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improve visuals

This commit is contained in:
Sen 2025-08-29 19:24:36 +02:00
parent c617be685b
commit 31bdece813
Signed by: sen
GPG key ID: 3AC50A6F47D1B722
42 changed files with 190 additions and 281 deletions

View file

@ -1051,7 +1051,7 @@ public class Block {
: (side == Facing.SOUTH && this.maxZ < 1.0D ? true
: (side == Facing.WEST && this.minX > 0.0D ? true
: (side == Facing.EAST && this.maxX < 1.0D ? true
: !world.getState(pos).getBlock().isOpaqueCube())))));
: !world.getState(pos).getBlock().isOpaqueCube() && (!this.isNonBlock() || !world.getState(pos).getBlock().isNonBlock() || !world.getState(pos).getBlock().isVisuallyOpaque()))))));
}
@Clientside

View file

@ -1,6 +1,7 @@
package common.block;
import common.block.natural.BlockFire;
import common.block.natural.BlockNonBlock;
import common.entity.item.EntityFalling;
import common.init.Blocks;
import common.rng.Random;
@ -10,7 +11,7 @@ import common.world.State;
import common.world.World;
import common.world.AWorldServer;
public class BlockFalling extends Block {
public class BlockFalling extends BlockNonBlock {
public static boolean fallInstantly;
public static boolean canFallInto(World world, BlockPos pos) {
@ -69,12 +70,4 @@ public class BlockFalling extends Block {
public void onEndFalling(World world, BlockPos pos) {
}
public boolean isOpaqueCube() {
return false;
}
public boolean isNonBlock() {
return true;
}
}

View file

@ -1,6 +1,8 @@
package common.block;
public class BlockTreasure extends Block {
import common.block.natural.BlockNonBlock;
public class BlockTreasure extends BlockNonBlock {
public BlockTreasure(Material material) {
super(material);
}

View file

@ -5,20 +5,17 @@ import common.block.Material;
import common.init.Blocks;
import common.item.CheatTab;
import common.item.Item;
import common.model.Model;
import common.model.Model.ModelProvider;
import common.rng.Random;
import common.util.BlockPos;
import common.vars.Vars;
import common.world.State;
import common.world.AWorldServer;
public class BlockBlackenedSoil extends Block
public class BlockBlackenedSoil extends BlockSnowable
{
public BlockBlackenedSoil()
public BlockBlackenedSoil(boolean snowy)
{
super(Material.LOOSE);
this.setTicked();
super(Material.LOOSE, snowy);
this.setTab(CheatTab.NATURE);
}
@ -29,19 +26,22 @@ public class BlockBlackenedSoil extends Block
if(Vars.darkSoilDecay)
worldIn.setState(pos, Blocks.blackened_dirt.getState());
}
else if (Vars.darkSoilSpread && worldIn.getLightFromNeighbors(pos.up()) >= 1)
{
for (int i = 0; i < 4; i++)
{
BlockPos blockpos = pos.add(rand.zrange(3) - 1, rand.zrange(5) - 3, rand.zrange(3) - 1);
Block block = worldIn.getState(blockpos.up()).getBlock();
State iblockstate = worldIn.getState(blockpos);
if ((iblockstate.getBlock() == Blocks.dirt || iblockstate.getBlock() == Blocks.grass || iblockstate.getBlock() == Blocks.swamp || iblockstate.getBlock() == Blocks.blackened_dirt) && worldIn.getLightFromNeighbors(blockpos.up()) >= 2 && block.getLightOpacity() <= 6)
{
worldIn.setState(blockpos, Blocks.blackened_soil.getState());
}
}
else {
if (Vars.darkSoilSpread && worldIn.getLightFromNeighbors(pos.up()) >= 1)
{
for (int i = 0; i < 4; i++)
{
BlockPos blockpos = pos.add(rand.zrange(3) - 1, rand.zrange(5) - 3, rand.zrange(3) - 1);
Block block = worldIn.getState(blockpos.up()).getBlock();
State iblockstate = worldIn.getState(blockpos);
if ((iblockstate.getBlock() == Blocks.dirt || iblockstate.getBlock() == Blocks.grass || iblockstate.getBlock() == Blocks.swamp || iblockstate.getBlock() == Blocks.blackened_dirt) && worldIn.getLightFromNeighbors(blockpos.up()) >= 2 && block.getLightOpacity() <= 6)
{
worldIn.setState(blockpos, Blocks.blackened_soil.getState());
}
}
}
super.tick(worldIn, pos, state, rand);
}
}
@ -49,8 +49,4 @@ public class BlockBlackenedSoil extends Block
{
return Blocks.blackened_dirt.getDrop(Blocks.blackened_dirt.getState(), rand, fortune);
}
public Model getModel(ModelProvider provider, String name, State state) {
return provider.getModel("blackened_dirt").add().d().u("blackened_soil_top").nswe("blackened_soil_side");
}
}

View file

@ -2,7 +2,6 @@ package common.block.foliage;
import common.block.Block;
import common.block.Material;
import common.block.natural.BlockNonBlock;
import common.init.Blocks;
import common.item.CheatTab;
import common.item.Item;
@ -13,16 +12,12 @@ import common.world.State;
import common.world.World;
import common.world.AWorldServer;
public class BlockGrass extends BlockNonBlock implements IGrowable
public class BlockGrass extends BlockSnowable implements IGrowable
{
private final boolean snowy;
public BlockGrass(boolean snowy)
{
super(Material.LOOSE);
this.setTicked();
super(Material.LOOSE, snowy);
this.setTab(CheatTab.NATURE);
this.snowy = snowy;
}
public void tick(AWorldServer worldIn, BlockPos pos, State state, Random rand)
@ -39,13 +34,7 @@ public class BlockGrass extends BlockNonBlock implements IGrowable
}
else
{
if(this == Blocks.snowy_grass && !worldIn.canFreezeAt(pos)) {
worldIn.setState(pos, Blocks.grass.getState());
}
else if(this == Blocks.grass && worldIn.isRaining() && worldIn.canFreezeAt(pos)) {
worldIn.setState(pos, Blocks.snowy_grass.getState());
}
else if (Vars.grassSpread && worldIn.getLightFromNeighbors(pos.up()) >= 9)
if (Vars.grassSpread && worldIn.getLightFromNeighbors(pos.up()) >= 9)
{
for (int i = 0; i < 4; ++i)
{
@ -59,6 +48,7 @@ public class BlockGrass extends BlockNonBlock implements IGrowable
}
}
}
super.tick(worldIn, pos, state, rand);
}
}

View file

@ -2,8 +2,9 @@ package common.block.foliage;
import common.block.Block;
import common.block.Material;
import common.block.natural.BlockNonBlock;
public class BlockLeavesBase extends Block
public class BlockLeavesBase extends BlockNonBlock
{
// public static final List<BlockLeavesBase> BASE_LEAVES = Lists.newArrayList();

View file

@ -5,41 +5,22 @@ import common.block.Material;
import common.init.Blocks;
import common.item.CheatTab;
import common.item.Item;
import common.model.Model;
import common.model.Model.ModelProvider;
import common.properties.Property;
import common.properties.PropertyBool;
import common.rng.Random;
import common.util.BlockPos;
import common.util.ParticleType;
import common.vars.Vars;
import common.world.IWorldAccess;
import common.world.State;
import common.world.World;
import common.world.AWorldServer;
public class BlockMycelium extends Block
public class BlockMycelium extends BlockSnowable
{
public static final PropertyBool SNOWY = PropertyBool.create("snowy");
public BlockMycelium()
public BlockMycelium(boolean snowy)
{
super(Material.LOOSE);
this.setDefaultState(this.getBaseState().withProperty(SNOWY, Boolean.valueOf(false)));
this.setTicked();
super(Material.LOOSE, snowy);
this.setTab(CheatTab.NATURE);
}
/**
* Get the actual Block state of this Block at the given position. This applies properties not visible in the
* metadata, such as fence connections.
*/
public State getState(State state, IWorldAccess worldIn, BlockPos pos)
{
Block block = worldIn.getState(pos.up()).getBlock();
return state.withProperty(SNOWY, Boolean.valueOf(block == Blocks.snow || block == Blocks.snow_layer));
}
public void tick(AWorldServer worldIn, BlockPos pos, State state, Random rand)
{
// if (!worldIn.client)
@ -49,23 +30,26 @@ public class BlockMycelium extends Block
if(Vars.mycelDecay)
worldIn.setState(pos, Blocks.dirt.getState());
}
else if(Vars.mycelSpread)
{
if (worldIn.getLightFromNeighbors(pos.up()) >= 9)
{
for (int i = 0; i < 4; ++i)
{
BlockPos blockpos = pos.add(rand.zrange(3) - 1, rand.zrange(5) - 3, rand.zrange(3) - 1);
State iblockstate = worldIn.getState(blockpos);
Block block = worldIn.getState(blockpos.up()).getBlock();
if (iblockstate.getBlock() == Blocks.dirt && worldIn.getLightFromNeighbors(blockpos.up()) >= 4 && block.getLightOpacity() <= 2)
{
worldIn.setState(blockpos, this.getState());
}
}
}
}
else {
if(Vars.mycelSpread)
{
if (worldIn.getLightFromNeighbors(pos.up()) >= 9)
{
for (int i = 0; i < 4; ++i)
{
BlockPos blockpos = pos.add(rand.zrange(3) - 1, rand.zrange(5) - 3, rand.zrange(3) - 1);
State iblockstate = worldIn.getState(blockpos);
Block block = worldIn.getState(blockpos.up()).getBlock();
if (iblockstate.getBlock() == Blocks.dirt && worldIn.getLightFromNeighbors(blockpos.up()) >= 4 && block.getLightOpacity() <= 2)
{
worldIn.setState(blockpos, this.getState());
}
}
}
}
super.tick(worldIn, pos, state, rand);
}
// }
}
@ -86,20 +70,4 @@ public class BlockMycelium extends Block
{
return Blocks.dirt.getDrop(Blocks.dirt.getState(), rand, fortune);
}
protected Property[] getProperties()
{
return new Property[] {SNOWY};
}
public Model getModel(ModelProvider provider, String name, State state) {
if(state.getValue(SNOWY))
return provider.getModel("dirt").add().d().u("snow").nswe().add().nswe("soil_snowed");
else
return provider.getModel("dirt").add().d().u("mycelium_top").nswe().add().nswe("mycelium_side");
}
protected Property[] getUnsavedProperties() {
return new Property[] {SNOWY};
}
}

