add foxes, complete texture

This commit is contained in:
Sen 2025-06-15 13:15:24 +02:00
parent ad930fcbdc
commit 339a7679f7
Signed by: sen
GPG key ID: 3AC50A6F47D1B722
16 changed files with 138 additions and 67 deletions

View file

@ -3,6 +3,7 @@ package server.biome;
import common.biome.Biome;
import common.block.foliage.BlockDoublePlant;
import common.block.foliage.BlockFlower;
import common.entity.animal.EntityFox;
import common.entity.animal.EntityWolf;
import common.entity.npc.EntityElf;
import common.entity.npc.EntityWoodElf;
@ -67,12 +68,14 @@ public class BiomeForest extends GenBiome
if (this.subType == 0)
{
this.mobs.add(new RngSpawn(EntityWolf.class, 5, 4, 4));
this.mobs.add(new RngSpawn(EntityWolf.class, 5, 2, 4));
this.mobs.add(new RngSpawn(EntityFox.class, 1, 2, 6));
}
if (this.subType == 3)
{
this.treesPerChunk = -999;
this.mobs.add(new RngSpawn(EntityFox.class, 1, 2, 4));
}
if(this.subType != 4) {
@ -81,6 +84,7 @@ public class BiomeForest extends GenBiome
else {
this.mobs.add(new RngSpawn(EntityWoodElf.class, 100, 4, 16));
this.mobs.add(new RngSpawn(EntityElf.class, 12, 4, 16));
this.mobs.add(new RngSpawn(EntityFox.class, 3, 2, 5));
}
}