improve cheat gui, fix particle bug
This commit is contained in:
parent
8a9e9451b7
commit
30e6b4eb74
7 changed files with 147 additions and 134 deletions
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@ -1,5 +1,6 @@
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package client.gui.container;
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package client.gui.container;
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import java.util.Iterator;
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import java.util.List;
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import java.util.List;
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import java.util.Set;
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import java.util.Set;
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@ -8,7 +9,11 @@ import org.lwjgl.opengl.GL13;
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import client.gui.Font;
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import client.gui.Font;
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import client.gui.Gui;
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import client.gui.Gui;
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import client.gui.element.Element;
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import client.gui.element.Field;
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import client.gui.element.InventoryButton;
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import client.gui.element.InventoryButton;
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import client.gui.element.Label;
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import client.gui.element.MultiLabel;
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import client.renderer.Drawing;
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import client.renderer.Drawing;
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import client.renderer.GlState;
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import client.renderer.GlState;
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import client.renderer.ItemRenderer;
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import client.renderer.ItemRenderer;
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@ -43,7 +48,7 @@ public abstract class GuiContainer extends Gui
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private static final List<ItemStack> ITEM_LIST = Lists.<ItemStack>newArrayList();
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private static final List<ItemStack> ITEM_LIST = Lists.<ItemStack>newArrayList();
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private static CheatTab selectedTab = CheatTab.BLOCKS;
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private static CheatTab selectedTab = CheatTab.ALL;
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protected RenderItem itemRender;
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protected RenderItem itemRender;
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protected int xSize = 176;
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protected int xSize = 176;
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@ -76,8 +81,14 @@ public abstract class GuiContainer extends Gui
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private boolean isScrolling;
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private boolean isScrolling;
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private boolean wasClicking;
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private boolean wasClicking;
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private ItemStack cheatStack;
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private ItemStack cheatStack;
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private int cheatX;
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private int cheatY;
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private int cheatWidth;
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private int cheatWidth;
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private int cheatHeight;
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private int cheatHeight;
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private Label cheatLabel;
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private MultiLabel cheatDesc;
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private Field cheatSearch;
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private String cheatLast;
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public void drawString(String text, int x, int y) {
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public void drawString(String text, int x, int y) {
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x = x * 2 + this.container_x;
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x = x * 2 + this.container_x;
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@ -100,37 +111,21 @@ public abstract class GuiContainer extends Gui
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public InventoryButton button(int x, int y, int w, int h) {
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public InventoryButton button(int x, int y, int w, int h) {
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return this.add(new InventoryButton(this.container_x + x * 2, this.container_y + y * 2, w * 2, h * 2));
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return this.add(new InventoryButton(this.container_x + x * 2, this.container_y + y * 2, w * 2, h * 2));
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}
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}
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// public void uidims(int w, int h) {
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// }
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public void mouse(Button btn, int x, int y, boolean ctrl, boolean shift) {
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public void mouse(Button btn, int x, int y, boolean ctrl, boolean shift) {
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super.mouse(btn, x, y, ctrl, shift);
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super.mouse(btn, x, y, ctrl, shift);
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// public void click(Button btn, int x, int y) {
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// if(this.openGui != null) {
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// int x = SKC.getMouseX() * this.openGui.width / this.gm.fb_x;
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// int y = this.openGui.height - SKC.getMouseY() * this.openGui.height / this.gm.fb_y - 1;
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this.mouseClicked((x - this.container_x) / 2, (y - this.container_y) / 2, btn.ordinal()); //TODO: enum
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this.mouseClicked((x - this.container_x) / 2, (y - this.container_y) / 2, btn.ordinal()); //TODO: enum
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// }
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}
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}
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public void mouserel(Button btn, int x, int y) {
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public void mouserel(Button btn, int x, int y) {
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super.mouserel(btn, x, y);
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super.mouserel(btn, x, y);
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// if(this.openGui != null) {
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// int x = SKC.getMouseX() * this.openGui.width / this.gm.fb_x;
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// int y = this.openGui.height - SKC.getMouseY() * this.openGui.height / this.gm.fb_y - 1;
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this.mouseReleased((x - this.container_x) / 2, (y - this.container_y) / 2, btn.ordinal()); //TODO: enum
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this.mouseReleased((x - this.container_x) / 2, (y - this.container_y) / 2, btn.ordinal()); //TODO: enum
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// }
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}
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}
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public void drag(int x, int y) {
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public void drag(int x, int y) {
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super.drag(x, y);
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super.drag(x, y);
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// if(this.openGui != null) {
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// int x = SKC.getMouseX() * this.openGui.width / this.gm.fb_x;
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// int y = this.openGui.height - SKC.getMouseY() * this.openGui.height / this.gm.fb_y - 1;
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if(Button.MOUSE_LEFT.isDown() || Button.MOUSE_RIGHT.isDown() || Button.MOUSE_MIDDLE.isDown())
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if(Button.MOUSE_LEFT.isDown() || Button.MOUSE_RIGHT.isDown() || Button.MOUSE_MIDDLE.isDown())
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this.mouseDragged((x - this.container_x) / 2, (y - this.container_y) / 2);
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this.mouseDragged((x - this.container_x) / 2, (y - this.container_y) / 2);
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// }
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}
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}
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public GuiContainer(Container inventorySlotsIn)
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public GuiContainer(Container inventorySlotsIn)
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@ -143,10 +138,6 @@ public abstract class GuiContainer extends Gui
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this.itemRender = this.gm.getRenderItem();
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this.itemRender = this.gm.getRenderItem();
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this.tooltip = null;
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this.tooltip = null;
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this.cheatStack = null;
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this.cheatStack = null;
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// this.width = width;
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// this.height = height;
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// this.initialize(this.gm.getGame());
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// this.container_x = this.container_y = this.container_w = this.container_h = 0;
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this.container_x = (width - (this.container_w = (this.xSize * 2))) / 2;
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this.container_x = (width - (this.container_w = (this.xSize * 2))) / 2;
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this.container_y = (height - (this.container_h = (this.ySize * 2))) / 2;
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this.container_y = (height - (this.container_h = (this.ySize * 2))) / 2;
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this.initGui();
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this.initGui();
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@ -163,38 +154,18 @@ public abstract class GuiContainer extends Gui
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return "Inventar";
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return "Inventar";
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}
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}
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// public int getXSize() {
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// return this.xSize;
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// }
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//
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// public int getYSize() {
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// return this.ySize;
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// }
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// public final void initialize(Game gm) {
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// }
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/**
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* Adds the buttons (and other controls) to the screen in question. Called when the GUI is displayed and when the
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* window resizes, the buttonList is cleared beforehand.
