make guis more generic
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parent
374e0c4617
commit
5534531416
22 changed files with 334 additions and 504 deletions
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@ -34,7 +34,7 @@ import common.init.SoundEvent;
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import common.init.UniverseRegistry;
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import common.inventory.Container;
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import common.inventory.ContainerChest;
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import common.inventory.ContainerHorseInventory;
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import common.inventory.ContainerEntityInventory;
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import common.inventory.ContainerMerchant;
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import common.inventory.ICrafting;
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import common.inventory.IInventory;
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@ -104,7 +104,7 @@ import common.tags.TagObject;
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import common.tileentity.IInteractionObject;
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import common.tileentity.ILockableContainer;
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import common.tileentity.TileEntity;
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import common.tileentity.TileEntityMachine;
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import common.tileentity.TileEntityDevice;
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import common.tileentity.TileEntitySign;
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import common.util.BlockPos;
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import common.util.BoundingBox;
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@ -699,10 +699,10 @@ public class Player extends User implements ICrafting, Executor, IPlayer
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this.getNextWindowId();
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if (chestInventory instanceof TileEntityMachine)
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if (chestInventory instanceof TileEntityDevice)
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{
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this.sendPacket(new SPacketOpenWindow(this.currentWindowId, "machine_" + ((IInteractionObject)chestInventory).getGuiID(), chestInventory.getCommandName(), chestInventory.getSizeInventory(),
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((TileEntityMachine)chestInventory).getPos()));
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this.sendPacket(new SPacketOpenWindow(this.currentWindowId, "tile", chestInventory.getCommandName(), chestInventory.getSizeInventory(),
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((TileEntityDevice)chestInventory).getPos()));
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this.entity.openContainer = ((IInteractionObject)chestInventory).createContainer(this.entity.inventory, this.entity);
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}
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else if (chestInventory instanceof IInteractionObject)
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@ -720,7 +720,7 @@ public class Player extends User implements ICrafting, Executor, IPlayer
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this.entity.openContainer.onCraftGuiOpened(this);
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}
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public void displayGUIHorse(EntityHorse horse, IInventory horseInventory)
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public void displayEntityGui(Entity entity, IInventory inventory)
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{
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if (this.entity.openContainer != this.entity.inventoryContainer)
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{
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@ -728,8 +728,8 @@ public class Player extends User implements ICrafting, Executor, IPlayer
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}
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this.getNextWindowId();
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this.sendPacket(new SPacketOpenWindow(this.currentWindowId, "EntityHorse", horseInventory.getCommandName(), horseInventory.getSizeInventory(), horse.getId()));
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this.entity.openContainer = new ContainerHorseInventory(this.entity.inventory, horseInventory, horse, this.entity);
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this.sendPacket(new SPacketOpenWindow(this.currentWindowId, "entity", inventory.getCommandName(), inventory.getSizeInventory(), entity.getId()));
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this.entity.openContainer = new ContainerEntityInventory(this.entity.inventory, inventory, entity, this.entity);
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this.entity.openContainer.windowId = this.currentWindowId;
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this.entity.openContainer.onCraftGuiOpened(this);
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}
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