improve container gui
This commit is contained in:
parent
d44352c40e
commit
5421552dde
23 changed files with 133 additions and 190 deletions
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@ -608,12 +608,6 @@ public class Client implements IThreadListener {
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@Variable(name = "gui_scale", category = CVarCategory.GUI, min = 1, max = 5, display = "Skalierung", unit = "x", callback = RedrawFunction.class)
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private int scaleVar = 1;
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@Variable(name = "gui_scale_items", category = CVarCategory.GUI, display = "Gegenstände vergrößern", callback = ItemRedrawFunction.class)
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public boolean scaleItems = true;
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@Variable(name = "gui_scale_items_always", category = CVarCategory.GUI, display = "Immer vergrößern", callback = ItemRedrawFunction.class)
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public boolean scaleItemsAlways = false;
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@Variable(name = "gui_scale_hotbar", category = CVarCategory.GUI, display = "Leiste vergrößern")
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public boolean scaleHotbar = true;
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@Variable(name = "hud_margin", category = CVarCategory.GUI, min = 0, max = 120, unit = "px", display = "Seitenabstand der HUD")
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private int hudMargin = 4;
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@Variable(name = "phy_sensitivity", category = CVarCategory.INPUT, min = 0.01f, max = 10.0f, display = "Mausempfindlichkeit", precision = 2, unit = "%")
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@ -1182,7 +1176,7 @@ public class Client implements IThreadListener {
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public void renderHud() {
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final int selected = this.world != null && this.player != null && this.viewEntity == this.player ? this.player.getSelectedIndex() : -1;
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final int scale = this.scaleHotbar ? 2 : 1;
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final int scale = 2;
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final int size = this.world != null && this.player != null && this.viewEntity == this.player ? this.player.getHotbarSize() : 1;
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int total = 1;
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if(this.world != null && this.player != null && this.viewEntity == this.player) {
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@ -1224,7 +1218,7 @@ public class Client implements IThreadListener {
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continue;
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if(selected == n)
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Drawing.drawRect(x - scale * 2, by - scale * 2, 20 * scale, 20 * scale, 0xffffffff);
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InventoryButton.drawButton(this, x - scale, by - scale, 18 * scale, 18 * scale, this.scaleHotbar);
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InventoryButton.drawButton(this, x - scale, by - scale, 18 * scale, 18 * scale);
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x += (width >= 20 || selected == n || selected == n + 1 ? 20 : width) * scale;
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}
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@ -1283,7 +1277,7 @@ public class Client implements IThreadListener {
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stats += 1;
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}
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x = this.fbX - this.hudMargin - 250;
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y = this.fbY - this.hudMargin - 14 - (this.scaleHotbar ? 24 : 0) - stats * 40;
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y = this.fbY - this.hudMargin - 14 - 24 - stats * 40;
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int hp = entity.getHealth();
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int max = entity.getMaxHealth();
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y = this.drawStat(x, y, Color.RED + "Schaden", hp, max, 0xff0000);
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@ -1316,7 +1310,7 @@ public class Client implements IThreadListener {
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}
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x = this.hudMargin;
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y = this.fbY - this.hudMargin - 14 - (this.scaleHotbar ? 24 : 0) - (this.player.isRidingHorse() && this.player.getHorseJumpPower() != 0.0f ? 2 : 1) * 40;
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y = this.fbY - this.hudMargin - 14 - 24 - (this.player.isRidingHorse() && this.player.getHorseJumpPower() != 0.0f ? 2 : 1) * 40;
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if(this.player.isRidingHorse() && this.player.getHorseJumpPower() != 0.0f) // {
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y = this.drawBar(x, y, String.format(Color.NEON + "Sprungkraft: " + Color.CYAN + "%d %%", (int)(this.player.getHorseJumpPower() * 100.0f)),
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this.player.getHorseJumpPower(), 0x4040ff);
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@ -1379,7 +1373,6 @@ public class Client implements IThreadListener {
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ItemRenderer.enableGUIStandardItemLighting();
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GL15.glPushMatrix();
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GL15.glTranslatef(0.0f, (float)by, 0.0f);
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if(this.scaleHotbar)
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GL15.glScalef(2.0f, 2.0f, 2.0f);
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int xPos = xoff;
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@ -1433,7 +1426,7 @@ public class Client implements IThreadListener {
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if(itemstack != null && itemstack.getItem().getCategory() == this.itemSelection) {
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if(width >= 17 || index == selected) {
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GuiContainer.renderItemOverlay(itemstack,
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xPos, by, null, index == this.player.getSelectedIndex() ? this.controller.getUseCooldown() : 0, this.controller.getUseCooldownMax(), scale);
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xPos, by, null, index == this.player.getSelectedIndex() ? this.controller.getUseCooldown() : 0, this.controller.getUseCooldownMax());
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}
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xPos += (width >= 20 || selected == index || selected == index + 1 ? 20 : width) * scale;
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}
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@ -14,6 +14,6 @@ public class GuiChest extends GuiContainer {
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}
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public void addElements() {
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this.label(this.block.getDisplay(), 8, 16);
