initial crafting registry cleanup (comments)
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1 changed files with 0 additions and 106 deletions
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@ -35,25 +35,11 @@ public abstract class CraftingRegistry
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private static final String[][] TOOLS = new String[][] {
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private static final String[][] TOOLS = new String[][] {
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{"XXX", " # ", " # "}, {"X", "#", "#"}, {"XX", "X#", " #"}, {"XX", " #", " #"}
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{"XXX", " # ", " # "}, {"X", "#", "#"}, {"XX", "X#", " #"}, {"XX", " #", " #"}
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};
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};
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// private static final Object[][] toolItems = new Object[][] {
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// {Blocks.planks, Blocks.cobblestone}, // Items.iron_ingot, Items.diamond, Items.gold_ingot},
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// {Items.wooden_pickaxe, Items.stone_pickaxe}, // Items.iron_pickaxe, Items.diamond_pickaxe, Items.golden_pickaxe},
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// {Items.wooden_shovel, Items.stone_shovel}, // Items.iron_shovel, Items.diamond_shovel, Items.golden_shovel},
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// {Items.wooden_axe, Items.stone_axe}, // Items.iron_axe, Items.diamond_axe, Items.golden_axe},
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// {Items.wooden_hoe, Items.stone_hoe}, // Items.iron_hoe, Items.diamond_hoe, Items.golden_hoe}
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// };
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private static final String[][] WEAPONS = new String[][] {{"X", "X", "#"}};
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private static final String[][] WEAPONS = new String[][] {{"X", "X", "#"}};
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// private static final Object[][] weaponItems = new Object[][] {
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// {Blocks.planks, Blocks.cobblestone}, // Items.iron_ingot, Items.diamond, Items.gold_ingot},
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// {Items.wooden_sword, Items.stone_sword}, // Items.iron_sword, Items.diamond_sword, Items.golden_sword}
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// };
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private static final String[][] ARMOR = new String[][] {
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private static final String[][] ARMOR = new String[][] {
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{"XXX", "X X"}, {"X X", "XXX", "XXX"}, {"XXX", "X X", "X X"}, {"X X", "X X"}
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{"XXX", "X X"}, {"X X", "XXX", "XXX"}, {"XXX", "X X", "X X"}, {"X X", "X X"}
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};
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};
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private static final Object[][] COMPRESSED = new Object[][] {
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private static final Object[][] COMPRESSED = new Object[][] {
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/* {Blocks.gold_block, new ItemStack(Items.gold_ingot, 9)},
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{Blocks.iron_block, new ItemStack(Items.iron_ingot, 9)}, */
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// {Blocks.diamond_block, new ItemStack(Items.diamond, 9)},
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{Blocks.emerald_block, new ItemStack(Items.emerald, 9)},
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{Blocks.emerald_block, new ItemStack(Items.emerald, 9)},
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{Blocks.lapis_block, new ItemStack(Items.dye, 9, DyeColor.BLUE.getDyeDamage())},
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{Blocks.lapis_block, new ItemStack(Items.dye, 9, DyeColor.BLUE.getDyeDamage())},
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{Blocks.redstone_block, new ItemStack(Items.redstone, 9)},
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{Blocks.redstone_block, new ItemStack(Items.redstone, 9)},
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@ -61,33 +47,12 @@ public abstract class CraftingRegistry
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{Blocks.hay_block, new ItemStack(Items.wheats, 9)},
