fix shaders
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a4597b437b
commit
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13 changed files with 315 additions and 357 deletions
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@ -15,6 +15,7 @@ import common.dimension.Moon;
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import common.dimension.Section;
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import common.dimension.Planet;
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import common.dimension.Semi;
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import common.dimension.Shader;
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import common.dimension.Space;
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import common.dimension.Star;
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import common.entity.Entity;
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@ -755,7 +756,7 @@ public abstract class UniverseRegistry extends DimensionRegistry {
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registerDomain("Digital", () -> {
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GeneratorSettings settings = new GeneratorSettings();
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settings.stretchY = 48.0f;
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registerArea("Cyberspace", new Area(0x000000, 16777216, 293.15f, 15, Blocks.cyber.getState(), Blocks.spring_water.getState(), 63).setLightColor(0x00003f),
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registerArea("Cyberspace", new Area(0x000000, 16777216, 293.15f, 15, Blocks.cyber.getState(), Blocks.spring_water.getState(), 63).setLightColor(0x00003f).setShader(Shader.GRID),
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new GeneratorData().setGenerator(new GeneratorPerlin(false, settings, 0.1f, 3.5f)));
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});
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registerDomain("hell", "Hölle", () -> {
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