gui cheat overlay

This commit is contained in:
Sen 2025-03-11 19:38:37 +01:00
parent d629e8fb7b
commit 424cf782bc
19 changed files with 74 additions and 3005 deletions

View file

@ -61,14 +61,13 @@ import game.future.ListenableFuture;
import game.future.ListenableFutureTask;
import game.gui.Font;
import game.gui.Gui;
import game.gui.GuiCheat;
import game.gui.GuiConsole;
import game.gui.GuiContainer;
import game.gui.GuiGameOver;
import game.gui.GuiInfo;
import game.gui.GuiInventory;
import game.gui.GuiMenu;
import game.gui.Style;
import game.gui.container.GuiContainer;
import game.gui.container.GuiInventory;
import game.init.BlockRegistry;
import game.init.Config;
import game.init.EntityRegistry;
@ -1116,9 +1115,9 @@ public class Game implements IThreadListener {
{
gui = GuiGameOver.INSTANCE;
}
else if(gui == null && this.open instanceof GuiInventory && this.itemCheat) {
gui = new GuiCheat();
}
// else if(gui == null && this.open instanceof GuiInventory && this.itemCheat) {
// gui = new GuiCheat();
// }
this.open = gui;
if (gui != null)
@ -2142,7 +2141,7 @@ public class Game implements IThreadListener {
if(this.thePlayer.isRiding() && this.thePlayer.vehicle instanceof EntityHorse)
this.thePlayer.sendHorseInventory();
else
this.displayGuiScreen(this.itemCheat ? new GuiCheat() : new GuiInventory(this.thePlayer));
this.displayGuiScreen(/* this.itemCheat ? new GuiCheat() : */ new GuiInventory(this.thePlayer));
}
}
if(Bind.SHOW.isPressed()) {
@ -2998,7 +2997,7 @@ public class Game implements IThreadListener {
WCF.glLineWidth(1.0F);
GlState.disableTexture2D();
GlState.depthMask(false);
GlState.color(1.0f, 1.0f, 1.0f, 1.0f);
// GlState.color(1.0f, 1.0f, 1.0f, 1.0f);
WCF.glPushMatrix();
// WCF.glMatrixMode(5888);
// WCF.glLoadIdentity();