use latest Netty and Guava

This commit is contained in:
Sen 2025-03-16 17:40:47 +01:00
parent 7f32e87ef4
commit 3af1b1f5b6
463 changed files with 611 additions and 68249 deletions

View file

@ -46,7 +46,7 @@ import game.renderer.GlState;
import game.renderer.texture.DynamicTexture;
import game.renderer.texture.EntityTexManager;
import game.renderer.texture.TextureUtil;
import java.util.function.Predicate;
import com.google.common.base.Predicate;
public class GuiSkin extends GuiList
{
@ -666,7 +666,7 @@ import game.gui.element.Button;
import game.gui.element.TextField;
import game.network.NetHandlerPlayServer;
import java.util.function.Predicate;
import com.google.common.base.Predicate;
import game.world.Region;
public class GuiEdit extends GuiScreen {
@ -739,14 +739,14 @@ public class GuiEdit extends GuiScreen {
if(this.player) {
this.nameField.setMaxStringLength(16);
this.nameField.setValidator(new Predicate<String>() {
public boolean test(String name) {
public boolean apply(String name) {
return NetHandlerPlayServer.isValidUser(name);
}
});
}
else {
this.nameField.setValidator(new Predicate<String>() {
public boolean test(String name) {
public boolean apply(String name) {
for(int z = 0; z < name.length(); z++) {
if(GuiCreate.DISALLOWED_CHARS.contains(name.charAt(z)))
return false;
@ -821,7 +821,7 @@ import game.gui.element.Button;
import game.init.UniverseRegistry;
import game.network.NetHandlerPlayServer;
import java.util.function.Predicate;
import com.google.common.base.Predicate;
import game.world.Region;
public class GuiCreate extends GuiScreen
@ -856,7 +856,7 @@ public class GuiCreate extends GuiScreen
this.worldNameField = new TextField(this.width / 2 - 100, 60, 200, 20);
this.worldNameField.setFocused(true);
this.worldNameField.setValidator(new Predicate<String>() {
public boolean test(String name) {
public boolean apply(String name) {
for(int z = 0; z < name.length(); z++) {
if(DISALLOWED_CHARS.contains(name.charAt(z)))
return false;
@ -867,7 +867,7 @@ public class GuiCreate extends GuiScreen
this.worldUserField = new TextField(this.width / 2 - 100, 98, 200, 20);
this.worldUserField.setMaxStringLength(16);
this.worldUserField.setValidator(new Predicate<String>() {
public boolean test(String name) {
public boolean apply(String name) {
return NetHandlerPlayServer.isValidUser(name);
}
});
@ -932,7 +932,7 @@ import game.gui.element.Button;
import game.gui.server.GuiMultiplayer.ServerEntry;
import game.network.NetHandlerPlayServer;
import java.util.function.Predicate;
import com.google.common.base.Predicate;
public class GuiServer extends GuiScreen {
private final GuiScreen parentScreen;
@ -963,7 +963,7 @@ public class GuiServer extends GuiScreen {
this.serverUserField.setMaxStringLength(16);
this.serverUserField.setText(this.serverData.user);
this.serverUserField.setValidator(new Predicate<String>() {
public boolean test(String name) {
public boolean apply(String name) {
return NetHandlerPlayServer.isValidUser(name);
}
});