View file

@ -0,0 +1,31 @@
package common.block.foliage;
import common.block.Material;
import common.block.natural.BlockNonBlock;
import common.rng.Random;
import common.util.BlockPos;
import common.world.State;
import common.world.AWorldServer;
public class BlockSnowable extends BlockNonBlock {
private final boolean snowy;
private BlockSnowable other;
public BlockSnowable(Material material, boolean snowy) {
super(material);
this.setTicked();
this.snowy = snowy;
}
public BlockSnowable setOther(BlockSnowable other) {
this.other = other;
other.other = this;
return this;
}
public void tick(AWorldServer worldIn, BlockPos pos, State state, Random rand) {
if(this.snowy ? !worldIn.canFreezeAt(pos) : worldIn.isRaining() && worldIn.canFreezeAt(pos) && worldIn.getPrecipitationHeight(pos).getY() - 1 <= pos.getY())
worldIn.setState(pos, this.other.getState());
}
}

View file

@ -1,41 +1,25 @@
package common.block.foliage;
import common.block.Block;
import common.block.Material;
import common.entity.Entity;
import common.init.Blocks;
import common.item.CheatTab;
import common.item.Item;
import common.model.Model;
import common.model.Model.ModelProvider;
import common.properties.Property;
import common.properties.PropertyBool;
import common.rng.Random;
import common.util.BlockPos;
import common.util.BoundingBox;
import common.vars.Vars;
import common.world.AWorldServer;
import common.world.IWorldAccess;
import common.world.State;
import common.world.World;
public class BlockSwamp extends Block
public class BlockSwamp extends BlockSnowable
{
public static final PropertyBool SNOWY = PropertyBool.create("snowy");
public BlockSwamp()
public BlockSwamp(boolean snowy)
{
super(Material.LOOSE);
this.setDefaultState(this.getBaseState().withProperty(SNOWY, Boolean.valueOf(false)));
this.setTicked();
super(Material.LOOSE, snowy);
this.setTab(CheatTab.NATURE);
}
public State getState(State state, IWorldAccess worldIn, BlockPos pos)
{
Block block = worldIn.getState(pos.up()).getBlock();
return state.withProperty(SNOWY, Boolean.valueOf(block == Blocks.snow || block == Blocks.snow_layer));
}
public BoundingBox getCollisionBox(World worldIn, BlockPos pos, State state)
{
@ -49,22 +33,6 @@ public class BlockSwamp extends Block
entityIn.motionZ *= 0.6D;
}
public Model getModel(ModelProvider provider, String name, State state) {
if(state.getValue(SNOWY))
return provider.getModel("dirt").add().d().u("snow").nswe().add().nswe("soil_snowed");
else
return provider.getModel("dirt").add().d().u("swamp_top").nswe().add().nswe("swamp_side");
}
protected Property[] getProperties()
{
return new Property[] {SNOWY};
}
protected Property[] getUnsavedProperties() {
return new Property[] {SNOWY};
}
public Item getDrop(State state, Random rand, int fortune)
{
return Blocks.dirt.getDrop(Blocks.dirt.getState(), rand, fortune);
@ -77,11 +45,16 @@ public class BlockSwamp extends Block
if(Vars.swampDecay)
worldIn.setState(pos, Blocks.dirt.getState());
}
else if(Vars.swampDry) {
float temp = worldIn.getTemperatureC(pos);
if(temp >= 38.0f)
worldIn.setState(pos, temp >= 50.0f ? (worldIn.rand.chance(20) ? Blocks.coarse_dirt.getState() :
Blocks.dirt.getState()) : Blocks.grass.getState());
else {
if(Vars.swampDry) {
float temp = worldIn.getTemperatureC(pos);
if(temp >= 38.0f) {
worldIn.setState(pos, temp >= 50.0f ? (worldIn.rand.chance(20) ? Blocks.coarse_dirt.getState() :
Blocks.dirt.getState()) : Blocks.grass.getState());
return;
}
}
super.tick(worldIn, pos, state, rand);
}
}
}

View file

@ -1,54 +1,22 @@
package common.block.foliage;
import common.block.Block;
import common.block.Material;
import common.init.Blocks;
import common.item.CheatTab;
import common.item.Item;
import common.model.Model;
import common.model.Model.ModelProvider;
import common.properties.Property;
import common.properties.PropertyBool;
import common.rng.Random;
import common.util.BlockPos;
import common.world.IWorldAccess;
import common.world.State;
public class BlockTianSoil extends Block
public class BlockTianSoil extends BlockSnowable
{
public static final PropertyBool SNOWY = PropertyBool.create("snowy");
public BlockTianSoil()
public BlockTianSoil(boolean snowy)
{
super(Material.SOLID);
this.setDefaultState(this.getBaseState().withProperty(SNOWY, Boolean.valueOf(false)));
super(Material.SOLID, snowy);
this.setTab(CheatTab.NATURE);
}
public State getState(State state, IWorldAccess worldIn, BlockPos pos)
{
Block block = worldIn.getState(pos.up()).getBlock();
return state.withProperty(SNOWY, Boolean.valueOf(block == Blocks.snow || block == Blocks.snow_layer));
}
public Item getDrop(State state, Random rand, int fortune)
{
return Blocks.tian.getDrop(Blocks.tian.getState(), rand, fortune);
}
protected Property[] getProperties()
{
return new Property[] {SNOWY};
}
public Model getModel(ModelProvider provider, String name, State state) {
if(state.getValue(SNOWY))
return provider.getModel("tian").add().d().u("snow").nswe().add().nswe("tian_soil_snowed");
else
return provider.getModel("tian").add().d().u("tian_soil_top").nswe().add().nswe("tian_soil_side");
}
protected Property[] getUnsavedProperties() {
return new Property[] {SNOWY};
}
}