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*/
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public void initGui()
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public void initGui()
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{
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{
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this.gm.player.openContainer = this.inventorySlots;
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this.gm.player.openContainer = this.inventorySlots;
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// this.guiLeft = (this.width - this.xSize) / 2;
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// this.guiTop = (this.height - this.ySize) / 2;
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// this.addButtons();
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if(this.gm.itemCheat) {
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if(this.gm.itemCheat) {
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this.cheatWidth = Math.max((this.gm.fb_x - this.container_x - this.container_w - 32) / 2 / 18, 1);
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this.cheatX = this.container_x + this.container_w + 4;
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this.cheatHeight = Math.max((this.gm.fb_y - this.container_y - 20 * 2 * ((CheatTab.values().length + (this.cheatWidth - 1)) / this.cheatWidth) - 64) / 2 / 18, 1);
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this.cheatY = 20;
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// CheatTab i = selectedTab;
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this.cheatWidth = Math.max((this.gm.fb_x - this.container_x - this.container_w - 32) / 18, 1);
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// selectedTab = null;
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this.cheatHeight = Math.max((this.gm.fb_y - 20 * 2 * ((CheatTab.values().length + (this.cheatWidth - 1)) / this.cheatWidth) - 64) / 18, 1);
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this.setCurrentTab(selectedTab);
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}
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}
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}
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}
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public void addButtons() {
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public void addButtons() {
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// this.uidims(this.xSize, this.ySize);
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if(this.inventorySlots != null) {
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if(this.inventorySlots != null) {
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for (int i1 = 0; i1 < this.inventorySlots.inventorySlots.size(); ++i1) {
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for (int i1 = 0; i1 < this.inventorySlots.inventorySlots.size(); ++i1) {
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Slot slot = (Slot)this.inventorySlots.inventorySlots.get(i1);
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Slot slot = (Slot)this.inventorySlots.inventorySlots.get(i1);
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}
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}
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}
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}
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if(this.gm.itemCheat) {
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if(this.gm.itemCheat) {
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for (int k = 0; k < this.cheatHeight; ++k)
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this.cheatLabel = this.add(new Label(this.cheatX, this.cheatY, this.cheatWidth * 18, "", true));
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{
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this.cheatDesc = this.add(new MultiLabel(this.cheatX, this.cheatY + this.cheatHeight * 18, this.cheatWidth * 18, 60, "Vorsicht: Schummeln wird mit Keule bestraft\n(Halte Strg beim Klick für vollen Stapel)"));
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for (int l = 0; l < this.cheatWidth; ++l) {
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this.cheatSearch = this.add(new Field(this.cheatX, this.gm.fb_y - Element.BASE_HEIGHT - 32, this.cheatWidth * 18, 0, 128, null, ""));
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this.button(this.xSize + 2 + 18 * l, k * 18, 18, 18);
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this.cheatLast = "";
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}
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}
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for(CheatTab tab : CheatTab.values()) {
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for(CheatTab tab : CheatTab.values()) {
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this.button(this.xSize + 2 + 18 * (tab.getIndex() % this.cheatWidth), this.cheatHeight * 18 + 4 + 20 * (tab.getIndex() / this.cheatWidth), 18, 18);
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this.add(new InventoryButton(this.cheatX + 18 * (tab.getIndex() % this.cheatWidth), this.cheatY + this.cheatHeight * 18 + 4 + 20 * (tab.getIndex() / this.cheatWidth), 18, 18));
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}
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}
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this.setCurrentTab(selectedTab);
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}
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}
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}
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}
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@ -227,6 +197,9 @@ public abstract class GuiContainer extends Gui
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}
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}
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if(this.gm.itemCheat) {
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if(this.gm.itemCheat) {
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GL11.glPushMatrix();
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GL11.glTranslatef(-(float)((this.gm.fb_x - this.xSize * 2) / 2) * 0.5f, -(float)((this.gm.fb_y - this.ySize * 2) / 2) * 0.5f, 0.0f);
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GL11.glScalef(0.5f, 0.5f, 0.5f);
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int i = (ITEM_LIST.size() + this.cheatWidth - 1) / this.cheatWidth - this.cheatHeight;
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int i = (ITEM_LIST.size() + this.cheatWidth - 1) / this.cheatWidth - this.cheatHeight;
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int j = (int)((double)(this.currentScroll * (float)i) + 0.5D);
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int j = (int)((double)(this.currentScroll * (float)i) + 0.5D);
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@ -245,9 +218,9 @@ public abstract class GuiContainer extends Gui
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this.itemRender.zLevel = 100.0F;
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this.itemRender.zLevel = 100.0F;
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GlState.enableDepth();
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GlState.enableDepth();
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this.itemRender.renderItemAndEffectIntoGUI(ITEM_LIST.get(i1), this.xSize + 2 + 18 * l + 1, k * 18 + 1);
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this.itemRender.renderItemAndEffectIntoGUI(ITEM_LIST.get(i1), this.cheatX + 18 * l + 1, this.cheatY + k * 18 + 1);
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this.itemRender.zLevel = 0.0F;
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this.itemRender.zLevel = 0.0F;
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if(this.isPointInRegion(this.xSize + 2 + 18 * l + 1, k * 18 + 1, 16, 16, mouseX, mouseY))
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if(this.isPointInRegion(this.cheatX + 18 * l + 1, this.cheatY + k * 18 + 1, 16, 16, this.gm.mouse_x, this.gm.mouse_y))
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this.renderToolTip(ITEM_LIST.get(i1), mouseX, mouseY);
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this.renderToolTip(ITEM_LIST.get(i1), mouseX, mouseY);
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}
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}
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}
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}
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@ -257,6 +230,7 @@ public abstract class GuiContainer extends Gui
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{
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{
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this.drawTab(tabs);
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this.drawTab(tabs);
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}
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}
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GL11.glPopMatrix();
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}
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}
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}
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}
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@ -281,12 +255,12 @@ public abstract class GuiContainer extends Gui
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return;
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return;
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if(this.gm.itemCheat) {
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if(this.gm.itemCheat) {
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boolean flag = Button.MOUSE_LEFT.isDown(); //TODO: remove?