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{Blocks.hay_block, new ItemStack(Items.wheats, 9)},
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{Blocks.slime_block, new ItemStack(Items.slime_ball, 9)}
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{Blocks.slime_block, new ItemStack(Items.slime_ball, 9)}
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};
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};
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// private static final Item[][] armorItems = new Item[][] {
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// {Items.leather}, // /* Items.iron_ingot, */ Items.diamond /* , Items.gold_ingot */},
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// {Items.leather_helmet}, // /* Items.iron_helmet, */ Items.diamond_helmet /* , Items.golden_helmet */},
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// {Items.leather_chestplate}, // /* Items.iron_chestplate, */ Items.diamond_chestplate /* , Items.golden_chestplate */},
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// {Items.leather_leggings}, // /* Items.iron_leggings, */ Items.diamond_leggings /* , Items.golden_leggings */},
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// {Items.leather_boots}, // /* Items.iron_boots, */ Items.diamond_boots /* , Items.golden_boots */}
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// };
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private static final List<IRecipe> recipes = Lists.<IRecipe>newArrayList();
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private static final List<IRecipe> recipes = Lists.<IRecipe>newArrayList();
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private static final List<IRecipe> base = Lists.<IRecipe>newArrayList();
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private static final List<IRecipe> base = Lists.<IRecipe>newArrayList();
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static void register()
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static void register()
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{
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{
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// for (int i = 0; i < toolItems[0].length; ++i)
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// {
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// Object object = toolItems[0][i];
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//
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// for (int j = 0; j < toolItems.length - 1; ++j)
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// {
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// Item item = (Item)toolItems[j + 1][i];
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// add(new ItemStack(item), toolPatterns[j], '#', Items.stick, 'X', object);
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// }
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// }
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// add(new ItemStack(Items.shears), " #", "# ", '#', Items.iron_ingot);
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// add(new ItemStack(Items.diamond_shears), " #", "# ", '#', Items.diamond);
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for(OreType ore : OreType.values()) {
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for(OreType ore : OreType.values()) {
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Item item = ItemRegistry.getRegisteredItem(ore.item);
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Item item = ItemRegistry.getRegisteredItem(ore.item);
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ore.material.addRepairItem(item);
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ore.material.addRepairItem(item);
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@ -164,17 +129,6 @@ public abstract class CraftingRegistry
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}
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}
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}
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}
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// for (int i = 0; i < weaponItems[0].length; ++i)
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// {
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// Object object = weaponItems[0][i];
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//
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// for (int j = 0; j < weaponItems.length - 1; ++j)
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// {
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// Item item = (Item)weaponItems[j + 1][i];
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// add(new ItemStack(item), weaponPatterns[j], '#', Items.stick, 'X', object);
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// }
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// }
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add(new ItemStack(Items.bow, 1), " #X", "# X", " #X", 'X', Items.string, '#', Items.stick);
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add(new ItemStack(Items.bow, 1), " #X", "# X", " #X", 'X', Items.string, '#', Items.stick);
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add(new ItemStack(Items.arrow, 4), "X", "#", "Y", 'Y', Items.feather, 'X', Items.flint, '#', Items.stick);
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add(new ItemStack(Items.arrow, 4), "X", "#", "Y", 'Y', Items.feather, 'X', Items.flint, '#', Items.stick);
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@ -191,8 +145,6 @@ public abstract class CraftingRegistry
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addShapeless(new ItemStack(Items.mushroom_stew), Blocks.brown_mushroom, Blocks.red_mushroom, Items.bowl);
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addShapeless(new ItemStack(Items.mushroom_stew), Blocks.brown_mushroom, Blocks.red_mushroom, Items.bowl);
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add(new ItemStack(Items.cookie, 8), "#X#", 'X', new ItemStack(Items.dye, 1, DyeColor.BROWN.getDyeDamage()), '#', Items.wheats);
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add(new ItemStack(Items.cookie, 8), "#X#", 'X', new ItemStack(Items.dye, 1, DyeColor.BROWN.getDyeDamage()), '#', Items.wheats);
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// addRecipe(new ItemStack(Items.rabbit_stew), " R ", "CPM", " B ", 'R', new ItemStack(Items.cooked_rabbit), 'C', Items.carrot, 'P', Items.baked_potato, 'M', Blocks.brown_mushroom, 'B', Items.bowl);
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// addRecipe(new ItemStack(Items.rabbit_stew), " R ", "CPD", " B ", 'R', new ItemStack(Items.cooked_rabbit), 'C', Items.carrot, 'P', Items.baked_potato, 'D', Blocks.red_mushroom, 'B', Items.bowl);
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add(new ItemStack(Blocks.melon_block), "MMM", "MMM", "MMM", 'M', Items.melon);
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add(new ItemStack(Blocks.melon_block), "MMM", "MMM", "MMM", 'M', Items.melon);
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add(new ItemStack(Items.melon_stem), "M", 'M', Items.melon);
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add(new ItemStack(Items.melon_stem), "M", 'M', Items.melon);
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add(new ItemStack(Items.pumpkin_stem, 4), "M", 'M', Blocks.pumpkin);
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add(new ItemStack(Items.pumpkin_stem, 4), "M", 'M', Blocks.pumpkin);
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@ -205,10 +157,7 @@ public abstract class CraftingRegistry
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add(new ItemStack(Blocks.warp_chest), "###", "#E#", "###", '#', Blocks.obsidian, 'E', Items.charged_orb);
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add(new ItemStack(Blocks.warp_chest), "###", "#E#", "###", '#', Blocks.obsidian, 'E', Items.charged_orb);
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add(new ItemStack(Blocks.furnace), "###", "# #", "###", '#', Blocks.cobblestone);
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add(new ItemStack(Blocks.furnace), "###", "# #", "###", '#', Blocks.cobblestone);
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add(new ItemStack(Blocks.sandstone), "##", "##", '#', new ItemStack(Blocks.sand, 1, BlockSand.EnumType.SAND.getMetadata()));
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add(new ItemStack(Blocks.sandstone), "##", "##", '#', new ItemStack(Blocks.sand, 1, BlockSand.EnumType.SAND.getMetadata()));
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// addRecipe(new ItemStack(Blocks.red_sandstone), "##", "##", '#', new ItemStack(Blocks.sand, 1, BlockSand.EnumType.RED_SAND.getMetadata()));
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add(new ItemStack(Blocks.sandstone, 4, BlockSandStone.EnumType.SMOOTH.getMetadata()), "##", "##", '#', new ItemStack(Blocks.sandstone, 1, BlockSandStone.EnumType.DEFAULT.getMetadata()));
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add(new ItemStack(Blocks.sandstone, 4, BlockSandStone.EnumType.SMOOTH.getMetadata()), "##", "##", '#', new ItemStack(Blocks.sandstone, 1, BlockSandStone.EnumType.DEFAULT.getMetadata()));
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// addRecipe(new ItemStack(Blocks.red_sandstone, 4, BlockRedSandstone.EnumType.SMOOTH.getMetadata()), "##", "##", '#', new ItemStack(Blocks.red_sandstone, 1, BlockRedSandstone.EnumType.DEFAULT.getMetadata()));
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// addRecipe(new ItemStack(Blocks.red_sandstone, 1, BlockRedSandstone.EnumType.CHISELED.getMetadata()), "#", "#", '#', new ItemStack(Blocks.stone_slab2, 1, BlockStoneSlabNew.EnumType.RED_SANDSTONE.getMetadata()));
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add(new ItemStack(Blocks.quartz_block, 2, BlockQuartz.EnumType.LINES_Y.getMetadata()), "#", "#", '#', new ItemStack(Blocks.quartz_block, 1, BlockQuartz.EnumType.DEFAULT.getMetadata()));
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add(new ItemStack(Blocks.quartz_block, 2, BlockQuartz.EnumType.LINES_Y.getMetadata()), "#", "#", '#', new ItemStack(Blocks.quartz_block, 1, BlockQuartz.EnumType.DEFAULT.getMetadata()));
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add(new ItemStack(Blocks.stonebrick, 4), "##", "##", '#', Blocks.stone);
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add(new ItemStack(Blocks.stonebrick, 4), "##", "##", '#', Blocks.stone);
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addShapeless(new ItemStack(Blocks.stonebrick, 1, BlockStoneBrick.MOSSY_META), Blocks.stonebrick, Blocks.vine);
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addShapeless(new ItemStack(Blocks.stonebrick, 1, BlockStoneBrick.MOSSY_META), Blocks.stonebrick, Blocks.vine);
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@ -218,31 +167,10 @@ public abstract class CraftingRegistry
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add(new ItemStack(Blocks.redstone_lamp, 1), " R ", "RGR", " R ", 'R', Items.redstone, 'G', Blocks.glowstone);
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add(new ItemStack(Blocks.redstone_lamp, 1), " R ", "RGR", " R ", 'R', Items.redstone, 'G', Blocks.glowstone);
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add(new ItemStack(Blocks.beacon, 1), "GGG", "GSG", "OOO", 'G', Blocks.glass, 'S', Items.charge_crystal, 'O', Blocks.obsidian);
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add(new ItemStack(Blocks.beacon, 1), "GGG", "GSG", "OOO", 'G', Blocks.glass, 'S', Items.charge_crystal, 'O', Blocks.obsidian);
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add(new ItemStack(Blocks.blood_brick, 1), "NN", "NN", 'N', Items.bloodbrick);
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add(new ItemStack(Blocks.blood_brick, 1), "NN", "NN", 'N', Items.bloodbrick);
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// addRecipe(new ItemStack(Blocks.stone, 2, BlockStone.EnumType.DIORITE.getMetadata()), "CQ", "QC", 'C', Blocks.cobblestone, 'Q', Items.quartz);
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// addShapelessRecipe(new ItemStack(Blocks.stone, 1, BlockStone.EnumType.GRANITE.getMetadata()), new ItemStack(Blocks.stone, 1, BlockStone.EnumType.DIORITE.getMetadata()), Items.quartz);
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// addShapelessRecipe(new ItemStack(Blocks.stone, 2, BlockStone.EnumType.ANDESITE.getMetadata()), new ItemStack(Blocks.stone, 1, BlockStone.EnumType.DIORITE.getMetadata()), Blocks.cobblestone);
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add(new ItemStack(Blocks.dirt, 4, BlockDirt.DirtType.COARSE_DIRT.getMetadata()), "DG", "GD", 'D', new ItemStack(Blocks.dirt, 1, BlockDirt.DirtType.DIRT.getMetadata()), 'G', Blocks.gravel);
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add(new ItemStack(Blocks.dirt, 4, BlockDirt.DirtType.COARSE_DIRT.getMetadata()), "DG", "GD", 'D', new ItemStack(Blocks.dirt, 1, BlockDirt.DirtType.DIRT.getMetadata()), 'G', Blocks.gravel);
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// addRecipe(new ItemStack(Blocks.stone, 4, BlockStone.EnumType.DIORITE_SMOOTH.getMetadata()), "SS", "SS", 'S', new ItemStack(Blocks.stone, 1, BlockStone.EnumType.DIORITE.getMetadata()));
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// addRecipe(new ItemStack(Blocks.stone, 4, BlockStone.EnumType.GRANITE_SMOOTH.getMetadata()), "SS", "SS", 'S', new ItemStack(Blocks.stone, 1, BlockStone.EnumType.GRANITE.getMetadata()));
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// addRecipe(new ItemStack(Blocks.stone, 4, BlockStone.EnumType.ANDESITE_SMOOTH.getMetadata()), "SS", "SS", 'S', new ItemStack(Blocks.stone, 1, BlockStone.EnumType.ANDESITE.getMetadata()));
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// addRecipe(new ItemStack(Blocks.prismarine, 1, BlockPrismarine.ROUGH_META), "SS", "SS", 'S', Items.prismarine_shard);
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// addRecipe(new ItemStack(Blocks.prismarine, 1, BlockPrismarine.BRICKS_META), "SSS", "SSS", "SSS", 'S', Items.prismarine_shard);
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// addRecipe(new ItemStack(Blocks.prismarine, 1, BlockPrismarine.DARK_META), "SSS", "SIS", "SSS", 'S', Items.prismarine_shard, 'I', new ItemStack(Items.dye, 1, EnumDyeColor.BLACK.getDyeDamage()));
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// addRecipe(new ItemStack(Blocks.sea_lantern, 1, 0), "SCS", "CCC", "SCS", 'S', Items.prismarine_shard, 'C', Items.prismarine_crystals);
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add(new ItemStack(Blocks.lamp, 1), " R ", "RGR", " R ", 'R', Blocks.glass, 'G', Blocks.glowstone);
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add(new ItemStack(Blocks.lamp, 1), " R ", "RGR", " R ", 'R', Blocks.glass, 'G', Blocks.glowstone);
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// for (int i = 0; i < armorItems[0].length; ++i)
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// {
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// Item item = armorItems[0][i];
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//
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// for (int j = 0; j < armorItems.length - 1; ++j)
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// {
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// Item item1 = armorItems[j + 1][i];
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// add(new ItemStack(item1), armorPatterns[j], 'X', item);
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// }
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// }
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for (int i = 0; i < 16; ++i)
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for (int i = 0; i < 16; ++i)
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{
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{
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addShapeless(new ItemStack(Blocks.wool, 1, i), new ItemStack(Items.dye, 1, 15 - i), new ItemStack(Blocks.wool, 1, 0));
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addShapeless(new ItemStack(Blocks.wool, 1, i), new ItemStack(Items.dye, 1, 15 - i), new ItemStack(Blocks.wool, 1, 0));
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@ -286,9 +214,6 @@ public abstract class CraftingRegistry
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}
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}
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recipes.add(new RecipesArmorDyes());
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recipes.add(new RecipesArmorDyes());
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// this.recipes.add(new RecipeBookCloning());
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// recipes.add(new RecipesMapCloning());
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// recipes.add(new RecipesMapExtending());
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recipes.add(new RecipeFireworks());
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recipes.add(new RecipeFireworks());
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recipes.add(new RecipeRepairItem());
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recipes.add(new RecipeRepairItem());
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@ -358,17 +283,6 @@ public abstract class CraftingRegistry
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addShapeless(new ItemStack(Blocks.tnt, 1, 6), new ItemStack(Blocks.tnt, 1, 5), new ItemStack(Blocks.tnt, 1, 5));
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addShapeless(new ItemStack(Blocks.tnt, 1, 6), new ItemStack(Blocks.tnt, 1, 5), new ItemStack(Blocks.tnt, 1, 5));
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addShapeless(new ItemStack(Blocks.tnt, 1, 7), new ItemStack(Blocks.tnt, 1, 6), new ItemStack(Blocks.tnt, 1, 6));
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addShapeless(new ItemStack(Blocks.tnt, 1, 7), new ItemStack(Blocks.tnt, 1, 6), new ItemStack(Blocks.tnt, 1, 6));
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add(new ItemStack(Blocks.nuke, 1), "###", "###", "###", '#', new ItemStack(Blocks.tnt, 1, 7));
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add(new ItemStack(Blocks.nuke, 1), "###", "###", "###", '#', new ItemStack(Blocks.tnt, 1, 7));
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// add(new ItemStack(Blocks.sandstone, 1, BlockSandStone.EnumType.CHISELED.getMetadata()), "#", "#", '#', new ItemStack(Blocks.stone_slab, 1, BlockStoneSlab.EnumType.SAND.getMetadata()));
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// add(new ItemStack(Blocks.quartz_block, 1, BlockQuartz.EnumType.CHISELED.getMetadata()), "#", "#", '#', new ItemStack(Blocks.stone_slab, 1, BlockStoneSlab.EnumType.QUARTZ.getMetadata()));
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// add(new ItemStack(Blocks.stonebrick, 1, BlockStoneBrick.CHISELED_META), "#", "#", '#', new ItemStack(Blocks.stone_slab, 1, BlockStoneSlab.EnumType.SMOOTHBRICK.getMetadata()));
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// add(new ItemStack(Blocks.stone_slab, 6, BlockStoneSlab.EnumType.COBBLESTONE.getMetadata()), "###", '#', Blocks.cobblestone);
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// add(new ItemStack(Blocks.stone_slab, 6, BlockStoneSlab.EnumType.STONE.getMetadata()), "###", '#', Blocks.stone);
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// add(new ItemStack(Blocks.stone_slab, 6, BlockStoneSlab.EnumType.SAND.getMetadata()), "###", '#', Blocks.sandstone);
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// add(new ItemStack(Blocks.stone_slab, 6, BlockStoneSlab.EnumType.BRICK.getMetadata()), "###", '#', Blocks.brick_block);
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// add(new ItemStack(Blocks.stone_slab, 6, BlockStoneSlab.EnumType.SMOOTHBRICK.getMetadata()), "###", '#', Blocks.stonebrick);
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// add(new ItemStack(Blocks.stone_slab, 6, BlockStoneSlab.EnumType.BLOODBRICK.getMetadata()), "###", '#', Blocks.blood_brick);
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// add(new ItemStack(Blocks.stone_slab, 6, BlockStoneSlab.EnumType.QUARTZ.getMetadata()), "###", '#', Blocks.quartz_block);
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add(new ItemStack(Blocks.ladder, 3), "# #", "###", "# #", '#', Items.stick);
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add(new ItemStack(Blocks.ladder, 3), "# #", "###", "# #", '#', Items.stick);
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@ -389,7 +303,6 @@ public abstract class CraftingRegistry
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add(new ItemStack(Items.brewing_stand, 1), " B ", "###", '#', Blocks.cobblestone, 'B', Items.blaze_rod);
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add(new ItemStack(Items.brewing_stand, 1), " B ", "###", '#', Blocks.cobblestone, 'B', Items.blaze_rod);
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add(new ItemStack(Blocks.lit_pumpkin, 1), "A", "B", 'A', Blocks.pumpkin, 'B', Blocks.torch);
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add(new ItemStack(Blocks.lit_pumpkin, 1), "A", "B", 'A', Blocks.pumpkin, 'B', Blocks.torch);
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add(new ItemStack(Items.chest_minecart, 1), "A", "B", 'A', Blocks.chest, 'B', Items.minecart);
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add(new ItemStack(Items.chest_minecart, 1), "A", "B", 'A', Blocks.chest, 'B', Items.minecart);
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// add(new ItemStack(Items.furnace_minecart, 1), "A", "B", 'A', Blocks.furnace, 'B', Items.minecart);
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add(new ItemStack(Items.tnt_minecart, 1), "A", "B", 'A', new ItemStack(Blocks.tnt, 1, 0), 'B', Items.minecart);
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add(new ItemStack(Items.tnt_minecart, 1), "A", "B", 'A', new ItemStack(Blocks.tnt, 1, 0), 'B', Items.minecart);
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add(new ItemStack(Items.hopper_minecart, 1), "A", "B", 'A', Blocks.hopper, 'B', Items.minecart);
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add(new ItemStack(Items.hopper_minecart, 1), "A", "B", 'A', Blocks.hopper, 'B', Items.minecart);
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add(new ItemStack(Items.bucket, 1), "# #", " # ", '#', Items.iron_ingot);
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add(new ItemStack(Items.bucket, 1), "# #", " # ", '#', Items.iron_ingot);
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@ -404,10 +317,7 @@ public abstract class CraftingRegistry
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add(new ItemStack(Blocks.stonebrick_stairs, 4), "# ", "## ", "###", '#', Blocks.stonebrick);
|
add(new ItemStack(Blocks.stonebrick_stairs, 4), "# ", "## ", "###", '#', Blocks.stonebrick);
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||||||
add(new ItemStack(Blocks.blood_brick_stairs, 4), "# ", "## ", "###", '#', Blocks.blood_brick);
|
add(new ItemStack(Blocks.blood_brick_stairs, 4), "# ", "## ", "###", '#', Blocks.blood_brick);
|
||||||
add(new ItemStack(Blocks.sandstone_stairs, 4), "# ", "## ", "###", '#', Blocks.sandstone);
|
add(new ItemStack(Blocks.sandstone_stairs, 4), "# ", "## ", "###", '#', Blocks.sandstone);
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||||||
// addRecipe(new ItemStack(Blocks.red_sandstone_stairs, 4), "# ", "## ", "###", '#', Blocks.red_sandstone);
|
|
||||||
add(new ItemStack(Blocks.quartz_stairs, 4), "# ", "## ", "###", '#', Blocks.quartz_block);
|
add(new ItemStack(Blocks.quartz_stairs, 4), "# ", "## ", "###", '#', Blocks.quartz_block);
|
||||||
// add(new ItemStack(Items.painting, 1), "###", "#X#", "###", '#', Items.stick, 'X', Blocks.wool);
|
|
||||||
// add(new ItemStack(Items.item_frame, 1), "###", "#X#", "###", '#', Items.stick, 'X', Items.leather);
|
|
||||||
add(new ItemStack(Items.golden_apple, 1, 0), "###", "#X#", "###", '#', Items.gold_ingot, 'X', Items.apple);
|
add(new ItemStack(Items.golden_apple, 1, 0), "###", "#X#", "###", '#', Items.gold_ingot, 'X', Items.apple);
|
||||||
add(new ItemStack(Items.golden_apple, 1, 1), "###", "#X#", "###", '#', Blocks.gold_block, 'X', Items.apple);
|
add(new ItemStack(Items.golden_apple, 1, 1), "###", "#X#", "###", '#', Blocks.gold_block, 'X', Items.apple);
|
||||||
add(new ItemStack(Items.golden_carrot, 1, 0), "###", "#X#", "###", '#', Items.gold_nugget, 'X', Items.carrot);
|
add(new ItemStack(Items.golden_carrot, 1, 0), "###", "#X#", "###", '#', Items.gold_nugget, 'X', Items.carrot);
|
||||||
|
@ -416,9 +326,7 @@ public abstract class CraftingRegistry
|
||||||
add(new ItemStack(Blocks.redstone_torch, 1), "X", "#", '#', Items.stick, 'X', Items.redstone);
|
add(new ItemStack(Blocks.redstone_torch, 1), "X", "#", '#', Items.stick, 'X', Items.redstone);
|
||||||
add(new ItemStack(Items.repeater, 1), "#X#", "III", '#', Blocks.redstone_torch, 'X', Items.redstone, 'I', Blocks.stone);
|
add(new ItemStack(Items.repeater, 1), "#X#", "III", '#', Blocks.redstone_torch, 'X', Items.redstone, 'I', Blocks.stone);
|
||||||
add(new ItemStack(Items.comparator, 1), " # ", "#X#", "III", '#', Blocks.redstone_torch, 'X', Items.quartz, 'I', Blocks.stone);
|
add(new ItemStack(Items.comparator, 1), " # ", "#X#", "III", '#', Blocks.redstone_torch, 'X', Items.quartz, 'I', Blocks.stone);
|
||||||
// add(new ItemStack(Items.clock, 1), " # ", "#X#", " # ", '#', Items.gold_ingot, 'X', Items.redstone);
|
|
||||||
add(new ItemStack(Items.navigator, 1), " # ", "#X#", " # ", '#', Items.iron_ingot, 'X', Items.redstone);
|
add(new ItemStack(Items.navigator, 1), " # ", "#X#", " # ", '#', Items.iron_ingot, 'X', Items.redstone);
|
||||||
// add(new ItemStack(Items.map, 1), "###", "#X#", "###", '#', Items.paper, 'X', Items.compass);
|
|
||||||
add(new ItemStack(Blocks.stone_button, 1), "#", '#', Blocks.stone);
|
add(new ItemStack(Blocks.stone_button, 1), "#", '#', Blocks.stone);
|
||||||
add(new ItemStack(Blocks.stone_pressure_plate, 1), "##", '#', Blocks.stone);
|
add(new ItemStack(Blocks.stone_pressure_plate, 1), "##", '#', Blocks.stone);
|
||||||
add(new ItemStack(Blocks.heavy_weighted_pressure_plate, 1), "##", '#', Items.iron_ingot);
|
add(new ItemStack(Blocks.heavy_weighted_pressure_plate, 1), "##", '#', Items.iron_ingot);
|
||||||
|
@ -428,12 +336,10 @@ public abstract class CraftingRegistry
|
||||||
add(new ItemStack(Blocks.sticky_piston, 1), "S", "P", 'S', Items.slime_ball, 'P', Blocks.piston);
|
add(new ItemStack(Blocks.sticky_piston, 1), "S", "P", 'S', Items.slime_ball, 'P', Blocks.piston);
|
||||||
add(new ItemStack(Blocks.enchanting_table, 1), " B ", "D#D", "###", '#', Blocks.obsidian, 'B', Items.book, 'D', Items.diamond);
|
add(new ItemStack(Blocks.enchanting_table, 1), " B ", "D#D", "###", '#', Blocks.obsidian, 'B', Items.book, 'D', Items.diamond);
|
||||||
add(new ItemStack(Blocks.anvil, 1), "III", " i ", "iii", 'I', Blocks.iron_block, 'i', Items.iron_ingot);
|
add(new ItemStack(Blocks.anvil, 1), "III", " i ", "iii", 'I', Blocks.iron_block, 'i', Items.iron_ingot);
|
||||||
// addRecipe(new ItemStack(Items.leather), "##", "##", '#', Items.rabbit_hide);
|
|
||||||
addShapeless(new ItemStack(Items.charged_orb, 1), Items.orb, Items.blaze_powder);
|
addShapeless(new ItemStack(Items.charged_orb, 1), Items.orb, Items.blaze_powder);
|
||||||
addShapeless(new ItemStack(Items.fire_charge, 3), Items.gunpowder, Items.blaze_powder, Items.coal);
|
addShapeless(new ItemStack(Items.fire_charge, 3), Items.gunpowder, Items.blaze_powder, Items.coal);
|
||||||
addShapeless(new ItemStack(Items.fire_charge, 3), Items.gunpowder, Items.blaze_powder, new ItemStack(Items.coal, 1, 1));
|
addShapeless(new ItemStack(Items.fire_charge, 3), Items.gunpowder, Items.blaze_powder, new ItemStack(Items.coal, 1, 1));
|
||||||
add(new ItemStack(Blocks.hopper), "I I", "ICI", " I ", 'I', Items.iron_ingot, 'C', Blocks.chest);
|
add(new ItemStack(Blocks.hopper), "I I", "ICI", " I ", 'I', Items.iron_ingot, 'C', Blocks.chest);
|
||||||
// addRecipe(new ItemStack(Items.armor_stand, 1), "///", " / ", "/_/", '/', Items.stick, '_', new ItemStack(Blocks.stone_slab, 1, BlockStoneSlab.EnumType.STONE.getMetadata()));
|
|
||||||
|
|
||||||
|
|
||||||
add(new ItemStack(Items.dynamite, 1), "X#X", "#X#", "X#X", 'X', Items.gunpowder, '#', Items.clay_ball);
|
add(new ItemStack(Items.dynamite, 1), "X#X", "#X#", "X#X", 'X', Items.gunpowder, '#', Items.clay_ball);
|
||||||
|
@ -446,22 +352,10 @@ public abstract class CraftingRegistry
|
||||||
addShapeless(new ItemStack(Items.dynamite, 1, 7), new ItemStack(Items.dynamite, 1, 6), new ItemStack(Items.dynamite, 1, 6));
|
addShapeless(new ItemStack(Items.dynamite, 1, 7), new ItemStack(Items.dynamite, 1, 6), new ItemStack(Items.dynamite, 1, 6));
|
||||||
|
|
||||||
add(new ItemStack(Items.portal_frame, 1), "XYX", "X#X", "XXX", 'X', Blocks.obsidian, 'Y', Items.orb, '#', Items.charged_orb);
|
add(new ItemStack(Items.portal_frame, 1), "XYX", "X#X", "XXX", 'X', Blocks.obsidian, 'Y', Items.orb, '#', Items.charged_orb);
|
||||||
// add(new ItemStack(Blocks.monster_egg, 1, 0), "XXX", "X#X", "XXX", 'X', new ItemStack(Blocks.stone, 1, 0), '#', new ItemStack(Items.spawn_egg, 1, 60));
|
|
||||||
// add(new ItemStack(Blocks.monster_egg, 1, 1), "XXX", "X#X", "XXX", 'X', Blocks.cobblestone, '#', new ItemStack(Items.spawn_egg, 1, 60));
|
|
||||||
// for(int z = 0; z < 4; z++) {
|
|
||||||
// add(new ItemStack(Blocks.monster_egg, 1, z + 2), "XXX", "X#X", "XXX", 'X', new ItemStack(Blocks.stonebrick, 1, z), '#', new ItemStack(Items.spawn_egg, 1, 60));
|
|
||||||
// }
|
|
||||||
add(new ItemStack(Items.experience_bottle, 1), "YXY", "X#X", "YXY", 'X', Blocks.glass_pane, 'Y', Blocks.glowstone, '#', Items.emerald);
|
add(new ItemStack(Items.experience_bottle, 1), "YXY", "X#X", "YXY", 'X', Blocks.glass_pane, 'Y', Blocks.glowstone, '#', Items.emerald);
|
||||||
add(new ItemStack(Blocks.mob_spawner, 1), "###", "#X#", "###", 'X', Items.charge_crystal, '#', Blocks.iron_bars);
|
add(new ItemStack(Blocks.mob_spawner, 1), "###", "#X#", "###", 'X', Items.charge_crystal, '#', Blocks.iron_bars);
|
||||||
add(new ItemStack(Blocks.dragon_egg, 1), "###", "#X#", "#D#", 'X', Items.charge_crystal, 'D', Items.diamond, '#', Blocks.obsidian);
|
add(new ItemStack(Blocks.dragon_egg, 1), "###", "#X#", "#D#", 'X', Items.charge_crystal, 'D', Items.diamond, '#', Blocks.obsidian);
|
||||||
// addRecipe(new ItemStack(Blocks.command_block, 1), "###", "#X#", "###", 'X', Items.redstone, '#', Items.quartz);
|
|
||||||
|
|
||||||
// addShapeless(new ItemStack(Items.spawn_egg, 1, 51), new ItemStack(Items.skull, 1, 0));
|
|
||||||
// addShapeless(new ItemStack(Items.spawn_egg, 1, 51), new ItemStack(Items.skull, 1, 1));
|
|
||||||
// addShapeless(new ItemStack(Items.spawn_egg, 1, 54), new ItemStack(Items.skull, 1, 2));
|
|
||||||
// addShapeless(new ItemStack(Items.spawn_egg, 1, 50), new ItemStack(Items.skull, 1, 4));
|
|
||||||
// addShapeless(new ItemStack(Items.spawn_egg, 1, 124), Items.flint, Items.egg, Blocks.cobblestone, Items.slime_ball);
|
|
||||||
// addRecipe(new ItemStack(Items.command_block_minecart, 1), "A", "B", 'A', Blocks.command_block, 'B', Items.minecart);
|
|
||||||
add(new ItemStack(Blocks.red_button, 1), "#", '#', Items.redstone);
|
add(new ItemStack(Blocks.red_button, 1), "#", '#', Items.redstone);
|
||||||
add(new ItemStack(Items.chick_magnet, 1), "A A", "N N", " C ", 'A', Items.aluminium_ingot, 'N', Items.nickel_ingot, 'C', Items.cobalt_ingot);
|
add(new ItemStack(Items.chick_magnet, 1), "A A", "N N", " C ", 'A', Items.aluminium_ingot, 'N', Items.nickel_ingot, 'C', Items.cobalt_ingot);
|
||||||
add(new ItemStack(Items.magnet, 1), "I I", "N N", " R ", 'I', Items.iron_ingot, 'N', Items.neodymium_ingot, 'R', Items.redstone);
|
add(new ItemStack(Items.magnet, 1), "I I", "N N", " R ", 'I', Items.iron_ingot, 'N', Items.neodymium_ingot, 'R', Items.redstone);
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue