remove server side debug

This commit is contained in:
Sen 2025-05-31 16:46:48 +02:00
parent f4c024cde7
commit 374e0c4617
Signed by: sen
GPG key ID: 3AC50A6F47D1B722
22 changed files with 1084 additions and 801 deletions

View file

@ -121,7 +121,6 @@ public final class Server implements IThreadListener {
private final List<Dimension> unload = Lists.<Dimension>newArrayList();
private final Map<String, Position> warps = Maps.<String, Position>newTreeMap();
private final CommandEnvironment scriptEnv = new CommandEnvironment(this);
private final boolean debug;
private KeyPair keyPair;
private WorldServer space;
@ -158,8 +157,7 @@ public final class Server implements IThreadListener {
UniverseRegistry.register();
RotationRegistry.register();
ReorderRegistry.register();
boolean debug = System.getProperty("server.debug", null) != null;
final Server server = new Server(debug);
final Server server = new Server();
Registry.addShutdownHook(new Runnable() {
public void run() {
server.stopServer();
@ -240,8 +238,7 @@ public final class Server implements IThreadListener {
return World.START_TIME;
}
private Server(boolean debug) {
this.debug = debug;
private Server() {
Config.setCallback(new Runnable() {
public void run() {
for(WorldServer world : Server.this.getWorlds()) {
@ -277,7 +274,7 @@ public final class Server implements IThreadListener {
}
public List<String> getPlayerFilenames() {
String[] list = this.debug ? null : new File("players").list();
String[] list = new File("players").list();
if(list == null)
return Lists.newArrayList();
List<String> names = Lists.newArrayList();
@ -292,14 +289,12 @@ public final class Server implements IThreadListener {
}
public void saveWorldInfo() {
if(!this.debug) {
saveServerConfig(this.space.getDayTime(), this);
WorldServer.saveWarps(this.warps);
}
saveServerConfig(this.space.getDayTime(), this);
WorldServer.saveWarps(this.warps);
}
public TagObject loadPlayerData(String user) {
if(this.debug || !IPlayer.isValidUser(user))
if(!IPlayer.isValidUser(user))
return null;
TagObject tag = null;
try {
@ -316,7 +311,7 @@ public final class Server implements IThreadListener {
}
public void writePlayerData(String user, TagObject tag) {
if(this.debug || !IPlayer.isValidUser(user))
if(!IPlayer.isValidUser(user))
return;
try {
File tmp = new File(new File("players"), user + ".cdt.tmp");
@ -346,8 +341,6 @@ public final class Server implements IThreadListener {
}
public void saveAllWorlds(boolean message) {
if(this.debug)
return;
if(message)
Log.TICK.info("Speichere Welt");
this.saveWorldInfo();
@ -372,22 +365,20 @@ public final class Server implements IThreadListener {
}
public void run(long time) {
if(!this.debug) {
Converter.convert();
long wtime = this.loadServerConfig();
if(this.keyPair == null) {
Log.SYSTEM.info("Generiere neues Schlüsselpaar");
this.keyPair = EncryptUtil.createKeypair();
}
User.loadDatabase(this.users);
Converter.convert();
long wtime = this.loadServerConfig();
if(this.keyPair == null) {
Log.SYSTEM.info("Generiere neues Schlüsselpaar");
this.keyPair = EncryptUtil.createKeypair();
}
User.loadDatabase(this.users);
// if(dtime == -1L) // {
// dtime = World.START_TIME;
//// Config.set("spawnDim", "1", null);
//// }
this.worlds.add(this.space = new WorldServer(this, wtime,
Space.INSTANCE, false));
this.dimensions.put(this.space.dimension.getDimensionId(), this.space);
new File("players").mkdirs();
this.worlds.add(this.space = new WorldServer(this, wtime, Space.INSTANCE));
this.dimensions.put(this.space.dimension.getDimensionId(), this.space);
new File("players").mkdirs();
// if(Config.spawnY < 0) {
// WorldServer world = this.getWorld(Config.spawnDim);
// world = world == null ? this.space : world;
@ -410,28 +401,12 @@ public final class Server implements IThreadListener {
// Config.set("spawnYaw", "" + (-180.0f + rand.floatv() * 360.0f), null);
// Config.set("spawnPitch", "0.0", null);
// }
}
else {
Log.SYSTEM.info("Generiere temporäres Schlüsselpaar");