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boolean flag = Button.MOUSE_LEFT.isDown(); //TODO: remove?
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int x1 = this.xSize + 2 + this.cheatWidth * 18 + 1;
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int x1 = this.cheatX + this.cheatWidth * 18 + 1;
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int y1 = 1;
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int y1 = this.cheatY + 1;
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int x2 = x1 + 10;
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int x2 = x1 + 10;
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int y2 = y1 + 112 + 18 * 4;
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int y2 = y1 + 112 + 18 * 4;
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if (!this.wasClicking && flag && mouseX >= x1 && mouseY >= y1 && mouseX < x2 && mouseY < y2)
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if (!this.wasClicking && flag && this.gm.mouse_x >= x1 && this.gm.mouse_y >= y1 && this.gm.mouse_x < x2 && this.gm.mouse_y < y2)
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{
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{
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this.isScrolling = this.needsScrollBars();
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this.isScrolling = this.needsScrollBars();
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}
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}
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@ -300,7 +274,7 @@ public abstract class GuiContainer extends Gui
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if (this.isScrolling)
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if (this.isScrolling)
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{
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{
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this.currentScroll = ((float)(mouseY - y1) - 7.5F) / ((float)(y2 - y1) - 15.0F);
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this.currentScroll = ((float)(this.gm.mouse_y - y1) - 7.5F) / ((float)(y2 - y1) - 15.0F);
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this.currentScroll = ExtMath.clampf(this.currentScroll, 0.0F, 1.0F);
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this.currentScroll = ExtMath.clampf(this.currentScroll, 0.0F, 1.0F);
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}
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}
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}
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}
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super.draw();
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super.draw();
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if(this.gm.itemCheat) {
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if(this.gm.itemCheat) {
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if(this.needsScrollBars()) {
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if(this.needsScrollBars()) {
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int i = this.xSize + 2 + this.cheatWidth * 18 + 1;
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int x1 = this.cheatX + this.cheatWidth * 18 + 1;
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int j = 1;
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int y1 = this.cheatY + 1;
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int k = j + 184;
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int y2 = y1 + 184;
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this.rect(i, j, 8, 182, 0x000000);
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Drawing.drawRect(x1, y1, 8, 182, 0xff000000);
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this.grad(i, j + (int)((float)(k - j - 17) * this.currentScroll), 8, 15, this.gm.style.fill_top, this.gm.style.fill_btm, this.gm.style.brdr_top, this.gm.style.brdr_btm);
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Drawing.drawGradient(x1, y1 + (int)((float)(y2 - y1 - 17) * this.currentScroll), 8, 15, this.gm.style.fill_top, this.gm.style.fill_btm, this.gm.style.brdr_top, this.gm.style.brdr_btm);
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}
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}
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this.rect(this.xSize + 2 + 18 * (selectedTab.getIndex() % this.cheatWidth), this.cheatHeight * 18 + 4 + 20 * (selectedTab.getIndex() / this.cheatWidth) - 2, 18, 2, 0xffffff);
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Drawing.drawRect(this.cheatX + 18 * (selectedTab.getIndex() % this.cheatWidth), this.cheatY + this.cheatHeight * 18 + 4 + 20 * (selectedTab.getIndex() / this.cheatWidth) - 2, 18, 2, 0xffffffff);
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}
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}
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this.drawGuiContainerBackgroundLayer();
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this.drawGuiContainerBackgroundLayer();
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if(this.gm.itemCheat) {