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this.label(this.block.getDisplay(), 16, 32);
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}
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}
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@ -8,7 +8,6 @@ import java.util.Map.Entry;
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import org.lwjgl.opengl.GL15;
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import client.Client;
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import client.gui.Font;
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import client.gui.Gui;
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import client.gui.element.ActButton;
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@ -31,7 +30,6 @@ import common.enchantment.Enchantment;
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import common.entity.npc.Attribute;
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import common.init.ItemRegistry;
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import common.inventory.Container;
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import common.inventory.ContainerChest;
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import common.inventory.Slot;
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import common.item.CheatTab;
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import common.item.ItemStack;
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@ -78,9 +76,6 @@ public abstract class GuiContainer extends Gui
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protected int container_x;
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protected int container_y;
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protected int container_w;
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protected int container_h;
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protected int container_scale;
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private int hover_x;
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private int hover_y;
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@ -194,43 +189,33 @@ public abstract class GuiContainer extends Gui
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return list;
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}
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public int getScale() {
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return this.container_scale;
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}
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public ItemStack getHoverItem(Slot slot) {
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return this.gm.player != null && this.gm.player.getMouseItem() != null ? this.gm.player.getMouseItem() : (this.gm.itemCheat && this.cheatStack != null ? this.cheatStack : (Bind.CRAFT.isDown()
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&& slot.canCheatItem() && slot.getHasStack() ? this.gm.player.inventoryContainer.getSingleRecipe(slot.getStack()) : null));
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}
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public Label label(String text, int x, int y) {
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x = x * this.container_scale + this.container_x;
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y = y * this.container_scale + this.container_y;
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return this.add(new FontLabel(x, y, 300, this.container_scale > 1 ? Font.LARGE : Font.SMALL, text, true));
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return this.add(new FontLabel(x + this.container_x, y + this.container_y, 300, Font.LARGE, text, true));
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}
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public DisplayLabel display(String text, int x, int y, int w, int lines) {
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x = x * this.container_scale + this.container_x;
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y = y * this.container_scale + this.container_y;
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return this.add(new DisplayLabel(x, y, w * this.container_scale, lines, this.container_scale > 1 ? Font.LARGE : Font.TINY, text));
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return this.add(new DisplayLabel(x + this.container_x, y + this.container_y, w, lines, Font.LARGE, text));
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}
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public Bar bar(int x, int y, int w, int h) {
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x = x * this.container_scale + this.container_x;
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y = y * this.container_scale + this.container_y;
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return this.add(new Bar(x, y, w * this.container_scale, h * this.container_scale, this.container_scale > 1 ? Font.LARGE : Font.TINY));
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return this.add(new Bar(x + this.container_x, y + this.container_y, w, h, Font.LARGE));
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}
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public void rect(int x, int y, int width, int height, int color) {
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Drawing.drawRect(this.container_x + x * this.container_scale, this.container_y + y * this.container_scale, width * this.container_scale, height * this.container_scale, 0xff000000 | color);
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Drawing.drawRect(this.container_x + x, this.container_y + y, width, height, 0xff000000 | color);
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}
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public void grad(int x, int y, int width, int height, int top, int bottom, int topleft, int btmright) {
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Drawing.drawGradient(this.container_x + x * this.container_scale, this.container_y + y * this.container_scale, width * this.container_scale, height * this.container_scale, 0xff000000 | top, 0xff000000 | bottom, 0xff000000 | topleft, 0xff000000 | btmright);
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Drawing.drawGradient(this.container_x + x, this.container_y + y, width, height, 0xff000000 | top, 0xff000000 | bottom, 0xff000000 | topleft, 0xff000000 | btmright);
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}
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public InventoryButton slot(int x, int y, int w, int h, Slot slot) {
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return this.add(new InventoryButton(this.container_x + x * this.container_scale, this.container_y + y * this.container_scale, w * this.container_scale, h * this.container_scale, this.container_scale > 1, slot));
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return this.add(new InventoryButton(this.container_x + x, this.container_y + y, w, h, slot));
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}
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public InventoryButton slot(int x, int y, int w, int h) {
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@ -238,51 +223,50 @@ public abstract class GuiContainer extends Gui
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}
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public ActButton button(int x, int y, int w, int h, ButtonCallback callback, String text) {
