inline OpenGL constants to lwjgl GLxx
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20 changed files with 183 additions and 495 deletions
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@ -1,5 +1,7 @@
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package game.renderer.particle;
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import org.lwjgl.opengl.GL13;
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import game.Game;
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import game.entity.Entity;
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import game.renderer.GlState;
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@ -45,7 +47,7 @@ public class EntityPickupFX extends EntityFX
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int i = this.getBrightnessForRender(partialTicks);
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int j = i % 65536;
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int k = i / 65536;
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WCF.glMultiTexCoord2f(WCF.GL_TEXTURE1, (float)j / 1.0F, (float)k / 1.0F);
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WCF.glMultiTexCoord2f(GL13.GL_TEXTURE1, (float)j / 1.0F, (float)k / 1.0F);
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GlState.color(1.0F, 1.0F, 1.0F, 1.0F);
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d6 = d6 - interpPosX;
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d7 = d7 - interpPosY;
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