removed herobrine??!

This commit is contained in:
Sen 2025-07-11 00:00:43 +02:00
parent 560bc1399a
commit 3a38411e13
Signed by: sen
GPG key ID: 3AC50A6F47D1B722
242 changed files with 749 additions and 1407 deletions

View file

@ -115,6 +115,7 @@ import common.entity.animal.EntityHorse;
import common.entity.npc.Energy;
import common.entity.npc.EntityCpu;
import common.entity.npc.EntityNPC;
import common.entity.npc.EntityWaterNPC;
import common.entity.npc.PlayerCharacter;
import common.entity.types.EntityLiving;
import common.future.Futures;
@ -1022,7 +1023,6 @@ public class Client implements IThreadListener {
int color = potion.getColor();
String name = (potion.isBadEffect() ? TextColor.ORANGE : TextColor.ACID) + effect.getEffectName();
String desc = TextColor.NEON + effect.getDurationString();
// Drawing.drawRectColor(x, y, 250, Font.DEFAULT.yglyph + 2, color | 0xff000000);
Drawing.drawRectBorder(x, y, 250, Font.YGLYPH + 6, 0xff000000, 0xff202020, 0xffcfcfcf, 0xff6f6f6f);
Drawing.drawGradient(x + 2, y + 2, effect.isInfinite() ? 246 : ((int)(246.0f * ((float)effect.getRemaining() / (float)effect.getDuration()))), Font.YGLYPH + 2, color | 0xff000000, Util.mixColor(color | 0xff000000, 0xff000000));
Drawing.drawText(name, x + 4, y + 3, 0xffffffff);
@ -1035,7 +1035,7 @@ public class Client implements IThreadListener {
int absorb = entity.getAbsorptionAmount();
int armor = entity.getTotalArmorValue();
int stats = 1 + (absorb > 0 ? 1 : 0) + (armor > 0 ? 1 : 0) + (entity.vehicle instanceof EntityLiving ? 1 : 0)
+ (entity instanceof EntityNPC npc && npc.getManaPoints() > 0 ? 1 : 0);
+ (entity.getManaPoints() > 0 ? 1 : 0) + (entity instanceof EntityWaterNPC ? 1 : 0);
for(Energy energy : Energy.values()) {
if(entity.getEnergy(energy) > 0)
stats += 1;
@ -1047,17 +1047,21 @@ public class Client implements IThreadListener {
y = stats(x, y, TextColor.RED + "Schaden", hp, max, 0xff0000);
if(absorb > 0)
y = stats(x, y, TextColor.YELLOW + "Schadenspuffer", absorb, 1024, 0xffff00);
if(entity instanceof EntityWaterNPC npc) {
int moist = npc.getMoisture();
int maxm = npc.getMaxMoisture();
y = stats(x, y, TextColor.BLUE + "Feuchtigkeit", moist, maxm, 0x4f4fff);
}
if(armor > 0)
y = stats(x, y, TextColor.GRAY + "Rüstung", armor, 1024, 0x707070);
if(entity.vehicle instanceof EntityLiving) {
EntityLiving living = (EntityLiving)entity.vehicle;
if(entity.vehicle instanceof EntityLiving living) {
int vh = living.getHealth();
int vhMax = living.getMaxHealth();
y = stats(x, y, living.getDisplayName() /* + " (Reittier)" */, vh, vhMax, 0xff6060);
y = stats(x, y, living.getDisplayName(), vh, vhMax, 0xff6060);
}
if(entity instanceof EntityNPC npc && npc.getManaPoints() > 0) {
int mana = npc.getManaPoints();
int maxm = npc.getMaxMana();
if(entity.getManaPoints() > 0) {
int mana = entity.getManaPoints();
int maxm = entity.getMaxMana();
y = stats(x, y, TextColor.CYAN + "Mana", mana, maxm, 0x0000ff);
}
for(int z = 0; z < Energy.values().length; z++) {

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@ -31,31 +31,28 @@ import client.renderer.entity.RenderLightning;
import client.renderer.entity.RenderManager;
import client.renderer.entity.RenderMinecart;
import client.renderer.entity.RenderMissile;
import client.renderer.entity.RenderMooshroom;
import client.renderer.entity.RenderMouse;
import client.renderer.entity.RenderNpc;
import client.renderer.entity.RenderOcelot;
import client.renderer.entity.RenderCat;
import client.renderer.entity.RenderPig;
import client.renderer.entity.RenderPotion;
import client.renderer.entity.RenderRabbit;
import client.renderer.entity.RenderSheep;
import client.renderer.entity.RenderSlime;
import client.renderer.entity.RenderSpaceMarine;
import client.renderer.entity.RenderSquid;
import client.renderer.entity.RenderTntMinecart;
import client.renderer.entity.RenderTntPrimed;
import client.renderer.entity.RenderWolf;
import client.renderer.entity.RenderXpOrb;
import client.renderer.entity.RenderXp;
import client.renderer.model.ModelChicken;
import client.renderer.model.ModelCow;
import client.renderer.model.ModelFox;
import client.renderer.model.ModelHorse;
import client.renderer.model.ModelMouse;
import client.renderer.model.ModelOcelot;
import client.renderer.model.ModelCat;
import client.renderer.model.ModelPig;
import client.renderer.model.ModelRabbit;
import client.renderer.model.ModelSheep2;
import client.renderer.model.ModelSquid;
import client.renderer.model.ModelWolf;
import client.renderer.texture.TextureTicked;
import client.renderer.ticked.TextureFlamesFX1;
@ -73,13 +70,11 @@ import common.entity.animal.EntityCow;
import common.entity.animal.EntityDragon;
import common.entity.animal.EntityFox;
import common.entity.animal.EntityHorse;
import common.entity.animal.EntityMooshroom;
import common.entity.animal.EntityMouse;
import common.entity.animal.EntityOcelot;
import common.entity.animal.EntityCat;
import common.entity.animal.EntityPig;
import common.entity.animal.EntityRabbit;
import common.entity.animal.EntitySheep;
import common.entity.animal.EntitySquid;
import common.entity.animal.EntityWolf;
import common.entity.effect.EntityLightning;
import common.entity.item.EntityBoat;
@ -119,13 +114,11 @@ public abstract class RenderRegistry {
map.put(EntityPig.class, new RenderPig(mgr, new ModelPig()));
map.put(EntitySheep.class, new RenderSheep(mgr, new ModelSheep2()));
map.put(EntityCow.class, new RenderCow(mgr, new ModelCow()));
map.put(EntityMooshroom.class, new RenderMooshroom(mgr, new ModelCow()));
map.put(EntityWolf.class, new RenderWolf(mgr, new ModelWolf()));
map.put(EntityFox.class, new RenderFox(mgr, new ModelFox()));
map.put(EntityChicken.class, new RenderChicken(mgr, new ModelChicken()));
map.put(EntityOcelot.class, new RenderOcelot(mgr, new ModelOcelot()));
map.put(EntityCat.class, new RenderCat(mgr, new ModelCat()));
map.put(EntityRabbit.class, new RenderRabbit(mgr, new ModelRabbit()));
map.put(EntitySquid.class, new RenderSquid(mgr, new ModelSquid()));
map.put(EntityBat.class, new RenderBat(mgr));
map.put(EntityDragon.class, new RenderDragon(mgr));
map.put(EntityCrystal.class, new RenderCrystal(mgr));
@ -141,7 +134,7 @@ public abstract class RenderRegistry {
map.put(EntityFireCharge.class, new RenderFireball(mgr, 0.5F));
map.put(EntityBox.class, new RenderFlyingBox(mgr));
map.put(EntityItem.class, new RenderEntityItem(mgr, ritem));
map.put(EntityXp.class, new RenderXpOrb(mgr));
map.put(EntityXp.class, new RenderXp(mgr));
map.put(EntityTnt.class, new RenderTntPrimed(mgr));
map.put(EntityFalling.class, new RenderFallingBlock(mgr));
map.put(EntityTntCart.class, new RenderTntMinecart(mgr));
@ -156,11 +149,11 @@ public abstract class RenderRegistry {
map.put(EntityBullet.class, new RenderBullet(mgr));
map.put(EntityMissile.class, new RenderMissile(mgr));
map.put(EntityLightning.class, new RenderLightning(mgr));
models.put(ModelType.HUMANOID, new RenderHumanoid(mgr, 12, 12, "textures/entity/char.png"));
models.put(ModelType.HUMANOID, new RenderHumanoid(mgr, 12, 12, "textures/npc/char.png"));
models.put(ModelType.ARACHNOID, new RenderArachnoid(mgr));
models.put(ModelType.SLIME, new RenderSlime(mgr));
models.put(ModelType.DWARF, new RenderHumanoid(mgr, 10, 10, "textures/entity/dwarf.png"));
models.put(ModelType.HALFLING, new RenderHumanoid(mgr, 8, 8, "textures/entity/goblin.png"));
models.put(ModelType.DWARF, new RenderHumanoid(mgr, 10, 10, "textures/npc/dwarf.png"));
models.put(ModelType.HALFLING, new RenderHumanoid(mgr, 8, 8, "textures/npc/goblin.png"));
models.put(ModelType.SPACE_MARINE, new RenderSpaceMarine(mgr));
for(int z = 0; z < SpeciesRegistry.SPECIMEN.size(); z++) {
SpeciesInfo info = SpeciesRegistry.SPECIMEN.get(z);