View file

@ -42,6 +42,10 @@ public class BlockDynamicLiquid extends BlockLiquid
public void tick(AWorldServer worldIn, BlockPos pos, State state, Random rand)
{
if(this.material == Material.WATER && !worldIn.getState(pos.up()).getBlock().isOpaqueCube() && worldIn.canBlockFreeze(pos, true) && rand.chance(25)) {
worldIn.setState(pos, Blocks.ice.getState());
return;
}
if(!Vars.liquidPhysics)
return;
int i = ((Integer)state.getValue(LEVEL)).intValue();

View file

@ -105,8 +105,9 @@ public abstract class BlockLiquid extends Block
public boolean canRender(IWorldAccess worldIn, BlockPos pos, Facing side)
{
Material material = worldIn.getState(pos).getBlock().getMaterial();
return material.isLiquid() && (material.isColdLiquid() == this.material.isColdLiquid()) ? false : (side == Facing.UP ? true : super.canRender(worldIn, pos, side));
Block block = worldIn.getState(pos).getBlock();
Material material = block.getMaterial();
return material.isLiquid() && (material.isColdLiquid() == this.material.isColdLiquid()) ? false : (side == Facing.UP ? true : !block.isNonBlock() && super.canRender(worldIn, pos, side));
}
public boolean shouldRenderSides(IBlockAccess blockAccess, BlockPos pos)

View file

@ -21,7 +21,7 @@ public class BlockStaticLiquid extends BlockLiquid
public BlockStaticLiquid(Material materialIn, int rate, Object animation, BlockDynamicLiquid flowing)
{
super(materialIn, materialIn == Material.LAVA, rate, animation);
super(materialIn, materialIn == Material.LAVA || materialIn == Material.WATER, rate, animation);
this.dynamicBlock = flowing;
flowing.setStaticBlock(this);
LIQUIDS.add(new Pair<BlockStaticLiquid, BlockDynamicLiquid>(this, flowing));
@ -93,6 +93,9 @@ public class BlockStaticLiquid extends BlockLiquid
}
}
}
if(this.material == Material.WATER && !worldIn.getState(pos.up()).getBlock().isOpaqueCube() && worldIn.canBlockFreeze(pos, true))
worldIn.setState(pos, Blocks.ice.getState());
}
protected boolean isSurroundingBlockFlammable(World worldIn, BlockPos pos)

View file

@ -8,7 +8,7 @@ import common.util.ParticleType;
import common.world.State;
import common.world.World;
public class BlockBedrock extends Block {
public class BlockBedrock extends BlockNonBlock {
public BlockBedrock() {
super(Material.SOLID);
}

View file

@ -8,7 +8,7 @@ import common.item.Item;
import common.rng.Random;
import common.world.State;
public class BlockBlackenedStone extends Block {
public class BlockBlackenedStone extends BlockNonBlock {
public BlockBlackenedStone() {
super(Material.SOLID);
this.setTab(CheatTab.ROCK);

View file

@ -8,7 +8,7 @@ import common.item.Item;
import common.rng.Random;
import common.world.State;
public class BlockClay extends Block
public class BlockClay extends BlockNonBlock
{
public BlockClay()
{

View file

@ -8,7 +8,7 @@ import common.model.Model.ModelProvider;
import common.util.Color;
import common.world.State;
public class BlockColoredClay extends Block {
public class BlockColoredClay extends BlockNonBlock {
public static final BlockColoredClay[] CLAY = new BlockColoredClay[Color.values().length];
private final Color color;

View file

@ -1,12 +1,11 @@
package common.block.natural;
import common.block.Block;
import common.block.Material;
import common.block.SoundType;
import common.item.CheatTab;
import common.util.Clientside;
public class BlockCyber extends Block {
public class BlockCyber extends BlockNonBlock {
public BlockCyber() {
super(Material.SOLID);
this.setTab(CheatTab.ROCK);

View file

@ -13,7 +13,7 @@ import common.util.Serverside;
import common.world.AWorldServer;
import common.world.State;
public class BlockGlowstone extends Block
public class BlockGlowstone extends BlockNonBlock
{
public BlockGlowstone(Material materialIn)
{

View file

@ -1,10 +1,9 @@
package common.block.natural;
import common.block.Block;
import common.block.Material;
import common.item.CheatTab;
public class BlockHardenedClay extends Block
public class BlockHardenedClay extends BlockNonBlock
{
public BlockHardenedClay()
{

View file

@ -4,7 +4,7 @@ import common.block.Block;
import common.block.Material;
import common.item.CheatTab;
public class BlockHellRock extends Block
public class BlockHellRock extends BlockNonBlock
{
public BlockHellRock()
{

View file

@ -16,7 +16,7 @@ import common.world.World;
import common.world.AWorldServer;
import common.world.IWorldAccess;
public class BlockIce extends Block {
public class BlockIce extends BlockNonBlock {
public BlockIce() {
super(Material.LOOSE);
this.setSlipperiness(0.98F);

