add new files

This commit is contained in:
Sen 2025-03-11 14:09:49 +01:00
parent 4e90a93d68
commit 8038516a66
65 changed files with 7996 additions and 0 deletions

106
java/src/game/gui/Font.java Normal file
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package game.gui;
import java.awt.image.BufferedImage;
import java.io.FileNotFoundException;
import java.io.IOException;
import game.log.Log;
import game.renderer.GlState;
import game.renderer.texture.TextureUtil;
import game.util.FileUtils;
import game.window.WCF;
public class Font {
public static final FontChar[] SIZES = new FontChar[256];
public static final int XGLYPH = 12;
public static final int YGLYPH = 18;
private static int texture;
public static void bindTexture() {
GlState.bindTexture(texture);
}
private static int stride(int width, int height, int x, int y, int c) {
return ((c & 15) * width + x) + (((c >> 4) & 15) * height + y) * (width << 4); // << 2;
}
private static byte specialChar(int width, int ch) {
return (byte)((ch == Log.CHR_UNK) ? width : ((ch == Log.CHR_SPC) ? (width / 6) : 127));
}
private static void calculate(int[] data, FontChar[] glyphs, int width, int height, int page) {
int off;
for(int z = 0; z < 256; z++) {
byte s, t, u, v;
if((u = specialChar(width, (page << 8) + z)) != 127) {
s = t = 0;
v = (byte)(((int)u) * height / width);
if(((page << 8) + z) != Log.CHR_UNK) {
for(int x = 0; x < width; x++) {
for(int y = 0; y < height; y++) {
off = stride(width, height, x, y, z);
data[off/*+3*/] = 0;
}
}
}
glyphs[z] = new FontChar(s, t, u, v);
continue;
}
s = t = 127;
u = v = 0;
for(int x = 0; x < width; x++) {
for(int y = 0; y < height; y++) {
off = stride(width, height, x, y, z);
if((data[off/*+3*/] & 0xff000000) != 0) {
s = x < s ? (byte)x : s;
t = y < t ? (byte)y : t;
u = x > u ? (byte)x : u;
v = y > v ? (byte)y : v;
}
}
}
if(s == 127 && t == 127 && u == 0 && v == 0) {
s = t = 0;
}
else {
u += 1;
v += 1;
}
glyphs[z] = new FontChar(s, t, u, v);
}
}
public static void load() {
BufferedImage img = null;
try {
img = TextureUtil.readImage(FileUtils.getResource("textures/font.png"));
}
catch(FileNotFoundException e) {
Log.IO.error("Konnte Font-Textur nicht laden: Datei nicht vorhanden");
}
catch(IOException e) {
Log.IO.error(e, "Konnte Font-Textur nicht laden");
}
if(img != null && (img.getWidth() != XGLYPH * 16 || img.getHeight() != YGLYPH * 16)) {
Log.IO.error("Konnte Font-Textur nicht laden: Größe ist nicht %dx%d", XGLYPH * 16, YGLYPH * 16);
img = null;
}
if(img == null)
throw new IllegalStateException("Konnte erforderliche Schriftart nicht laden");
int[] data = new int[XGLYPH * 16 * YGLYPH * 16];
img.getRGB(0, 0, XGLYPH * 16, YGLYPH * 16, data, 0, XGLYPH * 16);
calculate(data, SIZES, XGLYPH, YGLYPH, 0);
texture = WCF.glGenTextures();
TextureUtil.uploadImage(texture, img);
Log.RENDER.debug("Font-Textur wurde mit ID #%d geladen", texture);
}
public static void unload() {
if(texture != 0) {
WCF.glDeleteTextures(texture);
Log.RENDER.debug("Font-Textur mit ID #%d wurde gelöscht", texture);
texture = 0;
}
}
}

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package game.gui;
public class FontChar {
public final byte s;
public final byte t;
public final byte u;
public final byte v;
public FontChar(byte s, byte t, byte u, byte v) {
this.s = s;
this.t = t;
this.u = u;
this.v = v;
}
}

362
java/src/game/gui/Gui.java Normal file
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package game.gui;
import java.util.List;
import game.Game;
import game.collect.Lists;
import game.gui.element.Dropdown;
import game.gui.element.Element;
import game.gui.element.Dropdown.Handle;
import game.renderer.DefaultVertexFormats;
import game.renderer.Drawing;
import game.renderer.GlState;
import game.renderer.RenderBuffer;
import game.renderer.Tessellator;
import game.vars.CVar;
import game.vars.ColorVar;
import game.window.Bind;
import game.window.Button;
import game.window.Keysym;
import game.window.WCF;
public abstract class Gui {
public static final String DIRT_BACKGROUND = "textures/background.png";
protected final Game gm = Game.getGame();
public Element selected;
private int min_x;
private int min_y;
private int max_x;
private int max_y;
public final List<Element> elems = Lists.newArrayList();
public abstract void init(int width, int height);
public abstract String getTitle();
public void updateScreen() {
}
public void onGuiClosed() {
}
public void mouseClicked(int mouseX, int mouseY, int mouseButton) {
}
public void mouseReleased(int mouseX, int mouseY, int state) {
}
public void mouseDragged(int mouseX, int mouseY) {
}
public void drawPost() {
}
public void drawGuiContainerForegroundLayer() {
}
public void drawGuiContainerBackgroundLayer() {
}
public void drawOverlays() {
}
public void useHotbar(int slot) {
}
public void dropItem() {
}
public void drawBackground() {
}
public Element clicked(int x, int y) {
if(this.selected != null && this.selected.visible && (this.selected instanceof Handle) && this.selected.inside(x, y))
return this.selected; // fix (?)