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// CheatTab tab = CheatTab.TABS[selectedTab];
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this.drawString(selectedTab.getName(), this.xSize + 2 + 4, -10);
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this.drawString("Vorsicht: Schummeln wird mit Keule bestraft", this.xSize + 2 + 4, 18 * this.cheatHeight + 20 * ((CheatTab.values().length + (this.cheatWidth - 1)) / this.cheatWidth) + 10);
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this.drawString("(Halte Strg beim Klick für vollen Stapel)", this.xSize + 2 + 4, 18 * this.cheatHeight + 20 * ((CheatTab.values().length + (this.cheatWidth - 1)) / this.cheatWidth) + 20);
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}
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this.drawGuiContainerForegroundLayer();
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this.drawGuiContainerForegroundLayer();
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}
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}
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@ -588,13 +556,13 @@ public abstract class GuiContainer extends Gui
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this.cheatStack = null;
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this.cheatStack = null;
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return;
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return;
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}
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}
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if((mouseButton == 0 || mouseButton == 1 || mouseButton == 2) && this.clickSide(mouseX, mouseY, -1, this.gm.shift() || mouseButton == 1, this.gm.ctrl() || mouseButton == 2))
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if((mouseButton == 0 || mouseButton == 1 || mouseButton == 2) && this.clickSide(this.gm.mouse_x, this.gm.mouse_y, -1, this.gm.shift() || mouseButton == 1, this.gm.ctrl() || mouseButton == 2))
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return;
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return;
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if(mouseButton == 0) {
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if(mouseButton == 0) {
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if(this.gm.itemCheat && this.gm.player != null && this.gm.player.inventory.getItemStack() == null) {
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if(this.gm.itemCheat && this.gm.player != null && this.gm.player.inventory.getItemStack() == null) {
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for (CheatTab tab : CheatTab.values())
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for (CheatTab tab : CheatTab.values())
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{
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{
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if (this.isInsideTab(tab, mouseX, mouseY))
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if (this.isInsideTab(tab, this.gm.mouse_x, this.gm.mouse_y))
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{
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{
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this.setCurrentTab(tab);
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this.setCurrentTab(tab);
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return;
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return;
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@ -973,7 +941,7 @@ public abstract class GuiContainer extends Gui
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*/
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*/
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public void useHotbar(int slot)
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public void useHotbar(int slot)
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{
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{
|
||||||
if (!this.clickSide((this.gm.mouse_x - this.container_x) / 2, (this.gm.mouse_y - this.container_y) / 2, slot, this.gm.shift(), this.gm.ctrl()) && this.gm != null && this.gm.player != null && this.gm.player.inventory.getItemStack() == null && this.cheatStack == null && this.theSlot != null)
|
if (!this.clickSide(this.gm.mouse_x, this.gm.mouse_y, slot, this.gm.shift(), this.gm.ctrl()) && this.gm != null && this.gm.player != null && this.gm.player.inventory.getItemStack() == null && this.cheatStack == null && this.theSlot != null)
|
||||||
{
|
{
|
||||||
// for (int i = 0; i < 9; ++i)
|
// for (int i = 0; i < 9; ++i)
|
||||||
// {
|
// {
|
||||||
|
@ -1018,6 +986,10 @@ public abstract class GuiContainer extends Gui
|
||||||
{
|
{
|
||||||
this.gm.displayGuiScreen(null);
|
this.gm.displayGuiScreen(null);
|
||||||
}
|
}
|
||||||
|
else if(this.gm.itemCheat && !this.cheatSearch.getText().equals(this.cheatLast)) {
|
||||||
|
this.cheatLast = this.cheatSearch.getText();
|
||||||
|
this.setCurrentTab(selectedTab);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void renderItemOverlayIntoGUI(ItemStack stack, int xPosition, int yPosition, String text)