View file

@ -6,6 +6,7 @@ import common.block.Material;
public class BlockNonBlock extends Block {
public BlockNonBlock(Material material) {
super(material);
this.setOpacity(255);
}
public boolean isOpaqueCube() {

View file

@ -1,6 +1,5 @@
package common.block.natural;
import common.block.Block;
import common.block.Material;
import common.item.CheatTab;
import common.item.Item;
@ -11,7 +10,7 @@ import common.vars.Vars;
import common.world.State;
import common.world.World;
public class BlockOre extends Block
public class BlockOre extends BlockNonBlock
{
private ItemStack smeltItem;
private ItemStack dropItem;

View file

@ -5,7 +5,7 @@ import common.block.Material;
import common.item.CheatTab;
import common.rng.Random;
public class BlockPackedIce extends Block
public class BlockPackedIce extends BlockNonBlock
{
public BlockPackedIce()
{

View file

@ -1,50 +1,20 @@
package common.block.natural;
import common.block.Block;
import common.block.Material;
import common.init.Blocks;
import common.block.foliage.BlockSnowable;
import common.init.Items;
import common.item.CheatTab;
import common.item.Item;
import common.model.Model;
import common.model.Model.ModelProvider;
import common.properties.Property;
import common.properties.PropertyBool;
import common.rng.Random;
import common.util.BlockPos;
import common.world.IWorldAccess;
import common.world.State;
public class BlockPodzol extends Block {
public static final PropertyBool SNOWY = PropertyBool.create("snowy");
public BlockPodzol() {
super(Material.LOOSE);
this.setDefaultState(this.getBaseState().withProperty(SNOWY, Boolean.valueOf(false)));
public class BlockPodzol extends BlockSnowable {
public BlockPodzol(boolean snowy) {
super(Material.LOOSE, snowy);
this.setTab(CheatTab.NATURE);
}
public State getState(State state, IWorldAccess worldIn, BlockPos pos) {
Block block = worldIn.getState(pos.up()).getBlock();
return state.withProperty(SNOWY, Boolean.valueOf(block == Blocks.snow || block == Blocks.snow_layer));
}
protected Property[] getProperties() {
return new Property[] {SNOWY};
}
public Item getDrop(State state, Random rand, int fortune) {
return Items.dirt;
}
public Model getModel(ModelProvider provider, String name, State state) {
if(state.getValue(SNOWY))
return provider.getModel("dirt").add().d().u("snow").nswe().add().nswe("soil_snowed");
else
return provider.getModel("dirt").add().d().u("podzol_top").nswe().add().nswe("podzol_side");
}
protected Property[] getUnsavedProperties() {
return new Property[] {SNOWY};
}
}

View file

@ -80,7 +80,7 @@ public class BlockSnow extends Block
{
State iblockstate = worldIn.getState(pos.down());
Block block = iblockstate.getBlock();
return block != Blocks.ice && block != Blocks.packed_ice ? (block.getMaterial() == Material.LEAVES ? true : (block == this && ((Integer)iblockstate.getValue(LAYERS)).intValue() >= 7 ? true : block.isOpaqueCube() && block.getMaterial().blocksMovement())) : false;
return block != Blocks.ice && block != Blocks.packed_ice ? (block == this && ((Integer)iblockstate.getValue(LAYERS)).intValue() >= 7 ? true : block.isOpaqueCube() && block.getMaterial().blocksMovement()) : false;
}
/**

View file

@ -11,7 +11,7 @@ import common.vars.Vars;
import common.world.State;
import common.world.AWorldServer;
public class BlockSnowBlock extends Block {
public class BlockSnowBlock extends BlockNonBlock {
public BlockSnowBlock() {
super(Material.DIGGABLE);
this.setTicked();

View file

@ -1,6 +1,5 @@
package common.block.natural;
import common.block.Block;
import common.block.Material;
import common.entity.Entity;
import common.item.CheatTab;
@ -9,7 +8,7 @@ import common.util.BoundingBox;
import common.world.State;
import common.world.World;
public class BlockSoulSand extends Block
public class BlockSoulSand extends BlockNonBlock
{
public BlockSoulSand()
{

View file

@ -1,6 +1,5 @@
package common.block.natural;
import common.block.Block;
import common.block.Material;
import common.init.Items;
import common.item.CheatTab;
@ -8,7 +7,7 @@ import common.item.Item;
import common.rng.Random;
import common.world.State;
public class BlockStone extends Block {
public class BlockStone extends BlockNonBlock {
public BlockStone() {
super(Material.SOLID);
this.setTab(CheatTab.ROCK);

View file

@ -46,14 +46,6 @@ public class BlockAnvil extends BlockFalling implements Rotatable
}
public boolean isFullCube()
{
return false;
}
/**
* Used to determine ambient occlusion and culling when rebuilding chunks for render
*/
public boolean isOpaqueCube()
{
return false;
}