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return this.add(new ActButton(this.container_x + x * this.container_scale, this.container_y + y * this.container_scale, w * this.container_scale, h * this.container_scale, callback, text));
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return this.add(new ActButton(this.container_x + x, this.container_y + y, w, h, callback, text));
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}
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public void mouse(Button btn, int x, int y, boolean ctrl, boolean shift) {
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super.mouse(btn, x, y, ctrl, shift);
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this.mouseClicked((x - this.container_x) / this.container_scale, (y - this.container_y) / this.container_scale, btn.ordinal()); //TODO: enum
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this.mouseClicked(x - this.container_x, y - this.container_y, btn.ordinal()); //TODO: enum
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}
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public void mouserel(Button btn, int x, int y) {
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super.mouserel(btn, x, y);
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this.mouseReleased((x - this.container_x) / this.container_scale, (y - this.container_y) / this.container_scale, btn.ordinal()); //TODO: enum
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this.mouseReleased(x - this.container_x, y - this.container_y, btn.ordinal()); //TODO: enum
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}
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public void drag(int x, int y) {
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super.drag(x, y);
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if(Button.MOUSE_LEFT.isDown() || Button.MOUSE_RIGHT.isDown() || Button.MOUSE_MIDDLE.isDown())
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this.mouseDragged((x - this.container_x) / this.container_scale, (y - this.container_y) / this.container_scale);
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this.mouseDragged(x - this.container_x, y - this.container_y);
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}
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public GuiContainer(Container container)
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{
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this.inventorySlots = container;
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this.ignoreMouseUp = true;
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this.xSize = (container.getInventoryOffsetX() - 1) * 2 + 18 * Container.INVENTORY_WIDTH;
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this.ySize = container.getInventoryOffsetY() + 26 + 18 * ((Equipment.INVENTORY_SLOTS + Container.INVENTORY_WIDTH - 1) / Container.INVENTORY_WIDTH);
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this.xSize = (container.getInventoryOffsetX() - 2) * 2 + 36 * Container.INVENTORY_WIDTH;
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this.ySize = container.getInventoryOffsetY() + 52 + 36 * ((Equipment.INVENTORY_SLOTS + Container.INVENTORY_WIDTH - 1) / Container.INVENTORY_WIDTH);
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}
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public void init(int width, int height) {
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this.itemRender = this.gm.getRenderItem();
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this.tooltip = null;
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this.cheatStack = null;
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this.container_scale = this.gm.scaleItems && (this.gm.scaleItemsAlways || (this.xSize * 2 <= Client.MIN_WIDTH && this.ySize * 2 <= Client.MIN_HEIGHT)) ? 2 : 1;
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this.container_x = (width - (this.container_w = (this.xSize * this.container_scale))) / 2;
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this.container_y = (height - (this.container_h = (this.ySize * this.container_scale))) / 2;
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this.container_x = (width - this.xSize) / 2;
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this.container_y = (height - this.ySize) / 2;
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this.initGui();
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this.addButtons();
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this.addElements();
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this.label("Inventar", this.inventorySlots.getInventoryOffsetX(), this.inventorySlots.getInventoryOffsetY() - 2);
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this.inventoryLabel = this.label("", this.inventorySlots.getInventoryOffsetX() + 18 * Container.INVENTORY_WIDTH - 90, this.inventorySlots.getInventoryOffsetY() - 2);
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this.label("Inventar", this.inventorySlots.getInventoryOffsetX(), this.inventorySlots.getInventoryOffsetY() - 4);
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this.inventoryLabel = this.label("", this.inventorySlots.getInventoryOffsetX() + 36 * Container.INVENTORY_WIDTH - 180, this.inventorySlots.getInventoryOffsetY() - 4);
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}
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public void hover(String text, int x, int y) {
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this.tooltip = text;
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this.hover_x = x * this.container_scale + this.container_x + 16;
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this.hover_y = y * this.container_scale + this.container_y + 16;
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this.hover_x = x + this.container_x + 16;
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this.hover_y = y + this.container_y + 16;
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}
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public String getTitle() {
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@ -293,10 +277,10 @@ public abstract class GuiContainer extends Gui
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{
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this.gm.player.openContainer = this.inventorySlots;
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if(this.gm.itemCheat) {
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this.cheatX = this.container_x + this.container_w + 4;
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this.cheatY = 16;
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this.cheatWidth = Math.max((this.gm.fbX - this.container_x - this.container_w - 16) / 18, 1);
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this.cheatHeight = Math.max((this.gm.fbY - 20 * ((CheatTab.values().length + (this.cheatWidth - 1)) / this.cheatWidth) - 46) / 18, 1);
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this.cheatX = this.container_x + this.xSize + 4;
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this.cheatY = 32;
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this.cheatWidth = Math.max((this.gm.fbX - this.container_x - this.xSize - 32) / 36, 1);
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this.cheatHeight = Math.max((this.gm.fbY - 40 * ((CheatTab.values().length + (this.cheatWidth - 1)) / this.cheatWidth) - 92) / 36, 1);
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}
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}