this.keyPair = EncryptUtil.createKeypair();
Config.clear();
UniverseRegistry.clear();
Config.set("daylightCycle", "false", false);
Config.set("weatherChanges", "false", false);
Config.set("mobSpawning", "false", false);
Config.set("spawnRadius", "0", false);
this.worlds.add(this.space = new WorldServer(this, World.START_TIME,
Space.INSTANCE, true));
this.dimensions.put(this.space.dimension.getDimensionId(), this.space);
}
this.setTpsTarget(20.0f);
if(!this.debug) {
for(Dimension dim : UniverseRegistry.getDimensions()) {
if(WorldServer.needsLoading(dim)) {
this.getWorld(dim.getDimensionId()).loadForcedChunks();
}
WorldServer.loadWarps(dim, this.warps);
for(Dimension dim : UniverseRegistry.getDimensions()) {
if(WorldServer.needsLoading(dim)) {
this.getWorld(dim.getDimensionId()).loadForcedChunks();
}
WorldServer.loadWarps(dim, this.warps);
}
if(Config.port >= 0)
this.bind(Config.port);
@ -626,8 +601,7 @@ public final class Server implements IThreadListener {
Dimension dim = UniverseRegistry.getDimension(dimension);
if(dim == null)
return null;
world = new WorldServer(this, this.space.getDayTime(),
dim, this.debug);
world = new WorldServer(this, this.space.getDayTime(), dim);
this.worlds.add(world);
this.dimensions.put(dimension, world);
}
@ -786,7 +760,7 @@ public final class Server implements IThreadListener {
}
});
}
connection.sendPacket(new RPacketLoginSuccess(this.debug));
connection.sendPacket(new RPacketLoginSuccess());
connection.setNetHandler(conn);
this.players.add(conn);
User user = this.users.remove(loginUser);
@ -861,8 +835,6 @@ public final class Server implements IThreadListener {
}
private TagObject readPlayer(String user) {
if(this.debug)
return null;
TagObject tag = null;
try {
File dat = new File(new File("players"), user + ".cdt");
@ -878,8 +850,6 @@ public final class Server implements IThreadListener {
}
private void writePlayer(Player conn) {
if(this.debug)
return;
try {
TagObject tag = new TagObject();
EntityNPC entity = conn.getPresentEntity();
@ -1107,8 +1077,6 @@ public final class Server implements IThreadListener {
}
public void saveAllPlayerData(boolean message) {
if(this.debug)
return;
if(message) {
Log.TICK.info("Speichere Spielerdaten");
}

View file

@ -93,7 +93,6 @@ import server.worldgen.FeatureLakes;
import server.worldgen.FeatureLiquids;
import server.worldgen.FeatureOres;
import server.worldgen.GeneratorCavern;
import server.worldgen.GeneratorDebug;
import server.worldgen.GeneratorDestroyed;
import server.worldgen.GeneratorFlat;
import server.worldgen.GeneratorIsland;
@ -283,78 +282,52 @@ public final class WorldServer extends AWorldServer {
return gens;
}
public WorldServer(Server server, long dtime, Dimension dim, boolean debug) {
super(dim, debug);
public WorldServer(Server server, long dtime, Dimension dim) {
super(dim);
this.server = server;
// this.time = time;
this.daytime = dtime;
this.updateViewRadius();
this.chunkDir = new File(new File("chunk"), dim.getDimensionName());
if(!debug) {
this.chunkDir.mkdirs();
if(!Config.seed.isEmpty())
this.rand.setSeed((long)Config.seed.hashCode() ^ ~((long)dim.getDimensionName().hashCode()));
this.seed = this.rand.longv();
this.dimension.setSeed(this.seed);
TagObject tag = null;
try {
File dat = new File(this.chunkDir, "data.cdt");
if(dat.exists() && dat.isFile())
tag = TagObject.readGZip(dat);
}
catch(Exception e) {
Log.IO.error(e, "Konnte Weltdaten nicht laden");
}
if(tag != null) {
this.exterminated = tag.getBool("Exterminated");
this.time = tag.getLong("Time");
if(tag.hasObject("Generator")) {
this.dimension.fromTags(tag.getObject("Generator"));
if(this.dimension.getType().weather && !this.exterminated)
this.weather = this.dimension.getWeather();
this.seed = this.dimension.getSeed();
}
if(this.dimension.getType().weather && !this.exterminated)
this.weather = Weather.getByName(tag.getString("Weather"));
if(this.weather == null) {
this.weather = this.dimension.getWeather();
// this.dataModified = true;
}
// ...
}
else {
Log.TICK.info("Startwert für %s: %d" + (Config.seed.isEmpty() ? "" : " von Basiswert '%s'"), this.dimension.getFormattedName(false), this.seed, Config.seed);
}
if(this.exterminated)
this.weather = Weather.CLEAR;
this.chunkDir.mkdirs();
if(!Config.seed.isEmpty())
this.rand.setSeed((long)Config.seed.hashCode() ^ ~((long)dim.getDimensionName().hashCode()));
this.seed = this.rand.longv();
this.dimension.setSeed(this.seed);
TagObject tag = null;
try {
File dat = new File(this.chunkDir, "data.cdt");
if(dat.exists() && dat.isFile())
tag = TagObject.readGZip(dat);
}
catch(Exception e) {
Log.IO.error(e, "Konnte Weltdaten nicht laden");
}
if(tag != null) {
this.exterminated = tag.getBool("Exterminated");
this.time = tag.getLong("Time");
if(tag.hasObject("Generator")) {
this.dimension.fromTags(tag.getObject("Generator"));
if(this.dimension.getType().weather && !this.exterminated)
this.weather = this.dimension.getWeather();
this.seed = this.dimension.getSeed();
}
if(this.dimension.getType().weather && !this.exterminated)
this.weather = Weather.getByName(tag.getString("Weather"));
if(this.weather == null) {
this.weather = this.dimension.getWeather();
// this.dataModified = true;
}
// ...
}
else {
Log.TICK.info("Startwert für %s: %d" + (Config.seed.isEmpty() ? "" : " von Basiswert '%s'"), this.dimension.getFormattedName(false), this.seed, Config.seed);
}
if(this.exterminated)
this.weather = Weather.CLEAR;
this.grng = new Random(this.seed);
// GeneratorSettings settings = !debug && !this.exterminated ? dim.getSettings() : null;
if(debug) {
this.liquid = Blocks.air.getState();
this.biomeGen = new BiomeGenSingle(Biome.NONE);
this.generator = new GeneratorDebug();
this.replacer = null;
this.populate = false;
this.caveGen = null;
this.bigCaveGen = null;
this.ravineGen = null;
this.base = false;
this.ceil = false;
this.mobs = false;
this.snow = false;
this.strongholdGen = null;
this.villageGen = null;
this.mineshaftGen = null;
this.scatteredGen = null;
this.bridgeGen = null;
this.seaLevel = 0;
this.ores = null;
this.lakes = null;
this.liquids = null;
this.dungeons = null;
}
else if(this.exterminated) {
if(this.exterminated) {
this.setExterminatedGen();
}
// else if(settings != null) {
@ -440,36 +413,34 @@ public final class WorldServer extends AWorldServer {
this.calculateInitialSkylight();
this.calculateInitialWeather();
this.updatePhysics();
if(!debug) {
TagObject tag = null;
tag = null;
try {
File dat = new File(this.chunkDir, "loaders.cdt");
if(dat.exists() && dat.isFile())
tag = TagObject.readGZip(dat);
}
catch(Exception e) {
Log.IO.error(e, "Konnte Ladeliste nicht laden");
}
if(tag != null && tag.hasList("Loaders")) {
List<TagObject> list = tag.getList("Loaders");
for(int z = 0; z < list.size(); z++) {
TagObject pos = list.get(z);
this.addLoader(new BlockPos(pos.getInt("X"), pos.getInt("Y"), pos.getInt("Z")));
}
this.loadersModified = false;
}
if(this.villageGen != null) {
tag = null;
try {
File dat = new File(this.chunkDir, "loaders.cdt");
File dat = new File(this.chunkDir, "villages.cdt");
if(dat.exists() && dat.isFile())
tag = TagObject.readGZip(dat);
}
catch(Exception e) {
Log.IO.error(e, "Konnte Ladeliste nicht laden");
}
if(tag != null && tag.hasList("Loaders")) {
List<TagObject> list = tag.getList("Loaders");
for(int z = 0; z < list.size(); z++) {
TagObject pos = list.get(z);
this.addLoader(new BlockPos(pos.getInt("X"), pos.getInt("Y"), pos.getInt("Z")));
}
this.loadersModified = false;
}
if(this.villageGen != null) {
tag = null;
try {
File dat = new File(this.chunkDir, "villages.cdt");
if(dat.exists() && dat.isFile())
tag = TagObject.readGZip(dat);
}
catch(Exception e) {
Log.IO.error(e, "Konnte Dorfliste nicht laden");
}
this.villageStorage = new VillageCollection(tag);
Log.IO.error(e, "Konnte Dorfliste nicht laden");
}
this.villageStorage = new VillageCollection(tag);
}
}
@ -486,23 +457,21 @@ public final class WorldServer extends AWorldServer {
this.updateWeather(false);
this.biomeGen.cleanupCache();
// this.profiler.start("mobSpawner");
if(this.mobs && Config.mobs && Config.tickSpawn && !this.debug) {
if(this.mobs && Config.mobs && Config.tickSpawn) {
Spawner.spawn(this);
}
// this.profiler.next("chunkSource");
if(!this.debug) {
for(int i = 0; i < 100; ++i) {
if(!this.dropped.isEmpty()) {
Long v = (Long)this.dropped.iterator().next();
ChunkServer chunk = this.chunks.getValueByKey(v.longValue());
if(chunk != null) {
chunk.onChunkUnload();
this.saveChunkData(chunk);
this.chunks.remove(v.longValue());
this.loaded.remove(chunk);
}
this.dropped.remove(v);
for(int i = 0; i < 100; ++i) {
if(!this.dropped.isEmpty()) {
Long v = (Long)this.dropped.iterator().next();
ChunkServer chunk = this.chunks.getValueByKey(v.longValue());
if(chunk != null) {
chunk.onChunkUnload();
this.saveChunkData(chunk);
this.chunks.remove(v.longValue());
this.loaded.remove(chunk);
}
this.dropped.remove(v);
}
}
int light = this.calculateSkylightSubtracted(true);
@ -611,113 +580,105 @@ public final class WorldServer extends AWorldServer {
}
public void setItemData(String dataID, WorldSavedData worldSavedDataIn) {
if(!this.debug)
this.setData(dataID, worldSavedDataIn);
this.setData(dataID, worldSavedDataIn);
}
public WorldSavedData loadItemData(String dataID) {
return this.debug ? null : this.loadData(dataID);
return this.loadData(dataID);
}
protected void updateBlocks() {
this.setActivePlayerChunksAndCheckLight(Config.distance);
if(this.debug) {
for(ChunkPos chunkcoordintpair1 : this.active) {
this.getChunk(chunkcoordintpair1.x, chunkcoordintpair1.z).update(false);
}
}
else {
int i = 0;
int j = 0;
int i = 0;
int j = 0;
for(ChunkPos chunkcoordintpair : this.active) {
int k = chunkcoordintpair.x * 16;
int l = chunkcoordintpair.z * 16;
for(ChunkPos chunkcoordintpair : this.active) {
int k = chunkcoordintpair.x * 16;
int l = chunkcoordintpair.z * 16;
// this.profiler.start("getChunk");
ChunkServer chunk = this.getChunk(chunkcoordintpair.x, chunkcoordintpair.z);
ChunkServer chunk = this.getChunk(chunkcoordintpair.x, chunkcoordintpair.z);
// this.profiler.next("moodSound");
// this.playMoodSound(k, l, chunk);
// this.profiler.next("checkLight");
chunk.enqueueRelight();
chunk.enqueueRelight();
