { if(stack != null && stack.getItem().onAction(stack, this.gm.player, this.gm.world, ItemControl.PRIMARY, pos)) {
this.interacting = true;
this.handler.addToSendQueue(new CPacketBreak(CPacketBreak.Action.START_DESTROY_BLOCK, pos, face)); this.handler.addToSendQueue(new CPacketBreak(CPacketBreak.Action.START_DESTROY_BLOCK, pos, face));
if(this.gm.player.getHeldItem() != null && this.gm.player.getHeldItem().isEmpty()) if(this.gm.player.getHeldItem() != null && this.gm.player.getHeldItem().isEmpty())
this.gm.player.clearHeldItem(); this.gm.player.clearHeldItem();
return true; return true;
} }
if(!this.hitting || !this.isHitting(pos)) { this.handler.addToSendQueue(new CPacketBreak(CPacketBreak.Action.START_DESTROY_BLOCK, pos, face));
if(this.hitting) {
this.handler.addToSendQueue(new CPacketBreak(CPacketBreak.Action.ABORT_DESTROY_BLOCK, this.position, face));
}
this.handler.addToSendQueue(new CPacketBreak(CPacketBreak.Action.START_DESTROY_BLOCK, pos, face));
Block block = this.gm.world.getState(pos).getBlock();
boolean flag = block != Blocks.air;
if(flag && this.damage == 0.0F) {
block.onStartBreak(this.gm.world, pos, this.gm.player);
}
if(flag && block.getHardness(this.gm.player, this.gm.player.worldObj, pos) >= 1.0F) {
this.destroyBlock(pos, face);
this.delay = 3;
}
else {
this.hitting = true;
this.position = pos;
this.stack = this.gm.player.getHeldItem();
this.damage = 0.0F;
}
}
return true;
}
}
public void resetProgress() {
if(this.hitting) {
this.handler.addToSendQueue(new CPacketBreak(CPacketBreak.Action.ABORT_DESTROY_BLOCK, this.position, Facing.DOWN));
this.hitting = false;
this.damage = 0.0F;
}
}
public void resetInteraction() {
this.interacting = false;
}
public boolean damageBlock(LocalPos pos, Facing face) {
if(this.interacting)
return false;
this.syncItem();
if(this.delay > 0) {
--this.delay;
return true;
}
else if(this.isHitting(pos)) {
Block block = this.gm.world.getState(pos).getBlock(); Block block = this.gm.world.getState(pos).getBlock();
if(block != Blocks.air) {
if(block == Blocks.air) { block.onStartBreak(this.gm.world, pos, this.gm.player);
this.hitting = false; if(this.gm.player.canHarvestBlock(block))
return false;
}
else {
this.damage += block.getHardness(this.gm.player, this.gm.player.worldObj, pos);
if(this.damage >= 1.0F) {
this.hitting = false;
this.handler.addToSendQueue(new CPacketBreak(CPacketBreak.Action.STOP_DESTROY_BLOCK, pos, face));
this.destroyBlock(pos, face); this.destroyBlock(pos, face);
this.damage = 0.0F;
this.delay = 5;
}
return true;
} }
} return true;
else {
return this.clickBlock(pos, face);
} }
} }
@ -172,18 +99,6 @@ public class PlayerController {
} }
} }
private boolean isHitting(LocalPos pos) {
ItemStack stack = this.gm.player.getHeldItem();
boolean flag = this.stack == null && stack == null;
if(this.stack != null && stack != null) {
flag = stack.getItem() == this.stack.getItem()
&& ItemStack.dataEquals(stack, this.stack);
}
return pos.equals(this.position) && flag;
}
private void syncItem() { private void syncItem() {
int slot = this.gm.player.getSelectedIndex(); int slot = this.gm.player.getSelectedIndex();
@ -294,10 +209,6 @@ public class PlayerController {
player.stopUsingItem(); player.stopUsingItem();
} }
public boolean isHittingBlock() {
return this.hitting;
}
public int getUseCooldown() { public int getUseCooldown() {
return this.itemUseCooldown; return this.itemUseCooldown;
} }
@ -309,8 +220,4 @@ public class PlayerController {
public void resetUseCooldown() { public void resetUseCooldown() {
this.itemUseCooldown = 0; this.itemUseCooldown = 0;
} }
public float getDamage(LocalPos pos) {
return this.hitting && pos.equals(this.position) ? this.damage : 0.0f;
}
} }

View file

@ -113,6 +113,6 @@ public abstract class EntityAIDoorInteract extends EntityAIBase
private BlockDoor getBlockDoor(LocalPos pos) private BlockDoor getBlockDoor(LocalPos pos)
{ {
Block block = this.theEntity.worldObj.getState(pos).getBlock(); Block block = this.theEntity.worldObj.getState(pos).getBlock();
return block instanceof BlockDoor && block.getMaterial() == Material.WOOD ? (BlockDoor)block : null; return block instanceof BlockDoor && block.getMaterial() == Material.BURNABLE ? (BlockDoor)block : null;
} }
} }

View file

@ -560,13 +560,6 @@ public class Block {
return this.maxZ; return this.maxZ;
} }
public final float getHardness(EntityNPC player, World world, LocalPos pos) {
float f = (float)this.hardness;
return f < 0.0F ? 0.0F
: (!player.canHarvestBlock(this) ? player.getToolDigEfficiency(this) / f / 100.0F
: player.getToolDigEfficiency(this) / f / 30.0F);
}
public final State getState() { public final State getState() {
return this.defaultState; return this.defaultState;
} }
@ -1013,7 +1006,7 @@ public class Block {
} }
public int getFuelAmount() { public int getFuelAmount() {
return this.material == Material.WOOD ? 300 : 0; return this.material == Material.BURNABLE ? 300 : 0;
} }
public void getModifiers(Map<Attribute, Float> map) { public void getModifiers(Map<Attribute, Float> map) {
@ -1084,7 +1077,9 @@ public class Block {
if(this.light != 0) if(this.light != 0)
tooltip.add(Color.BLUE + "Licht" + Color.DARK_GRAY + ": " + Color.NEON + String.format("%06x", this.light)); tooltip.add(Color.BLUE + "Licht" + Color.DARK_GRAY + ": " + Color.NEON + String.format("%06x", this.light));
if(this.hardness != 0) if(this.hardness != 0)
tooltip.add(Color.BLUE + "Härte" + Color.DARK_GRAY + ": " + Color.NEON + this.hardness); tooltip.add(Color.LIGHT_GRAY + "Härte" + Color.GRAY + ": " + Color.BEIGE + this.hardness);
if(this.miningTool != null && this.miningTool.isLevelled())
tooltip.add(Color.VIOLET + "Level" + Color.DARK_VIOLET + ": " + Color.DARK_MAGENTA + (this.miningLevel + 1));
} }
@Clientside @Clientside

View file

@ -9,31 +9,25 @@ public enum Material {
LOOSE {{ LOOSE {{
; ;
}}, }},
WOOD {{ BURNABLE {{ // is fuel
this.setBurning().setTool(Equipment.AXE); this.setBurning();
}}, }},
SOLID {{ SOLID {{
this.setRequiredTool(Equipment.PICKAXE); this.setTool(Equipment.PICKAXE);
}}, }},
TRANSLUCENT {{ TRANSLUCENT {{
this.setTranslucent(); this.setTranslucent();
}}, }},
BURNABLE {{ SOFT {{ // can't connect to fences+walls
this.setBurning();
}},
SOFT {{ // can break faster with sword, can't connect to fences+walls
this.setNoPushMobility(); this.setNoPushMobility();
}}, }},
PISTON {{ IMMOVABLE {{
this.setImmovableMobility(); this.setImmovableMobility();
}}, }},
HEAVY {{ PLANT {{
this.setRequiredTool(Equipment.PICKAXE).setImmovableMobility();
}},
PLANT {{ // can break faster with sword
this.setNonSolid().setNoPushMobility(); this.setNonSolid().setNoPushMobility();
}}, }},
SMALL {{ // can be placed more easily SMALL {{ // can be replaced by anvil
this.setNonSolid().setNoPushMobility(); this.setNonSolid().setNoPushMobility();
}}, }},
FLEECE {{ FLEECE {{
@ -60,20 +54,20 @@ public enum Material {
HOT {{ HOT {{
this.setLiquid(true).setReplaceable().setNoPushMobility(); this.setLiquid(true).setReplaceable().setNoPushMobility();
}}, }},
LEAVES {{ // can break faster with sword, precipitation block, special treatment in some worldgen LEAVES {{ // precipitation block, special treatment in some worldgen
this.setBurning().setTranslucent().setNoPushMobility(); this.setBurning().setTranslucent().setNoPushMobility();
}}, }},
BUSH {{ // can break faster with sword, can be replaced by small tree leaves BUSH {{ // can be replaced by small tree leaves
this.setNonSolid().setBurning().setNoPushMobility().setReplaceable(); this.setNonSolid().setBurning().setNoPushMobility().setReplaceable();
}}, }},
FIRE {{ FIRE {{
this.setNonSolid().setReplaceable().setNoPushMobility(); this.setNonSolid().setReplaceable().setNoPushMobility();
}}, }},
POWDER {{ // can harvest with shovel, precipitation block POWDER {{ // precipitation block
this.setNonSolid().setReplaceable().setNoPushMobility(); this.setNonSolid().setReplaceable().setNoPushMobility();
}}, }},
FLUFF {{ // can harvest with shears FLUFF {{
this.setPassable().setRequiredTool(Equipment.SWORD).setNoPushMobility(); this.setPassable().setTool(Equipment.SWORD).setNoPushMobility();
}}; }};
private boolean solid = true; private boolean solid = true;
@ -85,7 +79,6 @@ public enum Material {
private boolean hot; private boolean hot;
private boolean burnable; private boolean burnable;
private boolean replaceable; private boolean replaceable;
private boolean requiresTool;
// 0 - normal; 1 - can't push other blocks; 2 - can't be pushed // 0 - normal; 1 - can't push other blocks; 2 - can't be pushed
private int mobility; private int mobility;
private Equipment tool; private Equipment tool;
@ -121,12 +114,6 @@ public enum Material {
return this; return this;
} }
protected Material setRequiredTool(Equipment tool) {
this.requiresTool = true;
this.tool = tool;
return this;
}
protected Material setTool(Equipment tool) { protected Material setTool(Equipment tool) {
this.tool = tool; this.tool = tool;
return this; return this;
@ -188,10 +175,6 @@ public enum Material {
return this.opaque; return this.opaque;
} }
public boolean isToolRequired() {
return this.requiresTool;
}
public int getMobility() { public int getMobility() {
return this.mobility; return this.mobility;
} }

View file

@ -14,7 +14,7 @@ public class BlockBookshelf extends Block
{ {
public BlockBookshelf() public BlockBookshelf()
{ {
super(Material.WOOD); super(Material.BURNABLE);
this.setTab(CheatTab.DECORATION); this.setTab(CheatTab.DECORATION);
this.setFlammable(30, 20); this.setFlammable(30, 20);
} }

View file

@ -70,7 +70,7 @@ public class BlockDoor extends Block implements Rotatable {
super(material); super(material);
this.setDefaultState(this.getBaseState().withProperty(FACING, Facing.NORTH).withProperty(OPEN, false) this.setDefaultState(this.getBaseState().withProperty(FACING, Facing.NORTH).withProperty(OPEN, false)
.withProperty(HINGE, EnumHingePosition.LEFT).withProperty(HALF, EnumDoorHalf.LOWER)); .withProperty(HINGE, EnumHingePosition.LEFT).withProperty(HALF, EnumDoorHalf.LOWER));
this.setTab(material == Material.WOOD ? CheatTab.WOOD : CheatTab.TECHNOLOGY); this.setTab(material == Material.BURNABLE ? CheatTab.WOOD : CheatTab.TECHNOLOGY);
DOORS.add(this); DOORS.add(this);
} }

View file

@ -44,7 +44,7 @@ public class BlockFence extends Block
{ {
super(p_i46395_1_); super(p_i46395_1_);
this.setDefaultState(this.getBaseState().withProperty(NORTH, Boolean.valueOf(false)).withProperty(EAST, Boolean.valueOf(false)).withProperty(SOUTH, Boolean.valueOf(false)).withProperty(WEST, Boolean.valueOf(false))); this.setDefaultState(this.getBaseState().withProperty(NORTH, Boolean.valueOf(false)).withProperty(EAST, Boolean.valueOf(false)).withProperty(SOUTH, Boolean.valueOf(false)).withProperty(WEST, Boolean.valueOf(false)));
this.setTab(p_i46395_1_ == Material.WOOD ? CheatTab.WOOD : CheatTab.BLOCKS); this.setTab(p_i46395_1_ == Material.BURNABLE ? CheatTab.WOOD : CheatTab.BLOCKS);
this.texture = texture; this.texture = texture;
FENCES.add(this); FENCES.add(this);
} }

View file

@ -30,7 +30,7 @@ public class BlockFenceGate extends Block implements Rotatable
public BlockFenceGate(WoodType type) public BlockFenceGate(WoodType type)
{ {
super(Material.WOOD); super(Material.BURNABLE);
this.setDefaultState(this.getBaseState().withProperty(OPEN, Boolean.valueOf(false)).withProperty(IN_WALL, Boolean.valueOf(false))); this.setDefaultState(this.getBaseState().withProperty(OPEN, Boolean.valueOf(false)).withProperty(IN_WALL, Boolean.valueOf(false)));
this.setTab(CheatTab.WOOD); this.setTab(CheatTab.WOOD);
this.texture = type.getName() + "_planks"; this.texture = type.getName() + "_planks";

View file

@ -202,6 +202,6 @@ public class BlockSlab extends Block implements Directional {
} }
public int getFuelAmount() { public int getFuelAmount() {
return this.material == Material.WOOD ? 150 : 0; return this.material == Material.BURNABLE ? 150 : 0;
} }
} }

View file

@ -38,7 +38,7 @@ public class BlockTrapDoor extends Block implements Rotatable
float f = 0.5F; float f = 0.5F;
float f1 = 1.0F; float f1 = 1.0F;
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
this.setTab(materialIn == Material.WOOD ? CheatTab.WOOD : CheatTab.TECHNOLOGY); this.setTab(materialIn == Material.BURNABLE ? CheatTab.WOOD : CheatTab.TECHNOLOGY);
} }
public void setKeyItem(ItemKey key) { public void setKeyItem(ItemKey key) {

View file

@ -48,7 +48,7 @@ public class BlockHugeMushroom extends Block {
private final Block smallBlock; private final Block smallBlock;
public BlockHugeMushroom(Block smallBlock) { public BlockHugeMushroom(Block smallBlock) {
super(Material.WOOD); super(Material.BURNABLE);
this.setDefaultState(this.getBaseState().withProperty(VARIANT, BlockHugeMushroom.EnumType.ALL_OUTSIDE)); this.setDefaultState(this.getBaseState().withProperty(VARIANT, BlockHugeMushroom.EnumType.ALL_OUTSIDE));
this.smallBlock = smallBlock; this.smallBlock = smallBlock;
} }