View file

@ -132,17 +132,17 @@ public abstract class BlockRegistry {
Block stone = register("stone", (new BlockStone()).setHardness(1.5F).setResistance(10.0F).setSound(SoundType.STONE).setDisplay("Stein"));
Block bedrock = register("bedrock", (new BlockBedrock()).setHardness(1000.0F).setResistance(100000.0F).setSound(SoundType.STONE)
.setDisplay("Grundgestein").setTab(CheatTab.ROCK).setMiningTool(Equipment.PICKAXE, 6));
Block rock = register("rock", (new Block(Material.SOLID)).setHardness(2.0F).setResistance(15.0F).setSound(SoundType.STONE).setDisplay("Felsen").setTab(CheatTab.ROCK));
Block smooth_rock = register("smooth_rock", (new Block(Material.SOLID)).setHardness(2.0F).setResistance(15.0F).setSound(SoundType.STONE).setDisplay("Glatter Felsen").setTab(CheatTab.ROCK));
Block rock = register("rock", (new BlockNonBlock(Material.SOLID)).setHardness(2.0F).setResistance(15.0F).setSound(SoundType.STONE).setDisplay("Felsen").setTab(CheatTab.ROCK));
Block smooth_rock = register("smooth_rock", (new BlockNonBlock(Material.SOLID)).setHardness(2.0F).setResistance(15.0F).setSound(SoundType.STONE).setDisplay("Glatter Felsen").setTab(CheatTab.ROCK));
Block hellrock = register("hellrock", (new BlockHellRock()).setHardness(0.4F).setSound(SoundType.STONE).setDisplay("Höllenstein"));
Block cell_rock = register("cell_rock", (new Block(Material.LOOSE)).setHardness(1.0F).setResistance(3.0F)
Block cell_rock = register("cell_rock", (new BlockNonBlock(Material.LOOSE)).setHardness(1.0F).setResistance(3.0F)
.setSound(SoundType.SLIME).setDisplay("Zellstein").setTab(CheatTab.ROCK));
Block moon_rock = register("moon_rock", (new Block(Material.SOLID)).setHardness(2.5F).setResistance(10.0F)
Block moon_rock = register("moon_rock", (new BlockNonBlock(Material.SOLID)).setHardness(2.5F).setResistance(10.0F)
.setSound(SoundType.STONE).setDisplay("Mondgestein").setTab(CheatTab.ROCK));
Block cobblestone = (new Block(Material.SOLID)).setHardness(2.0F).setResistance(10.0F).setSound(SoundType.STONE)
Block cobblestone = (new BlockNonBlock(Material.SOLID)).setHardness(2.0F).setResistance(10.0F).setSound(SoundType.STONE)
.setDisplay("Bruchstein").setTab(CheatTab.ROCK);
register("cobblestone", cobblestone);
Block mossy_cobblestone = (new Block(Material.SOLID)).setHardness(2.0F).setResistance(10.0F).setSound(SoundType.STONE)
Block mossy_cobblestone = (new BlockNonBlock(Material.SOLID)).setHardness(2.0F).setResistance(10.0F).setSound(SoundType.STONE)
.setDisplay("Bemooster Bruchstein").setTab(CheatTab.ROCK);
register("mossy_cobblestone", mossy_cobblestone);
Block sandstone = (new BlockSandStone("normal")).setSound(SoundType.STONE).setHardness(0.8F).setDisplay("Sandstein");
@ -173,7 +173,7 @@ public abstract class BlockRegistry {
register("glowstone", (new BlockGlowstone(Material.TRANSLUCENT)).setHardness(0.3F).setSound(SoundType.GLASS).setLight(1.0F)
.setDisplay("Glowstone"));
Block blackened_stone = register("blackened_stone", (new BlockBlackenedStone()).setHardness(1.5F).setResistance(10.0F).setSound(SoundType.STONE).setDisplay("Schwarzstein"));
Block blackened_cobble = register("blackened_cobble", (new Block(Material.SOLID)).setHardness(2.0F).setResistance(10.0F).setSound(SoundType.STONE)
Block blackened_cobble = register("blackened_cobble", (new BlockNonBlock(Material.SOLID)).setHardness(2.0F).setResistance(10.0F).setSound(SoundType.STONE)
.setDisplay("Schwarzbruchstein").setTab(CheatTab.ROCK));
@ -212,28 +212,37 @@ public abstract class BlockRegistry {
Block dirt;
register("dirt", (dirt = new BlockNonBlock(Material.LOOSE)).setHardness(0.5F).setSound(SoundType.GRAVEL).setDisplay("Erde").setMiningTool(Equipment.SHOVEL).setTab(CheatTab.NATURE));
Block grass;
BlockSnowable grass;
register("grass", (grass = new BlockGrass(false)).setHardness(0.6F).setSound(SoundType.GRASS).setDisplay("Gras").setMiningTool(Equipment.SHOVEL));
Block snowy_grass;
register("snowy_grass", (snowy_grass = new BlockGrass(true)).setHardness(0.6F).setSound(SoundType.GRASS).setDisplay("Beschneites Gras").setMiningTool(Equipment.SHOVEL));
BlockSnowable snowy_grass;
register("snowy_grass", (snowy_grass = new BlockGrass(true).setOther(grass)).setHardness(0.6F).setSound(SoundType.GRASS).setDisplay("Beschneites Gras").setMiningTool(Equipment.SHOVEL));
Block coarse_dirt;
register("coarse_dirt", (coarse_dirt = new BlockNonBlock(Material.LOOSE)).setHardness(0.5F).setSound(SoundType.GRAVEL).setDisplay("Grobe Erde").setMiningTool(Equipment.SHOVEL).setTab(CheatTab.NATURE));
Block podzol;
register("podzol", (podzol = new BlockPodzol()).setHardness(0.5F).setSound(SoundType.GRAVEL).setDisplay("Podsol").setMiningTool(Equipment.SHOVEL));
Block mycelium;
register("mycelium", (mycelium = new BlockMycelium()).setHardness(0.6F).setSound(SoundType.GRASS).setDisplay("Myzel").setMiningTool(Equipment.SHOVEL));
Block swamp;
register("swamp", (swamp = new BlockSwamp()).setHardness(0.6F).setSound(SoundType.GRASS).setDisplay("Sumpf").setMiningTool(Equipment.SHOVEL));
BlockSnowable podzol;
register("podzol", (podzol = new BlockPodzol(false)).setHardness(0.5F).setSound(SoundType.GRAVEL).setDisplay("Podsol").setMiningTool(Equipment.SHOVEL));
BlockSnowable snowy_podzol;
register("snowy_podzol", (snowy_podzol = new BlockPodzol(true).setOther(podzol)).setHardness(0.5F).setSound(SoundType.GRAVEL).setDisplay("Podsol").setMiningTool(Equipment.SHOVEL));
BlockSnowable mycelium;
register("mycelium", (mycelium = new BlockMycelium(false)).setHardness(0.6F).setSound(SoundType.GRASS).setDisplay("Myzel").setMiningTool(Equipment.SHOVEL));
BlockSnowable snowy_mycelium;
register("snowy_mycelium", (snowy_mycelium = new BlockMycelium(true).setOther(mycelium)).setHardness(0.6F).setSound(SoundType.GRASS).setDisplay("Myzel").setMiningTool(Equipment.SHOVEL));
BlockSnowable swamp;
register("swamp", (swamp = new BlockSwamp(false)).setHardness(0.6F).setSound(SoundType.GRASS).setDisplay("Sumpf").setMiningTool(Equipment.SHOVEL));
BlockSnowable snowy_swamp;
register("snowy_swamp", (snowy_swamp = new BlockSwamp(true).setOther(swamp)).setHardness(0.6F).setSound(SoundType.GRASS).setDisplay("Sumpf").setMiningTool(Equipment.SHOVEL));
Block tian;
register("tian", (tian = new BlockNonBlock(Material.SOLID)).setHardness(2.0F).setResistance(15.0F).setSound(SoundType.STONE)
.setDisplay("Tian").setTab(CheatTab.NATURE));
Block tian_soil;
register("tian_soil", (tian_soil = new BlockTianSoil()).setHardness(2.0F).setResistance(15.0F).setSound(SoundType.STONE)
.setDisplay("Tianerde").setTab(CheatTab.NATURE));
BlockSnowable tian_soil;
register("tian_soil", (tian_soil = new BlockTianSoil(false)).setHardness(2.0F).setResistance(15.0F).setSound(SoundType.STONE).setDisplay("Tianerde").setTab(CheatTab.NATURE));
BlockSnowable snowy_tian_soil;
register("snowy_tian_soil", (snowy_tian_soil = new BlockTianSoil(true).setOther(tian_soil)).setHardness(2.0F).setResistance(15.0F).setSound(SoundType.STONE).setDisplay("Tianerde").setTab(CheatTab.NATURE));
Block blackened_dirt;
register("blackened_dirt", (blackened_dirt = new BlockBlackenedDirt()).setHardness(0.5F).setSound(SoundType.GRAVEL).setDisplay("Schwarzerde").setMiningTool(Equipment.SHOVEL));
Block blackened_soil;
register("blackened_soil", (blackened_soil = new BlockBlackenedSoil()).setHardness(0.6F).setSound(SoundType.GRASS).setDisplay("Schwarzgrund").setMiningTool(Equipment.SHOVEL));
BlockSnowable blackened_soil;
register("blackened_soil", (blackened_soil = new BlockBlackenedSoil(false)).setHardness(0.6F).setSound(SoundType.GRASS).setDisplay("Schwarzgrund").setMiningTool(Equipment.SHOVEL));
BlockSnowable snowy_blackened_soil;
register("snowy_blackened_soil", (snowy_blackened_soil = new BlockBlackenedSoil(true).setOther(blackened_soil)).setHardness(0.6F).setSound(SoundType.GRASS).setDisplay("Schwarzgrund").setMiningTool(Equipment.SHOVEL));
Block slime_block;
register("slime_block", (slime_block = new BlockSlime()).setDisplay("Schleimblock").setSound(SoundType.SLIME));
Block cheese;

View file

@ -84,9 +84,9 @@ public abstract class Blocks {
public static final BlockSlab black_quartz_slab = get("black_quartz_slab");
public static final BlockStairs black_quartz_stairs = get("black_quartz_stairs");
public static final BlockWool black_wool = get("black_wool");
public static final Block blackened_cobble = get("blackened_cobble");
public static final BlockBlackenedDirt blackened_dirt = get("blackened_dirt");
public static final BlockBlackenedSoil blackened_soil = get("blackened_soil");
public static final BlockBlackenedSoil snowy_blackened_soil = get("snowy_blackened_soil");
public static final BlockBlackenedStone blackened_stone = get("blackened_stone");
public static final BlockDoor black_wood_door = get("black_wood_door");
public static final BlockFence black_wood_fence = get("black_wood_fence");
@ -133,7 +133,6 @@ public abstract class Blocks {
public static final BlockSandStone carved_sandstone = get("carved_sandstone");
public static final Block carved_stonebrick = get("carved_stonebrick");
public static final BlockCauldron cauldron = get("cauldron");
public static final Block cell_rock = get("cell_rock");
public static final BlockDoor cherry_door = get("cherry_door");
public static final BlockFence cherry_fence = get("cherry_fence");
public static final BlockFenceGate cherry_fence_gate = get("cherry_fence_gate");
@ -156,7 +155,6 @@ public abstract class Blocks {
public static final BlockNonBlock coarse_dirt = get("coarse_dirt");
public static final BlockMetalBlock cobalt_block = get("cobalt_block");
public static final BlockMetalOre cobalt_ore = get("cobalt_ore");
public static final Block cobblestone = get("cobblestone");
public static final BlockSlab cobblestone_slab = get("cobblestone_slab");
public static final BlockStairs cobblestone_stairs = get("cobblestone_stairs");
public static final BlockWall cobblestone_wall = get("cobblestone_wall");
@ -319,8 +317,6 @@ public abstract class Blocks {
public static final BlockStaticLiquid mercury = get("mercury");
public static final BlockMobSpawner mob_spawner = get("mob_spawner");
public static final BlockTreasure cheese = get("cheese");
public static final Block moon_rock = get("moon_rock");
public static final Block mossy_cobblestone = get("mossy_cobblestone");
public static final BlockWall mossy_cobblestone_wall = get("mossy_cobblestone_wall");
public static final Block mossy_stonebrick = get("mossy_stonebrick");
public static final BlockMycelium mycelium = get("mycelium");
@ -400,7 +396,6 @@ public abstract class Blocks {
public static final BlockWool red_wool = get("red_wool");
public static final BlockOre charged_ore = get("charged_ore");
public static final BlockReed reeds = get("reeds");
public static final Block rock = get("rock");
public static final BlockFlower rose = get("rose");
public static final BlockDoublePlant rose_bush = get("rose_bush");
public static final BlockOre ruby_ore = get("ruby_ore");
@ -418,7 +413,6 @@ public abstract class Blocks {
public static final BlockSkull skull = get("skull");
public static final BlockStaticLiquid slime = get("slime");
public static final BlockSlime slime_block = get("slime_block");
public static final Block smooth_rock = get("smooth_rock");
public static final BlockSandStone smooth_sandstone = get("smooth_sandstone");
public static final BlockSnowBlock snow = get("snow");
public static final BlockSnow snow_layer = get("snow_layer");
@ -871,6 +865,17 @@ public abstract class Blocks {
public static final BlockItemPipe pipe = get("pipe");
public static final BlockSuctionPipe suction_pipe = get("suction_pipe");
public static final BlockCyber cyber = get("cyber");
public static final BlockMycelium snowy_mycelium = get("snowy_mycelium");
public static final BlockPodzol snowy_podzol = get("snowy_podzol");
public static final BlockSwamp snowy_swamp = get("snowy_swamp");
public static final BlockTianSoil snowy_tian_soil = get("snowy_tian_soil");
public static final BlockNonBlock blackened_cobble = get("blackened_cobble");
public static final BlockNonBlock cell_rock = get("cell_rock");
public static final BlockNonBlock cobblestone = get("cobblestone");
public static final BlockNonBlock moon_rock = get("moon_rock");
public static final BlockNonBlock mossy_cobblestone = get("mossy_cobblestone");
public static final BlockNonBlock rock = get("rock");
public static final BlockNonBlock smooth_rock = get("smooth_rock");
private static <T extends Block> T get(String id) {
T block = (T)BlockRegistry.byNameExact(id);

View file

@ -1704,6 +1704,11 @@ public abstract class Items {
public static final ItemTool zinc_shovel = get("zinc_shovel");
public static final ItemTool zinc_sword = get("zinc_sword");
public static final Item cyber = get("cyber");
public static final Item snowy_blackened_soil = get("snowy_blackened_soil");
public static final Item snowy_mycelium = get("snowy_mycelium");
public static final Item snowy_podzol = get("snowy_podzol");
public static final Item snowy_swamp = get("snowy_swamp");
public static final Item snowy_tian_soil = get("snowy_tian_soil");
private static <T extends Item> T get(String id) {
T item = (T)ItemRegistry.byName(id);

View file

@ -56,4 +56,5 @@ public abstract class AWorldServer extends World {
public abstract LeavesType getLeavesGen(BlockPos pos);
public abstract void scheduleUpdate(BlockPos pos, Block blockIn, int delay);
public abstract void notifyNeighborsOfStateChange(BlockPos pos, Block blockType);
public abstract boolean canBlockFreeze(BlockPos pos, boolean noWaterAdj);
}

View file

@ -455,8 +455,8 @@ public abstract class Chunk {
Material mat = block.getMaterial();
if((!mat.blocksMovement() && !mat.isLiquid())
|| (mat == Material.LEAVES && ((mat = this.getBlock(loc.up()).getMaterial()) == Material.POWDER)
|| mat == Material.LEAVES)) {
// || (mat == Material.LEAVES && ((mat = this.getBlock(loc.up()).getMaterial()) == Material.POWDER)
|| mat == Material.LEAVES) {
loc = loc.down();
}
else {