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fix lighting

This commit is contained in:
Sen 2025-07-17 16:20:46 +02:00
parent e289dc7d5b
commit 2ea8656390
Signed by: sen
GPG key ID: 3AC50A6F47D1B722
4 changed files with 14 additions and 13 deletions

View file

@ -1737,7 +1737,7 @@ public class Client implements IThreadListener {
lline = "Licht: " + chunk.getLightSub(blockpos, 0) + " (" + chunk.getLight(LightType.SKY, blockpos) + " Himmel, "
+ chunk.getLight(LightType.BLOCK, blockpos) + " Blöcke, " + String.format(
"%.1f", this.world.getSunBrightness(1.0f) * 15.0f) + " Welt), A: "
+ String.format("%.3f °", this.world.getCelestialAngle(1.0f));
+ String.format("%.1f °", this.world.getCelestialAngle(1.0f));
}
else {
bline = "Biom: <?>, D: " +
@ -1745,7 +1745,7 @@ public class Client implements IThreadListener {
" (" + (this.dimensionName == null ? UniverseRegistry.getName(this.world.dimension) : this.dimensionName) + ")";
lline = "Licht: " + String.format(
"%.1f", this.world.getSunBrightness(1.0f) * 15.0f) + " Welt, A: "
+ String.format("%.3f °", this.world.getCelestialAngle(1.0f));
+ String.format("%.1f °", this.world.getCelestialAngle(1.0f));
}
float temp = Math.max(this.world.getTempOffset() + (biome != null ? biome.getTemperature(blockpos) : 0.0f), 0.0f);