// this.profiler.next("tickChunk");
chunk.update(false);
chunk.update(false);
// this.profiler.next("thunder");
int l2 = Config.boltChance;
int l2 = Config.boltChance;
if(l2 > 0 && this.rand.zrange(l2) == 0 && this.isThundering()) {
this.updateLCG = this.updateLCG * 3 + 1013904223;
int i1 = this.updateLCG >> 2;
BlockPos blockpos = this.adjustPosToNearbyEntity(new BlockPos(k + (i1 & 15), 0, l + (i1 >> 8 & 15)));
if(l2 > 0 && this.rand.zrange(l2) == 0 && this.isThundering()) {
this.updateLCG = this.updateLCG * 3 + 1013904223;
int i1 = this.updateLCG >> 2;
BlockPos blockpos = this.adjustPosToNearbyEntity(new BlockPos(k + (i1 & 15), 0, l + (i1 >> 8 & 15)));
if(this.canStrikeAt(blockpos)) {
this.strikeLightning((double)blockpos.getX(), (double)blockpos.getY(), (double)blockpos.getZ(), 0x737380, 120, true, null);
}
if(this.canStrikeAt(blockpos)) {
this.strikeLightning((double)blockpos.getX(), (double)blockpos.getY(), (double)blockpos.getZ(), 0x737380, 120, true, null);
}
}
// this.profiler.next("iceandsnow");
l2 = Config.weatherTick;
l2 = Config.weatherTick;
for(int z = 0; z < l2; z++) {
if(this.rand.zrange(16) == 0) {
this.updateLCG = this.updateLCG * 3 + 1013904223;
int k2 = this.updateLCG >> 2;
BlockPos blockpos2 = this.getPrecipitationHeight(new BlockPos(k + (k2 & 15), 0, l + (k2 >> 8 & 15)));
BlockPos blockpos1 = blockpos2.down();
for(int z = 0; z < l2; z++) {
if(this.rand.zrange(16) == 0) {
this.updateLCG = this.updateLCG * 3 + 1013904223;
int k2 = this.updateLCG >> 2;
BlockPos blockpos2 = this.getPrecipitationHeight(new BlockPos(k + (k2 & 15), 0, l + (k2 >> 8 & 15)));
BlockPos blockpos1 = blockpos2.down();
if(this.canBlockFreeze(blockpos1, true)) {
this.setState(blockpos1, Blocks.ice.getState());
}
if(this.canBlockFreeze(blockpos1, true)) {
this.setState(blockpos1, Blocks.ice.getState());
}
if(this.snow && this.isRaining() && this.canSnowAt(blockpos2, true, Config.snowStack)) {
State layer = Config.snowStack ? this.getState(blockpos2) : null;
this.setState(blockpos2, Config.snowStack && layer.getBlock() == Blocks.snow_layer
? (Blocks.snow_layer.getState().withProperty(BlockSnow.LAYERS,
Math.min(layer.getValue(BlockSnow.LAYERS) + 1, 2))) : Blocks.snow_layer.getState());
}
if(this.snow && this.isRaining() && this.canSnowAt(blockpos2, true, Config.snowStack)) {
State layer = Config.snowStack ? this.getState(blockpos2) : null;
this.setState(blockpos2, Config.snowStack && layer.getBlock() == Blocks.snow_layer
? (Blocks.snow_layer.getState().withProperty(BlockSnow.LAYERS,
Math.min(layer.getValue(BlockSnow.LAYERS) + 1, 2))) : Blocks.snow_layer.getState());
}
if(this.isRaining()) { // && this.getBiomeGenForCoords(blockpos1).canRain()) {
this.getState(blockpos1).getBlock().fillWithRain(this, blockpos1);
}
if(this.isRaining()) { // && this.getBiomeGenForCoords(blockpos1).canRain()) {
this.getState(blockpos1).getBlock().fillWithRain(this, blockpos1);
}
if(Config.igniteChance > 0 && Config.fire && !this.isRaining() &&
this.rand.chance(this.hasDownfall() ? Math.max(1, Config.igniteChance / 3) : Config.igniteChance)
&& this.canPlaceFireAt(blockpos2)) {
this.setState(blockpos2, Blocks.fire.getState());
}
if(Config.igniteChance > 0 && Config.fire && !this.isRaining() &&
this.rand.chance(this.hasDownfall() ? Math.max(1, Config.igniteChance / 3) : Config.igniteChance)
&& this.canPlaceFireAt(blockpos2)) {
this.setState(blockpos2, Blocks.fire.getState());
}
}
}
// this.profiler.next("tickBlocks");
l2 = Config.randomTick;
l2 = Config.randomTick;
if(l2 > 0) {
this.toTick.addAll(chunk.getStorage());
for(BlockArray extendedblockstorage : this.toTick) {
if(extendedblockstorage != null && extendedblockstorage.isTicked()) {
for(int j1 = 0; j1 < l2; ++j1) {
this.updateLCG = this.updateLCG * 3 + 1013904223;
int k1 = this.updateLCG >> 2;
int l1 = k1 & 15;
int i2 = k1 >> 8 & 15;
int j2 = k1 >> 16 & 15;
++j;
State iblockstate = extendedblockstorage.get(l1, j2, i2);
Block block = iblockstate.getBlock();
if(l2 > 0) {
this.toTick.addAll(chunk.getStorage());
for(BlockArray extendedblockstorage : this.toTick) {
if(extendedblockstorage != null && extendedblockstorage.isTicked()) {
for(int j1 = 0; j1 < l2; ++j1) {
this.updateLCG = this.updateLCG * 3 + 1013904223;
int k1 = this.updateLCG >> 2;
int l1 = k1 & 15;
int i2 = k1 >> 8 & 15;
int j2 = k1 >> 16 & 15;
++j;
State iblockstate = extendedblockstorage.get(l1, j2, i2);
Block block = iblockstate.getBlock();
if(block.getTickRandomly()) {
++i;
block.randomTick(this, new BlockPos(l1 + k, j2 + extendedblockstorage.getY(), i2 + l), iblockstate,
this.rand);
}
if(block.getTickRandomly()) {
++i;
block.randomTick(this, new BlockPos(l1 + k, j2 + extendedblockstorage.getY(), i2 + l), iblockstate,
this.rand);
}
}
}
this.toTick.clear();
}
this.toTick.clear();
}
// this.profiler.end();
}
}
}
@ -813,60 +774,55 @@ public final class WorldServer extends AWorldServer {
}
public boolean tickUpdates(boolean p_72955_1_) {
if(this.debug) {
return false;
int i = this.ticksNext.size();
if(i != this.ticks.size()) {
throw new IllegalStateException("TickNextTick list out of synch");
}
else {
int i = this.ticksNext.size();
if(i != this.ticks.size()) {
throw new IllegalStateException("TickNextTick list out of synch");
if(i > 1000) {
i = 1000;
}
else {
if(i > 1000) {
i = 1000;
}
// this.profiler.start("cleaning");
for(int j = 0; j < i; ++j) {
NextTickListEntry nextticklistentry = (NextTickListEntry)this.ticksNext.first();
for(int j = 0; j < i; ++j) {
NextTickListEntry nextticklistentry = (NextTickListEntry)this.ticksNext.first();
if(!p_72955_1_ && nextticklistentry.scheduledTime > this.time) {
break;
}
this.ticksNext.remove(nextticklistentry);
this.ticks.remove(nextticklistentry);
this.ticksNow.add(nextticklistentry);
if(!p_72955_1_ && nextticklistentry.scheduledTime > this.time) {
break;
}
this.ticksNext.remove(nextticklistentry);
this.ticks.remove(nextticklistentry);
this.ticksNow.add(nextticklistentry);
}
// this.profiler.end();
// this.profiler.start("ticking");
Iterator<NextTickListEntry> iterator = this.ticksNow.iterator();
Iterator<NextTickListEntry> iterator = this.ticksNow.iterator();
while(iterator.hasNext()) {
NextTickListEntry nextticklistentry1 = (NextTickListEntry)iterator.next();
iterator.remove();
int k = 0;
while(iterator.hasNext()) {
NextTickListEntry nextticklistentry1 = (NextTickListEntry)iterator.next();
iterator.remove();
int k = 0;
if(this.isAreaLoaded(nextticklistentry1.position.add(-k, -k, -k), nextticklistentry1.position.add(k, k, k))) {
State iblockstate = this.getState(nextticklistentry1.position);
if(this.isAreaLoaded(nextticklistentry1.position.add(-k, -k, -k), nextticklistentry1.position.add(k, k, k))) {
State iblockstate = this.getState(nextticklistentry1.position);
if(iblockstate.getBlock() != Blocks.air
&& Block.isEqualTo(iblockstate.getBlock(), nextticklistentry1.getBlock())) {
iblockstate.getBlock().updateTick(this, nextticklistentry1.position, iblockstate, this.rand);
}
}
else {
this.scheduleUpdate(nextticklistentry1.position, nextticklistentry1.getBlock(), 0);
if(iblockstate.getBlock() != Blocks.air
&& Block.isEqualTo(iblockstate.getBlock(), nextticklistentry1.getBlock())) {
iblockstate.getBlock().updateTick(this, nextticklistentry1.position, iblockstate, this.rand);
}
}
else {
this.scheduleUpdate(nextticklistentry1.position, nextticklistentry1.getBlock(), 0);
}
}
// this.profiler.end();
this.ticksNow.clear();
return !this.ticksNext.isEmpty();
}
this.ticksNow.clear();
return !this.ticksNext.isEmpty();
}
}
@ -1008,84 +964,82 @@ public final class WorldServer extends AWorldServer {
}
public void saveAllChunks() {
if(/* (force || !this.disableSaving) && */ !this.debug) {
// if(this.primary) {
//
// }
if(this.loadersModified) {
this.loadersModified = false;
TagObject loaders = new TagObject();
List<TagObject> list = Lists.newArrayList();
for(BlockPos pos : this.loaderList) {
TagObject loader = new TagObject();
loader.setInt("X", pos.getX());
loader.setInt("Y", pos.getY());
loader.setInt("Z", pos.getZ());
list.add(loader);
if(this.loadersModified) {
this.loadersModified = false;
TagObject loaders = new TagObject();
List<TagObject> list = Lists.newArrayList();
for(BlockPos pos : this.loaderList) {
TagObject loader = new TagObject();
loader.setInt("X", pos.getX());
loader.setInt("Y", pos.getY());
loader.setInt("Z", pos.getZ());
list.add(loader);
}
loaders.setList("Loaders", list);
File file = new File(this.chunkDir, "loaders.cdt");
if(list.isEmpty()) {
file.delete();
}
else {
try {
TagObject.writeGZip(loaders, file);
}
loaders.setList("Loaders", list);
File file = new File(this.chunkDir, "loaders.cdt");
if(list.isEmpty()) {
file.delete();
}
else {
try {
TagObject.writeGZip(loaders, file);
}
catch(Exception e) {
Log.IO.error(e, "Konnte Ladeliste nicht speichern");
}
catch(Exception e) {
Log.IO.error(e, "Konnte Ladeliste nicht speichern");
}
}
}
// if(this.warpsModified) {
// this.warpsModified = false;
// }
// if(this.dataModified) {
// this.dataModified = false;
TagObject data = new TagObject();
TagObject data = new TagObject();
// data.setLong("Seed", this.seed);
data.setObject("Generator", this.dimension.toTags(true));
data.setLong("Time", this.time);
data.setBool("Exterminated", this.exterminated);
data.setString("Weather", this.weather.getName());
// ...
File file = new File(this.chunkDir, "data.cdt");
data.setObject("Generator", this.dimension.toTags(true));
data.setLong("Time", this.time);
data.setBool("Exterminated", this.exterminated);
data.setString("Weather", this.weather.getName());
// ...
File file = new File(this.chunkDir, "data.cdt");
try {
TagObject.writeGZip(data, file);
}
catch(Exception e) {
Log.IO.error(e, "Konnte Weltdaten nicht speichern");
}
// }
for(int i = 0; i < this.dataList.size(); ++i) {
WorldSavedData wdata = this.dataList.get(i);
if(wdata.dirty) {
this.saveData(wdata);
wdata.dirty = false;
}
}
if(this.villageStorage != null && this.villageStorage.isDirty()) {
TagObject tag = this.villageStorage.toTags();
File dat = new File(this.chunkDir, "villages.cdt");
try {
TagObject.writeGZip(data, file);
TagObject.writeGZip(tag, dat);
}
catch(Exception e) {
Log.IO.error(e, "Konnte Weltdaten nicht speichern");
Log.IO.error(e, "Konnte Dorfliste nicht speichern");
}
// }
for(int i = 0; i < this.dataList.size(); ++i) {
WorldSavedData wdata = this.dataList.get(i);
if(wdata.dirty) {
this.saveData(wdata);
wdata.dirty = false;
}
}
List<ChunkServer> list = Lists.newArrayList(this.loaded);
for(int n = 0; n < list.size(); ++n) {
ChunkServer chunk = list.get(n);
if(chunk.isDirty(this.time)) {
this.saveChunkData(chunk);
chunk.setModified(false);
}
if(this.villageStorage != null && this.villageStorage.isDirty()) {
TagObject tag = this.villageStorage.toTags();
File dat = new File(this.chunkDir, "villages.cdt");
try {
TagObject.writeGZip(tag, dat);
}
catch(Exception e) {
Log.IO.error(e, "Konnte Dorfliste nicht speichern");
}
}
List<ChunkServer> list = Lists.newArrayList(this.loaded);
for(int n = 0; n < list.size(); ++n) {
ChunkServer chunk = list.get(n);
if(chunk.isDirty(this.time)) {
this.saveChunkData(chunk);
chunk.setModified(false);
}
}
for(ChunkServer chunk : Lists.newArrayList(this.loaded)) {
if(chunk != null && !this.hasPlayerInstance(chunk.xPos, chunk.zPos)) {
this.dropChunk(chunk.xPos, chunk.zPos);
}
}
for(ChunkServer chunk : Lists.newArrayList(this.loaded)) {
if(chunk != null && !this.hasPlayerInstance(chunk.xPos, chunk.zPos)) {
this.dropChunk(chunk.xPos, chunk.zPos);
}
}
}
@ -1368,8 +1322,7 @@ public final class WorldServer extends AWorldServer {
ChunkServer chunk = this.chunks.getValueByKey(id);
if(chunk == null) {
if(!this.debug)
chunk = this.loadChunkFromFile(x, z);
chunk = this.loadChunkFromFile(x, z);
if(chunk == null) {
chunk = this.generate(x, z);
@ -1645,8 +1598,6 @@ public final class WorldServer extends AWorldServer {
}
public boolean exterminate() {
if(this.debug)
return true;
if(this.exterminated)
return false;
this.setWeather(Weather.CLEAR);

View file

@ -1,27 +0,0 @@
package server.worldgen;
import common.world.DebugStates;
import common.world.State;
import server.world.WorldServer;
public class GeneratorDebug implements ChunkGenerator
{
public int getMaximumHeight() {
return 72;
}
public void generateChunk(WorldServer world, int x, int z, ChunkPrimer primer)
{
for(int bx = 0; bx < 16; ++bx) {
for(int bz = 0; bz < 16; ++bz) {
int sx = x * 16 + bx;
int sz = z * 16 + bz;
// primer.set(bx, 60, bz, Blocks.glass.getDefaultState());
State state = DebugStates.getState(sx, sz);
if(state != null) {
primer.set(bx, 1, bz, state);
}
}
}
}
}