|
public void renderItemOverlayIntoGUI(ItemStack stack, int xPosition, int yPosition, String text)
|
||||||
|
@ -1070,13 +1042,13 @@ public abstract class GuiContainer extends Gui
|
||||||
|
|
||||||
protected boolean isInsideTab(CheatTab tab, int x, int y)
|
protected boolean isInsideTab(CheatTab tab, int x, int y)
|
||||||
{
|
{
|
||||||
return x >= this.xSize + 2 + 18 * (tab.getIndex() % this.cheatWidth) && x < this.xSize + 2 + 18 * (tab.getIndex() % this.cheatWidth) + 18 &&
|
return x >= this.cheatX + 18 * (tab.getIndex() % this.cheatWidth) && x < this.cheatX + 18 * (tab.getIndex() % this.cheatWidth) + 18 &&
|
||||||
y >= this.cheatHeight * 18 + 4 + 20 * (tab.getIndex() / this.cheatWidth) && y < this.cheatHeight * 18 + 4 + 20 * (tab.getIndex() / this.cheatWidth) + 18;
|
y >= this.cheatY + this.cheatHeight * 18 + 4 + 20 * (tab.getIndex() / this.cheatWidth) && y < this.cheatY + this.cheatHeight * 18 + 4 + 20 * (tab.getIndex() / this.cheatWidth) + 18;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected boolean renderInventoryHoveringText(CheatTab tab, int x, int z)
|
private boolean renderInventoryHoveringText(CheatTab tab, int x, int z)
|
||||||
{
|
{
|
||||||
if (this.isPointInRegion(this.xSize + 2 + 18 * (tab.getIndex() % this.cheatWidth), this.cheatHeight * 18 + 4 + 20 * (tab.getIndex() / this.cheatWidth), 18, 18, x, z))
|
if (this.isPointInRegion(this.cheatX + 18 * (tab.getIndex() % this.cheatWidth), this.cheatY + this.cheatHeight * 18 + 4 + 20 * (tab.getIndex() / this.cheatWidth), 18, 18, this.gm.mouse_x, this.gm.mouse_y))
|
||||||
{
|
{
|
||||||
this.hover(tab.getName(), x, z);
|
this.hover(tab.getName(), x, z);
|
||||||
return true;
|
return true;
|
||||||
|
@ -1092,7 +1064,7 @@ public abstract class GuiContainer extends Gui
|
||||||
this.itemRender.zLevel = 100.0F;
|
this.itemRender.zLevel = 100.0F;
|
||||||
ItemStack itemstack = tab.getIcon();
|
ItemStack itemstack = tab.getIcon();
|
||||||
GlState.enableDepth();
|
GlState.enableDepth();
|
||||||
this.itemRender.renderItemAndEffectIntoGUI(itemstack, this.xSize + 2 + 18 * (tab.getIndex() % this.cheatWidth) + 1, this.cheatHeight * 18 + 4 + 20 * (tab.getIndex() / this.cheatWidth) + 1);
|
this.itemRender.renderItemAndEffectIntoGUI(itemstack, this.cheatX + 18 * (tab.getIndex() % this.cheatWidth) + 1, this.cheatY + this.cheatHeight * 18 + 4 + 20 * (tab.getIndex() / this.cheatWidth) + 1);
|
||||||
this.itemRender.zLevel = 0.0F;
|
this.itemRender.zLevel = 0.0F;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1116,30 +1088,43 @@ public abstract class GuiContainer extends Gui
|
||||||
this.dragSplittingSlots.clear();
|
this.dragSplittingSlots.clear();
|
||||||
ITEM_LIST.clear();
|
ITEM_LIST.clear();
|
||||||
tab.filter(ITEM_LIST);
|
tab.filter(ITEM_LIST);
|
||||||
|
if(!this.cheatLast.isBlank() && this.gm.player != null) {
|
||||||
|
for(Iterator<ItemStack> iter = ITEM_LIST.iterator(); iter.hasNext();) {
|
||||||
|
ItemStack stack = iter.next();
|
||||||
|
for(String line : stack.getTooltip(this.gm.player)) {
|
||||||
|
if(line.toLowerCase().contains(this.cheatLast.toLowerCase())) {
|
||||||
|
stack = null;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(stack != null)
|
||||||
|
iter.remove();
|
||||||
|
}
|
||||||
|
}
|
||||||
this.currentScroll = 0.0F;
|
this.currentScroll = 0.0F;
|
||||||
|
this.cheatLabel.setText(tab.getName());
|
||||||
}
|
}
|
||||||
|
|
||||||
private boolean clickSide(int mouseX, int mouseY, int slot, boolean instant, boolean full) {
|
private boolean clickSide(int mouseX, int mouseY, int slot, boolean instant, boolean full) {
|
||||||
if(this.gm.itemCheat && this.isPointInRegion(this.xSize + 2, 0, 18 * this.cheatWidth, 18 * this.cheatHeight, mouseX, mouseY) && this.gm.player != null && this.gm.player.inventory.getItemStack() == null && this.cheatStack == null) {
|
if(this.gm.itemCheat && this.isPointInRegion(this.cheatX, this.cheatY, 18 * this.cheatWidth, 18 * this.cheatHeight, mouseX, mouseY) && this.gm.player != null && this.gm.player.inventory.getItemStack() == null && this.cheatStack == null) {
|
||||||
int i = (ITEM_LIST.size() + this.cheatWidth - 1) / this.cheatWidth - this.cheatHeight;
|
int size = (ITEM_LIST.size() + this.cheatWidth - 1) / this.cheatWidth - this.cheatHeight;
|
||||||
int j = (int)((double)(this.currentScroll * (float)i) + 0.5D);
|
int off = (int)((double)(this.currentScroll * (float)size) + 0.5D);
|
||||||
|
|
||||||
if (j < 0)
|
if (off < 0)
|
||||||
{
|
{
|
||||||
j = 0;
|
off = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
int sx = (mouseX - (this.xSize + 2)) / 18;
|
int sx = (mouseX - this.cheatX) / 18;
|
||||||
int sy = mouseY / 18;
|
int sy = (mouseY - this.cheatY) / 18;
|
||||||
int i1 = sx + (sy + j) * this.cheatWidth;
|
int idx = sx + (sy + off) * this.cheatWidth;
|
||||||
|
|
||||||
if(i1 >= 0 && i1 < ITEM_LIST.size()) {
|
if(idx >= 0 && idx < ITEM_LIST.size()) {
|
||||||
if(slot >= 0 || instant) {
|
if(slot >= 0 || instant) {
|
||||||
this.gm.player.client.addToSendQueue(new CPacketCheat(ITEM_LIST.get(i1), slot, full));
|
this.gm.player.client.addToSendQueue(new CPacketCheat(ITEM_LIST.get(idx), slot, full));
