use latest Netty and Guava

This commit is contained in:
Sen 2025-03-16 17:40:47 +01:00
parent 7f32e87ef4
commit 3af1b1f5b6
463 changed files with 611 additions and 68249 deletions

View file

@ -1,7 +1,7 @@
package game.entity.npc;
import java.util.List;
import java.util.function.Predicate;
import com.google.common.base.Predicate;
import game.ai.EntityAIMoveThroughVillage;
import game.entity.DamageSource;
@ -211,7 +211,7 @@ public class EntityZombie extends EntityNPC
if ((double)this.worldObj.rand.floatv() < 0.05D)
{
List<EntityChicken> list = this.worldObj.<EntityChicken>getEntitiesWithinAABB(EntityChicken.class, this.getEntityBoundingBox().expand(5.0D, 3.0D, 5.0D), new Predicate<EntityChicken>() {
public boolean test(EntityChicken entity) {
public boolean apply(EntityChicken entity) {
return entity.isEntityAlive() && entity.passenger == null && entity.vehicle == null;
}
});