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@ -305,16 +289,16 @@ public abstract class GuiContainer extends Gui
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for (int i1 = 0; i1 < this.inventorySlots.inventorySlots.size(); ++i1) {
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Slot slot = this.inventorySlots.inventorySlots.get(i1);
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if(slot.canDraw())
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this.slot(slot.xDisplayPosition - 1, slot.yDisplayPosition - 1, 18, 18, slot);
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this.slot(slot.xDisplayPosition - 2, slot.yDisplayPosition - 2, 36, 36, slot);
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}
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}
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if(this.gm.itemCheat) {
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this.cheatLabel = this.add(new FontLabel(this.cheatX, this.cheatY, this.cheatWidth * 18, Font.SMALL, "", true));
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this.cheatLabel = this.add(new FontLabel(this.cheatX, this.cheatY, this.cheatWidth * 36, Font.SMALL, "", true));
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// this.cheatDesc = this.add(new DisplayLabel(this.cheatX, this.cheatY + this.cheatHeight * 18 + 20 * ((CheatTab.values().length + (this.cheatWidth - 1)) / this.cheatWidth) + 4 + 18, this.cheatWidth * 18, 4, Font.SMALL, "Vorsicht: Schummeln\nwird mit Keule bestraft!!\n(Halte Strg beim Klick\nfür vollen Stapel)"));
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this.cheatSearch = this.add(new Field(this.cheatX, this.cheatY + this.cheatHeight * 18 + 20 * ((CheatTab.values().length + (this.cheatWidth - 1)) / this.cheatWidth) + 4, this.cheatWidth * 18 + 10, 0, 128, null, ""));
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this.cheatSearch = this.add(new Field(this.cheatX, this.cheatY + this.cheatHeight * 36 + 40 * ((CheatTab.values().length + (this.cheatWidth - 1)) / this.cheatWidth) + 8, this.cheatWidth * 36 + 20, 0, 128, null, ""));
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this.cheatLast = "";
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for(CheatTab tab : CheatTab.values()) {
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this.add(new InventoryButton(this.cheatX + 18 * (tab.getIndex() % this.cheatWidth), this.cheatY + this.cheatHeight * 18 + 4 + 20 * (tab.getIndex() / this.cheatWidth), 18, 18, false, null));
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this.add(new InventoryButton(this.cheatX + 36 * (tab.getIndex() % this.cheatWidth), this.cheatY + this.cheatHeight * 36 + 8 + 40 * (tab.getIndex() / this.cheatWidth), 36, 36, null));
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}
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this.setCurrentTab(selectedTab);
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}
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@ -335,10 +319,8 @@ public abstract class GuiContainer extends Gui
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}
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if(this.gm.itemCheat) {
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GL15.glPushMatrix();
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GL15.glTranslatef(-(float)((this.gm.fbX - this.xSize * this.container_scale) / 2) * (1.0f / (float)this.container_scale), -(float)((this.gm.fbY - this.ySize * this.container_scale) / 2) * (1.0f / (float)this.container_scale), 0.0f);
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if(this.container_scale != 1)
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GL15.glScalef(1.0f / (float)this.container_scale, 1.0f / (float)this.container_scale, 1.0f / (float)this.container_scale);
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// GL15.glPushMatrix();
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// GL15.glTranslatef(-(float)((this.gm.fbX - this.xSize * SCALE) / 2) * (1.0f / (float)SCALE), -(float)((this.gm.fbY - this.ySize * SCALE) / 2) * (1.0f / (float)SCALE), 0.0f);
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int i = (ITEM_LIST.size() + this.cheatWidth - 1) / this.cheatWidth - this.cheatHeight;
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int j = (int)((double)(this.currentScroll * (float)i) + 0.5D);
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@ -357,9 +339,9 @@ public abstract class GuiContainer extends Gui
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this.itemRender.zLevel = 100.0F;
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GlState.enableDepth();
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this.itemRender.renderItemAndEffectIntoGUI(ITEM_LIST.get(i1), this.cheatX + 18 * l + 1, this.cheatY + k * 18 + 1);
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this.itemRender.renderItemAndEffectIntoGUI(ITEM_LIST.get(i1), this.cheatX + 36 * l + 2, this.cheatY + k * 36 + 2);
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this.itemRender.zLevel = 0.0F;
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if(this.isPointInRegion(this.cheatX + 18 * l + 1, this.cheatY + k * 18 + 1, 16, 16, this.gm.mouseX, this.gm.mouseY))
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if(this.isPointInRegion(this.cheatX + 36 * l + 2, this.cheatY + k * 36 + 2, 32, 32, this.gm.mouseX, this.gm.mouseY))
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this.renderToolTip(ITEM_LIST.get(i1), mouseX, mouseY);
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}
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}
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@ -369,7 +351,7 @@ public abstract class GuiContainer extends Gui
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{
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this.drawTab(tabs);
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}
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GL15.glPopMatrix();
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// GL15.glPopMatrix();
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}
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}
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@ -391,10 +373,10 @@ public abstract class GuiContainer extends Gui
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return;
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if(this.gm.itemCheat) {
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boolean flag = Button.MOUSE_LEFT.isDown(); //TODO: remove?
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int x1 = this.cheatX + this.cheatWidth * 18 + 2;
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int x1 = this.cheatX + this.cheatWidth * 36 + 4;
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int y1 = this.cheatY;
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int x2 = x1 + 8;
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int y2 = y1 + this.cheatHeight * 18;
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int x2 = x1 + 16;
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int y2 = y1 + this.cheatHeight * 36;
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if (!this.wasClicking && flag && this.gm.mouseX >= x1 && this.gm.mouseY >= y1 && this.gm.mouseX < x2 && this.gm.mouseY < y2)
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{
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@ -410,7 +392,7 @@ public abstract class GuiContainer extends Gui
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if (this.isScrolling)
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{
|
||||
this.currentScroll = ((float)(this.gm.mouseY - y1) - 7.5F) / ((float)(y2 - y1) - 15.0F);
|
||||
this.currentScroll = ((float)(this.gm.mouseY - y1) - 15.0F) / ((float)(y2 - y1) - 30.0F);
|
||||
this.currentScroll = ExtMath.clampf(this.currentScroll, 0.0F, 1.0F);
|
||||
}
|
||||
}
|
||||
|
@ -439,8 +421,8 @@ public abstract class GuiContainer extends Gui
|
|||
|
||||
if (stack != null)
|
||||
{
|
||||
int j2 = 8;
|
||||
int k2 = 8;
|
||||
int j2 = 16;
|
||||
int k2 = 16;
|
||||
String s = null;
|
||||
|
||||
if(stack == this.cheatStack) {
|
||||
|
@ -482,7 +464,7 @@ public abstract class GuiContainer extends Gui
|
|||
{
|
||||
GL15.glTranslatef(0.0F, 0.0F, 32.0F);
|
||||
this.itemRender.zLevel = 200.0F;
|
||||
this.itemRender.renderItemAndEffectIntoGUI(stack, x, y);
|
||||
this.itemRender.renderItemAndEffectIntoGUI(stack, this.container_x + x, this.container_y + y);
|
||||
this.drawnOverlays.add(new Overlay(stack, x, y, altText));
|
||||
this.itemRender.zLevel = 0.0F;
|
||||
}
|
||||
|
@ -503,13 +485,13 @@ public abstract class GuiContainer extends Gui
|
|||
super.draw();
|
||||
if(this.gm.itemCheat) {
|
||||
if(this.needsScrollBars()) {
|
||||
int x1 = this.cheatX + this.cheatWidth * 18 + 2;
|
||||
int x1 = this.cheatX + this.cheatWidth * 36 + 4;
|
||||
int y1 = this.cheatY;
|
||||
int y2 = y1 + this.cheatHeight * 18;
|
||||
Drawing.drawRect(x1, y1, 8, this.cheatHeight * 18, 0xff000000);
|
||||
Drawing.drawGradient(x1, y1 + (int)((float)(y2 - y1 - 15) * this.currentScroll), 8, 15, this.gm.style.fill_top, this.gm.style.fill_btm, this.gm.style.brdr_top, this.gm.style.brdr_btm);
|
||||
int y2 = y1 + this.cheatHeight * 36;
|
||||
Drawing.drawRect(x1, y1, 16, this.cheatHeight * 36, 0xff000000);
|
||||
Drawing.drawGradient(x1, y1 + (int)((float)(y2 - y1 - 30) * this.currentScroll), 16, 30, this.gm.style.fill_top, this.gm.style.fill_btm, this.gm.style.brdr_top, this.gm.style.brdr_btm);
|
||||
}
|
||||
Drawing.drawRect(this.cheatX + 18 * (selectedTab.getIndex() % this.cheatWidth), this.cheatY + this.cheatHeight * 18 + 4 + 20 * (selectedTab.getIndex() / this.cheatWidth) - 2, 18, 2, 0xffffffff);
|
||||
Drawing.drawRect(this.cheatX + 36 * (selectedTab.getIndex() % this.cheatWidth), this.cheatY + this.cheatHeight * 36 + 8 + 40 * (selectedTab.getIndex() / this.cheatWidth) - 4, 36, 4, 0xffffffff);
|
||||
}
|
||||
if(Bind.isWindowActive())
|
||||
super.drawOverlay();
|
||||
|
@ -520,10 +502,9 @@ public abstract class GuiContainer extends Gui
|
|||
|
||||
public void drawPost() {
|
||||
GL15.glPushMatrix();
|
||||
GL15.glTranslatef((float)((this.gm.fbX - this.xSize * this.container_scale) / 2), (float)((this.gm.fbY - this.ySize * this.container_scale) / 2), 0.0f);
|
||||
if(this.container_scale != 1)
|
||||
GL15.glScalef((float)this.container_scale, (float)this.container_scale, (float)this.container_scale);
|
||||
this.drawScreen((this.gm.mouseX - this.container_x) / this.container_scale, (this.gm.mouseY - this.container_y) / this.container_scale);
|
||||
// GL15.glTranslatef((float)((this.gm.fbX - this.xSize * SCALE) / 2), (float)((this.gm.fbY - this.ySize * SCALE) / 2), 0.0f);
|
||||
// GL15.glScalef(2.0f, 2.0f, 2.0f);
|
||||
this.drawScreen(this.gm.mouseX - this.container_x, this.gm.mouseY - this.container_y);
|
||||
GL15.glPopMatrix();
|
||||
ItemRenderer.disableStandardItemLighting();
|
||||
}
|
||||
|
@ -540,7 +521,7 @@ public abstract class GuiContainer extends Gui
|
|||
this.itemRender.zLevel = 100.0F;
|
||||
|
||||
GlState.enableDepth();
|
||||
this.itemRender.renderItemAndEffectIntoGUI(itemstack, i, j);
|
||||
this.itemRender.renderItemAndEffectIntoGUI(itemstack, this.container_x + i, this.container_y + j);
|
||||
this.drawnOverlays.add(new Overlay(itemstack, i, j, s));
|
||||
|
||||
this.itemRender.zLevel = 0.0F;
|
||||
|
@ -594,7 +575,7 @@ public abstract class GuiContainer extends Gui
|
|||
return;
|
||||
}
|
||||
long i = System.currentTimeMillis();
|
||||
this.doubleClick = this.lastClickSlot == slot && i - this.lastClickTime < 250L && this.lastClickButton == mouseButton;
|
||||
this.doubleClick = this.lastClickSlot == slot && i - this.lastClickTime < (long)this.gm.dclickDelay && this.lastClickButton == mouseButton;
|
||||
this.ignoreMouseUp = false;
|
||||
|
||||
if (mouseButton == 0 || mouseButton == 1)
|
||||
|
@ -719,7 +700,7 @@ public abstract class GuiContainer extends Gui
|
|||
|
||||
private boolean isMouseOverSlot(Slot slotIn, int mouseX, int mouseY)
|
||||
{
|
||||
return this.isPointInRegion(slotIn.xDisplayPosition, slotIn.yDisplayPosition, 16, 16, mouseX, mouseY);
|
||||
return this.isPointInRegion(slotIn.xDisplayPosition, slotIn.yDisplayPosition, 32, 32, mouseX, mouseY);
|
||||
}
|
||||
|
||||
protected boolean isPointInRegion(int left, int top, int right, int bottom, int pointX, int pointY)
|
||||
|
@ -785,10 +766,10 @@ public abstract class GuiContainer extends Gui
|
|||
|
||||
public void renderItemOverlayIntoGUI(ItemStack stack, int xPosition, int yPosition, String text)
|
||||
{
|
||||
renderItemOverlay(stack, this.container_x + xPosition * this.container_scale, this.container_y + yPosition * this.container_scale, text, 0, 0, this.container_scale);
|
||||
renderItemOverlay(stack, this.container_x + xPosition, this.container_y + yPosition, text, 0, 0);
|
||||
}
|
||||
|
||||
public static void renderItemOverlay(ItemStack stack, int xPosition, int yPosition, String text, int bar2, int bar2max, int scale)
|
||||
public static void renderItemOverlay(ItemStack stack, int xPosition, int yPosition, String text, int bar2, int bar2max)
|
||||
{
|
||||
if (stack != null)
|
||||
{
|
||||
|
@ -800,27 +781,27 @@ public abstract class GuiContainer extends Gui
|
|||
{
|
||||
s = Color.RED + formatAmount(stack.getSize());
|
||||
}
|
||||
Font.set(scale > 1 ? Font.SMALL : Font.TINY);
|
||||
Drawing.drawTextRight(s, xPosition + scale * 16, yPosition + scale * 16 + 1 - Font.HEIGHT, 0xffffffff);
|
||||
Font.set(Font.SMALL);
|
||||
Drawing.drawTextRight(s, xPosition + 32, yPosition + 32 + 1 - Font.HEIGHT, 0xffffffff);
|
||||
Font.unset();
|
||||
}
|
||||
|
||||
if (stack.isItemDamaged())
|
||||
{
|
||||
int j = (int)Math.round(14.0D * (double)scale - (double)stack.getItemDamage() * (14.0D * (double)scale) / (double)stack.getMaxDamage());
|
||||
int j = (int)Math.round(28.0D - (double)stack.getItemDamage() * 28.0D / (double)stack.getMaxDamage());
|
||||
int i = (int)Math.round(255.0D - (double)stack.getItemDamage() * 255.0D / (double)stack.getMaxDamage());
|
||||
draw(xPosition + scale, yPosition + 13 * scale, 14 * scale, scale * 2, 0, 0, 0);
|
||||
draw(xPosition + scale, yPosition + 13 * scale, 13 * scale, scale, (255 - i) / 4, 64, 0);
|
||||
draw(xPosition + scale, yPosition + 13 * scale, j, scale, 255 - i, i, 0);
|
||||
draw(xPosition + 2, yPosition + 26, 28, 4, 0, 0, 0);
|
||||
draw(xPosition + 2, yPosition + 26, 26, 2, (255 - i) / 4, 64, 0);
|
||||
draw(xPosition + 2, yPosition + 26, j, 2, 255 - i, i, 0);
|
||||
}
|
||||
|
||||
if (bar2 > 0)
|
||||
{
|
||||
int j = (int)Math.round(14.0D * (double)scale - (double)bar2 * (14.0D * (double)scale) / (double)bar2max);
|
||||
int j = (int)Math.round(28.0D - (double)bar2 * 28.0D / (double)bar2max);
|
||||
int i = (int)Math.round(255.0D - (double)bar2 * 255.0D / (double)bar2max);
|
||||
draw(xPosition + scale, yPosition + scale * 2, 14 * scale, scale * 2, 0, 0, 0);
|
||||
draw(xPosition + scale, yPosition + scale * 2, 13 * scale, scale, (255 - i) / 8, (255 - i) / 16, i / 4);
|
||||
draw(xPosition + scale + 14 * scale - j, yPosition + scale * 2, j, scale, (255 - i) / 2, (255 - i) / 4, i);
|
||||