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
this.cheatStack = ITEM_LIST.get(i1).copy();
|
this.cheatStack = ITEM_LIST.get(idx).copy();
|
||||||
this.cheatStack.size = full ? this.cheatStack.getMaxStackSize() : 1;
|
this.cheatStack.size = full ? this.cheatStack.getMaxStackSize() : 1;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
|
|
|
@ -1838,7 +1838,7 @@ public class ClientPlayer implements IClientPlayer
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
ParticleType particle = packetIn.getParticleType();
|
ParticleType particle = packetIn.getParticleType();
|
||||||
this.world.spawnEntityFX(particle, particle.getShouldIgnoreRange() | packetIn.isLongDistance(), packetIn.getXCoordinate(), packetIn.getYCoordinate(), packetIn.getZCoordinate(), d0, d2, d4, packetIn.getParticleArgs());
|
this.world.spawnEntityFX(particle, particle.getShouldIgnoreRange() | packetIn.isLongDistance(), packetIn.getXCoordinate(), packetIn.getYCoordinate(), packetIn.getZCoordinate(), d0, d2, d4, new int[] {packetIn.getParticleArg()});
|
||||||
}
|
}
|
||||||
catch (Throwable var17)
|
catch (Throwable var17)
|
||||||
{
|
{
|
||||||
|
@ -1859,7 +1859,7 @@ public class ClientPlayer implements IClientPlayer
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
ParticleType particle = packetIn.getParticleType();
|
ParticleType particle = packetIn.getParticleType();
|
||||||
this.world.spawnEntityFX(particle, particle.getShouldIgnoreRange() | packetIn.isLongDistance(), packetIn.getXCoordinate() + d1, packetIn.getYCoordinate() + d3, packetIn.getZCoordinate() + d5, d6, d7, d8, packetIn.getParticleArgs());
|
this.world.spawnEntityFX(particle, particle.getShouldIgnoreRange() | packetIn.isLongDistance(), packetIn.getXCoordinate() + d1, packetIn.getYCoordinate() + d3, packetIn.getZCoordinate() + d5, d6, d7, d8, new int[] {packetIn.getParticleArg()});
|
||||||
}
|
}
|
||||||
catch (Throwable var16)
|
catch (Throwable var16)
|
||||||
{
|
{
|
||||||
|
|
|
@ -101,7 +101,7 @@ public abstract class ItemRegistry {
|
||||||
private static void register(String name, Item item) {
|
private static void register(String name, Item item) {
|
||||||
if(item.getBlock() != null)
|
if(item.getBlock() != null)
|
||||||
throw new IllegalArgumentException("Gegenstand " + name + " darf keinen Block besitzen");
|
throw new IllegalArgumentException("Gegenstand " + name + " darf keinen Block besitzen");
|
||||||
if(item.getTab() == null || item.getTab().isBlockTab())
|
if(item.getTab() == null || !item.getTab().isItemTab())
|
||||||
throw new IllegalArgumentException("Gegenstand " + name + " muss einen Gegenstand-Tab besitzen");
|
throw new IllegalArgumentException("Gegenstand " + name + " muss einen Gegenstand-Tab besitzen");
|
||||||
if(ITEM_MAP.containsKey(name))
|
if(ITEM_MAP.containsKey(name))
|
||||||
throw new IllegalArgumentException("Gegenstand " + name + " ist bereits mit ID " + ITEM_IDS.get(ITEM_MAP.get(name)) + " registriert");
|
throw new IllegalArgumentException("Gegenstand " + name + " ist bereits mit ID " + ITEM_IDS.get(ITEM_MAP.get(name)) + " registriert");
|
||||||
|
|
|
@ -6,6 +6,17 @@ import common.init.ItemRegistry;
|
||||||
import common.init.Items;
|
import common.init.Items;
|
||||||
|
|
||||||
public enum CheatTab {
|
public enum CheatTab {
|
||||||
|
ALL("Alles") {
|
||||||
|
protected Item getIconItem() {
|
||||||
|
return Items.navigator;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void filter(List<ItemStack> list) {
|
||||||
|
for(Item item : ItemRegistry.items()) {
|
||||||
|
item.getSubItems(list);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
BLOCKS("Baumaterial", true) {
|
BLOCKS("Baumaterial", true) {
|
||||||
protected Item getIconItem() {
|
protected Item getIconItem() {
|
||||||
return Items.glass;
|
return Items.glass;
|
||||||
|
@ -90,16 +101,48 @@ public enum CheatTab {
|
||||||
protected Item getIconItem() {
|
protected Item getIconItem() {
|
||||||
return Items.charge_crystal;
|
return Items.charge_crystal;
|
||||||
}
|
}
|
||||||
|
},
|
||||||
|
ALL_BLOCKS("Alle Blöcke") {
|
||||||
|
protected Item getIconItem() {
|
||||||
|
return Items.stone;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void filter(List<ItemStack> list) {
|
||||||
|
for(Item item : ItemRegistry.items()) {
|
||||||
|
if(item.getBlock() != null)
|
||||||
|
item.getSubItems(list);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
ALL_ITEMS("Alle Gegenstände") {
|
||||||
|
protected Item getIconItem() {
|
||||||
|
return Items.flint;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void filter(List<ItemStack> list) {
|
||||||
|
for(Item item : ItemRegistry.items()) {
|
||||||
|
if(item.getBlock() == null)
|
||||||
|
item.getSubItems(list);
|
||||||
|
}
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
private final String name;
|
private final String name;
|
||||||
private final boolean blocks;
|
private final boolean blocks;
|
||||||
|
private final boolean items;
|
||||||
|
|
||||||
private ItemStack icon;
|
private ItemStack icon;
|
||||||
|
|
||||||
private CheatTab(String name, boolean blocks) {
|
private CheatTab(String name, boolean blocks) {