View file

@ -748,18 +748,14 @@ public class EntityRenderer {
if (world != null)
{
float sun = world.getSunBrightness(1.0F);
float msun = sun * 0.95F + 0.05F;
float msun = world.getLastLightning() > 0 ? 1.0f : sun * 0.95F + 0.05F;
float fsun = world.getLastLightning() > 0 ? 1.0f : sun;
for (int n = 0; n < 256; ++n)
{
float sky = World.BRIGHTNESS[world.dimension.getBrightness()][n / 16] * msun;
float block = World.BRIGHTNESS[world.dimension.getBrightness()][n % 16] * (this.torchFlickerX * 0.1F + 1.5F);
if (world.getLastLightning() > 0)
{
sky = World.BRIGHTNESS[world.dimension.getBrightness()][n / 16];
}
float sred = sky * (sun * 0.65F + 0.35F);
float sgreen = sky * (sun * 0.65F + 0.35F);
float bgreen = block * ((block * 0.6F + 0.4F) * 0.6F + 0.4F);
@ -771,20 +767,35 @@ public class EntityRenderer {
green = green * 0.96F + 0.03F;
blue = blue * 0.96F + 0.03F;
// if (this.bossColorModifier > 0.0F)
// {
// float f11 = this.bossColorModifierPrev + (this.bossColorModifier - this.bossColorModifierPrev) * partialTicks;
// f8 = f8 * (1.0F - f11) + f8 * 0.7F * f11;
// f9 = f9 * (1.0F - f11) + f9 * 0.6F * f11;
// f10 = f10 * (1.0F - f11) + f10 * 0.6F * f11;
// }
if (world.dimension.getLightColor() != 0xffffffff)
{
Vec3 lightColor = new Vec3(world.dimension.getLightColor());
float light = (float)(15 - (n % 16)) / 15.0f * (float)(n / 16) / 15.0f;
red = red * (1.0F - light) + (float)lightColor.xCoord * fsun * light;
green = green * (1.0F - light) + (float)lightColor.yCoord * fsun * light;
blue = blue * (1.0F - light) + (float)lightColor.zCoord * fsun * light;
}
// if (world.dimension.getDimensionId() == 1)
// {
// f8 = 0.22F + f3 * 0.75F;
// f9 = 0.28F + f6 * 0.75F;
// f10 = 0.25F + f7 * 0.75F;
// }
if (world.dimension.getBlockColor() != 0xffffffff)
{
Vec3 lightColor = new Vec3(world.dimension.getBlockColor());
float light = (float)(15 - (n / 16)) / 15.0f * (float)(n % 16) / 15.0f;
red = red * (1.0F - light) + (float)lightColor.xCoord * light;
green = green * (1.0F - light) + (float)lightColor.yCoord * light;
blue = blue * (1.0F - light) + (float)lightColor.zCoord * light;
}
if (world.getLastLightning() > 0)
{
Vec3 lightColor = world.getLightColor();
float light = (float)world.getLastLightning() - partialTicks;
if(light > 1.0F)
light = 1.0F;
light *= (float)(15 - (n % 16)) / 15.0f * (float)(n / 16) / 15.0f;
red = red * (1.0F - light) + (float)lightColor.xCoord * light;
green = green * (1.0F - light) + (float)lightColor.yCoord * light;
blue = blue * (1.0F - light) + (float)lightColor.zCoord * light;
}
if (this.gm.player.hasEffect(Effect.NIGHT_VISION))
{
@ -821,7 +832,7 @@ public class EntityRenderer {
blue = 1.0F;
}
float bright = this.gm.setGamma || this.gm.xrayActive ? 100.0f : 0.1f;
float bright = this.gm.setGamma || this.gm.xrayActive ? 100.0f : this.gm.player.getVisionBrightness();
float ri = 1.0F - red;
float gi = 1.0F - green;
float bi = 1.0F - blue;

View file

@ -11,7 +11,7 @@ public class RenderArachnoid extends RenderHumanoid
{
public RenderArachnoid(RenderManager renderManagerIn)
{
super(renderManagerIn, new ModelArachnoid(), 12, 12, false, "textures/entity/arachnoid.png");
super(renderManagerIn, new ModelArachnoid(), 12, 12, false, "textures/npc/arachnoid.png");
this.addLayer(new LayerArachnoidArmor(this));
// this.addLayer(new LayerSpiderEyes(this));
}
@ -36,11 +36,6 @@ public class RenderArachnoid extends RenderHumanoid
// public boolean canSneak() {
// return false;
// }
// public String getDefaultTexture()
// {
// return "textures/entity/npc/arachnoid.png";
// }
// public int getCompressedSize() {
// return super.getCompressedSize() + 2616;

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@ -12,7 +12,7 @@ import common.util.ExtMath;
public class RenderArrow extends Render<EntityArrow>
{
private static final String arrowTextures = "textures/entity/arrow.png";
private static final String arrowTextures = "textures/object/arrow.png";
public RenderArrow(RenderManager renderManagerIn)
{

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@ -9,7 +9,7 @@ import common.util.ExtMath;
public class RenderBat extends RenderLiving<EntityBat>
{
private static final String batTextures = "textures/entity/bat.png";
private static final String batTextures = "textures/creature/bat.png";
public RenderBat(RenderManager renderManagerIn)
{

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@ -10,7 +10,7 @@ import common.util.ExtMath;
public class RenderBoat extends Render<EntityBoat>
{
private static final String boatTextures = "textures/entity/boat.png";
private static final String boatTextures = "textures/object/boat.png";
/** instance of ModelBoat for rendering */
protected ModelBase modelBoat = new ModelBoat();

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@ -11,7 +11,7 @@ import common.entity.projectile.EntityBullet;
public class RenderBullet extends Render<EntityBullet>
{
private static final String bulletTextures = "textures/entity/bullet.png";
private static final String bulletTextures = "textures/object/bullet.png";
public RenderBullet(RenderManager renderManagerIn)
{

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@ -0,0 +1,56 @@
package client.renderer.entity;
import org.lwjgl.opengl.GL11;
import client.renderer.model.ModelBase;
import common.entity.animal.EntityCat;
public class RenderCat extends RenderLiving<EntityCat>
{
private static final String TEXTURE_BLACK = "textures/creature/cat_black.png";
private static final String TEXTURE_WILD = "textures/creature/cat_wild.png";
private static final String TEXTURE_RED = "textures/creature/cat_red.png";
private static final String TEXTURE_SIAMESE = "textures/creature/cat_siamese.png";
public RenderCat(RenderManager renderManagerIn, ModelBase modelBaseIn)
{
super(renderManagerIn, modelBaseIn);
}
/**
* Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
*/
protected String getEntityTexture(EntityCat entity)
{
switch (entity.getTameSkin())
{
case 0:
default:
return TEXTURE_WILD;
case 1:
return TEXTURE_BLACK;
case 2:
return TEXTURE_RED;
case 3:
return TEXTURE_SIAMESE;
}
}
/**
* Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args:
* entityLiving, partialTickTime
*/
protected void preRenderCallback(EntityCat entitylivingbaseIn, float partialTickTime)
{
super.preRenderCallback(entitylivingbaseIn, partialTickTime);
if (entitylivingbaseIn.isTamed())
{
GL11.glScalef(0.8F, 0.8F, 0.8F);
}
}
}

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@ -7,7 +7,7 @@ import common.util.ExtMath;
public class RenderChicken extends RenderLiving<EntityChicken>
{
private static final String chickenTextures = "textures/entity/chicken.png";
private static final String chickenTextures = "textures/creature/chicken.png";
public RenderChicken(RenderManager renderManagerIn, ModelBase modelBaseIn)
{

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@ -6,7 +6,7 @@ import common.entity.animal.EntityCow;
public class RenderCow extends RenderLiving<EntityCow>
{
private static final String cowTextures = "textures/entity/cow.png";
private static final String cowTextures = "textures/creature/cow.png";
public RenderCow(RenderManager renderManagerIn, ModelBase modelBaseIn)
{

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@ -10,7 +10,7 @@ import common.util.ExtMath;
public class RenderCrystal extends Render<EntityCrystal>
{
private static final String crystalTextures = "textures/entity/crystal.png";
private static final String crystalTextures = "textures/object/crystal.png";
private ModelBase modelCrystal = new ModelCrystal(0.0F, false);

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@ -11,7 +11,7 @@ import common.util.ExtMath;
public class RenderDragon extends RenderLiving<EntityDragon>
{
private static final String enderDragonTextures = "textures/entity/dragon.png";
private static final String enderDragonTextures = "textures/creature/dragon.png";
/** An instance of the dragon model in RenderDragon */
protected ModelDragon modelDragon;

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@ -13,7 +13,7 @@ import common.util.Vec3;
public class RenderFish extends Render<EntityHook>
{
private static final String TEXTURE = "textures/entity/hook.png";
private static final String TEXTURE = "textures/object/hook.png";
public RenderFish(RenderManager renderManagerIn)
{

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@ -9,8 +9,8 @@ import common.entity.projectile.EntityBox;
public class RenderFlyingBox extends Render<EntityBox>
{
private static final String BOX_TEX = "textures/entity/box.png";
private static final String BRITTLE_TEX = "textures/entity/box_brittle.png";
private static final String BOX_TEX = "textures/object/box.png";
private static final String BRITTLE_TEX = "textures/object/box_brittle.png";
private final ModelHead boxModel = new ModelHead();
public RenderFlyingBox(RenderManager renderManagerIn)

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@ -4,7 +4,7 @@ import client.renderer.model.ModelBase;
import common.entity.animal.EntityFox;
public class RenderFox extends RenderLiving<EntityFox> {
private static final String FOX_TEXTURE = "textures/entity/fox.png";
private static final String FOX_TEXTURE = "textures/creature/fox.png";
public RenderFox(RenderManager renderManagerIn, ModelBase modelBaseIn) {
super(renderManagerIn, modelBaseIn);

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@ -13,11 +13,9 @@ import common.entity.animal.EntityHorse;
public class RenderHorse extends RenderLiving<EntityHorse>
{
private static final Set<String> loaded = Sets.<String>newHashSet();
private static final String whiteHorseTextures = "textures/entity/horse_white.png";
private static final String muleTextures = "textures/entity/mule.png";
private static final String donkeyTextures = "textures/entity/donkey.png";
private static final String zombieHorseTextures = "textures/entity/horse_zombie.png";
private static final String skeletonHorseTextures = "textures/entity/horse_skeleton.png";
private static final String whiteHorseTextures = "textures/creature/horse_white.png";
private static final String muleTextures = "textures/creature/mule.png";
private static final String donkeyTextures = "textures/creature/donkey.png";
public RenderHorse(RenderManager rendermanagerIn, ModelHorse model)
{
@ -64,12 +62,6 @@ public class RenderHorse extends RenderLiving<EntityHorse>
case 2:
return muleTextures;
case 3:
return zombieHorseTextures;
case 4:
return skeletonHorseTextures;
}
}
else

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@ -9,7 +9,7 @@ import common.entity.item.EntityLeashKnot;
public class RenderLeashKnot extends Render<EntityLeashKnot>
{
private static final String leashKnotTextures = "textures/entity/lead_knot.png";
private static final String leashKnotTextures = "textures/object/lead_knot.png";
private ModelLeashKnot leashKnotModel = new ModelLeashKnot();
public RenderLeashKnot(RenderManager renderManagerIn)

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@ -14,7 +14,7 @@ import common.world.State;
public class RenderMinecart<T extends EntityCart> extends Render<T>
{
private static final String minecartTextures = "textures/entity/minecart.png";
private static final String minecartTextures = "textures/object/minecart.png";
/** instance of ModelMinecart for rendering */
protected ModelBase modelMinecart = new ModelMinecart();

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@ -3,7 +3,7 @@ package client.renderer.entity;
import common.entity.projectile.EntityBullet;
public class RenderMissile extends RenderBullet {
private static final String MISSILE_TEXTURE = "textures/entity/missile.png";
private static final String MISSILE_TEXTURE = "textures/object/missile.png";
public RenderMissile(RenderManager renderManagerIn) {
super(renderManagerIn);

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@ -1,25 +0,0 @@
package client.renderer.entity;
import client.renderer.layers.LayerMooshroomMushroom;
import client.renderer.model.ModelBase;
import common.entity.animal.EntityMooshroom;
public class RenderMooshroom extends RenderLiving<EntityMooshroom>
{
private static final String mooshroomTextures = "textures/entity/mooshroom.png";
public RenderMooshroom(RenderManager renderManagerIn, ModelBase modelBaseIn)
{
super(renderManagerIn, modelBaseIn);
this.addLayer(new LayerMooshroomMushroom(this));
}
/**
* Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
*/
protected String getEntityTexture(EntityMooshroom entity)
{
return mooshroomTextures;
}
}

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@ -6,7 +6,7 @@ import common.entity.animal.EntityMouse;
public class RenderMouse extends RenderLiving<EntityMouse>
{
private static final String mouseTextures = "textures/entity/mouse.png";
private static final String mouseTextures = "textures/creature/mouse.png";
public RenderMouse(RenderManager renderManagerIn, ModelBase modelBaseIn)
{

View file

@ -1,56 +0,0 @@
package client.renderer.entity;
import org.lwjgl.opengl.GL11;
import client.renderer.model.ModelBase;
import common.entity.animal.EntityOcelot;
public class RenderOcelot extends RenderLiving<EntityOcelot>
{
private static final String blackOcelotTextures = "textures/entity/cat_black.png";
private static final String ocelotTextures = "textures/entity/cat_ocelot.png";
private static final String redOcelotTextures = "textures/entity/cat_red.png";
private static final String siameseOcelotTextures = "textures/entity/cat_siamese.png";
public RenderOcelot(RenderManager renderManagerIn, ModelBase modelBaseIn)
{
super(renderManagerIn, modelBaseIn);
}
/**
* Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
*/
protected String getEntityTexture(EntityOcelot entity)
{
switch (entity.getTameSkin())
{
case 0:
default:
return ocelotTextures;
case 1:
return blackOcelotTextures;
case 2:
return redOcelotTextures;
case 3:
return siameseOcelotTextures;
}
}
/**
* Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args:
* entityLiving, partialTickTime
*/
protected void preRenderCallback(EntityOcelot entitylivingbaseIn, float partialTickTime)
{
super.preRenderCallback(entitylivingbaseIn, partialTickTime);
if (entitylivingbaseIn.isTamed())
{
GL11.glScalef(0.8F, 0.8F, 0.8F);
}
}
}

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@ -7,7 +7,7 @@ import common.entity.animal.EntityPig;
public class RenderPig extends RenderLiving<EntityPig>
{
private static final String pigTextures = "textures/entity/pig.png";
private static final String pigTextures = "textures/creature/pig.png";
public RenderPig(RenderManager renderManagerIn, ModelBase modelBaseIn)
{

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@ -7,19 +7,19 @@ import common.entity.animal.EntityRabbit;
public class RenderRabbit extends RenderLiving<EntityRabbit> {
private static final String[] TYPES = new String[] {
"textures/entity/rabbit_brown.png",
"textures/entity/rabbit_white.png",
"textures/entity/rabbit_black.png",
"textures/entity/rabbit_white_splotched.png",
"textures/entity/rabbit_gold.png",
"textures/entity/rabbit_salt.png",
"textures/entity/rabbit_gray.png",
"textures/entity/rabbit_dark_gray.png",
"textures/entity/rabbit_dark.png",
"textures/entity/rabbit_black_splotched.png"
"textures/creature/rabbit_brown.png",
"textures/creature/rabbit_white.png",
"textures/creature/rabbit_black.png",
"textures/creature/rabbit_white_splotched.png",
"textures/creature/rabbit_gold.png",
"textures/creature/rabbit_salt.png",
"textures/creature/rabbit_gray.png",
"textures/creature/rabbit_dark_gray.png",
"textures/creature/rabbit_dark.png",
"textures/creature/rabbit_black_splotched.png"
};
private static final String TOAST = "textures/entity/rabbit_toast.png";
private static final String CAERBANNOG = "textures/entity/rabbit_caerbannog.png";
private static final String HALF = "textures/creature/rabbit_half.png";
private static final String EVIL = "textures/creature/rabbit_evil.png";
public RenderRabbit(RenderManager manager, ModelBase model) {
super(manager, model);
@ -27,11 +27,11 @@ public class RenderRabbit extends RenderLiving<EntityRabbit> {
protected String getEntityTexture(EntityRabbit entity) {
String name = TextColor.stripCodes(entity.getCustomNameTag());
if(name != null && name.equals("Toast"))
return TOAST;
if("Lola".equalsIgnoreCase(name) || "Lolo".equalsIgnoreCase(name))
return HALF;
int type = entity.getRabbitType();
if(type == 99)
return CAERBANNOG;
return type >= 0 && type < TYPES.length ? TYPES[type] : TOAST;
return EVIL;
return type >= 0 && type < TYPES.length ? TYPES[type] : HALF;
}
}

View file

@ -7,7 +7,7 @@ import common.entity.animal.EntitySheep;
public class RenderSheep extends RenderLiving<EntitySheep>
{
private static final String shearedSheepTextures = "textures/entity/sheep.png";
private static final String shearedSheepTextures = "textures/creature/sheep.png";
public RenderSheep(RenderManager renderManagerIn, ModelBase modelBaseIn)
{

View file

@ -35,7 +35,7 @@ public class RenderSlime extends RenderNpc
public String getDefaultTexture()
{
return "textures/entity/slime.png";
return "textures/npc/slime.png";
}
// public int getCompressedSize() {

View file

@ -99,7 +99,7 @@ public class RenderSpaceMarine extends RenderNpc
public final String getDefaultTexture()
{
return "textures/entity/marine.png";
return "textures/npc/marine.png";
}
public void getSegments(TexList opaque, TexList alpha) {

View file

@ -1,44 +0,0 @@
package client.renderer.entity;
import org.lwjgl.opengl.GL11;
import client.renderer.model.ModelBase;
import common.entity.animal.EntitySquid;
public class RenderSquid extends RenderLiving<EntitySquid>
{
private static final String squidTextures = "textures/entity/squid.png";
public RenderSquid(RenderManager renderManagerIn, ModelBase modelBaseIn)
{
super(renderManagerIn, modelBaseIn);
}
/**
* Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
*/
protected String getEntityTexture(EntitySquid entity)
{
return squidTextures;
}
protected void rotateCorpse(EntitySquid bat, float p_77043_2_, float p_77043_3_, float partialTicks)
{
float f = bat.prevSquidPitch + (bat.squidPitch - bat.prevSquidPitch) * partialTicks;
float f1 = bat.prevSquidYaw + (bat.squidYaw - bat.prevSquidYaw) * partialTicks;
GL11.glTranslatef(0.0F, 0.5F, 0.0F);
GL11.glRotatef(180.0F - p_77043_3_, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(f, 1.0F, 0.0F, 0.0F);
GL11.glRotatef(f1, 0.0F, 1.0F, 0.0F);
GL11.glTranslatef(0.0F, -1.2F, 0.0F);
}
/**
* Defines what float the third param in setRotationAngles of ModelBase is
*/
protected float handleRotationFloat(EntitySquid livingBase, float partialTicks)
{
return livingBase.lastTentacleAngle + (livingBase.tentacleAngle - livingBase.lastTentacleAngle) * partialTicks;
}
}

View file

@ -8,9 +8,9 @@ import common.entity.animal.EntityWolf;
public class RenderWolf extends RenderLiving<EntityWolf>
{
private static final String wolfTextures = "textures/entity/wolf.png";
private static final String tamedWolfTextures = "textures/entity/wolf_tame.png";
private static final String anrgyWolfTextures = "textures/entity/wolf_angry.png";
private static final String wolfTextures = "textures/creature/wolf.png";
private static final String tamedWolfTextures = "textures/creature/wolf_tame.png";
private static final String anrgyWolfTextures = "textures/creature/wolf_angry.png";
public RenderWolf(RenderManager renderManagerIn, ModelBase modelBaseIn)
{

View file

@ -0,0 +1,69 @@
package client.renderer.entity;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL13;
import client.renderer.DefaultVertexFormats;
import client.renderer.GlState;
import client.renderer.RenderBuffer;
import client.renderer.Tessellator;
import common.entity.item.EntityXp;
import common.util.ExtMath;
public class RenderXp extends Render<EntityXp> {
private static final String TEXTURE = "textures/object/experience.png";
public RenderXp(RenderManager renderManagerIn) {
super(renderManagerIn);
}
public void doRender(EntityXp entity, double x, double y, double z, float partial) {
GL11.glPushMatrix();
GL11.glTranslatef((float)x, (float)y, (float)z);
this.bindEntityTexture(entity);
int value = entity.getXpValue();
float u1 = (float)(value % 4 * 16 + 0) / 64.0F;
float u2 = (float)(value % 4 * 16 + 16) / 64.0F;
float v1 = (float)(value / 4 * 16 + 0) / 64.0F;
float v2 = (float)(value / 4 * 16 + 16) / 64.0F;
float bx = 1.0F;
float dx = 0.5F;
float dy = 0.25F;
int light = entity.getBrightnessForRender(partial);
int block = light % 65536;
int sky = light / 65536;
GL13.glMultiTexCoord2f(GL13.GL_TEXTURE1, (float)block / 1.0F, (float)sky / 1.0F);
GlState.color(1.0F, 1.0F, 1.0F, 1.0F);
float color = ((float)entity.xpColor + partial) / 2.0F;
int r = (int)((ExtMath.sin(color + 0.0F) + 1.0F) * 0.5F * 255.0F);
int g = 255;
int b = (int)((ExtMath.sin(color + 4.1887903F) + 1.0F) * 0.1F * 255.0F);
GL11.glRotatef(180.0F - this.renderManager.playerViewY, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(-this.renderManager.playerViewX, 1.0F, 0.0F, 0.0F);
float size = 0.3F;
GL11.glScalef(size, size, size);
RenderBuffer rb = Tessellator.getBuffer();
rb.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR_NORMAL);
rb.pos((double)(0.0F - dx), (double)(0.0F - dy), 0.0D).tex((double)u1, (double)v2).color(r, g, b, 128).normal(0.0F, 1.0F, 0.0F)
.endVertex();
rb.pos((double)(bx - dx), (double)(0.0F - dy), 0.0D).tex((double)u2, (double)v2).color(r, g, b, 128).normal(0.0F, 1.0F, 0.0F)
.endVertex();
rb.pos((double)(bx - dx), (double)(1.0F - dy), 0.0D).tex((double)u2, (double)v1).color(r, g, b, 128).normal(0.0F, 1.0F, 0.0F)
.endVertex();
rb.pos((double)(0.0F - dx), (double)(1.0F - dy), 0.0D).tex((double)u1, (double)v1).color(r, g, b, 128).normal(0.0F, 1.0F, 0.0F)
.endVertex();
Tessellator.draw();
GlState.disableBlend();
GlState.disableRescaleNormal();
GL11.glPopMatrix();
super.doRender(entity, x, y, z, partial);
}
protected String getEntityTexture(EntityXp entity) {
return TEXTURE;
}
protected void renderLivingLabel(EntityXp entityIn, String str, double x, double y, double z, int maxDistance) {
super.renderLivingLabel(entityIn, str, x, y - 0.5, z, maxDistance);
}
}

View file

@ -1,85 +0,0 @@
package client.renderer.entity;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL13;
import client.renderer.DefaultVertexFormats;
import client.renderer.GlState;
import client.renderer.RenderBuffer;
import client.renderer.Tessellator;
import common.entity.item.EntityXp;
import common.util.ExtMath;
public class RenderXpOrb extends Render<EntityXp>
{
private static final String experienceOrbTextures = "textures/entity/experience_orb.png";
public RenderXpOrb(RenderManager renderManagerIn)
{
super(renderManagerIn);
// this.shadowSize = 0.15F;
// this.shadowOpaque = 0.75F;
}
/**
* Renders the desired {@code T} type Entity.
*/
public void doRender(EntityXp entity, double x, double y, double z, float partialTicks)
{
GL11.glPushMatrix();
GL11.glTranslatef((float)x, (float)y, (float)z);
this.bindEntityTexture(entity);
int i = entity.getXpValue();
float f = (float)(i % 4 * 16 + 0) / 64.0F;
float f1 = (float)(i % 4 * 16 + 16) / 64.0F;
float f2 = (float)(i / 4 * 16 + 0) / 64.0F;
float f3 = (float)(i / 4 * 16 + 16) / 64.0F;
float f4 = 1.0F;
float f5 = 0.5F;
float f6 = 0.25F;
int j = entity.getBrightnessForRender(partialTicks);
int k = j % 65536;
int l = j / 65536;
GL13.glMultiTexCoord2f(GL13.GL_TEXTURE1, (float)k / 1.0F, (float)l / 1.0F);
GlState.color(1.0F, 1.0F, 1.0F, 1.0F);
float f8 = 255.0F;
float f9 = ((float)entity.xpColor + partialTicks) / 2.0F;
l = (int)((ExtMath.sin(f9 + 0.0F) + 1.0F) * 0.5F * 255.0F);
int i1 = 255;
int j1 = (int)((ExtMath.sin(f9 + 4.1887903F) + 1.0F) * 0.1F * 255.0F);
GL11.glRotatef(180.0F - this.renderManager.playerViewY, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(-this.renderManager.playerViewX, 1.0F, 0.0F, 0.0F);
float f7 = 0.3F;
GL11.glScalef(0.3F, 0.3F, 0.3F);
// Tessellator tessellator = Tessellator.getInstance();
RenderBuffer worldrenderer = Tessellator.getBuffer();
worldrenderer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR_NORMAL);
worldrenderer.pos((double)(0.0F - f5), (double)(0.0F - f6), 0.0D).tex((double)f, (double)f3).color(l, 255, j1, 128).normal(0.0F, 1.0F, 0.0F).endVertex();
worldrenderer.pos((double)(f4 - f5), (double)(0.0F - f6), 0.0D).tex((double)f1, (double)f3).color(l, 255, j1, 128).normal(0.0F, 1.0F, 0.0F).endVertex();
worldrenderer.pos((double)(f4 - f5), (double)(1.0F - f6), 0.0D).tex((double)f1, (double)f2).color(l, 255, j1, 128).normal(0.0F, 1.0F, 0.0F).endVertex();
worldrenderer.pos((double)(0.0F - f5), (double)(1.0F - f6), 0.0D).tex((double)f, (double)f2).color(l, 255, j1, 128).normal(0.0F, 1.0F, 0.0F).endVertex();
Tessellator.draw();
GlState.disableBlend();
GlState.disableRescaleNormal();
GL11.glPopMatrix();
super.doRender(entity, x, y, z, partialTicks);
}
/**
* Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
*/
protected String getEntityTexture(EntityXp entity)
{
return experienceOrbTextures;
}
// protected boolean canRenderName(EntityXp entity)
// {
// return entity.hasCustomName() || super.canRenderName(entity);
// }
protected void renderLivingLabel(EntityXp entityIn, String str, double x, double y, double z, int maxDistance) {
super.renderLivingLabel(entityIn, str, x, y - 0.5, z, maxDistance);
}
}

View file

@ -28,7 +28,7 @@ import common.util.ExtMath;
public abstract class RendererLivingEntity<T extends EntityLiving> extends Render<T>
{
private static final DynamicTexture textureBrightness = new DynamicTexture(16, 16);
private static final String crystalBeamTextures = "textures/entity/crystal_beam.png";
private static final String crystalBeamTextures = "textures/world/beam.png";
protected ModelBase mainModel;
protected FloatBuffer brightnessBuffer = ByteBuffer.allocateDirect(4 << 2).order(ByteOrder.nativeOrder()).asFloatBuffer();
protected List<LayerRenderer<T>> layerRenderers = Lists.<LayerRenderer<T>>newArrayList();

View file

@ -5,7 +5,6 @@ import org.lwjgl.opengl.GL11;
import client.renderer.GlState;
import client.renderer.entity.RenderHumanoid;
import client.renderer.model.ModelRenderer;
import client.renderer.texture.EntityTexManager;
import common.entity.npc.EntityNPC;
import common.util.ExtMath;
@ -29,9 +28,9 @@ public class LayerCape implements LayerRenderer<EntityNPC>
{
if(/* !entitylivingbaseIn.isInvisible() && */ // entitylivingbaseIn.isWearing(ModelPart.CAPE)
// &&
EntityTexManager.getCape(entitylivingbaseIn) != null) {
entitylivingbaseIn.getCape() != null) {
GlState.color(1.0F, 1.0F, 1.0F, 1.0F);
this.renderer.bindTexture(EntityTexManager.getCape(entitylivingbaseIn));
this.renderer.bindTexture("textures/npc/cape_" + entitylivingbaseIn.getCape() + ".png");
GL11.glPushMatrix();
GL11.glTranslatef(0.0F, 0.0F, 0.125F);
if(entitylivingbaseIn.isPlayer()) {

View file

@ -10,7 +10,7 @@ import common.entity.npc.EntityNPC;
public class LayerCharge implements LayerRenderer<EntityNPC>
{
private static final String LIGHTNING_TEXTURE = "textures/entity/charge.png";
private static final String LIGHTNING_TEXTURE = "textures/npc/charge.png";
private final RenderHumanoid main;
private final ModelCharge charge = new ModelCharge(2.0F);

View file

@ -10,7 +10,7 @@ import common.entity.animal.EntityDragon;
public class LayerEnderDragonEyes implements LayerRenderer<EntityDragon>
{
private static final String TEXTURE = "textures/entity/dragon_eyes.png";
private static final String TEXTURE = "textures/creature/dragon_eyes.png";
private final RenderDragon dragonRenderer;
public LayerEnderDragonEyes(RenderDragon dragonRendererIn)

View file

@ -58,11 +58,10 @@ public class LayerExtra implements LayerRenderer<EntityNPC>
public void doRenderLayer(EntityNPC entity, float p_177141_2_, float p_177141_3_, float partialTicks, float p_177141_5_, float p_177141_6_, float p_177141_7_, float scale)
{
EntityNPC extended = entity;
// if (!entity.isInvisible())
// {
GlState.color(1.0F, 1.0F, 1.0F, 1.0F);
Client.CLIENT.getTextureManager().bindTexture(EntityTexManager.getSkin(extended));
Client.CLIENT.getTextureManager().bindTexture(EntityTexManager.getSkin(entity));
GL11.glPushMatrix();
if (entity.isSneakingVisually())
@ -81,7 +80,7 @@ public class LayerExtra implements LayerRenderer<EntityNPC>
GL11.glPushMatrix();
this.model.bipedBody.postRender(0.0625F);
for(ModelRenderer model : this.wing) {
if(extended.hasDualWings()) {
if(entity.hasDualWings()) {
GL11.glPushMatrix();
GL11.glRotatef(model.rotateAngleY < 0.0f ? -10.0f : 10.0f, 0.0f, 1.0f, 0.0f);
GL11.glTranslatef(0.0f, 0.125f, -0.0625f);

View file

@ -1,63 +0,0 @@
package client.renderer.layers;
import org.lwjgl.opengl.GL11;
import client.Client;
import client.renderer.BlockRenderer;
import client.renderer.GlState;
import client.renderer.entity.RenderMooshroom;
import client.renderer.model.ModelQuadruped;
import client.renderer.texture.TextureMap;
import common.entity.animal.EntityMooshroom;
import common.init.Blocks;
public class LayerMooshroomMushroom implements LayerRenderer<EntityMooshroom>
{
private final RenderMooshroom mooshroomRenderer;
public LayerMooshroomMushroom(RenderMooshroom mooshroomRendererIn)
{
this.mooshroomRenderer = mooshroomRendererIn;
}
public void doRenderLayer(EntityMooshroom entitylivingbaseIn, float p_177141_2_, float p_177141_3_, float partialTicks, float p_177141_5_, float p_177141_6_, float p_177141_7_, float scale)
{
if (!entitylivingbaseIn.isChild()) // && !entitylivingbaseIn.isInvisible())
{
BlockRenderer blockrendererdispatcher = Client.CLIENT.getBlockRendererDispatcher();
this.mooshroomRenderer.bindTexture(TextureMap.BLOCKS);
GlState.enableCull();
GlState.cullFace(GL11.GL_FRONT);
GL11.glPushMatrix();
GL11.glScalef(1.0F, -1.0F, 1.0F);
GL11.glTranslatef(0.2F, 0.35F, 0.5F);
GL11.glRotatef(42.0F, 0.0F, 1.0F, 0.0F);
GL11.glPushMatrix();
GL11.glTranslatef(-0.5F, -0.5F, 0.5F);
blockrendererdispatcher.renderBlockBrightness(Blocks.red_mushroom.getState(), 1.0F);
GL11.glPopMatrix();
GL11.glPushMatrix();
GL11.glTranslatef(0.1F, 0.0F, -0.6F);
GL11.glRotatef(42.0F, 0.0F, 1.0F, 0.0F);
GL11.glTranslatef(-0.5F, -0.5F, 0.5F);
blockrendererdispatcher.renderBlockBrightness(Blocks.red_mushroom.getState(), 1.0F);
GL11.glPopMatrix();
GL11.glPopMatrix();
GL11.glPushMatrix();
((ModelQuadruped)this.mooshroomRenderer.getMainModel()).head.postRender(0.0625F);
GL11.glScalef(1.0F, -1.0F, 1.0F);
GL11.glTranslatef(0.0F, 0.7F, -0.2F);
GL11.glRotatef(12.0F, 0.0F, 1.0F, 0.0F);
GL11.glTranslatef(-0.5F, -0.5F, 0.5F);
blockrendererdispatcher.renderBlockBrightness(Blocks.red_mushroom.getState(), 1.0F);
GL11.glPopMatrix();
GlState.cullFace(GL11.GL_BACK);
GlState.disableCull();
}
}
public boolean shouldCombineTextures()
{
return true;
}
}

View file

@ -8,7 +8,7 @@ import common.util.ExtMath;
public class LayerPowerRods implements LayerRenderer<EntityNPC>
{
private static final String ROD_TEXTURE = "textures/entity/power_rod.png";
private static final String ROD_TEXTURE = "textures/npc/power_rod.png";
private final RenderHumanoid renderer;
private ModelRenderer powerRod;

View file

@ -7,7 +7,7 @@ import common.entity.animal.EntityPig;
public class LayerSaddle implements LayerRenderer<EntityPig>
{
private static final String TEXTURE = "textures/entity/pig_saddle.png";
private static final String TEXTURE = "textures/creature/pig_saddle.png";
private final RenderPig pigRenderer;
private final ModelPig pigModel = new ModelPig(0.5F);

View file

@ -8,7 +8,7 @@ import common.entity.animal.EntitySheep;
public class LayerSheepWool implements LayerRenderer<EntitySheep>
{
private static final String TEXTURE = "textures/entity/sheep_fur.png";
private static final String TEXTURE = "textures/creature/sheep_fur.png";
private final RenderSheep sheepRenderer;
private final ModelSheep1 sheepModel = new ModelSheep1();

View file

@ -9,7 +9,7 @@ import common.entity.animal.EntityWolf;
public class LayerWolfCollar implements LayerRenderer<EntityWolf>
{
private static final String WOLF_COLLAR = "textures/entity/wolf_collar.png";
private static final String WOLF_COLLAR = "textures/creature/wolf_collar.png";
private final RenderWolf wolfRenderer;
public LayerWolfCollar(RenderWolf wolfRendererIn)

View file

@ -0,0 +1,205 @@
package client.renderer.model;
import org.lwjgl.opengl.GL11;
import common.entity.Entity;
import common.entity.animal.EntityCat;
import common.entity.types.EntityLiving;
import common.util.ExtMath;
public class ModelCat extends ModelBase
{
ModelRenderer backLeftLeg;
ModelRenderer backRightLeg;
ModelRenderer frontLeftLeg;
ModelRenderer frontRightLeg;
ModelRenderer tail;
ModelRenderer tail2;
ModelRenderer head;
ModelRenderer body;
int field_78163_i = 1;
public ModelCat()
{
this.setTextureOffset("head.main", 0, 0);
this.setTextureOffset("head.nose", 0, 24);
this.setTextureOffset("head.ear1", 0, 10);
this.setTextureOffset("head.ear2", 6, 10);
this.head = new ModelRenderer(this, "head");
this.head.addBox("main", -2.5F, -2.0F, -3.0F, 5, 4, 5);
this.head.addBox("nose", -1.5F, 0.0F, -4.0F, 3, 2, 2);
this.head.addBox("ear1", -2.0F, -3.0F, 0.0F, 1, 1, 2);
this.head.addBox("ear2", 1.0F, -3.0F, 0.0F, 1, 1, 2);
this.head.setRotationPoint(0.0F, 15.0F, -9.0F);
this.body = new ModelRenderer(this, 20, 0);
this.body.addBox(-2.0F, 3.0F, -8.0F, 4, 16, 6, 0.0F);
this.body.setRotationPoint(0.0F, 12.0F, -10.0F);
this.tail = new ModelRenderer(this, 0, 15);
this.tail.addBox(-0.5F, 0.0F, 0.0F, 1, 8, 1);
this.tail.rotateAngleX = 0.9F;
this.tail.setRotationPoint(0.0F, 15.0F, 8.0F);
this.tail2 = new ModelRenderer(this, 4, 15);
this.tail2.addBox(-0.5F, 0.0F, 0.0F, 1, 8, 1);
this.tail2.setRotationPoint(0.0F, 20.0F, 14.0F);
this.backLeftLeg = new ModelRenderer(this, 8, 13);
this.backLeftLeg.addBox(-1.0F, 0.0F, 1.0F, 2, 6, 2);
this.backLeftLeg.setRotationPoint(1.1F, 18.0F, 5.0F);
this.backRightLeg = new ModelRenderer(this, 8, 13);
this.backRightLeg.addBox(-1.0F, 0.0F, 1.0F, 2, 6, 2);
this.backRightLeg.setRotationPoint(-1.1F, 18.0F, 5.0F);
this.frontLeftLeg = new ModelRenderer(this, 40, 0);
this.frontLeftLeg.addBox(-1.0F, 0.0F, 0.0F, 2, 10, 2);
this.frontLeftLeg.setRotationPoint(1.2F, 13.8F, -5.0F);
this.frontRightLeg = new ModelRenderer(this, 40, 0);
this.frontRightLeg.addBox(-1.0F, 0.0F, 0.0F, 2, 10, 2);
this.frontRightLeg.setRotationPoint(-1.2F, 13.8F, -5.0F);
}
/**
* Sets the models various rotation angles then renders the model.
*/
public void render(Entity entityIn, float p_78088_2_, float p_78088_3_, float p_78088_4_, float p_78088_5_, float p_78088_6_, float scale)
{
this.setRotationAngles(p_78088_2_, p_78088_3_, p_78088_4_, p_78088_5_, p_78088_6_, scale, entityIn);
if (this.isChild)
{
float f = 2.0F;
GL11.glPushMatrix();
GL11.glScalef(1.5F / f, 1.5F / f, 1.5F / f);
GL11.glTranslatef(0.0F, 10.0F * scale, 4.0F * scale);
this.head.render(scale);
GL11.glPopMatrix();
GL11.glPushMatrix();
GL11.glScalef(1.0F / f, 1.0F / f, 1.0F / f);
GL11.glTranslatef(0.0F, 24.0F * scale, 0.0F);
this.body.render(scale);
this.backLeftLeg.render(scale);
this.backRightLeg.render(scale);
this.frontLeftLeg.render(scale);
this.frontRightLeg.render(scale);
this.tail.render(scale);
this.tail2.render(scale);
GL11.glPopMatrix();
}
else
{
this.head.render(scale);
this.body.render(scale);
this.tail.render(scale);
this.tail2.render(scale);
this.backLeftLeg.render(scale);
this.backRightLeg.render(scale);
this.frontLeftLeg.render(scale);
this.frontRightLeg.render(scale);
}
}
/**
* Sets the model's various rotation angles. For bipeds, par1 and par2 are used for animating the movement of arms
* and legs, where par1 represents the time(so that arms and legs swing back and forth) and par2 represents how
* "far" arms and legs can swing at most.
*/
public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn)
{
this.head.rotateAngleX = headPitch / (180F / (float)Math.PI);
this.head.rotateAngleY = netHeadYaw / (180F / (float)Math.PI);
if (this.field_78163_i != 3)
{
this.body.rotateAngleX = ((float)Math.PI / 2F);
if (this.field_78163_i == 2)
{
this.backLeftLeg.rotateAngleX = ExtMath.cos(limbSwing * 0.6662F) * 1.0F * limbSwingAmount;
this.backRightLeg.rotateAngleX = ExtMath.cos(limbSwing * 0.6662F + 0.3F) * 1.0F * limbSwingAmount;
this.frontLeftLeg.rotateAngleX = ExtMath.cos(limbSwing * 0.6662F + (float)Math.PI + 0.3F) * 1.0F * limbSwingAmount;
this.frontRightLeg.rotateAngleX = ExtMath.cos(limbSwing * 0.6662F + (float)Math.PI) * 1.0F * limbSwingAmount;
this.tail2.rotateAngleX = 1.7278761F + ((float)Math.PI / 10F) * ExtMath.cos(limbSwing) * limbSwingAmount;
}
else
{
this.backLeftLeg.rotateAngleX = ExtMath.cos(limbSwing * 0.6662F) * 1.0F * limbSwingAmount;
this.backRightLeg.rotateAngleX = ExtMath.cos(limbSwing * 0.6662F + (float)Math.PI) * 1.0F * limbSwingAmount;
this.frontLeftLeg.rotateAngleX = ExtMath.cos(limbSwing * 0.6662F + (float)Math.PI) * 1.0F * limbSwingAmount;
this.frontRightLeg.rotateAngleX = ExtMath.cos(limbSwing * 0.6662F) * 1.0F * limbSwingAmount;
if (this.field_78163_i == 1)
{
this.tail2.rotateAngleX = 1.7278761F + ((float)Math.PI / 4F) * ExtMath.cos(limbSwing) * limbSwingAmount;
}
else
{
this.tail2.rotateAngleX = 1.7278761F + 0.47123894F * ExtMath.cos(limbSwing) * limbSwingAmount;
}
}
}
}
/**
* Used for easily adding entity-dependent animations. The second and third float params here are the same second
* and third as in the setRotationAngles method.
*/
public void setLivingAnimations(EntityLiving entitylivingbaseIn, float p_78086_2_, float p_78086_3_, float partialTickTime)
{
EntityCat cat = (EntityCat)entitylivingbaseIn;
this.body.rotationPointY = 12.0F;
this.body.rotationPointZ = -10.0F;
this.head.rotationPointY = 15.0F;
this.head.rotationPointZ = -9.0F;
this.tail.rotationPointY = 15.0F;
this.tail.rotationPointZ = 8.0F;
this.tail2.rotationPointY = 20.0F;
this.tail2.rotationPointZ = 14.0F;
this.frontLeftLeg.rotationPointY = this.frontRightLeg.rotationPointY = 13.8F;
this.frontLeftLeg.rotationPointZ = this.frontRightLeg.rotationPointZ = -5.0F;
this.backLeftLeg.rotationPointY = this.backRightLeg.rotationPointY = 18.0F;
this.backLeftLeg.rotationPointZ = this.backRightLeg.rotationPointZ = 5.0F;
this.tail.rotateAngleX = 0.9F;
if (cat.isSneakingVisually())
{
++this.body.rotationPointY;
this.head.rotationPointY += 2.0F;
++this.tail.rotationPointY;
this.tail2.rotationPointY += -4.0F;
this.tail2.rotationPointZ += 2.0F;
this.tail.rotateAngleX = ((float)Math.PI / 2F);
this.tail2.rotateAngleX = ((float)Math.PI / 2F);
this.field_78163_i = 0;
}
else if (cat.isSprinting())
{
this.tail2.rotationPointY = this.tail.rotationPointY;
this.tail2.rotationPointZ += 2.0F;
this.tail.rotateAngleX = ((float)Math.PI / 2F);
this.tail2.rotateAngleX = ((float)Math.PI / 2F);
this.field_78163_i = 2;
}
else if (cat.isSitting())
{
this.body.rotateAngleX = ((float)Math.PI / 4F);
this.body.rotationPointY += -4.0F;
this.body.rotationPointZ += 5.0F;
this.head.rotationPointY += -3.3F;
++this.head.rotationPointZ;
this.tail.rotationPointY += 8.0F;
this.tail.rotationPointZ += -2.0F;
this.tail2.rotationPointY += 2.0F;
this.tail2.rotationPointZ += -0.8F;
this.tail.rotateAngleX = 1.7278761F;
this.tail2.rotateAngleX = 2.670354F;
this.frontLeftLeg.rotateAngleX = this.frontRightLeg.rotateAngleX = -0.15707964F;
this.frontLeftLeg.rotationPointY = this.frontRightLeg.rotationPointY = 15.8F;
this.frontLeftLeg.rotationPointZ = this.frontRightLeg.rotationPointZ = -7.0F;
this.backLeftLeg.rotateAngleX = this.backRightLeg.rotateAngleX = -((float)Math.PI / 2F);
this.backLeftLeg.rotationPointY = this.backRightLeg.rotationPointY = 21.0F;
this.backLeftLeg.rotationPointZ = this.backRightLeg.rotationPointZ = 1.0F;
this.field_78163_i = 3;
}
else
{
this.field_78163_i = 1;
}
}
}

View file

@ -1,220 +0,0 @@
package client.renderer.model;
import org.lwjgl.opengl.GL11;
import common.entity.Entity;
import common.entity.animal.EntityOcelot;
import common.entity.types.EntityLiving;
import common.util.ExtMath;
public class ModelOcelot extends ModelBase
{
/** The back left leg model for the Ocelot. */
ModelRenderer ocelotBackLeftLeg;
/** The back right leg model for the Ocelot. */
ModelRenderer ocelotBackRightLeg;
/** The front left leg model for the Ocelot. */
ModelRenderer ocelotFrontLeftLeg;
/** The front right leg model for the Ocelot. */
ModelRenderer ocelotFrontRightLeg;
/** The tail model for the Ocelot. */
ModelRenderer ocelotTail;
/** The second part of tail model for the Ocelot. */
ModelRenderer ocelotTail2;
/** The head model for the Ocelot. */
ModelRenderer ocelotHead;
/** The body model for the Ocelot. */
ModelRenderer ocelotBody;
int field_78163_i = 1;
public ModelOcelot()
{
this.setTextureOffset("head.main", 0, 0);
this.setTextureOffset("head.nose", 0, 24);
this.setTextureOffset("head.ear1", 0, 10);
this.setTextureOffset("head.ear2", 6, 10);
this.ocelotHead = new ModelRenderer(this, "head");
this.ocelotHead.addBox("main", -2.5F, -2.0F, -3.0F, 5, 4, 5);
this.ocelotHead.addBox("nose", -1.5F, 0.0F, -4.0F, 3, 2, 2);
this.ocelotHead.addBox("ear1", -2.0F, -3.0F, 0.0F, 1, 1, 2);
this.ocelotHead.addBox("ear2", 1.0F, -3.0F, 0.0F, 1, 1, 2);
this.ocelotHead.setRotationPoint(0.0F, 15.0F, -9.0F);
this.ocelotBody = new ModelRenderer(this, 20, 0);
this.ocelotBody.addBox(-2.0F, 3.0F, -8.0F, 4, 16, 6, 0.0F);
this.ocelotBody.setRotationPoint(0.0F, 12.0F, -10.0F);
this.ocelotTail = new ModelRenderer(this, 0, 15);
this.ocelotTail.addBox(-0.5F, 0.0F, 0.0F, 1, 8, 1);
this.ocelotTail.rotateAngleX = 0.9F;
this.ocelotTail.setRotationPoint(0.0F, 15.0F, 8.0F);
this.ocelotTail2 = new ModelRenderer(this, 4, 15);
this.ocelotTail2.addBox(-0.5F, 0.0F, 0.0F, 1, 8, 1);
this.ocelotTail2.setRotationPoint(0.0F, 20.0F, 14.0F);
this.ocelotBackLeftLeg = new ModelRenderer(this, 8, 13);
this.ocelotBackLeftLeg.addBox(-1.0F, 0.0F, 1.0F, 2, 6, 2);
this.ocelotBackLeftLeg.setRotationPoint(1.1F, 18.0F, 5.0F);
this.ocelotBackRightLeg = new ModelRenderer(this, 8, 13);
this.ocelotBackRightLeg.addBox(-1.0F, 0.0F, 1.0F, 2, 6, 2);
this.ocelotBackRightLeg.setRotationPoint(-1.1F, 18.0F, 5.0F);
this.ocelotFrontLeftLeg = new ModelRenderer(this, 40, 0);
this.ocelotFrontLeftLeg.addBox(-1.0F, 0.0F, 0.0F, 2, 10, 2);
this.ocelotFrontLeftLeg.setRotationPoint(1.2F, 13.8F, -5.0F);
this.ocelotFrontRightLeg = new ModelRenderer(this, 40, 0);
this.ocelotFrontRightLeg.addBox(-1.0F, 0.0F, 0.0F, 2, 10, 2);
this.ocelotFrontRightLeg.setRotationPoint(-1.2F, 13.8F, -5.0F);
}
/**
* Sets the models various rotation angles then renders the model.
*/
public void render(Entity entityIn, float p_78088_2_, float p_78088_3_, float p_78088_4_, float p_78088_5_, float p_78088_6_, float scale)
{
this.setRotationAngles(p_78088_2_, p_78088_3_, p_78088_4_, p_78088_5_, p_78088_6_, scale, entityIn);
if (this.isChild)
{
float f = 2.0F;
GL11.glPushMatrix();
GL11.glScalef(1.5F / f, 1.5F / f, 1.5F / f);
GL11.glTranslatef(0.0F, 10.0F * scale, 4.0F * scale);
this.ocelotHead.render(scale);
GL11.glPopMatrix();
GL11.glPushMatrix();
GL11.glScalef(1.0F / f, 1.0F / f, 1.0F / f);
GL11.glTranslatef(0.0F, 24.0F * scale, 0.0F);
this.ocelotBody.render(scale);
this.ocelotBackLeftLeg.render(scale);
this.ocelotBackRightLeg.render(scale);
this.ocelotFrontLeftLeg.render(scale);
this.ocelotFrontRightLeg.render(scale);
this.ocelotTail.render(scale);
this.ocelotTail2.render(scale);
GL11.glPopMatrix();
}
else
{
this.ocelotHead.render(scale);
this.ocelotBody.render(scale);
this.ocelotTail.render(scale);
this.ocelotTail2.render(scale);
this.ocelotBackLeftLeg.render(scale);
this.ocelotBackRightLeg.render(scale);
this.ocelotFrontLeftLeg.render(scale);
this.ocelotFrontRightLeg.render(scale);
}
}
/**
* Sets the model's various rotation angles. For bipeds, par1 and par2 are used for animating the movement of arms
* and legs, where par1 represents the time(so that arms and legs swing back and forth) and par2 represents how
* "far" arms and legs can swing at most.
*/
public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn)
{
this.ocelotHead.rotateAngleX = headPitch / (180F / (float)Math.PI);
this.ocelotHead.rotateAngleY = netHeadYaw / (180F / (float)Math.PI);
if (this.field_78163_i != 3)
{
this.ocelotBody.rotateAngleX = ((float)Math.PI / 2F);
if (this.field_78163_i == 2)
{
this.ocelotBackLeftLeg.rotateAngleX = ExtMath.cos(limbSwing * 0.6662F) * 1.0F * limbSwingAmount;
this.ocelotBackRightLeg.rotateAngleX = ExtMath.cos(limbSwing * 0.6662F + 0.3F) * 1.0F * limbSwingAmount;
this.ocelotFrontLeftLeg.rotateAngleX = ExtMath.cos(limbSwing * 0.6662F + (float)Math.PI + 0.3F) * 1.0F * limbSwingAmount;
this.ocelotFrontRightLeg.rotateAngleX = ExtMath.cos(limbSwing * 0.6662F + (float)Math.PI) * 1.0F * limbSwingAmount;
this.ocelotTail2.rotateAngleX = 1.7278761F + ((float)Math.PI / 10F) * ExtMath.cos(limbSwing) * limbSwingAmount;
}
else
{
this.ocelotBackLeftLeg.rotateAngleX = ExtMath.cos(limbSwing * 0.6662F) * 1.0F * limbSwingAmount;
this.ocelotBackRightLeg.rotateAngleX = ExtMath.cos(limbSwing * 0.6662F + (float)Math.PI) * 1.0F * limbSwingAmount;
this.ocelotFrontLeftLeg.rotateAngleX = ExtMath.cos(limbSwing * 0.6662F + (float)Math.PI) * 1.0F * limbSwingAmount;
this.ocelotFrontRightLeg.rotateAngleX = ExtMath.cos(limbSwing * 0.6662F) * 1.0F * limbSwingAmount;
if (this.field_78163_i == 1)
{
this.ocelotTail2.rotateAngleX = 1.7278761F + ((float)Math.PI / 4F) * ExtMath.cos(limbSwing) * limbSwingAmount;
}
else
{
this.ocelotTail2.rotateAngleX = 1.7278761F + 0.47123894F * ExtMath.cos(limbSwing) * limbSwingAmount;
}
}
}
}
/**
* Used for easily adding entity-dependent animations. The second and third float params here are the same second
* and third as in the setRotationAngles method.
*/
public void setLivingAnimations(EntityLiving entitylivingbaseIn, float p_78086_2_, float p_78086_3_, float partialTickTime)
{
EntityOcelot entityocelot = (EntityOcelot)entitylivingbaseIn;
this.ocelotBody.rotationPointY = 12.0F;
this.ocelotBody.rotationPointZ = -10.0F;
this.ocelotHead.rotationPointY = 15.0F;
this.ocelotHead.rotationPointZ = -9.0F;
this.ocelotTail.rotationPointY = 15.0F;
this.ocelotTail.rotationPointZ = 8.0F;
this.ocelotTail2.rotationPointY = 20.0F;
this.ocelotTail2.rotationPointZ = 14.0F;
this.ocelotFrontLeftLeg.rotationPointY = this.ocelotFrontRightLeg.rotationPointY = 13.8F;
this.ocelotFrontLeftLeg.rotationPointZ = this.ocelotFrontRightLeg.rotationPointZ = -5.0F;
this.ocelotBackLeftLeg.rotationPointY = this.ocelotBackRightLeg.rotationPointY = 18.0F;
this.ocelotBackLeftLeg.rotationPointZ = this.ocelotBackRightLeg.rotationPointZ = 5.0F;
this.ocelotTail.rotateAngleX = 0.9F;
if (entityocelot.isSneakingVisually())
{
++this.ocelotBody.rotationPointY;
this.ocelotHead.rotationPointY += 2.0F;
++this.ocelotTail.rotationPointY;
this.ocelotTail2.rotationPointY += -4.0F;
this.ocelotTail2.rotationPointZ += 2.0F;
this.ocelotTail.rotateAngleX = ((float)Math.PI / 2F);
this.ocelotTail2.rotateAngleX = ((float)Math.PI / 2F);
this.field_78163_i = 0;
}
else if (entityocelot.isSprinting())
{
this.ocelotTail2.rotationPointY = this.ocelotTail.rotationPointY;
this.ocelotTail2.rotationPointZ += 2.0F;
this.ocelotTail.rotateAngleX = ((float)Math.PI / 2F);
this.ocelotTail2.rotateAngleX = ((float)Math.PI / 2F);
this.field_78163_i = 2;
}
else if (entityocelot.isSitting())
{
this.ocelotBody.rotateAngleX = ((float)Math.PI / 4F);
this.ocelotBody.rotationPointY += -4.0F;
this.ocelotBody.rotationPointZ += 5.0F;
this.ocelotHead.rotationPointY += -3.3F;
++this.ocelotHead.rotationPointZ;
this.ocelotTail.rotationPointY += 8.0F;
this.ocelotTail.rotationPointZ += -2.0F;
this.ocelotTail2.rotationPointY += 2.0F;
this.ocelotTail2.rotationPointZ += -0.8F;
this.ocelotTail.rotateAngleX = 1.7278761F;
this.ocelotTail2.rotateAngleX = 2.670354F;
this.ocelotFrontLeftLeg.rotateAngleX = this.ocelotFrontRightLeg.rotateAngleX = -0.15707964F;
this.ocelotFrontLeftLeg.rotationPointY = this.ocelotFrontRightLeg.rotationPointY = 15.8F;
this.ocelotFrontLeftLeg.rotationPointZ = this.ocelotFrontRightLeg.rotationPointZ = -7.0F;
this.ocelotBackLeftLeg.rotateAngleX = this.ocelotBackRightLeg.rotateAngleX = -((float)Math.PI / 2F);
this.ocelotBackLeftLeg.rotationPointY = this.ocelotBackRightLeg.rotationPointY = 21.0F;
this.ocelotBackLeftLeg.rotationPointZ = this.ocelotBackRightLeg.rotationPointZ = 1.0F;
this.field_78163_i = 3;
}
else
{
this.field_78163_i = 1;
}
}
}

View file

@ -1,61 +0,0 @@
package client.renderer.model;
import common.entity.Entity;
public class ModelSquid extends ModelBase
{
/** The squid's body */
ModelRenderer squidBody;
/** The squid's tentacles */
ModelRenderer[] squidTentacles = new ModelRenderer[8];
public ModelSquid()
{
int i = -16;
this.squidBody = new ModelRenderer(this, 0, 0);
this.squidBody.addBox(-6.0F, -8.0F, -6.0F, 12, 16, 12);
this.squidBody.rotationPointY += (float)(24 + i);
for (int j = 0; j < this.squidTentacles.length; ++j)
{
this.squidTentacles[j] = new ModelRenderer(this, 48, 0);
double d0 = (double)j * Math.PI * 2.0D / (double)this.squidTentacles.length;
float f = (float)Math.cos(d0) * 5.0F;
float f1 = (float)Math.sin(d0) * 5.0F;
this.squidTentacles[j].addBox(-1.0F, 0.0F, -1.0F, 2, 18, 2);
this.squidTentacles[j].rotationPointX = f;
this.squidTentacles[j].rotationPointZ = f1;
this.squidTentacles[j].rotationPointY = (float)(31 + i);
d0 = (double)j * Math.PI * -2.0D / (double)this.squidTentacles.length + (Math.PI / 2D);
this.squidTentacles[j].rotateAngleY = (float)d0;
}
}
/**
* Sets the model's various rotation angles. For bipeds, par1 and par2 are used for animating the movement of arms
* and legs, where par1 represents the time(so that arms and legs swing back and forth) and par2 represents how
* "far" arms and legs can swing at most.
*/
public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn)
{
for (ModelRenderer modelrenderer : this.squidTentacles)
{
modelrenderer.rotateAngleX = ageInTicks;
}
}
/**
* Sets the models various rotation angles then renders the model.
*/
public void render(Entity entityIn, float p_78088_2_, float p_78088_3_, float p_78088_4_, float p_78088_5_, float p_78088_6_, float scale)
{
this.setRotationAngles(p_78088_2_, p_78088_3_, p_78088_4_, p_78088_5_, p_78088_6_, scale, entityIn);
this.squidBody.render(scale);
for (int i = 0; i < this.squidTentacles.length; ++i)
{
this.squidTentacles[i].render(scale);
}
}
}

View file

@ -90,41 +90,6 @@ public abstract class EntityTexManager
extra.discard();
// setTexture(skin, image, entry.getValue());
}
for(String cape : SpeciesRegistry.CAPES) {
String loc = EntityNPC.getCapeTexture(cape);
BufferedImage image;
try {
image = TextureUtil.readImage(FileUtils.getResource(loc));
}
catch(IOException e) {
if(e instanceof FileNotFoundException)
Log.IO.warn("Textur ist nicht vorhanden: " + loc);
else
Log.IO.error(e, "Konnte Textur nicht laden: " + loc);
image = new BufferedImage(64, 32, BufferedImage.TYPE_INT_ARGB);
Graphics2D g = image.createGraphics();
g.setColor(Color.BLACK);
g.fillRect(0, 0, 64, 32);
g.dispose();
}
loc = getCapeLocation(cape);
DynamicTexture dyntex = (DynamicTexture)manager.getTexture(loc);
if(dyntex == null || (dyntex.getWidth() != image.getWidth() || dyntex.getHeight() != image.getHeight())) {
if(dyntex != null)
manager.deleteTexture(loc);
dyntex = new DynamicTexture(image);
manager.loadTexture(loc, dyntex);
}
else {
image.getRGB(0, 0, image.getWidth(), image.getHeight(), dyntex.getData(), 0, image.getWidth());
}
dyntex.updateTexture();
// setCape(cape, image);
}
// for(ModelType model : ModelType.values()) {
// if(DEF_TEXTURES.get(model) == null)
// Log.IO.warn(altNpcLayer);
// }
}
public static String getDefault(ModelType model) {
@ -141,10 +106,6 @@ public abstract class EntityTexManager
private static String getNpcSkinLocation(String user) {
return "npcs/" + user.toLowerCase() + "/dyn";
}
private static String getCapeLocation(String name) {
return "capes/" + name.toLowerCase() + "/dyn";
}
public static LayerExtra getLayer(int id, String skin, ModelType model)
{
@ -166,14 +127,6 @@ public abstract class EntityTexManager
return Client.CLIENT.getTextureManager().getTexture(getSkinLocation(id)) != null;
}
public static String getCape(String name)
{
if(name == null || name.isEmpty())
return null;
String loc = getCapeLocation(name);
return Client.CLIENT.getTextureManager().getTexture(loc) != null ? loc : null;
}
public static void clearTextures() {
List<Integer> list = Lists.newArrayList(USER_TEXTURES);
for(Integer user : list) {
@ -239,8 +192,4 @@ public abstract class EntityTexManager
public static LayerExtra getLayer(EntityNPC entity) {
return getLayer(entity.isPlayer() ? entity.getId() : -1, entity.getChar(), entity.getSpecies().renderer);
}
public static String getCape(EntityNPC entity) {
return !entity.getCape().isEmpty() ? EntityTexManager.getCape(entity.getCape()) : null;
}
}

View file

@ -868,6 +868,10 @@ public class WorldClient extends AWorldClient
return this.lastLightning;
}
public Vec3 getLightColor() {
return this.lightColor;
}
public void decrLightning() {
if(this.lastLightning > 0)
this.lastLightning -= 1;

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