View file

@ -9,6 +9,7 @@ import common.model.Model.ModelProvider;
import common.model.ModelRotation; import common.model.ModelRotation;
import common.properties.Property; import common.properties.Property;
import common.util.LocalPos; import common.util.LocalPos;
import common.util.Equipment;
import common.util.Facing; import common.util.Facing;
import common.world.State; import common.world.State;
import common.world.World; import common.world.World;
@ -18,11 +19,12 @@ public class BlockLog extends BlockRotatedPillar
{ {
public BlockLog() public BlockLog()
{ {
super(Material.WOOD); super(Material.BURNABLE);
this.setDefaultState(this.getBaseState().withProperty(AXIS, Facing.Axis.Y)); this.setDefaultState(this.getBaseState().withProperty(AXIS, Facing.Axis.Y));
this.setTab(CheatTab.WOOD); this.setTab(CheatTab.WOOD);
this.setHardness(2.0F); this.setHardness(2.0F);
this.setFlammable(5, 5); this.setFlammable(5, 5);
this.setMiningTool(Equipment.AXE);
} }
public void onRemoved(AWorldServer worldIn, LocalPos pos, State state) public void onRemoved(AWorldServer worldIn, LocalPos pos, State state)

View file

@ -33,7 +33,7 @@ public class BlockAnvil extends BlockFalling implements Rotatable
public BlockAnvil(int damage) public BlockAnvil(int damage)
{ {
super(Material.HEAVY); super(Material.IMMOVABLE);
this.damage = damage; this.damage = damage;
this.setDefaultState(this.getBaseState().withProperty(FACING, Facing.NORTH)); this.setDefaultState(this.getBaseState().withProperty(FACING, Facing.NORTH));
this.setOpacity(0); this.setOpacity(0);

View file

@ -50,7 +50,7 @@ public class BlockChest extends Block implements ITileEntityProvider, Rotatable
public BlockChest(int capacity) public BlockChest(int capacity)
{ {
super(capacity <= 30 ? Material.WOOD : Material.SOLID); super(capacity <= 30 ? Material.BURNABLE : Material.SOLID);
this.setDefaultState(this.getBaseState().withProperty(FACING, Facing.NORTH).withProperty(OPEN, false)); this.setDefaultState(this.getBaseState().withProperty(FACING, Facing.NORTH).withProperty(OPEN, false));
this.capacity = capacity; this.capacity = capacity;
this.setTab(CheatTab.TECHNOLOGY); this.setTab(CheatTab.TECHNOLOGY);

View file

@ -250,7 +250,7 @@ public class BlockPistonBase extends Block implements Directional
public BlockPistonBase(boolean isSticky) public BlockPistonBase(boolean isSticky)
{ {
super(Material.PISTON); super(Material.IMMOVABLE);
this.setDefaultState(this.getBaseState().withProperty(FACING, Facing.NORTH).withProperty(EXTENDED, Boolean.valueOf(false))); this.setDefaultState(this.getBaseState().withProperty(FACING, Facing.NORTH).withProperty(EXTENDED, Boolean.valueOf(false)));
this.isSticky = isSticky; this.isSticky = isSticky;
this.setHardness(0.5F); this.setHardness(0.5F);

View file

@ -28,7 +28,7 @@ public class BlockPistonHead extends Block implements Directional
public BlockPistonHead(boolean sticky) public BlockPistonHead(boolean sticky)
{ {
super(Material.PISTON); super(Material.IMMOVABLE);
this.setDefaultState(this.getBaseState().withProperty(FACING, Facing.NORTH)); this.setDefaultState(this.getBaseState().withProperty(FACING, Facing.NORTH));
this.setHardness(0.5F); this.setHardness(0.5F);
this.sticky = sticky; this.sticky = sticky;

View file

@ -23,7 +23,7 @@ public class BlockSign extends Block implements ITileEntityProvider, Rotatable
{ {
public BlockSign() public BlockSign()
{ {
super(Material.WOOD); super(Material.BURNABLE);
float f = 0.25F; float f = 0.25F;
float f1 = 1.0F; float f1 = 1.0F;
this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, f1, 0.5F + f); this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, f1, 0.5F + f);

View file

@ -19,7 +19,7 @@ public class BlockWorkbench extends Block
public BlockWorkbench(int tier) public BlockWorkbench(int tier)
{ {
super(Material.WOOD); super(Material.BURNABLE);
this.setTab(CheatTab.TECHNOLOGY); this.setTab(CheatTab.TECHNOLOGY);
this.tier = tier; this.tier = tier;
} }

View file

@ -21,12 +21,7 @@ public enum Effect {
return String.format(Color.RED + "-%d%% Geschwindigkeit", 15 * (amp + 1)); return String.format(Color.RED + "-%d%% Geschwindigkeit", 15 * (amp + 1));
} }
}, },
HASTE("haste", "Eile", "Trank der Eile", false, 14270531) { PUNCHING("punching", "Schlagkraft", "Trank der Schlagkraft", false, 0xffff00),
public double getEffectiveness() {
return 1.5;
}
},
FATIGUE("mining_fatigue", "Abbaulähmung", "Trank der Trägheit", true, 4866583),
STRENGTH("strength", 2, 180, "Stärke", "Trank der Stärke", false, 9643043) { STRENGTH("strength", 2, 180, "Stärke", "Trank der Stärke", false, 9643043) {
public String getTooltip(int amp) { public String getTooltip(int amp) {
return String.format(Color.BLUE + "+%d%% Angriffsschaden", 50 * (amp + 1)); return String.format(Color.BLUE + "+%d%% Angriffsschaden", 50 * (amp + 1));

View file

@ -299,22 +299,6 @@ public enum Enchantment implements Displayable, Identifyable
return 3; return 3;
} }
}, },
EFFICIENCY("efficiency", 10, EnchantmentType.DIGGER, "Effizienz") {
public int getMinEnchantability(int enchantmentLevel)
{
return 1 + 10 * (enchantmentLevel - 1);
}
public int getMaxEnchantability(int enchantmentLevel)
{
return super.getMinEnchantability(enchantmentLevel) + 50;
}
public int getMaxLevel()
{
return 5;
}
},
SILK_TOUCH("silk_touch", 1, EnchantmentType.DIGGER, "Behutsamkeit") { SILK_TOUCH("silk_touch", 1, EnchantmentType.DIGGER, "Behutsamkeit") {
public int getMinEnchantability(int enchantmentLevel) public int getMinEnchantability(int enchantmentLevel)
{ {

View file

@ -213,30 +213,6 @@ public class EnchantmentHelper
return getEnchantmentLevel(Enchantment.FIRE_ASPECT, player instanceof EntityNPC npc ? npc.getHeldItem() : null); return getEnchantmentLevel(Enchantment.FIRE_ASPECT, player instanceof EntityNPC npc ? npc.getHeldItem() : null);
} }
// /**
// * Returns the 'Water Breathing' modifier of enchantments on player equipped armors.
// */
// public static int getRespiration(Entity player)
// {
// return getMaxEnchantmentLevel(Enchantment.respiration.effectId, player.getInventory());
// }
// /**
// * Returns the level of the Depth Strider enchantment.
// */
// public static int getDepthStriderModifier(Entity player)
// {
// return getMaxEnchantmentLevel(Enchantment.depthStrider.effectId, player.getInventory());
// }
/**
* Return the extra efficiency of tools based on enchantments on equipped player item.
*/
public static int getEfficiencyModifier(EntityLiving player)
{
return getEnchantmentLevel(Enchantment.EFFICIENCY, player instanceof EntityNPC npc ? npc.getHeldItem() : null);
}
/** /**
* Returns the silk touch status of enchantments on current equipped item of player. * Returns the silk touch status of enchantments on current equipped item of player.
*/ */
@ -277,14 +253,6 @@ public class EnchantmentHelper
return getEnchantmentLevel(Enchantment.LOOTING, player instanceof EntityNPC npc ? npc.getHeldItem() : null); return getEnchantmentLevel(Enchantment.LOOTING, player instanceof EntityNPC npc ? npc.getHeldItem() : null);
} }
// /**
// * Returns the aqua affinity status of enchantments on current equipped item of player.
// */
// public static boolean getAquaAffinityModifier(EntityLivingBase player)
// {
// return getMaxEnchantmentLevel(Enchantment.aquaAffinity.effectId, player.getInventory()) > 0;
// }
public static ItemStack getEnchantedArmor(Enchantment ench, EntityLiving entity) public static ItemStack getEnchantedArmor(Enchantment ench, EntityLiving entity)
{ {
if(entity instanceof EntityNPC npc) { if(entity instanceof EntityNPC npc) {

View file

@ -1640,11 +1640,6 @@ public abstract class EntityNPC extends EntityLiving implements IInventory
if (itemstack == this.itemInUse) if (itemstack == this.itemInUse)
{ {
if (this.itemInUseCount <= 25 && this.itemInUseCount % 4 == 0)
{
this.updateItemUse(itemstack, 5);
}
if (--this.itemInUseCount == 0 && !this.worldObj.client) if (--this.itemInUseCount == 0 && !this.worldObj.client)
{ {
this.onItemUseFinish(); this.onItemUseFinish();
@ -2883,7 +2878,6 @@ public abstract class EntityNPC extends EntityLiving implements IInventory
// super.onItemUseFinish(); // super.onItemUseFinish();
if (this.itemInUse != null) if (this.itemInUse != null)
{ {
this.updateItemUse(this.itemInUse, 16);
int i = this.itemInUse.getSize(); int i = this.itemInUse.getSize();
ItemStack itemstack = this.itemInUse.getItem().onItemUseFinish(this.itemInUse, this.worldObj, this); ItemStack itemstack = this.itemInUse.getItem().onItemUseFinish(this.itemInUse, this.worldObj, this);
@ -3034,22 +3028,6 @@ public abstract class EntityNPC extends EntityLiving implements IInventory
return this.isUsingItem() && this.itemInUse.getItem().getItemUseAction() == ItemAction.BLOCK; return this.isUsingItem() && this.itemInUse.getItem().getItemUseAction() == ItemAction.BLOCK;
} }
/**
* Plays sounds and makes particles for item in use state
*/
protected void updateItemUse(ItemStack itemStackIn, int p_71010_2_)
{
if (itemStackIn.getItemUseAction() == ItemAction.DRINK)
{
this.playSound(SoundEvent.DRINK, 0.5F);
}
if (itemStackIn.getItemUseAction() == ItemAction.EAT)
{
this.playSound(SoundEvent.EAT, 0.5F + 0.5F * (float)this.rand.zrange(2));
}
}
@Clientside @Clientside
public void handleStatusUpdate(byte id) public void handleStatusUpdate(byte id)
{ {
@ -3228,64 +3206,9 @@ public abstract class EntityNPC extends EntityLiving implements IInventory
return entityitem; return entityitem;
} }
/**
* Block hardness will be further counted in game/block/Block.getPlayerRelativeBlockHardness
*/
public float getToolDigEfficiency(Block block)
{
float f = this.getHeldItem() != null && this.getHeldItem().getItem() instanceof ItemTool tool && block.getMiningTool() == tool.getToolType() ? tool.getToolEfficiency() : 1.0f;
if (f > 1.0F)
{
int i = EnchantmentHelper.getEfficiencyModifier(this);
ItemStack itemstack = this.getHeldItem();
if (i > 0 && itemstack != null)
{
f += (float)(i * i + 1);
}
}
if (this.hasEffect(Effect.HASTE))
{
int speed = this.getEffect(Effect.HASTE).getAmplifier();
if(speed >= 255)
return 1000000.0f;
f *= 1.0F + (float)(speed + 1) * 0.2F;
}
if (this.hasEffect(Effect.FATIGUE))
{
float f1 = 1.0F;
switch (this.getEffect(Effect.FATIGUE).getAmplifier())
{
case 0:
f1 = 0.3F;
break;
case 1:
f1 = 0.09F;
break;
case 2:
f1 = 0.0027F;
break;
case 3:
default:
f1 = 8.1E-4F;
}
f *= f1;
}
return f;
}
public boolean canHarvestBlock(Block block) public boolean canHarvestBlock(Block block)
{ {
if(!block.getMaterial().isToolRequired()) if(block.getMiningTool() == null || this.hasEffect(Effect.PUNCHING))
return true; return true;
return this.getHeldItem() != null && this.getHeldItem().getItem() instanceof ItemTool tool && block.getMiningTool() == tool.getToolType() && (!tool.getToolType().isLevelled() || tool.getToolLevel() >= block.getMiningLevel()); return this.getHeldItem() != null && this.getHeldItem().getItem() instanceof ItemTool tool && block.getMiningTool() == tool.getToolType() && (!tool.getToolType().isLevelled() || tool.getToolLevel() >= block.getMiningLevel());
} }
@ -4481,7 +4404,7 @@ public abstract class EntityNPC extends EntityLiving implements IInventory
public void setGodMode(boolean god) { public void setGodMode(boolean god) {
this.fallDistance = 0.0F; this.fallDistance = 0.0F;
if(!god) { if(!god) {
this.removeEffect(Effect.HASTE); this.removeEffect(Effect.PUNCHING);
this.removeEffect(Effect.RESISTANCE); this.removeEffect(Effect.RESISTANCE);
this.removeEffect(Effect.FIRE_RESISTANCE); this.removeEffect(Effect.FIRE_RESISTANCE);
this.removeEffect(Effect.FLYING); this.removeEffect(Effect.FLYING);
@ -4492,7 +4415,7 @@ public abstract class EntityNPC extends EntityLiving implements IInventory
this.setHealth(this.getMaxHealth()); this.setHealth(this.getMaxHealth());
this.setManaPoints(this.getMaxMana()); this.setManaPoints(this.getMaxMana());
this.clearEffects(false); this.clearEffects(false);
this.addEffect(new StatusEffect(Effect.HASTE, Integer.MAX_VALUE, 255)); this.addEffect(new StatusEffect(Effect.PUNCHING, Integer.MAX_VALUE, 255));
this.addEffect(new StatusEffect(Effect.RESISTANCE, Integer.MAX_VALUE, 255)); this.addEffect(new StatusEffect(Effect.RESISTANCE, Integer.MAX_VALUE, 255));
this.addEffect(new StatusEffect(Effect.FIRE_RESISTANCE, Integer.MAX_VALUE, 0)); this.addEffect(new StatusEffect(Effect.FIRE_RESISTANCE, Integer.MAX_VALUE, 0));
this.addEffect(new StatusEffect(Effect.FLYING, Integer.MAX_VALUE, 1)); this.addEffect(new StatusEffect(Effect.FLYING, Integer.MAX_VALUE, 1));

View file

@ -290,17 +290,17 @@ public abstract class BlockRegistry {
register(wood.getName() + "_sapling", (new BlockSapling(wood)).setHardness(0.0F) register(wood.getName() + "_sapling", (new BlockSapling(wood)).setHardness(0.0F)
.setDisplay(wood.getDisplay() + "setzling")); .setDisplay(wood.getDisplay() + "setzling"));
register(wood.getName() + "_trunk", (new BlockSlab(log, wood.getName() + "_log_top", wood.getName() + "_log_top")).setDisplay(wood.getDisplay() + "holzscheibe")); register(wood.getName() + "_trunk", (new BlockSlab(log, wood.getName() + "_log_top", wood.getName() + "_log_top")).setDisplay(wood.getDisplay() + "holzscheibe"));
Block planks = (new Block(Material.WOOD)).setHardness(2.0F) Block planks = (new Block(Material.BURNABLE)).setHardness(2.0F)
.setDisplay(wood.getDisplay() + "holzbretter").setTab(CheatTab.WOOD).setFlammable(5, 20); .setDisplay(wood.getDisplay() + "holzbretter").setTab(CheatTab.WOOD).setFlammable(5, 20);
register(wood.getName() + "_planks", planks); register(wood.getName() + "_planks", planks);
register(wood.getName() + "_stairs", (new BlockStairs(planks)) register(wood.getName() + "_stairs", (new BlockStairs(planks))
.setDisplay(wood.getDisplay() + "holztreppe").setFlammable(5, 20)); .setDisplay(wood.getDisplay() + "holztreppe").setFlammable(5, 20));
register(wood.getName() + "_slab", (new BlockSlab(planks)).setDisplay(wood.getDisplay() + "holzstufe").setFlammable(5, 20)); register(wood.getName() + "_slab", (new BlockSlab(planks)).setDisplay(wood.getDisplay() + "holzstufe").setFlammable(5, 20));
register(wood.getName() + "_fence", (new BlockFence(Material.WOOD, wood.getName() + "_planks")) register(wood.getName() + "_fence", (new BlockFence(Material.BURNABLE, wood.getName() + "_planks"))
.setHardness(2.0F).setDisplay(wood.getDisplay() + "holzzaun").setFlammable(5, 20)); .setHardness(2.0F).setDisplay(wood.getDisplay() + "holzzaun").setFlammable(5, 20));
register(wood.getName() + "_fence_gate", (new BlockFenceGate(wood)).setHardness(2.0F) register(wood.getName() + "_fence_gate", (new BlockFenceGate(wood)).setHardness(2.0F)
.setDisplay(wood.getDisplay() + "holzzauntor").setFlammable(5, 20)); .setDisplay(wood.getDisplay() + "holzzauntor").setFlammable(5, 20));
register(wood.getName() + "_door", (new BlockDoor(Material.WOOD)).setHardness(3.0F) register(wood.getName() + "_door", (new BlockDoor(Material.BURNABLE)).setHardness(3.0F)
.setDisplay(wood.getDisplay() + "holztür").setFlammable(5, 20)); .setDisplay(wood.getDisplay() + "holztür").setFlammable(5, 20));
} }
@ -333,7 +333,7 @@ public abstract class BlockRegistry {
register(color.getName() + "_bed", (new BlockBed(color)).setHardness(0.2F).setDisplay(color.getSubject(0) + " Bett")); register(color.getName() + "_bed", (new BlockBed(color)).setHardness(0.2F).setDisplay(color.getSubject(0) + " Bett"));
} }
register("ladder", (new BlockLadder()).setHardness(0.4F).setDisplay("Leiter").setMiningTool(Equipment.AXE)); register("ladder", (new BlockLadder()).setHardness(0.4F).setDisplay("Leiter"));
register("bookshelf", (new BlockBookshelf()).setHardness(1.5F).setDisplay("Bücherregal")); register("bookshelf", (new BlockBookshelf()).setHardness(1.5F).setDisplay("Bücherregal"));
register("cake", (new BlockCake()).setHardness(0.5F).setDisplay("Kuchen").setTab(CheatTab.DECORATION)); register("cake", (new BlockCake()).setHardness(0.5F).setDisplay("Kuchen").setTab(CheatTab.DECORATION));
register("dragon_egg", (new BlockDragonEgg()).setHardness(3.0F) register("dragon_egg", (new BlockDragonEgg()).setHardness(3.0F)
@ -538,7 +538,7 @@ public abstract class BlockRegistry {
} }
register("iron_door", (new BlockDoor(Material.SOLID)).setHardness(5.0F).setDisplay("Eisentür")); register("iron_door", (new BlockDoor(Material.SOLID)).setHardness(5.0F).setDisplay("Eisentür"));
register("trapdoor", (new BlockTrapDoor(Material.WOOD)).setHardness(3.0F).setDisplay("Holzfalltür").setFlammable(5, 20)); register("trapdoor", (new BlockTrapDoor(Material.BURNABLE)).setHardness(3.0F).setDisplay("Holzfalltür").setFlammable(5, 20));
register("iron_trapdoor", (new BlockTrapDoor(Material.SOLID)).setHardness(5.0F).setDisplay("Eisenfalltür")); register("iron_trapdoor", (new BlockTrapDoor(Material.SOLID)).setHardness(5.0F).setDisplay("Eisenfalltür"));
register("core", new BlockCore().setHardness(1.5F).setDisplay("Chunk-Lade-Kern")); register("core", new BlockCore().setHardness(1.5F).setDisplay("Chunk-Lade-Kern"));
@ -606,7 +606,7 @@ public abstract class BlockRegistry {
register("stone_pressure_plate", (new BlockPressurePlate(Material.SOLID, BlockPressurePlate.Sensitivity.MOBS)).setHardness(0.5F) register("stone_pressure_plate", (new BlockPressurePlate(Material.SOLID, BlockPressurePlate.Sensitivity.MOBS)).setHardness(0.5F)
.setDisplay("Steindruckplatte")); .setDisplay("Steindruckplatte"));
register("wooden_pressure_plate", (new BlockPressurePlate(Material.WOOD, BlockPressurePlate.Sensitivity.EVERYTHING)) register("wooden_pressure_plate", (new BlockPressurePlate(Material.BURNABLE, BlockPressurePlate.Sensitivity.EVERYTHING))
.setHardness(0.5F).setDisplay("Holzdruckplatte")); .setHardness(0.5F).setDisplay("Holzdruckplatte"));
register("light_weighted_pressure_plate", (new BlockPressurePlateWeighted(Material.SOLID, 15)).setHardness(0.5F) register("light_weighted_pressure_plate", (new BlockPressurePlateWeighted(Material.SOLID, 15)).setHardness(0.5F)
.setDisplay("Wägeplatte (niedrige Gewichte)")); .setDisplay("Wägeplatte (niedrige Gewichte)"));

View file

@ -825,9 +825,6 @@ public abstract class Items {
public static final ItemEnchantedBook enchanted_book_draining_5 = get("enchanted_book_draining_5"); public static final ItemEnchantedBook enchanted_book_draining_5 = get("enchanted_book_draining_5");
public static final ItemEnchantedBook enchanted_book_draining_7 = get("enchanted_book_draining_7"); public static final ItemEnchantedBook enchanted_book_draining_7 = get("enchanted_book_draining_7");
public static final ItemEnchantedBook enchanted_book_draining_9 = get("enchanted_book_draining_9"); public static final ItemEnchantedBook enchanted_book_draining_9 = get("enchanted_book_draining_9");
public static final ItemEnchantedBook enchanted_book_efficiency = get("enchanted_book_efficiency");
public static final ItemEnchantedBook enchanted_book_efficiency_3 = get("enchanted_book_efficiency_3");
public static final ItemEnchantedBook enchanted_book_efficiency_5 = get("enchanted_book_efficiency_5");
public static final ItemEnchantedBook enchanted_book_feather_falling = get("enchanted_book_feather_falling"); public static final ItemEnchantedBook enchanted_book_feather_falling = get("enchanted_book_feather_falling");
public static final ItemEnchantedBook enchanted_book_feather_falling_4 = get("enchanted_book_feather_falling_4"); public static final ItemEnchantedBook enchanted_book_feather_falling_4 = get("enchanted_book_feather_falling_4");
public static final ItemEnchantedBook enchanted_book_fire_aspect = get("enchanted_book_fire_aspect"); public static final ItemEnchantedBook enchanted_book_fire_aspect = get("enchanted_book_fire_aspect");

View file

@ -9,7 +9,6 @@ import common.util.Equipment;
public class ToolMaterial { public class ToolMaterial {
private final int harvestLevel; private final int harvestLevel;
private final int durability; private final int durability;
private final int efficiency;
private final int damage; private final int damage;
private final float radiationResistance; private final float radiationResistance;
private final float magicResistance; private final float magicResistance;
@ -22,10 +21,9 @@ public class ToolMaterial {
private boolean magnetic; private boolean magnetic;
private int defColor = 0xffffffff; private int defColor = 0xffffffff;
protected ToolMaterial(int level, float rad, float mag, int uses, int efficiency, int damage, int ench, int auses, int aench, int r1, int r2, int r3, int r4) { protected ToolMaterial(int level, float rad, float mag, int uses, int d, int damage, int ench, int auses, int aench, int r1, int r2, int r3, int r4) {
this.harvestLevel = level; this.harvestLevel = level;
this.durability = uses; this.durability = uses;
this.efficiency = efficiency;
this.damage = damage; this.damage = damage;
this.enchantability = ench; this.enchantability = ench;
this.maxDamageFactor = auses; this.maxDamageFactor = auses;
@ -53,10 +51,6 @@ public class ToolMaterial {
return this.durability; return this.durability;
} }
public int getEfficiency() {
return this.efficiency;
}
public int getDamage() { public int getDamage() {
return this.damage; return this.damage;
} }

View file

@ -1,5 +1,5 @@
package common.item; package common.item;
public enum ItemAction { public enum ItemAction {
NONE, EAT, DRINK, BLOCK, AIM; NONE, BLOCK, AIM;
} }

View file

@ -6,7 +6,6 @@ import common.entity.npc.EntityNPC;
import common.init.SoundEvent; import common.init.SoundEvent;
import common.item.CheatTab; import common.item.CheatTab;
import common.item.Item; import common.item.Item;
import common.item.ItemAction;
import common.item.ItemStack; import common.item.ItemStack;
import common.item.ItemCategory; import common.item.ItemCategory;
import common.world.World; import common.world.World;
@ -33,21 +32,6 @@ public class ItemFood extends Item
return ItemCategory.CONSUMABLE; return ItemCategory.CONSUMABLE;
} }
/**
* Called when the player finishes using this Item (E.g. finishes eating.). Not called when the player stops using
* the Item before the action is complete.
*/
public ItemStack onItemUseFinish(ItemStack stack, World worldIn, EntityNPC playerIn)
{
// if(!playerIn.creative)
stack.decrSize();
worldIn.playSoundAtEntity(playerIn, SoundEvent.EAT, 0.5F);
playerIn.heal((int)((float)this.getHealAmount(stack) * 0.5f * (1.0f + worldIn.rand.floatv())));
this.onFoodEaten(stack, worldIn, playerIn);
// playerIn.triggerAchievement(StatRegistry.objectUseStats[ItemRegistry.getIdFromItem(this)]);
return stack;
}
protected void onFoodEaten(ItemStack stack, World worldIn, EntityNPC player) protected void onFoodEaten(ItemStack stack, World worldIn, EntityNPC player)
{ {
if (!worldIn.client && this.potionId != null && worldIn.rand.floatv() < this.potionEffectProbability) if (!worldIn.client && this.potionId != null && worldIn.rand.floatv() < this.potionEffectProbability)
@ -56,29 +40,19 @@ public class ItemFood extends Item
} }
} }
/**
* How long it takes to use or consume an item
*/
public int getMaxItemUseDuration(ItemStack stack)
{
return 32;
}
/**
* returns the action that specifies what animation to play when the items is being used
*/
public ItemAction getItemUseAction()
{
return ItemAction.EAT;
}
/** /**
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
*/ */
public ItemStack onItemRightClick(ItemStack itemStackIn, World worldIn, EntityNPC playerIn) public ItemStack onItemRightClick(ItemStack stack, World worldIn, EntityNPC playerIn)
{ {
playerIn.setItemInUse(itemStackIn, this.getMaxItemUseDuration(itemStackIn)); playerIn.playSound(SoundEvent.EAT, 0.5F + 0.5F * (float)playerIn.getRNG().zrange(2));
return itemStackIn; // if(!playerIn.creative)
stack.decrSize();
// worldIn.playSoundAtEntity(playerIn, SoundEvent.EAT, 0.5F);
playerIn.heal((int)((float)this.getHealAmount(stack) * 0.5f * (1.0f + worldIn.rand.floatv())));
this.onFoodEaten(stack, worldIn, playerIn);
// playerIn.triggerAchievement(StatRegistry.objectUseStats[ItemRegistry.getIdFromItem(this)]);
return stack;
} }
public int getHealAmount(ItemStack stack) public int getHealAmount(ItemStack stack)

View file

@ -4,9 +4,9 @@ import java.util.Map;
import common.entity.npc.Attribute; import common.entity.npc.Attribute;
import common.entity.npc.EntityNPC; import common.entity.npc.EntityNPC;
import common.init.SoundEvent;
import common.item.CheatTab; import common.item.CheatTab;
import common.item.Item; import common.item.Item;
import common.item.ItemAction;
import common.item.ItemStack; import common.item.ItemStack;
import common.item.ItemCategory; import common.item.ItemCategory;
import common.util.Clientside; import common.util.Clientside;
@ -23,23 +23,11 @@ public class ItemMilkBottle extends Item {
return ItemCategory.CONSUMABLE; return ItemCategory.CONSUMABLE;
} }
public ItemStack onItemUseFinish(ItemStack stack, World worldIn, EntityNPC playerIn) { public ItemStack onItemRightClick(ItemStack itemStackIn, World worldIn, EntityNPC playerIn) {
stack.decrSize(); playerIn.playSound(SoundEvent.DRINK, 0.5F);
itemStackIn.decrSize();
if(!worldIn.client) if(!worldIn.client)
playerIn.clearEffects(false); playerIn.clearEffects(false);
return stack;
}
public int getMaxItemUseDuration(ItemStack stack) {
return 32;
}
public ItemAction getItemUseAction() {
return ItemAction.DRINK;
}
public ItemStack onItemRightClick(ItemStack itemStackIn, World worldIn, EntityNPC playerIn) {
playerIn.setItemInUse(itemStackIn, this.getMaxItemUseDuration(itemStackIn));
return itemStackIn; return itemStackIn;
} }

View file

@ -94,61 +94,6 @@ public class ItemPotion extends Item
{ {
return this.type; return this.type;
} }
/**
* Called when the player finishes using this Item (E.g. finishes eating.). Not called when the player stops using
* the Item before the action is complete.
*/
public ItemStack onItemUseFinish(ItemStack stack, World worldIn, EntityNPC playerIn)
{
// if (!playerIn.creative)
// {
stack.decrSize();
// }
if (!worldIn.client)
{
if (this.effect != null)
{
if(this.effect.getPotion().isInstant())
this.effect.getPotion().onImpact(null, null, playerIn, this.effect.getAmplifier(), 1.0);
else
playerIn.addEffect(new StatusEffect(this.effect.getPotion(), this.effect.getDuration(), this.effect.getAmplifier()));
}
}
// playerIn.triggerAchievement(StatRegistry.objectUseStats[ItemRegistry.getIdFromItem(this)]);
// if (!playerIn.creative)
// {
if (stack.isEmpty())
{
return new ItemStack(Items.bottle);
}
if (!playerIn.addItemStackToInventory(new ItemStack(Items.bottle))) {
playerIn.dropItem(new ItemStack(Items.bottle), false);
}
// }
return stack;
}
/**
* How long it takes to use or consume an item
*/
public int getMaxItemUseDuration(ItemStack stack)
{
return 32;
}
/**
* returns the action that specifies what animation to play when the items is being used
*/
public ItemAction getItemUseAction()
{
return ItemAction.DRINK;
}
public boolean onAction(ItemStack stack, EntityNPC player, World world, ItemControl control, LocalPos block) { public boolean onAction(ItemStack stack, EntityNPC player, World world, ItemControl control, LocalPos block) {
if(control == ItemControl.TERTIARY || control == ItemControl.QUARTERNARY) { if(control == ItemControl.TERTIARY || control == ItemControl.QUARTERNARY) {
@ -164,10 +109,40 @@ public class ItemPotion extends Item
/** /**
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
*/ */
public ItemStack onItemRightClick(ItemStack itemStackIn, World worldIn, EntityNPC playerIn) public ItemStack onItemRightClick(ItemStack stack, World worldIn, EntityNPC playerIn)
{ {
playerIn.setItemInUse(itemStackIn, this.getMaxItemUseDuration(itemStackIn)); // if (!playerIn.creative)
return itemStackIn; // {
playerIn.playSound(SoundEvent.DRINK, 0.5F);
stack.decrSize();
// }
if (!worldIn.client)
{
if (this.effect != null)
{
if(this.effect.getPotion().isInstant())
this.effect.getPotion().onImpact(null, null, playerIn, this.effect.getAmplifier(), 1.0);
else
playerIn.addEffect(new StatusEffect(this.effect.getPotion(), this.effect.getDuration(), this.effect.getAmplifier()));
}
}
// playerIn.triggerAchievement(StatRegistry.objectUseStats[ItemRegistry.getIdFromItem(this)]);
// if (!playerIn.creative)
// {
if (stack.isEmpty())
{
return new ItemStack(Items.bottle);
}
if (!playerIn.addItemStackToInventory(new ItemStack(Items.bottle))) {
playerIn.dropItem(new ItemStack(Items.bottle), false);
}
// }
return stack;
} }
@Clientside @Clientside

View file

@ -44,7 +44,6 @@ public class ItemTool extends Item {
{ {
if(this.type.isLevelled()) if(this.type.isLevelled())
tooltip.add(Color.VIOLET + "Level " + (this.material.getHarvestLevel() + 1)); tooltip.add(Color.VIOLET + "Level " + (this.material.getHarvestLevel() + 1));
tooltip.add(Color.DARK_GREEN + "+" + (this.material.getEfficiency() - 1) + " Abbaueffizienz");
int damage = this.getAttackDamageBonus(stack); int damage = this.getAttackDamageBonus(stack);
if(damage > 0) if(damage > 0)
tooltip.add(Color.BLUE + "+" + damage + " Angriffsschaden"); tooltip.add(Color.BLUE + "+" + damage + " Angriffsschaden");
@ -73,10 +72,6 @@ public class ItemTool extends Item {
return this.material.getHarvestLevel(); return this.material.getHarvestLevel();
} }
public int getToolEfficiency() {
return this.material.getEfficiency();
}
public int getItemEnchantability() { public int getItemEnchantability() {
return this.material.getEnchantability(); return this.material.getEnchantability();
} }

View file

@ -62,8 +62,6 @@ public class CPacketBreak implements Packet<IPlayer>
public static enum Action public static enum Action
{ {
START_DESTROY_BLOCK, START_DESTROY_BLOCK,
ABORT_DESTROY_BLOCK,
STOP_DESTROY_BLOCK,
DROP_ALL_ITEMS, DROP_ALL_ITEMS,
DROP_ITEM, DROP_ITEM,
RELEASE_USE_ITEM; RELEASE_USE_ITEM;

View file

@ -212,7 +212,7 @@ public class WalkNodeProcessor extends NodeProcessor
{ {
if (!block.getMaterial().isColdLiquid()) if (!block.getMaterial().isColdLiquid())
{ {
if (!enterDoors && block instanceof BlockDoor && block.getMaterial() == Material.WOOD) if (!enterDoors && block instanceof BlockDoor && block.getMaterial() == Material.BURNABLE)
{ {
return 0; return 0;
} }
@ -239,7 +239,7 @@ public class WalkNodeProcessor extends NodeProcessor
return -3; return -3;
} }
} }
else if (!block.isPassable(world, mpos) && (!breakDoors || !(block instanceof BlockDoor) || block.getMaterial() != Material.WOOD)) else if (!block.isPassable(world, mpos) && (!breakDoors || !(block instanceof BlockDoor) || block.getMaterial() != Material.BURNABLE))
{ {
if (block instanceof BlockFence || block instanceof BlockFenceGate || block instanceof BlockWall) if (block instanceof BlockFence || block instanceof BlockFenceGate || block instanceof BlockWall)
{ {

View file

@ -182,7 +182,7 @@ public class Village
private boolean isWoodDoor(AWorldServer world, LocalPos pos) private boolean isWoodDoor(AWorldServer world, LocalPos pos)
{ {
Block block = world.getState(pos).getBlock(); Block block = world.getState(pos).getBlock();
return block instanceof BlockDoor ? block.getMaterial() == Material.WOOD : false; return block instanceof BlockDoor ? block.getMaterial() == Material.BURNABLE : false;
} }
private void updatePosition() private void updatePosition()

View file

@ -21,7 +21,7 @@ public class CommandGod extends Command {
} }
public void exec(CommandEnvironment env, Executor exec, List<EntityNPC> players, boolean remove, boolean quiet) { public void exec(CommandEnvironment env, Executor exec, List<EntityNPC> players, boolean remove, boolean quiet) {
remove = !remove && exec.isPlayer() && players.size() == 1 && players.get(0).connection == exec ? players.get(0).hasEffect(Effect.HASTE) && players.get(0).getEffect(Effect.HASTE).getAmplifier() == 255 : remove; remove = !remove && exec.isPlayer() && players.size() == 1 && players.get(0).connection == exec ? players.get(0).hasEffect(Effect.PUNCHING) && players.get(0).getEffect(Effect.PUNCHING).getAmplifier() == 255 : remove;
for(EntityNPC player : players) { for(EntityNPC player : players) {
player.setGodMode(!remove); player.setGodMode(!remove);
if(!quiet) if(!quiet)

View file

@ -186,15 +186,6 @@ public class Player extends User implements Executor, IPlayer
private Vec3i selOffset; private Vec3i selOffset;
private EditAction edit = EditAction.SELECT; private EditAction edit = EditAction.SELECT;
private LocalPos startPos = LocalPos.ORIGIN;
private LocalPos removingPos = LocalPos.ORIGIN;
private boolean isDestroyingBlock;
private boolean receivedFinishDiggingPacket;
private int initialDamage;
private int curblockDamage;
private int initialBlockDamage;
private int durabilityRemainingOnBlock = -1;
private boolean isChangingQuantityOnly; private boolean isChangingQuantityOnly;
private int respawnTimer; private int respawnTimer;
@ -234,12 +225,6 @@ public class Player extends User implements Executor, IPlayer
if(this.entity == null) if(this.entity == null)
this.entity = new EntityHuman(world); this.entity = new EntityHuman(world);
this.entity.setServerPlayer(this); this.entity.setServerPlayer(this);
this.isDestroyingBlock = false;
this.receivedFinishDiggingPacket = false;
this.initialDamage = 0;
this.curblockDamage = 0;
this.initialBlockDamage = 0;
this.durabilityRemainingOnBlock = -1;
this.managedPosX = 0.0; this.managedPosX = 0.0;
this.managedPosZ = 0.0; this.managedPosZ = 0.0;
this.combinedHealth = Float.MIN_VALUE; this.combinedHealth = Float.MIN_VALUE;
@ -1048,61 +1033,6 @@ public class Player extends User implements Executor, IPlayer
} }
} }
} }
++this.curblockDamage;
if (this.receivedFinishDiggingPacket)
{
int i = this.curblockDamage - this.initialBlockDamage;
Block block = this.entity.worldObj.getState(this.removingPos).getBlock();
if (block == Blocks.air)
{
this.receivedFinishDiggingPacket = false;
}
else
{
float f = block.getHardness(this.entity, this.entity.worldObj, this.removingPos) * (float)(i + 1);
int j = (int)(f * 10.0F);
if (j != this.durabilityRemainingOnBlock)
{
this.durabilityRemainingOnBlock = j;
}
if (f >= 1.0F)
{
this.receivedFinishDiggingPacket = false;
this.tryHarvestBlock(this.removingPos);
}
}
}
else if (this.isDestroyingBlock)
{
Block block1 = this.entity.worldObj.getState(this.startPos).getBlock();
if (block1 == Blocks.air)
{
this.durabilityRemainingOnBlock = -1;
this.isDestroyingBlock = false;
}
else
{
int k = this.curblockDamage - this.initialDamage;
float f1 = block1.getHardness(this.entity, this.entity.worldObj, this.removingPos) * (float)(k + 1);
int l = (int)(f1 * 10.0F);
if (l != this.durabilityRemainingOnBlock)
{
this.durabilityRemainingOnBlock = l;
}
}
}
} }
public void onBlockClicked(LocalPos pos, Facing side) public void onBlockClicked(LocalPos pos, Facing side)
@ -1115,71 +1045,16 @@ public class Player extends User implements Executor, IPlayer
return; return;
} }
// if (this.creative)
// {
// if (!this.worldObj.extinguishFire(null, pos, side))
// {
// this.tryHarvestBlock(pos);
// }
// }
// else
// {
Block block = this.entity.worldObj.getState(pos).getBlock(); Block block = this.entity.worldObj.getState(pos).getBlock();
this.entity.worldObj.extinguishFire(null, pos, side); this.entity.worldObj.extinguishFire(null, pos, side);
this.initialDamage = this.curblockDamage;
float f = 1.0F;
if (block != Blocks.air) if (block != Blocks.air)
{ {
block.onStartBreak(this.entity.worldObj, pos, this.entity); block.onStartBreak(this.entity.worldObj, pos, this.entity);
f = block.getHardness(this.entity, this.entity.worldObj, pos); if(this.entity.canHarvestBlock(block))
this.tryHarvestBlock(pos);
} }
if (block != Blocks.air && f >= 1.0F)
{
this.tryHarvestBlock(pos);
}
else
{
this.isDestroyingBlock = true;
this.startPos = pos;
int i = (int)(f * 10.0F);
this.durabilityRemainingOnBlock = i;
}
// }
}
public void blockRemoving(LocalPos pos)
{
if (pos.equals(this.startPos))
{
int i = this.curblockDamage - this.initialDamage;
Block block = this.entity.worldObj.getState(pos).getBlock();
if (block != Blocks.air)
{
float f = block.getHardness(this.entity, this.entity.worldObj, pos) * (float)(i + 1);
if (f >= 0.7F)
{
this.isDestroyingBlock = false;
this.tryHarvestBlock(pos);
}
else if (!this.receivedFinishDiggingPacket)
{
this.isDestroyingBlock = false;
this.receivedFinishDiggingPacket = true;
this.removingPos = pos;
this.initialBlockDamage = this.initialDamage;
}
}
}
}
public void cancelDestroyingBlock()
{
this.isDestroyingBlock = false;
} }
private boolean removeBlock(LocalPos pos) private boolean removeBlock(LocalPos pos)
@ -2282,8 +2157,6 @@ public class Player extends User implements Executor, IPlayer
return; return;
case START_DESTROY_BLOCK: case START_DESTROY_BLOCK:
case ABORT_DESTROY_BLOCK:
case STOP_DESTROY_BLOCK:
double d0 = this.entity.posX - ((double)blockpos.getX() + 0.5D); double d0 = this.entity.posX - ((double)blockpos.getX() + 0.5D);
double d1 = this.entity.posY - ((double)blockpos.getY() + 0.5D) + 1.5D; double d1 = this.entity.posY - ((double)blockpos.getY() + 0.5D) + 1.5D;
double d2 = this.entity.posZ - ((double)blockpos.getZ() + 0.5D); double d2 = this.entity.posZ - ((double)blockpos.getZ() + 0.5D);
@ -2301,32 +2174,13 @@ public class Player extends User implements Executor, IPlayer
} }
else else
{ {
if (packetIn.getStatus() == CPacketBreak.Action.START_DESTROY_BLOCK) if (World.isValidXZ(blockpos))
{ {
if (World.isValidXZ(blockpos)) this.onBlockClicked(blockpos, packetIn.getFacing());
{
this.onBlockClicked(blockpos, packetIn.getFacing());
}
else
{
this.sendPacket(new SPacketBlockChange(worldserver, blockpos));
}
} }
else else
{ {
if (packetIn.getStatus() == CPacketBreak.Action.STOP_DESTROY_BLOCK) this.sendPacket(new SPacketBlockChange(worldserver, blockpos));
{
this.blockRemoving(blockpos);
}
else if (packetIn.getStatus() == CPacketBreak.Action.ABORT_DESTROY_BLOCK)
{
this.cancelDestroyingBlock();
}
if (worldserver.getState(blockpos).getBlock() != Blocks.air)
{
this.sendPacket(new SPacketBlockChange(worldserver, blockpos));
}
} }
return; return;
@ -2672,7 +2526,7 @@ public class Player extends User implements Executor, IPlayer
case GOD: case GOD:
if(this.isAdmin()) { if(this.isAdmin()) {
boolean god = !this.entity.hasEffect(Effect.HASTE) || this.entity.getEffect(Effect.HASTE).getAmplifier() != 255; boolean god = !this.entity.hasEffect(Effect.PUNCHING) || this.entity.getEffect(Effect.PUNCHING).getAmplifier() != 255;
this.entity.setGodMode(god); this.entity.setGodMode(god);
this.addFeed(god ? (Color.GREEN + "Statuseffekte wurden hinzugefügt") : (Color.RED + "Statuseffekte wurden entfernt")); this.addFeed(god ? (Color.GREEN + "Statuseffekte wurden hinzugefügt") : (Color.RED + "Statuseffekte wurden entfernt"));
} }

View file

@ -244,7 +244,7 @@ public class VillageCollection
private boolean isWoodDoor(WorldServer world, LocalPos doorPos) private boolean isWoodDoor(WorldServer world, LocalPos doorPos)
{ {
Block block = world.getState(doorPos).getBlock(); Block block = world.getState(doorPos).getBlock();
return block instanceof BlockDoor ? block.getMaterial() == Material.WOOD : false; return block instanceof BlockDoor ? block.getMaterial() == Material.BURNABLE : false;
} }
public TagObject toTags() public TagObject toTags()