add a moon, fix multi moon rendering

This commit is contained in:
Sen 2025-07-13 15:42:11 +02:00
parent dc7726f0b4
commit 629e8aadc5
Signed by: sen
GPG key ID: 3AC50A6F47D1B722
2 changed files with 5 additions and 2 deletions

View file

@ -1287,8 +1287,8 @@ public class RenderGlobal
worldrenderer.pos((double)(size + mx), -100.0D, (double)(-size + mz)).tex((double)u1, (double)v1).endVertex();
worldrenderer.pos((double)(-size + mx), -100.0D, (double)(-size + mz)).tex((double)u2, (double)v1).endVertex();
Tessellator.draw();
mx = this.rand.range(-100, 100);
mz = this.rand.range(-100, 100);
mx = this.rand.range(-60, 60);
mz = this.rand.range(-80, 80);
}
}
GlState.disableTexture2D();