draw(xPosition + 2, yPosition + 4, 28, 4, 0, 0, 0);
|
||||
draw(xPosition + 2, yPosition + 4, 26, 2, (255 - i) / 8, (255 - i) / 16, i / 4);
|
||||
draw(xPosition + 2 + 28 - j, yPosition + 4, j, 2, (255 - i) / 2, (255 - i) / 4, i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -831,19 +812,19 @@ public abstract class GuiContainer extends Gui
|
|||
}
|
||||
|
||||
public void drawBackground() {
|
||||
Drawing.drawGradientBorder(this.container_x, this.container_y, this.container_w, this.container_h, Util.mulColor(this.gm.style.fill_top, 0.8f), Util.mulColor(this.gm.style.fill_btm, 0.8f), 0xff000000, Util.mulColor(this.gm.style.brdr_top, 0.8f), Util.mulColor(this.gm.style.brdr_btm, 0.8f));
|
||||
Drawing.drawGradientBorder(this.container_x, this.container_y, this.xSize, this.ySize, Util.mulColor(this.gm.style.fill_top, 0.8f), Util.mulColor(this.gm.style.fill_btm, 0.8f), 0xff000000, Util.mulColor(this.gm.style.brdr_top, 0.8f), Util.mulColor(this.gm.style.brdr_btm, 0.8f));
|
||||
}
|
||||
|
||||
|
||||
protected boolean isInsideTab(CheatTab tab, int x, int y)
|
||||
{
|
||||
return x >= this.cheatX + 18 * (tab.getIndex() % this.cheatWidth) && x < this.cheatX + 18 * (tab.getIndex() % this.cheatWidth) + 18 &&
|
||||
y >= this.cheatY + this.cheatHeight * 18 + 4 + 20 * (tab.getIndex() / this.cheatWidth) && y < this.cheatY + this.cheatHeight * 18 + 4 + 20 * (tab.getIndex() / this.cheatWidth) + 18;
|
||||
return x >= this.cheatX + 36 * (tab.getIndex() % this.cheatWidth) && x < this.cheatX + 36 * (tab.getIndex() % this.cheatWidth) + 36 &&
|
||||
y >= this.cheatY + this.cheatHeight * 36 + 8 + 40 * (tab.getIndex() / this.cheatWidth) && y < this.cheatY + this.cheatHeight * 36 + 8 + 40 * (tab.getIndex() / this.cheatWidth) + 36;
|
||||
}
|
||||
|
||||
private boolean renderInventoryHoveringText(CheatTab tab, int x, int z)
|
||||
{
|
||||
if (this.isPointInRegion(this.cheatX + 18 * (tab.getIndex() % this.cheatWidth), this.cheatY + this.cheatHeight * 18 + 4 + 20 * (tab.getIndex() / this.cheatWidth), 18, 18, this.gm.mouseX, this.gm.mouseY))
|
||||
if (this.isPointInRegion(this.cheatX + 36 * (tab.getIndex() % this.cheatWidth), this.cheatY + this.cheatHeight * 36 + 8 + 40 * (tab.getIndex() / this.cheatWidth), 36, 36, this.gm.mouseX, this.gm.mouseY))
|
||||
{
|
||||
this.hover(tab.getName(), x, z);
|
||||
return true;
|
||||
|
@ -859,7 +840,7 @@ public abstract class GuiContainer extends Gui
|
|||
this.itemRender.zLevel = 100.0F;
|
||||
ItemStack itemstack = tab.getIcon();
|
||||
GlState.enableDepth();
|
||||
this.itemRender.renderItemAndEffectIntoGUI(itemstack, this.cheatX + 18 * (tab.getIndex() % this.cheatWidth) + 1, this.cheatY + this.cheatHeight * 18 + 4 + 20 * (tab.getIndex() / this.cheatWidth) + 1);
|
||||
this.itemRender.renderItemAndEffectIntoGUI(itemstack, this.cheatX + 36 * (tab.getIndex() % this.cheatWidth) + 2, this.cheatY + this.cheatHeight * 36 + 8 + 40 * (tab.getIndex() / this.cheatWidth) + 2);
|
||||
this.itemRender.zLevel = 0.0F;
|
||||
}
|
||||
|
||||
|
@ -900,7 +881,7 @@ public abstract class GuiContainer extends Gui
|
|||
}
|
||||
|
||||
private boolean clickSide(int mouseX, int mouseY, int slot, boolean instant, boolean full) {
|
||||
if(this.gm.itemCheat && this.isPointInRegion(this.cheatX, this.cheatY, 18 * this.cheatWidth, 18 * this.cheatHeight, mouseX, mouseY) && this.gm.player != null && this.gm.player.getMouseItem() == null && this.cheatStack == null) {
|
||||
if(this.gm.itemCheat && this.isPointInRegion(this.cheatX, this.cheatY, 36 * this.cheatWidth, 36 * this.cheatHeight, mouseX, mouseY) && this.gm.player != null && this.gm.player.getMouseItem() == null && this.cheatStack == null) {
|
||||
int size = (ITEM_LIST.size() + this.cheatWidth - 1) / this.cheatWidth - this.cheatHeight;
|
||||
int off = (int)((double)(this.currentScroll * (float)size) + 0.5D);
|
||||
|
||||
|
@ -909,8 +890,8 @@ public abstract class GuiContainer extends Gui
|
|||
off = 0;
|
||||
}
|
||||
|
||||
int sx = (mouseX - this.cheatX) / 18;
|
||||
int sy = (mouseY - this.cheatY) / 18;
|
||||
int sx = (mouseX - this.cheatX) / 36;
|
||||
int sy = (mouseY - this.cheatY) / 36;
|
||||
int idx = sx + (sy + off) * this.cheatWidth;
|
||||
|
||||
if(idx >= 0 && idx < ITEM_LIST.size()) {
|
||||
|
|
|
@ -15,6 +15,6 @@ public class GuiCrafting extends GuiContainer {
|
|||
}
|
||||
|
||||
public void addElements() {
|
||||
this.label(this.type.getDisplay(), 8, 16);
|
||||
this.label(this.type.getDisplay(), 16, 32);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -47,13 +47,13 @@ public class GuiDevice extends GuiContainer {
|
|||
}
|
||||
|
||||
public void addElements() {
|
||||
this.header = this.label("", 8, 16);
|
||||
this.desc = this.display("", 8, 18, 160, 4);
|
||||
this.progress = this.tile.hasProgress() ? this.bar(7, 70, 162, 9) : null;
|
||||
this.temperature = this.tile.hasTemperature() ? this.bar(7, this.progress == null ? 70 : 60, 162, 9) : null;
|
||||
this.header = this.label("", 16, 32);
|
||||
this.desc = this.display("", 16, 36, 320, 4);
|
||||
this.progress = this.tile.hasProgress() ? this.bar(14, 140, 324, 18) : null;
|
||||
this.temperature = this.tile.hasTemperature() ? this.bar(14, this.progress == null ? 140 : 120, 324, 18) : null;
|
||||
this.resources = new Bar[this.tile.getNumResources()];
|
||||
for(int z = 0; z < this.resources.length; z++) {
|
||||
this.resources[z] = this.bar(7, 80 - (this.resources.length + (this.progress == null ? 0 : 1) + (this.temperature == null ? 0 : 1)) * 10 + z * 10, 162, 9);
|
||||
this.resources[z] = this.bar(14, 160 - (this.resources.length + (this.progress == null ? 0 : 1) + (this.temperature == null ? 0 : 1)) * 20 + z * 20, 324, 18);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -59,12 +59,12 @@ public class GuiEnchant extends GuiContainer implements ButtonCallback {
|
|||
}
|
||||
|
||||
public void addElements() {
|
||||
this.label(Blocks.enchanting_table.getDisplay(), 8, 16);
|
||||
this.label(Blocks.enchanting_table.getDisplay(), 16, 32);
|
||||
for(int l = 0; l < 3; ++l) {
|
||||
int i1 = 60;
|
||||
int j1 = i1 + 2;
|
||||
this.labels[l] = this.label("", j1, 26 + 19 * l);
|
||||
this.mana[l] = this.label("", j1, 26 + 19 * l + 7);
|
||||
int i1 = 120;
|
||||
int j1 = i1 + 4;
|
||||
this.labels[l] = this.label("", j1, 52 + 38 * l);
|
||||
this.mana[l] = this.label("", j1, 52 + 38 * l + 14);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -78,7 +78,7 @@ public class GuiEnchant extends GuiContainer implements ButtonCallback {
|
|||
public void addButtons() {
|
||||
super.addButtons();
|
||||
for(int l = 0; l < 3; ++l) {
|
||||
this.buttons[l] = this.button(60, 14 + 19 * l, 108, 19, this, "");
|
||||
this.buttons[l] = this.button(120, 28 + 38 * l, 216, 38, this, "");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -14,6 +14,6 @@ public class GuiEntity extends GuiContainer {
|
|||
}
|
||||
|
||||
public void addElements() {
|
||||
this.label(this.title, 8, 16);
|
||||
this.label(this.title, 16, 32);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -30,17 +30,17 @@ public class GuiMerchant extends GuiContainer implements ButtonCallback {
|
|||
|
||||
public void addButtons() {
|
||||
super.addButtons();
|
||||
this.nextBtn = this.button(120 + 27, 24, 12, 16, this, ">");
|
||||
this.prevBtn = this.button(36 - 19, 24, 12, 16, this, "<");
|
||||
this.slot(36 - 1, 24 - 1, 18, 18);
|
||||
this.slot(62 - 1, 24 - 1, 18, 18);
|
||||
this.slot(120 - 1, 24 - 1, 18, 18);
|
||||
this.nextBtn = this.button(240 + 54, 48, 24, 32, this, ">");
|
||||
this.prevBtn = this.button(72 - 38, 48, 24, 32, this, "<");
|
||||
this.slot(72 - 2, 48 - 2, 36, 36);
|
||||
this.slot(124 - 2, 48 - 2, 36, 36);
|
||||
this.slot(240 - 2, 48 - 2, 36, 36);
|
||||
this.nextBtn.enabled = false;
|
||||
this.prevBtn.enabled = false;
|
||||
}
|
||||
|
||||
public void addElements() {
|
||||
this.label(this.title, 8, 16);
|
||||
this.label(this.title, 16, 32);
|
||||
}
|
||||
|
||||
public void drawOverlays() {
|
||||
|
|
|
@ -30,7 +30,7 @@ public class GuiRepair extends GuiContainer {
|
|||
}
|
||||
|
||||
public void addElements() {
|
||||
this.label("Amboss", 8, 16);
|
||||
this.info = this.label("", 60, 77);
|
||||
this.label("Amboss", 16, 32);
|
||||
this.info = this.label("", 120, 154);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -8,41 +8,33 @@ import common.inventory.Slot;
|
|||
import common.item.ItemStack;
|
||||
|
||||
public class InventoryButton extends Element {
|
||||
private final boolean bordered;
|
||||
private final Slot slot;
|
||||
private final String texture;
|
||||
private final boolean background;
|
||||
private final int bgW;
|
||||
private final int bgH;
|
||||
|
||||
public InventoryButton(int x, int y, int w, int h, boolean bordered, Slot slot) {
|
||||
public InventoryButton(int x, int y, int w, int h, Slot slot) {
|
||||
super(x, y, w, h, null);
|
||||
this.bordered = bordered;
|
||||
this.texture = slot == null || slot.getTexture() == null || slot.getTexture().isEmpty() ? null : "textures/items/icon_" + slot.getTexture() + ".png";
|
||||
this.background = slot == null || slot.getTexture() != null;
|
||||
this.slot = slot;
|
||||
int scale = this.bordered ? 2 : 1;
|
||||
this.bgW = slot == null ? w : slot.getBackgroundWidth() * 18 * scale;
|
||||
this.bgH = slot == null ? h : slot.getBackgroundHeight() * 18 * scale;
|
||||
this.bgW = slot == null ? w : slot.getBackgroundWidth() * 36;
|
||||
this.bgH = slot == null ? h : slot.getBackgroundHeight() * 36;
|
||||
}
|
||||
|
||||
protected void drawBackground() {
|
||||
if(this.background)
|
||||
drawButton(this.gm, this.pos_x, this.pos_y, this.bgW, this.bgH, this.bordered);
|
||||
if(this.texture != null && !this.slot.getHasStack()) {
|
||||
int scale = this.bordered ? 2 : 1;
|
||||
Drawing.drawTexturedRect(this.gm, this.texture, 16 * scale, 16 * scale, this.pos_x + scale, this.pos_y + scale, 0, 0, this.size_x - scale * 2, this.size_y - scale * 2);
|
||||
}
|
||||
drawButton(this.gm, this.pos_x, this.pos_y, this.bgW, this.bgH);
|
||||
if(this.texture != null && !this.slot.getHasStack())
|
||||
Drawing.drawTexturedRect(this.gm, this.texture, 32, 32, this.pos_x + 2, this.pos_y + 2, 0, 0, this.size_x - 4, this.size_y - 4);
|
||||
}
|
||||
|
||||
protected void drawForeground(int x1, int y1, int x2, int y2) {
|
||||
}
|
||||
|
||||
public static void drawButton(Client gm, int x, int y, int w, int h, boolean border) {
|
||||
if(border)
|
||||
public static void drawButton(Client gm, int x, int y, int w, int h) {
|
||||
Drawing.drawGradientBorder(x, y, w, h, gm.style.fill_top, gm.style.fill_btm, 0xff000000, gm.style.brdr_top, gm.style.brdr_btm);
|
||||
else
|
||||
Drawing.drawGradient(x, y, w, h, gm.style.fill_top, gm.style.fill_btm, gm.style.brdr_top, gm.style.brdr_btm);
|
||||
}
|
||||
|
||||
public boolean canHover() {
|
||||
|
@ -53,8 +45,7 @@ public class InventoryButton extends Element {
|
|||
}
|
||||
|
||||
public void drawHover() {
|
||||
int scale = this.bordered ? 2 : 1;
|
||||
Drawing.drawRect(this.pos_x + scale, this.pos_y + scale, 16 * scale, 16 * scale, Gui.HOVER_COLOR);
|
||||
Drawing.drawRect(this.pos_x + 2, this.pos_y + 2, 32, 32, Gui.HOVER_COLOR);
|
||||
}
|
||||
|
||||
public boolean canClick() {
|
||||
|
|
|
@ -26,7 +26,6 @@ public class GuiDisplay extends GuiOptions {
|
|||
this.addSelector("crosshair_color_target", H_SHIFT, y, 0, 0);
|
||||
|
||||
this.addSelector("hud_margin", 0, y += BASE_SHIFT, 0, 0);
|
||||
this.addSelector("gui_scale_hotbar", H_SHIFT, y, 0, 0);
|
||||
|
||||
super.init(width, height);
|
||||
}
|
||||
|
|
|
@ -76,9 +76,6 @@ public class GuiStyle extends GuiOptions {
|
|||
this.addSelector("gui_scale", 0, y += BASE_SHIFT, 0, 0);
|
||||
this.addSelector("gui_font", H_SHIFT, y, 0, 0);
|
||||
|
||||
this.addSelector("gui_scale_items", 0, y += BASE_SHIFT, 0, 0);
|
||||
this.addSelector("gui_scale_items_always", H_SHIFT, y, 0, 0);
|
||||
|
||||
super.init(width, height);
|
||||
}
|
||||
|
||||
|
|
|
@ -334,20 +334,20 @@ public class RenderItem
|
|||
private void setupGuiTransform(int xPosition, int yPosition, boolean isGui3d)
|
||||
{
|
||||
GL15.glTranslatef((float)xPosition, (float)yPosition, 100.0F + this.zLevel);
|
||||
GL15.glTranslatef(8.0F, 8.0F, 0.0F);
|
||||
GL15.glTranslatef(16.0F, 16.0F, 0.0F);
|
||||
GL15.glScalef(1.0F, 1.0F, -1.0F);
|
||||
GL15.glScalef(0.5F, 0.5F, 0.5F);
|
||||
|
||||
if (isGui3d)
|
||||
{
|
||||
GL15.glScalef(40.0F, 40.0F, 40.0F);
|
||||
GL15.glScalef(80.0F, 80.0F, 80.0F);
|
||||
GL15.glRotatef(210.0F, 1.0F, 0.0F, 0.0F);
|
||||
GL15.glRotatef(-135.0F, 0.0F, 1.0F, 0.0F);
|
||||
GlState.enableLighting();
|
||||
}
|
||||
else
|
||||
{
|
||||
GL15.glScalef(64.0F, 64.0F, 64.0F);
|
||||
GL15.glScalef(128.0F, 128.0F, 128.0F);
|
||||
GL15.glRotatef(180.0F, 1.0F, 0.0F, 0.0F);
|
||||
GlState.disableLighting();
|
||||
}
|
||||
|
|
|
@ -25,11 +25,11 @@ public abstract class Container
|
|||
private Set<EntityNPC> playerList = Sets.<EntityNPC>newHashSet();
|
||||
|
||||
public int getInventoryOffsetX() {
|
||||
return 8;
|
||||
return 16;
|
||||
}
|
||||
|
||||
public int getInventoryOffsetY() {
|
||||
return 84;
|
||||
return 168;
|
||||
}
|
||||
|
||||
public final int getPlayerInventoryOffset() {
|
||||
|
@ -41,7 +41,7 @@ public abstract class Container
|
|||
int y = this.getInventoryOffsetY();
|
||||
for(Equipment slot : Equipment.ARMOR) {
|
||||
final Equipment type = slot;
|
||||
this.addSlotToContainer(new Slot(player, Equipment.INVENTORY_SLOTS + slot.getIndex(), x + slot.getIndex() * 18, y) {
|
||||
this.addSlotToContainer(new Slot(player, Equipment.INVENTORY_SLOTS + slot.getIndex(), x + slot.getIndex() * 36, y) {
|
||||
public boolean canStackItems() {
|
||||
return false;
|
||||
}
|
||||
|
@ -62,7 +62,7 @@ public abstract class Container
|
|||
this.offset = this.inventorySlots.size();
|
||||
List<SlotCommon> list = Lists.newArrayList();
|
||||
for(int z = 0; z < Equipment.INVENTORY_SLOTS; ++z) {
|
||||
this.addSlotToContainer(new SlotCommon(list, player, z, x + (z % INVENTORY_WIDTH) * 18, y + 20 + (z / INVENTORY_WIDTH) * 18));
|
||||
this.addSlotToContainer(new SlotCommon(list, player, z, x + (z % INVENTORY_WIDTH) * 36, y + 40 + (z / INVENTORY_WIDTH) * 36));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -28,7 +28,7 @@ public class ContainerChest extends Container
|
|||
{
|
||||
for (int k = 0; k < this.width; ++k)
|
||||
{
|
||||
this.addSlotToContainer(new SlotCommon(list, chest, k + j * this.width, 8 + k * 18, 18 + j * 18));
|
||||
this.addSlotToContainer(new SlotCommon(list, chest, k + j * this.width, 16 + k * 36, 36 + j * 36));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -36,11 +36,11 @@ public class ContainerChest extends Container
|
|||
}
|
||||
|
||||
public int getInventoryOffsetX() {
|
||||
return 8 + (this.width < INVENTORY_WIDTH ? 0 : (this.width - INVENTORY_WIDTH) * 18 / 2);
|
||||
return super.getInventoryOffsetX() + (this.width < INVENTORY_WIDTH ? 0 : (this.width - INVENTORY_WIDTH) * 36 / 2);
|
||||
}
|
||||
|
||||
public int getInventoryOffsetY() {
|
||||
return 85 + (this.height - 3) * 18;
|
||||
return 170 + (this.height - 3) * 36;
|
||||
}
|
||||
|
||||
protected boolean canMergeStacks() {
|
||||
|
|
|
@ -2,7 +2,6 @@ package common.inventory;
|
|||
|
||||
import java.util.List;
|
||||
|
||||
import common.collect.Lists;
|
||||
import common.enchantment.Enchantment;
|
||||
import common.enchantment.EnchantmentHelper;
|
||||
import common.enchantment.RngEnchantment;
|
||||
|
@ -13,7 +12,6 @@ import common.item.ItemStack;
|
|||
import common.item.material.ItemEnchantedBook;
|
||||
import common.network.IPlayer;
|
||||
import common.rng.Random;
|
||||
import common.util.Equipment;
|
||||
import common.util.LocalPos;
|
||||
import common.util.Pair;
|
||||
import common.world.World;
|
||||
|
@ -49,7 +47,7 @@ public class ContainerEnchantment extends Container
|
|||
this.world = worldIn;
|
||||
this.position = pos;
|
||||
this.seed = playerInv.getEnchSeed();
|
||||
this.addSlotToContainer(new Slot(this.table, 0, 25, 47)
|
||||
this.addSlotToContainer(new Slot(this.table, 0, 50, 94)
|
||||
{
|
||||
public boolean isItemValid(ItemStack stack)
|
||||
{
|
||||
|
|
|
@ -8,7 +8,6 @@ import common.entity.animal.EntityHorse;
|
|||
import common.entity.npc.EntityNPC;
|
||||
import common.init.Items;
|
||||
import common.item.ItemStack;
|
||||
import common.util.Equipment;
|
||||
|
||||
public class ContainerEntityInventory extends Container
|
||||
{
|
||||
|
@ -21,14 +20,14 @@ public class ContainerEntityInventory extends Container
|
|||
this.entity = entity;
|
||||
if(this.entity instanceof EntityHorse) {
|
||||
final EntityHorse horse = (EntityHorse)this.entity;
|
||||
this.addSlotToContainer(new Slot(entityInv, 0, 8, 18)
|
||||
this.addSlotToContainer(new Slot(entityInv, 0, 16, 36)
|
||||
{
|
||||
public boolean isItemValid(ItemStack stack)
|
||||
{
|
||||
return super.isItemValid(stack) && stack.getItem() == Items.saddle && !this.getHasStack();
|
||||
}
|
||||
});
|
||||
this.addSlotToContainer(new Slot(entityInv, 1, 8, 36)
|
||||
this.addSlotToContainer(new Slot(entityInv, 1, 16, 72)
|
||||
{
|
||||
public boolean isItemValid(ItemStack stack)
|
||||
{
|
||||
|
@ -46,7 +45,7 @@ public class ContainerEntityInventory extends Container
|
|||
{
|
||||
for (int l = 0; l < 5; ++l)
|
||||
{
|
||||
this.addSlotToContainer(new SlotCommon(list, entityInv, 2 + l + k * 5, 80 + l * 18, 18 + k * 18));
|
||||
this.addSlotToContainer(new SlotCommon(list, entityInv, 2 + l + k * 5, 160 + l * 36, 36 + k * 36));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,12 +1,8 @@
|
|||
package common.inventory;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import common.collect.Lists;
|
||||
import common.entity.npc.EntityNPC;
|
||||
import common.item.ItemStack;
|
||||
import common.network.IPlayer;
|
||||
import common.util.Equipment;
|
||||
import common.village.MerchantRecipe;
|
||||
import common.world.World;
|
||||
|
||||
|
@ -138,17 +134,17 @@ public class ContainerMerchant extends Container
|
|||
this.theMerchant = merchant;
|
||||
this.theWorld = worldIn;
|
||||
this.merchantInventory = new InventoryMerchant(playerInventory, merchant);
|
||||
this.addSlotToContainer(new Slot(this.merchantInventory, 0, 36, 53) {
|
||||
this.addSlotToContainer(new Slot(this.merchantInventory, 0, 72, 106) {
|
||||
public boolean canEditItem() {
|
||||
return false;
|
||||
}
|
||||
});
|
||||
this.addSlotToContainer(new Slot(this.merchantInventory, 1, 62, 53) {
|
||||
this.addSlotToContainer(new Slot(this.merchantInventory, 1, 124, 106) {
|
||||
public boolean canEditItem() {
|
||||
return false;
|
||||
}
|
||||
});
|
||||
this.addSlotToContainer(new SlotMerchantResult(playerInventory, this.merchantInventory, 2, 120, 53));
|
||||
this.addSlotToContainer(new SlotMerchantResult(playerInventory, this.merchantInventory, 2, 240, 106));
|
||||
|
||||
this.addPlayerSlots(playerInventory);
|
||||
}
|
||||
|
|
|
@ -11,7 +11,7 @@ public class ContainerPlayer extends Container {
|
|||
}
|
||||
|
||||
public int getInventoryOffsetY() {
|
||||
return 16;
|
||||
return 32;
|
||||
}
|
||||
|
||||
public ItemStack getSingleRecipe(ItemStack stack) {
|
||||
|
|
|
@ -1,18 +1,15 @@
|
|||
package common.inventory;
|
||||
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import common.block.tech.BlockAnvil;
|
||||
import common.collect.Lists;
|
||||
import common.enchantment.Enchantment;
|
||||
import common.enchantment.EnchantmentHelper;
|
||||
import common.entity.npc.EntityNPC;
|
||||
import common.item.ItemStack;
|
||||
import common.item.material.ItemEnchantedBook;
|
||||
import common.network.IPlayer;
|
||||
import common.util.Equipment;
|
||||
import common.util.LocalPos;
|
||||
import common.vars.Vars;
|
||||
import common.world.State;
|
||||
|
@ -117,17 +114,17 @@ public class ContainerRepair extends Container
|
|||
};
|
||||
this.selfPosition = blockPosIn;
|
||||
this.theWorld = worldIn;
|
||||
this.addSlotToContainer(new Slot(this.inputSlots, 0, 27, 47) {
|
||||
this.addSlotToContainer(new Slot(this.inputSlots, 0, 54, 94) {
|
||||
public boolean canEditItem() {
|
||||
return false;
|
||||
}
|
||||
});
|
||||
this.addSlotToContainer(new Slot(this.inputSlots, 1, 76, 47) {
|
||||
this.addSlotToContainer(new Slot(this.inputSlots, 1, 152, 94) {
|
||||
public boolean canEditItem() {
|
||||
return false;
|
||||
}
|
||||
});
|
||||
this.addSlotToContainer(new Slot(this.outputSlot, 2, 134, 47)
|
||||
this.addSlotToContainer(new Slot(this.outputSlot, 2, 268, 94)
|
||||
{
|
||||
public boolean isItemValid(ItemStack stack)
|
||||
{
|
||||
|
|
|
@ -1,14 +1,10 @@
|
|||
package common.inventory;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import common.collect.Lists;
|
||||
import common.entity.npc.EntityNPC;
|
||||
import common.item.ItemStack;
|
||||
import common.network.IPlayer;
|
||||
import common.tileentity.Device;
|
||||
import common.tileentity.Device.Status;
|
||||
import common.util.Equipment;
|
||||
|
||||
public class ContainerTile extends Container
|
||||
{
|
||||
|
@ -39,7 +35,7 @@ public class ContainerTile extends Container
|
|||
for (int idx = 0; idx < tileInv.getSizeInventory(); ++idx)
|
||||
{
|
||||
final int index = idx;
|
||||
this.addSlotToContainer(new Slot(tileInv, idx, 8 + (this.tile.isInput(index) ? input : 8 - output) * 18, 81) {
|
||||
this.addSlotToContainer(new Slot(tileInv, idx, 16 + (this.tile.isInput(index) ? input : 8 - output) * 36, 162) {
|
||||
public boolean isItemValid(ItemStack stack)
|
||||
{
|
||||
return ContainerTile.this.tile.isItemValidForSlot(index, stack);
|
||||
|
@ -59,7 +55,7 @@ public class ContainerTile extends Container
|
|||
}
|
||||
|
||||
public int getInventoryOffsetY() {
|
||||
return 112;
|
||||
return 224;
|
||||
}
|
||||
|
||||
public boolean canInteractWith(EntityNPC playerIn)
|
||||
|
|
|
@ -1,12 +1,8 @@
|
|||
package common.inventory;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import common.block.tech.BlockWorkbench;
|
||||
import common.collect.Lists;
|
||||
import common.entity.npc.EntityNPC;
|
||||
import common.item.ItemStack;
|
||||
import common.util.Equipment;
|
||||
import common.util.LocalPos;
|
||||
import common.world.World;
|
||||
|
||||
|
|
|
@ -28,11 +28,11 @@ public class SlotCommon extends Slot {
|
|||
for(SlotCommon slot : this.list) {
|
||||
x1 = Math.min(x1, slot.xDisplayPosition);
|
||||
y1 = Math.min(y1, slot.yDisplayPosition);
|
||||
x2 = Math.max(x2, slot.xDisplayPosition + 18);
|
||||
y2 = Math.max(y2, slot.yDisplayPosition + 18);
|
||||
x2 = Math.max(x2, slot.xDisplayPosition + 36);
|
||||
y2 = Math.max(y2, slot.yDisplayPosition + 36);
|
||||
}
|
||||
this.w = (x2 - x1) / 18;
|
||||
this.h = (y2 - y1) / 18;
|
||||
this.w = (x2 - x1) / 36;
|
||||
this.h = (y2 - y1) / 36;
|
||||
}
|
||||
|
||||
public int getBackgroundWidth() {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue