use latest Netty and Guava
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463 changed files with 611 additions and 68249 deletions
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@ -16,18 +16,19 @@ import java.util.concurrent.ExecutionException;
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import java.util.concurrent.Executors;
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import java.util.concurrent.FutureTask;
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import game.collect.Lists;
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import game.collect.Maps;
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import com.google.common.collect.Lists;
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import com.google.common.collect.Maps;
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import com.google.common.util.concurrent.Futures;
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import com.google.common.util.concurrent.ListenableFuture;
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import com.google.common.util.concurrent.ListenableFutureTask;
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import com.google.common.util.concurrent.ThreadFactoryBuilder;
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import game.color.TextColor;
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import game.dimension.Dimension;
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import game.dimension.Space;
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import game.entity.Entity;
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import game.entity.npc.EntityHuman;
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import game.entity.npc.EntityNPC;
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import game.future.Futures;
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import game.future.ListenableFuture;
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import game.future.ListenableFutureTask;
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import game.future.ThreadFactoryBuilder;
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import game.init.Config;
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import game.init.EntityRegistry;
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import game.init.UniverseRegistry;
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@ -35,22 +36,6 @@ import game.log.Log;
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import game.nbt.NBTLoader;
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import game.nbt.NBTTagCompound;
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import game.nbt.NBTTagList;
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import game.net.bootstrap.ServerBootstrap;
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import game.net.channel.Channel;
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import game.net.channel.ChannelException;
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import game.net.channel.ChannelFuture;
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import game.net.channel.ChannelFutureListener;
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import game.net.channel.ChannelHandler;
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import game.net.channel.ChannelInitializer;
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import game.net.channel.ChannelOption;
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import game.net.channel.EventLoopGroup;
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import game.net.channel.local.LocalAddress;
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import game.net.channel.local.LocalServerChannel;
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import game.net.channel.nio.NioEventLoopGroup;
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import game.net.channel.socket.nio.NioServerSocketChannel;
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import game.net.handler.timeout.ReadTimeoutHandler;
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import game.net.util.concurrent.Future;
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import game.net.util.concurrent.GenericFutureListener;
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import game.network.IThreadListener;
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import game.network.LazyLoadBase;
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import game.network.NetConnection;
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@ -84,6 +69,22 @@ import game.world.PortalType;
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import game.world.Position;
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import game.world.Region;
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import game.world.Region.FolderInfo;
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import io.netty.bootstrap.ServerBootstrap;
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import io.netty.channel.Channel;
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import io.netty.channel.ChannelException;
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import io.netty.channel.ChannelFuture;
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import io.netty.channel.ChannelFutureListener;
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import io.netty.channel.ChannelHandler;
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import io.netty.channel.ChannelInitializer;
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import io.netty.channel.ChannelOption;
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import io.netty.channel.EventLoopGroup;
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import io.netty.channel.local.LocalAddress;
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import io.netty.channel.local.LocalServerChannel;
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import io.netty.channel.nio.NioEventLoopGroup;
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import io.netty.channel.socket.nio.NioServerSocketChannel;
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import io.netty.handler.timeout.ReadTimeoutHandler;
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import io.netty.util.concurrent.Future;
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import io.netty.util.concurrent.GenericFutureListener;
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import game.world.World;
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import game.world.WorldPos;
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import game.world.WorldServer;
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