|
||||||
this.name = name;
|
this.name = name;
|
||||||
this.blocks = blocks;
|
this.blocks = blocks;
|
||||||
|
this.items = !blocks;
|
||||||
|
}
|
||||||
|
|
||||||
|
private CheatTab(String name) {
|
||||||
|
this.name = name;
|
||||||
|
this.blocks = false;
|
||||||
|
this.items = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getIndex() {
|
public int getIndex() {
|
||||||
|
@ -114,6 +157,10 @@ public enum CheatTab {
|
||||||
return this.blocks;
|
return this.blocks;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public boolean isItemTab() {
|
||||||
|
return this.items;
|
||||||
|
}
|
||||||
|
|
||||||
public ItemStack getIcon() {
|
public ItemStack getIcon() {
|
||||||
if(this.icon == null)
|
if(this.icon == null)
|
||||||
this.icon = new ItemStack(this.getIconItem());
|
this.icon = new ItemStack(this.getIconItem());
|
||||||
|
@ -124,9 +171,8 @@ public enum CheatTab {
|
||||||
|
|
||||||
public void filter(List<ItemStack> list) {
|
public void filter(List<ItemStack> list) {
|
||||||
for(Item item : ItemRegistry.items()) {
|
for(Item item : ItemRegistry.items()) {
|
||||||
if(item != null && item.getTab() == this) {
|
if(item.getTab() == this)
|
||||||
item.getSubItems(list);
|
item.getSubItems(list);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -44,9 +44,9 @@ public enum ParticleType
|
||||||
SLIME("slime", 33, false),
|
SLIME("slime", 33, false),
|
||||||
HEART("heart", 34, false),
|
HEART("heart", 34, false),
|
||||||
// BARRIER("barrier", 35, false),
|
// BARRIER("barrier", 35, false),
|
||||||
ITEM_CRACK("iconcrack_", 36, false, 2),
|
ITEM_CRACK("iconcrack_", 36, false, true),
|
||||||
BLOCK_CRACK("blockcrack_", 37, false, 1),
|
BLOCK_CRACK("blockcrack_", 37, false, true),
|
||||||
BLOCK_DUST("blockdust_", 38, false, 1),
|
BLOCK_DUST("blockdust_", 38, false, true),
|
||||||
WATER_DROP("droplet", 39, false),
|
WATER_DROP("droplet", 39, false),
|
||||||
ITEM_TAKE("take", 40, false),
|
ITEM_TAKE("take", 40, false),
|
||||||
HAIL_CORN("hail", 41, false);
|
HAIL_CORN("hail", 41, false);
|
||||||
|
@ -54,21 +54,21 @@ public enum ParticleType
|
||||||
private final String particleName;
|
private final String particleName;
|
||||||
private final int particleID;
|
private final int particleID;
|
||||||
private final boolean shouldIgnoreRange;
|
private final boolean shouldIgnoreRange;
|
||||||
private final int argumentCount;
|
private final boolean argument;
|
||||||
private static final Map<Integer, ParticleType> PARTICLES = Maps.<Integer, ParticleType>newHashMap();
|
private static final Map<Integer, ParticleType> PARTICLES = Maps.<Integer, ParticleType>newHashMap();
|
||||||
private static final String[] PARTICLE_NAMES;
|
private static final String[] PARTICLE_NAMES;
|
||||||
|
|
||||||
private ParticleType(String particleNameIn, int particleIDIn, boolean unlimited, int argumentCountIn)
|
private ParticleType(String particleNameIn, int particleIDIn, boolean unlimited, boolean argumentCountIn)
|
||||||
{
|
{
|
||||||
this.particleName = particleNameIn;
|
this.particleName = particleNameIn;
|
||||||
this.particleID = particleIDIn;
|
this.particleID = particleIDIn;
|
||||||
this.shouldIgnoreRange = unlimited;
|
this.shouldIgnoreRange = unlimited;
|
||||||
this.argumentCount = argumentCountIn;
|
this.argument = argumentCountIn;
|
||||||
}
|
}
|
||||||
|
|
||||||
private ParticleType(String particleNameIn, int particleIDIn, boolean unlimited)
|
private ParticleType(String particleNameIn, int particleIDIn, boolean unlimited)
|
||||||
{
|
{
|
||||||
this(particleNameIn, particleIDIn, unlimited, 0);
|
this(particleNameIn, particleIDIn, unlimited, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static String[] getParticleNames()
|
public static String[] getParticleNames()
|
||||||
|
@ -86,9 +86,9 @@ public enum ParticleType
|
||||||
return this.particleID;
|
return this.particleID;
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getArgumentCount()
|
public boolean hasArgument()
|
||||||
{
|
{
|
||||||
return this.argumentCount;
|
return this.argument;
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean getShouldIgnoreRange()
|
public boolean getShouldIgnoreRange()
|
||||||
|
@ -96,11 +96,6 @@ public enum ParticleType
|
||||||
return this.shouldIgnoreRange;
|
return this.shouldIgnoreRange;
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean hasArguments()
|
|
||||||
{
|
|
||||||
return this.argumentCount > 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static ParticleType getParticleFromId(int particleId)
|
public static ParticleType getParticleFromId(int particleId)
|
||||||
{
|
{
|
||||||
return PARTICLES.get(particleId);
|
return PARTICLES.get(particleId);
|
||||||
|
|
|
@ -19,17 +19,13 @@ public class SPacketParticles implements Packet<IClientPlayer>
|
||||||
private float particleSpeed;
|
private float particleSpeed;
|
||||||
private int particleCount;
|
private int particleCount;
|
||||||
private boolean longDistance;
|
private boolean longDistance;
|
||||||
|
private int particleArgument;
|
||||||
/**
|
|
||||||
* These are the block/item ids and possibly metaData ids that are used to color or texture the particle.
