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178
server/src/main/java/server/worldgen/FeatureDungeons.java
Executable file
178
server/src/main/java/server/worldgen/FeatureDungeons.java
Executable file
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package server.worldgen;
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import common.block.Material;
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import common.init.Blocks;
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import common.init.Items;
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import common.item.RngLoot;
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import common.log.Log;
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import common.rng.Random;
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import common.rng.WeightedList;
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import common.tileentity.TileEntity;
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import common.tileentity.TileEntityChest;
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import common.tileentity.TileEntityMobSpawner;
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import common.util.BlockPos;
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import common.util.Facing;
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import server.world.WorldServer;
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public class FeatureDungeons
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{
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private static final String[] SPAWNERTYPES = new String[] {"Undead", "Zombie", "Zombie", "Arachnoid"};
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private final int chance;
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public FeatureDungeons(int chance) {
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this.chance = chance;
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}
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public boolean generate(WorldServer worldIn, Random rand, BlockPos position) {
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boolean flag = false;
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for(int z = 0; z < this.chance; z++) {
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flag |= this.generateDungeon(worldIn, rand, position.add(rand.chOffset(), rand.zrange(256), rand.chOffset()));
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}
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return flag;
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}
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private boolean generateDungeon(WorldServer worldIn, Random rand, BlockPos position)
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{
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int i = 3;
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int j = rand.zrange(2) + 2;
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int k = -j - 1;
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int l = j + 1;
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int i1 = -1;
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int j1 = 4;
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int k1 = rand.zrange(2) + 2;
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int l1 = -k1 - 1;
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int i2 = k1 + 1;
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int j2 = 0;
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for (int k2 = k; k2 <= l; ++k2)
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{
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for (int l2 = -1; l2 <= 4; ++l2)
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{
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for (int i3 = l1; i3 <= i2; ++i3)
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{
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BlockPos blockpos = position.add(k2, l2, i3);
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Material material = worldIn.getState(blockpos).getBlock().getMaterial();
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boolean flag = material.isSolid();
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if (l2 == -1 && !flag)
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{
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return false;
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}
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if (l2 == 4 && !flag)
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{
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return false;
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}
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if ((k2 == k || k2 == l || i3 == l1 || i3 == i2) && l2 == 0 && worldIn.isAirBlock(blockpos) && worldIn.isAirBlock(blockpos.up()))
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{
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++j2;
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}
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}
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}
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}
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if (j2 >= 1 && j2 <= 5)
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{
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for (int k3 = k; k3 <= l; ++k3)
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{
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for (int i4 = 3; i4 >= -1; --i4)
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{
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for (int k4 = l1; k4 <= i2; ++k4)
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{
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BlockPos blockpos1 = position.add(k3, i4, k4);
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if (k3 != k && i4 != -1 && k4 != l1 && k3 != l && i4 != 4 && k4 != i2)
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{
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if (worldIn.getState(blockpos1).getBlock() != Blocks.chest)
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{
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worldIn.setBlockToAir(blockpos1);
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}
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}
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else if (blockpos1.getY() >= 0 && !worldIn.getState(blockpos1.down()).getBlock().getMaterial().isSolid())
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{
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worldIn.setBlockToAir(blockpos1);
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}
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else if (worldIn.getState(blockpos1).getBlock().getMaterial().isSolid() && worldIn.getState(blockpos1).getBlock() != Blocks.chest)
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{
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if (i4 == -1 && rand.zrange(4) != 0)
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{
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worldIn.setState(blockpos1, Blocks.mossy_cobblestone.getState(), 2);
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}
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else
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{
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worldIn.setState(blockpos1, Blocks.cobblestone.getState(), 2);
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}
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}
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}
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}
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}
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for (int l3 = 0; l3 < 2; ++l3)
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{
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for (int j4 = 0; j4 < 3; ++j4)
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{
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int l4 = position.getX() + rand.zrange(j * 2 + 1) - j;
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int i5 = position.getY();
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int j5 = position.getZ() + rand.zrange(k1 * 2 + 1) - k1;
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BlockPos blockpos2 = new BlockPos(l4, i5, j5);
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if (worldIn.isAirBlock(blockpos2))
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{
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int j3 = 0;
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for (Facing enumfacing : Facing.Plane.HORIZONTAL)
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{
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if (worldIn.getState(blockpos2.offset(enumfacing)).getBlock().getMaterial().isSolid())
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{
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++j3;
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}
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}
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if (j3 == 1)
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{
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worldIn.setState(blockpos2, Blocks.chest.correctFacing(worldIn, blockpos2, Blocks.chest.getState()), 2);
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WeightedList<RngLoot> list = RngLoot.addToList(LootConstants.DUNGEON_CHEST, Items.enchanted_book.getRandom(rand));
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TileEntity tileentity1 = worldIn.getTileEntity(blockpos2);
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if (tileentity1 instanceof TileEntityChest)
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{
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RngLoot.generateChestContents(rand, list, (TileEntityChest)tileentity1, 8);
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}
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break;
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}
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}
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}
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}
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worldIn.setState(position, Blocks.mob_spawner.getState(), 2);
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TileEntity tileentity = worldIn.getTileEntity(position);
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if (tileentity instanceof TileEntityMobSpawner)
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{
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((TileEntityMobSpawner)tileentity).setEntityName(this.pickMobSpawner(rand));
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}
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else
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{
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Log.TICK.warn("Konnte kein Mob-Spawner-Objekt bei (" + position.getX() + ", " + position.getY() + ", " + position.getZ() + ") erstellen");
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}
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return true;
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}
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else
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{
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return false;
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}
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}
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/**
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* Randomly decides which spawner to use in a dungeon
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*/
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private String pickMobSpawner(Random p_76543_1_)
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{
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return SPAWNERTYPES[p_76543_1_.zrange(SPAWNERTYPES.length)];
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}
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}
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