change nbt format: change class names

This commit is contained in:
Sen 2025-05-27 21:46:30 +02:00
parent 4433d3b3df
commit 47a69ce8bc
Signed by: sen
GPG key ID: 3AC50A6F47D1B722
143 changed files with 1207 additions and 1207 deletions

View file

@ -5,7 +5,7 @@ import client.renderer.RenderBuffer;
import client.renderer.texture.TextureAtlasSprite;
import common.entity.Entity;
import common.entity.EntityType;
import common.nbt.NBTTagCompound;
import common.nbt.TagObject;
import common.util.ExtMath;
import common.world.World;
@ -210,14 +210,14 @@ public class EntityFX extends Entity
/**
* (abstract) Protected helper method to write subclass entity data to NBT.
*/
public void writeEntityToNBT(NBTTagCompound tagCompound)
public void writeEntityToNBT(TagObject tagCompound)
{
}
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound tagCompund)
public void readEntityFromNBT(TagObject tagCompund)
{
}

View file

@ -6,8 +6,8 @@ import client.world.WorldClient;
import common.entity.Entity;
import common.init.SoundEvent;
import common.item.ItemDye;
import common.nbt.NBTTagCompound;
import common.nbt.NBTTagTagList;
import common.nbt.TagObject;
import common.nbt.TagObjectList;
import common.util.BoundingBox;
import common.util.ExtMath;
import common.world.World;
@ -192,10 +192,10 @@ public class EntityFirework
{
private int fireworkAge;
private final EffectRenderer theEffectRenderer;
private NBTTagTagList fireworkExplosions;
private TagObjectList fireworkExplosions;
boolean twinkle;
public StarterFX(World p_i46464_1_, double p_i46464_2_, double p_i46464_4_, double p_i46464_6_, double p_i46464_8_, double p_i46464_10_, double p_i46464_12_, EffectRenderer p_i46464_14_, NBTTagCompound p_i46464_15_)
public StarterFX(World p_i46464_1_, double p_i46464_2_, double p_i46464_4_, double p_i46464_6_, double p_i46464_8_, double p_i46464_10_, double p_i46464_12_, EffectRenderer p_i46464_14_, TagObject p_i46464_15_)
{
super(p_i46464_1_, p_i46464_2_, p_i46464_4_, p_i46464_6_, 0.0D, 0.0D, 0.0D);
this.motionX = p_i46464_8_;
@ -218,7 +218,7 @@ public class EntityFirework
for (int i = 0; i < this.fireworkExplosions.size(); ++i)
{
NBTTagCompound nbttagcompound = this.fireworkExplosions.get(i);
TagObject nbttagcompound = this.fireworkExplosions.get(i);
if (nbttagcompound.getBool("Flicker"))
{
@ -250,7 +250,7 @@ public class EntityFirework
{
for (int i = 0; i < this.fireworkExplosions.size(); ++i)
{
NBTTagCompound nbttagcompound = this.fireworkExplosions.get(i);
TagObject nbttagcompound = this.fireworkExplosions.get(i);
if (nbttagcompound.getByte("Type") == 1)
{
@ -268,7 +268,7 @@ public class EntityFirework
if (this.fireworkAge % 2 == 0 && this.fireworkExplosions != null && this.fireworkAge / 2 < this.fireworkExplosions.size())
{
int k = this.fireworkAge / 2;
NBTTagCompound nbttagcompound1 = this.fireworkExplosions.get(k);
TagObject nbttagcompound1 = this.fireworkExplosions.get(k);
int l = nbttagcompound1.getByte("Type");
boolean flag4 = nbttagcompound1.getBool("Trail");
boolean flag2 = nbttagcompound1.getBool("Flicker");

View file

@ -22,7 +22,7 @@ import common.init.SoundEvent;
import common.item.ItemDye;
import common.log.Log;
import common.model.ParticleType;
import common.nbt.NBTTagCompound;
import common.nbt.TagObject;
import common.rng.Random;
import common.sound.MovingSoundMinecart;
import common.sound.PositionedSound;
@ -381,7 +381,7 @@ public class WorldClient extends AWorldClient
// }
}
public void makeFireworks(double x, double y, double z, double motionX, double motionY, double motionZ, NBTTagCompound compund)
public void makeFireworks(double x, double y, double z, double motionX, double motionY, double motionZ, TagObject compund)
{
this.gm.effectRenderer.addEffect(new EntityFirework.StarterFX(this.gm.world, x, y, z, motionX, motionY, motionZ, this.gm.effectRenderer, compund));
}