|
|
||||||
*/
|
|
||||||
private int[] particleArguments;
|
|
||||||
|
|
||||||
public SPacketParticles()
|
public SPacketParticles()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public SPacketParticles(ParticleType particleTypeIn, boolean longDistanceIn, float x, float y, float z, float xOffsetIn, float yOffset, float zOffset, float particleSpeedIn, int particleCountIn, int[] particleArgumentsIn)
|
public SPacketParticles(ParticleType particleTypeIn, boolean longDistanceIn, float x, float y, float z, float xOffsetIn, float yOffset, float zOffset, float particleSpeedIn, int particleCountIn, int particleArgumentIn)
|
||||||
{
|
{
|
||||||
this.particleType = particleTypeIn;
|
this.particleType = particleTypeIn;
|
||||||
this.longDistance = longDistanceIn;
|
this.longDistance = longDistanceIn;
|
||||||
|
@ -41,7 +37,7 @@ public class SPacketParticles implements Packet<IClientPlayer>
|
||||||
this.zOffset = zOffset;
|
this.zOffset = zOffset;
|
||||||
this.particleSpeed = particleSpeedIn;
|
this.particleSpeed = particleSpeedIn;
|
||||||
this.particleCount = particleCountIn;
|
this.particleCount = particleCountIn;
|
||||||
this.particleArguments = particleArgumentsIn;
|
this.particleArgument = particleArgumentIn;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -65,13 +61,8 @@ public class SPacketParticles implements Packet<IClientPlayer>
|
||||||
this.zOffset = buf.readFloat();
|
this.zOffset = buf.readFloat();
|
||||||
this.particleSpeed = buf.readFloat();
|
this.particleSpeed = buf.readFloat();
|
||||||
this.particleCount = buf.readInt();
|
this.particleCount = buf.readInt();
|
||||||
int i = this.particleType.getArgumentCount();
|
if(this.particleType.hasArgument())
|
||||||
this.particleArguments = new int[i];
|
this.particleArgument = buf.readVarInt();
|
||||||
|
|
||||||
for (int j = 0; j < i; ++j)
|
|
||||||
{
|
|
||||||
this.particleArguments[j] = buf.readVarInt();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -89,12 +80,8 @@ public class SPacketParticles implements Packet<IClientPlayer>
|
||||||
buf.writeFloat(this.zOffset);
|
buf.writeFloat(this.zOffset);
|
||||||
buf.writeFloat(this.particleSpeed);
|
buf.writeFloat(this.particleSpeed);
|
||||||
buf.writeInt(this.particleCount);
|
buf.writeInt(this.particleCount);
|
||||||
int i = this.particleType.getArgumentCount();
|
if(this.particleType.hasArgument())
|
||||||
|
buf.writeVarInt(this.particleArgument);
|
||||||
for (int j = 0; j < i; ++j)
|
|
||||||
{
|
|
||||||
buf.writeVarInt(this.particleArguments[j]);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public ParticleType getParticleType()
|
public ParticleType getParticleType()
|
||||||
|
@ -175,9 +162,9 @@ public class SPacketParticles implements Packet<IClientPlayer>
|
||||||
* Gets the particle arguments. Some particles rely on block and/or item ids and sometimes metadata ids to color or
|
* Gets the particle arguments. Some particles rely on block and/or item ids and sometimes metadata ids to color or
|
||||||
* texture the particle.
|
* texture the particle.
|
||||||
*/
|
*/
|
||||||
public int[] getParticleArgs()
|
public int getParticleArg()
|
||||||
{
|
{
|
||||||
return this.particleArguments;
|
return this.particleArgument;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -1296,7 +1296,7 @@ public final class WorldServer extends AWorldServer {
|
||||||
public void spawnParticle(ParticleType particleType, boolean longDistance, double xCoord, double yCoord, double zCoord,
|
public void spawnParticle(ParticleType particleType, boolean longDistance, double xCoord, double yCoord, double zCoord,
|
||||||
int numberOfParticles, double xOffset, double yOffset, double zOffset, double particleSpeed, int[] particleArguments) {
|
int numberOfParticles, double xOffset, double yOffset, double zOffset, double particleSpeed, int[] particleArguments) {
|
||||||
Packet packet = new SPacketParticles(particleType, longDistance, (float)xCoord, (float)yCoord, (float)zCoord, (float)xOffset,
|
Packet packet = new SPacketParticles(particleType, longDistance, (float)xCoord, (float)yCoord, (float)zCoord, (float)xOffset,
|
||||||
(float)yOffset, (float)zOffset, (float)particleSpeed, numberOfParticles, particleArguments);
|
(float)yOffset, (float)zOffset, (float)particleSpeed, numberOfParticles, particleArguments.length == 0 ? 0 : particleArguments[0]);
|
||||||
|
|
||||||
for(int i = 0; i < this.players.size(); ++i) {
|
for(int i = 0; i < this.players.size(); ++i) {
|
||||||
EntityNPC entityplayermp = this.players.get(i);
|
EntityNPC entityplayermp = this.players.get(i);
|
||||||
|
@ -1697,11 +1697,11 @@ public final class WorldServer extends AWorldServer {
|
||||||
player.attackEntityFrom(DamageSource.causeExterminatusDamage(null), 5000);
|
player.attackEntityFrom(DamageSource.causeExterminatusDamage(null), 5000);
|
||||||
Packet packet = new SPacketParticles(ParticleType.EXPLOSION_HUGE, true,
|
Packet packet = new SPacketParticles(ParticleType.EXPLOSION_HUGE, true,
|
||||||
(float)player.posX, (float)this.getSeaLevel() + 4.0f, (float)player.posZ, (float)128.0,
|
(float)player.posX, (float)this.getSeaLevel() + 4.0f, (float)player.posZ, (float)128.0,
|
||||||
(float)2.0, (float)128.0, (float)0.15, 1000, new int[0]);
|
(float)2.0, (float)128.0, (float)0.15, 1000, 0);
|
||||||
player.connection.sendPacket(packet);
|
player.connection.sendPacket(packet);
|
||||||
packet = new SPacketParticles(ParticleType.CLOUD, true,
|
packet = new SPacketParticles(ParticleType.CLOUD, true,
|
||||||
(float)player.posX, (float)this.getSeaLevel() + 4.0f, (float)player.posZ, (float)128.0,
|
(float)player.posX, (float)this.getSeaLevel() + 4.0f, (float)player.posZ, (float)128.0,
|
||||||
(float)2.0, (float)128.0, (float)0.15, 1000, new int[0]);
|
(float)2.0, (float)128.0, (float)0.15, 1000, 0);
|
||||||
player.connection.sendPacket(packet);
|
player.connection.sendPacket(packet);
|
||||||
packet = new SPacketEffect(1025, new BlockPos(player.posX, (double)this.getSeaLevel() + 4.0, player.posZ), 0);
|
packet = new SPacketEffect(1025, new BlockPos(player.posX, (double)this.getSeaLevel() + 4.0, player.posZ), 0);
|
||||||
player.connection.sendPacket(packet);
|
player.connection.sendPacket(packet);
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue