split client and server 1
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661 changed files with 3058 additions and 2826 deletions
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@ -5,7 +5,8 @@ import game.init.Config;
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import game.item.CheatTab;
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import game.item.Item;
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import game.material.Material;
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import game.renderer.blockmodel.ModelBlock;
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import game.model.Model;
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import game.model.ModelProvider;
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import game.rng.Random;
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import game.world.BlockPos;
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import game.world.State;
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@ -48,7 +49,7 @@ public class BlockBlackenedSoil extends Block
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return Blocks.blackened_dirt.getItemDropped(Blocks.blackened_dirt.getState(), rand, fortune);
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}
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public ModelBlock getModel(String name, State state) {
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return new ModelBlock("blackened_dirt").add().d().u("blackened_soil_top").nswe("blackened_soil_side");
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public Model getModel(ModelProvider provider, String name, State state) {
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return provider.getModel("blackened_dirt").add().d().u("blackened_soil_top").nswe("blackened_soil_side");
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}
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}
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