for(Element elem : this.elems) {
if(elem.visible && elem.enabled && elem.inside(x, y))
return elem;
}
return null;
}
public void reformat() {
for(Element elem : this.elems) {
elem.reformat();
}
}
public void deselect() {
if(this.selected != null && !(this.selected instanceof Handle)) {
this.selected.deselect();
this.selected = null;
}
}
public void select(Element elem) {
if(this.selected != elem && !(this.selected instanceof Handle) && !(elem instanceof Handle)) {
if(this.selected != null)
this.selected.deselect();
if(elem != null)
elem.select();
this.selected = elem;
}
}
public void mouse(Button btn, int x, int y, boolean ctrl, boolean shift) {
int prev;
Element elem = this.clicked(x, y);
if(this.selected != null && this.selected != elem && this.selected instanceof Handle) {
this.selected.deselect();
return;
}
else if(this.selected != elem) {
if(this.selected != null)
this.selected.deselect();
if(elem != null)
elem.select();
this.selected = elem;
}
if(elem != null)
elem.mouse(btn, x, y, ctrl, shift);
}
public void mouserel(Button btn, int x, int y) {
if(this.selected != null)
this.selected.mouserel();
}
public void drag(int x, int y) {
if(this.selected != null && (Button.MOUSE_LEFT.isDown() || Button.MOUSE_RIGHT.isDown()))
this.selected.drag(x, y);
}
public void scroll(int scr_x, int scr_y, int x, int y, boolean ctrl, boolean shift) {
Element elem = this.clicked(x, y);
if(elem != null)
elem.scroll(scr_x, scr_y, x, y, ctrl, shift);
}
public void key(Keysym key, boolean ctrl, boolean shift) {
if(this.selected != null)
this.selected.key(key, ctrl, shift);
}
public void character(char code) {
if(this.selected != null)
this.selected.character(code);
}
protected void shift() {
if(this.gm.fb_x != 0 && this.gm.fb_y != 0) {
int shift_x = (this.gm.fb_x - (this.max_x - this.min_x)) / 2 - this.min_x;
int shift_y = (this.gm.fb_y - (this.max_y - this.min_y)) / 2 - this.min_y;
for(Element elem : this.elems) {
elem.shift(shift_x, shift_y);
}
}
}
public void init() {
this.selected = null;
this.min_x = this.min_y = Integer.MAX_VALUE;
this.max_x = this.max_y = Integer.MIN_VALUE;
this.elems.clear();
this.init(this.gm.fb_x, this.gm.fb_y);
}
public void update() {
if(this.selected != null)
this.selected.update();
}
protected <T extends Element> T add(T elem) {
this.elems.add(elem);
elem.setGui(this);
this.min_x = Math.min(this.min_x, elem.getX());
this.min_y = Math.min(this.min_y, elem.getY());
this.max_x = Math.max(this.max_x, elem.getX() + elem.getWidth());
this.max_y = Math.max(this.max_y, elem.getY() + elem.getHeight());
if(elem instanceof Dropdown)
this.add(((Dropdown)elem).getHandle());
return elem;
}
protected Element addSelector(String cvar, int x, int y, int w, int h) {
CVar cv = this.gm.getVar(cvar);
if(cv instanceof ColorVar) {
ColorVar color = (ColorVar)cv;
if(!color.getDisplay().isEmpty())
this.add(color.label(x, y - 20, w, 20));
return this.add(color.editor(x, y, w, h));
}
return this.add(cv.selector(x, y, w, h));
}
public void draw() {
if(this.selected != null && /* this.selected.r_dirty && */ this.selected instanceof Handle && !this.selected.visible) {
this.selected = null;
}
for(Element elem : this.elems) {
if(/* this.selected != e || */ !(elem instanceof Handle)) // || !e.visible)
elem.draw();
}
if(this.selected != null && /* elem.r_dirty && */ this.selected instanceof Handle && this.selected.visible) {
this.selected.draw();
}
}
public void drawOverlay() {
Element elem = this.selected;
if(Button.isMouseDown() && elem != null && elem.enabled && elem.visible && elem.canClick()) {
elem.drawPress();
return;
}
if(elem != null && elem.enabled && elem.visible)
elem.drawOverlay();
elem = this.clicked(this.gm.mouse_x, this.gm.mouse_y);
if(elem != null && elem.enabled && elem.visible && elem.canHover())
elem.drawHover();
}
public static void drawRect(int left, int top, int right, int bottom, int color)
{
if (left < right)
{
int i = left;
left = right;
right = i;
}
if (top < bottom)
{
int j = top;
top = bottom;
bottom = j;
}
float f3 = (float)(color >> 24 & 255) / 255.0F;
float f = (float)(color >> 16 & 255) / 255.0F;
float f1 = (float)(color >> 8 & 255) / 255.0F;
float f2 = (float)(color & 255) / 255.0F;
RenderBuffer worldrenderer = Tessellator.getBuffer();
GlState.enableBlend();
GlState.disableTexture2D();
GlState.tryBlendFuncSeparate(770, 771, 1, 0);
GlState.color(f, f1, f2, f3);
worldrenderer.begin(7, DefaultVertexFormats.POSITION);
worldrenderer.pos((double)left, (double)bottom, 0.0D).endVertex();
worldrenderer.pos((double)right, (double)bottom, 0.0D).endVertex();
worldrenderer.pos((double)right, (double)top, 0.0D).endVertex();
worldrenderer.pos((double)left, (double)top, 0.0D).endVertex();
Tessellator.draw();
GlState.enableTexture2D();
GlState.disableBlend();
}
public static void drawTexturedModalRect(int x, int y, int textureX, int textureY, int width, int height)
{
float f = 0.00390625F;
float f1 = 0.00390625F;
RenderBuffer worldrenderer = Tessellator.getBuffer();
worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX);
worldrenderer.pos((double)(x + 0), (double)(y + height), 0.0D).tex((double)((float)(textureX + 0) * f), (double)((float)(textureY + height) * f1)).endVertex();
worldrenderer.pos((double)(x + width), (double)(y + height), 0.0D).tex((double)((float)(textureX + width) * f), (double)((float)(textureY + height) * f1)).endVertex();
worldrenderer.pos((double)(x + width), (double)(y + 0), 0.0D).tex((double)((float)(textureX + width) * f), (double)((float)(textureY + 0) * f1)).endVertex();
worldrenderer.pos((double)(x + 0), (double)(y + 0), 0.0D).tex((double)((float)(textureX + 0) * f), (double)((float)(textureY + 0) * f1)).endVertex();
Tessellator.draw();
}
public static void drawScaledCustomSizeModalRect(int x, int y, float u, float v, int uWidth, int vHeight, int width, int height, float tileWidth, float tileHeight)
{
float f = 1.0F / tileWidth;
float f1 = 1.0F / tileHeight;
RenderBuffer worldrenderer = Tessellator.getBuffer();
worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX);
worldrenderer.pos((double)x, (double)(y + height), 0.0D).tex((double)(u * f), (double)((v + (float)vHeight) * f1)).endVertex();
worldrenderer.pos((double)(x + width), (double)(y + height), 0.0D).tex((double)((u + (float)uWidth) * f), (double)((v + (float)vHeight) * f1)).endVertex();
worldrenderer.pos((double)(x + width), (double)y, 0.0D).tex((double)((u + (float)uWidth) * f), (double)(v * f1)).endVertex();
worldrenderer.pos((double)x, (double)y, 0.0D).tex((double)(u * f), (double)(v * f1)).endVertex();
Tessellator.draw();
}
public static void drawGradientRect(int left, int top, int right, int bottom, int startColor, int endColor)
{
float f = (float)(startColor >> 24 & 255) / 255.0F;
float f1 = (float)(startColor >> 16 & 255) / 255.0F;
float f2 = (float)(startColor >> 8 & 255) / 255.0F;
float f3 = (float)(startColor & 255) / 255.0F;
float f4 = (float)(endColor >> 24 & 255) / 255.0F;
float f5 = (float)(endColor >> 16 & 255) / 255.0F;
float f6 = (float)(endColor >> 8 & 255) / 255.0F;
float f7 = (float)(endColor & 255) / 255.0F;
GlState.disableTexture2D();
GlState.enableBlend();
GlState.disableAlpha();
GlState.tryBlendFuncSeparate(770, 771, 1, 0);
GlState.shadeModel(7425);
RenderBuffer worldrenderer = Tessellator.getBuffer();
worldrenderer.begin(7, DefaultVertexFormats.POSITION_COLOR);
worldrenderer.pos((double)right, (double)top, 0.0).color(f1, f2, f3, f).endVertex();
worldrenderer.pos((double)left, (double)top, 0.0).color(f1, f2, f3, f).endVertex();
worldrenderer.pos((double)left, (double)bottom, 0.0).color(f5, f6, f7, f4).endVertex();
worldrenderer.pos((double)right, (double)bottom, 0.0).color(f5, f6, f7, f4).endVertex();
Tessellator.draw();
GlState.shadeModel(7424);
GlState.disableBlend();
GlState.enableAlpha();
GlState.enableTexture2D();
}
public void drawMainBackground() {
if(this.gm.theWorld != null) {
// Drawing.drawGradient(0, 0, this.fb_x, this.fb_y, this.theWorld == null ? this.style.bg_top : 0x3f202020,
// this.theWorld == null ? this.style.bg_btm : 0x3f000000);
Drawing.drawGradient(0, 0, this.gm.fb_x, this.gm.fb_y, 0xc0101010, 0xd0101010);
}
else {
this.drawDirtBackground(0, 0, this.gm.fb_x, this.gm.fb_y);
}
}
public void drawDirtBackground(double x, double y, double width, double height) {
GlState.enableTexture2D();
GlState.disableLighting();
GlState.disableFog();
RenderBuffer buf = Tessellator.getBuffer();
this.gm.getTextureManager().bindTexture(DIRT_BACKGROUND);
GlState.color(1.0F, 1.0F, 1.0F, 1.0F);
double scale = 32.0;
buf.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
buf.pos(x, y + height, 0.0D).tex(0.0D, height / scale)
.color(64, 64, 64, 255).endVertex();
buf.pos(x + width, y + height, 0.0D)
.tex(width / scale, height / scale)
.color(64, 64, 64, 255).endVertex();
buf.pos(x + width, y, 0.0D).tex(width / scale, 0.0)
.color(64, 64, 64, 255).endVertex();
buf.pos(x, y, 0.0D).tex(0.0D, 0.0)
.color(64, 64, 64, 255).endVertex();
Tessellator.draw();
GlState.disableTexture2D();
}
public void render() {
this.drawMainBackground();
this.drawBackground();
if(this.gm.fb_x != 0 && this.gm.fb_y != 0)
this.draw();
this.drawGuiContainerBackgroundLayer();
this.drawGuiContainerForegroundLayer();
GlState.bindTexture(0);
GlState.setActiveTexture(WCF.GL_TEXTURE0);
GlState.enableTexture2D();
GlState.disableDepth();
this.drawPost();
GlState.disableDepth();
this.drawOverlays();
if(Bind.isWindowActive())
this.drawOverlay();
}
}

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package game.gui;
import game.color.TextColor;
import game.gui.element.ActButton;
import game.gui.element.Label;
import game.gui.element.ActButton.Mode;
import game.util.Formatter;
import game.window.Bind;
public class GuiBinds extends GuiOptions {
protected GuiBinds() {
}
public void init(int width, int height) {
int y = 0;
int x = 0;
for(Bind bind : Bind.values()) {
this.add(new Label(10 + x * 190, 80 + y * 50, 180, 20, bind.getDisplay()));
this.add(new ActButton(10 + x * 190, 100 + y * 50, 180, 24, new ActButton.Callback() {
public void use(ActButton elem, Mode action) {
if(action == Mode.SECONDARY) {
if(!bind.isDefault()) {
bind.setDefault();
GuiBinds.this.gm.setDirty();
GuiBinds.this.reformat();
}
}
else if(action == Mode.TERTIARY) {
if(bind.getInput() != null) {
bind.setInput(null);
GuiBinds.this.gm.setDirty();
GuiBinds.this.reformat();
}
}
else {
Bind.disableInput(bind);
}
}
}, new Formatter<ActButton>() {
public String use(ActButton elem) {
if(bind == Bind.getWaiting())
return /* TextColor.BLINK + "" + */ TextColor.BLUE + "***";
else
return (bind.isDupe() ? TextColor.RED : TextColor.YELLOW) + (bind.getInput() == null ? "---" : bind.getInput().getDisplay());
}
}));
if(++x == 5) {
x = 0;
y++;
}
}
y += x != 0 ? 1 : 0;
this.add(new ActButton(200, 100 + y * 50, 560, 24, new ActButton.Callback() {
public void use(ActButton elem, Mode action) {
boolean flag = false;
for(Bind bind : Bind.values()) {
flag |= !bind.isDefault();
bind.setDefault();
}
if(flag) {
GuiBinds.this.gm.setDirty();
GuiBinds.this.reformat();
}
}
}, "Zurücksetzen"));
this.addSelector("phy_sensitivity", 30, 160 + y * 50, 440, 24);
this.addSelector("gui_dclick_delay", 490, 160 + y * 50, 440, 24);
super.init(width, height);
}
public String getTitle() {
return "Tastenbelegung und Maus";
}
}

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package game.gui;
import game.color.TextColor;
import game.gui.element.ActButton;
import game.gui.element.Label;
import game.gui.element.Textbox;
import game.gui.element.Textbox.Action;
import game.network.NetHandlerPlayServer;
public class GuiConnect extends Gui implements Textbox.Callback {
public static final GuiConnect INSTANCE = new GuiConnect();
private GuiConnect() {
}
private Textbox addrBox;
private Textbox portBox;
private Textbox userBox;
private Textbox passBox;
private Textbox accBox;
private Label addrLabel;
private Label portLabel;
private Label userLabel;
private Label passLabel;
private Label accLabel;
public void init(int width, int height) {
this.addrBox = this.add(new Textbox(0, 20, 410, 24, 128, true, this, ""));
this.portBox = this.add(new Textbox(414, 20, 66, 24, 5, true, this, ""));
this.userBox = this.add(new Textbox(0, 70, 220, 24, NetHandlerPlayServer.MAX_USER_LENGTH, true, this, NetHandlerPlayServer.VALID_USER, ""));
this.passBox = this.add(new Textbox(0, 120, 480, 24, NetHandlerPlayServer.MAX_PASS_LENGTH, true, this, ""));
this.accBox = this.add(new Textbox(0, 170, 480, 24, NetHandlerPlayServer.MAX_PASS_LENGTH, true, this, ""));
this.add(new ActButton(0, 220, 480, 24, new ActButton.Callback() {
public void use(ActButton elem, ActButton.Mode action) {
GuiConnect.this.connect();
}
}, "Verbinden"));
this.add(new ActButton(0, 250, 480, 24, new ActButton.Callback() {
public void use(ActButton elem, ActButton.Mode action) {
GuiConnect.this.gm.displayGuiScreen(GuiMenu.INSTANCE);
}
}, "Zurück"));
this.addrLabel = this.add(new Label(0, 0, 410, 20, "Adresse", true));
this.portLabel = this.add(new Label(414, 0, 66, 20, "Port", true));
this.userLabel = this.add(new Label(0, 50, 220, 20, "Nutzer", true));
this.passLabel = this.add(new Label(0, 100, 480, 20, "Passwort", true));
this.accLabel = this.add(new Label(0, 150, 480, 20, "Zugang", true));
this.shift();
}
public String getTitle() {
return "Mit Server verbinden";
}
private void connect() {
if(this.gm.theWorld != null)
return;
String addr = this.addrBox.getText();
if(addr.isEmpty()) {
this.addrLabel.setText(TextColor.RED + "Adresse");
return;
}
int port = -1;
if(this.portBox.getText().isEmpty()) {
port = 26666;
}
else {
try {
port = Integer.parseInt(this.portBox.getText());
}
catch(NumberFormatException e) {
}
if(port < 0 || port > 65535) {
this.portLabel.setText(TextColor.RED + "Port");
return;
}
}
String user = this.userBox.getText();
if(user.isEmpty()) {
this.userLabel.setText(TextColor.RED + "Nutzer");
return;
}
String pass = this.passBox.getText();
String acc = this.accBox.getText();
this.gm.connect(addr, port, user, pass, acc);
}
public void use(Textbox elem, Action value) {
if(value == Action.SEND) {
elem.setDeselected();
this.connect();
}
else if(value == Action.FOCUS) {
if(elem == this.addrBox)
this.addrLabel.setText("Adresse");
else if(elem == this.portBox)
this.portLabel.setText("Port");
else if(elem == this.userBox)
this.userLabel.setText("Nutzer");
}
}
// public void updateScreen() {
//
// }
}

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package game.gui;
import java.util.List;
import game.collect.Lists;
import game.gui.element.ActButton;
import game.gui.element.Fill;
import game.gui.element.Textbox;
import game.gui.element.TransparentBox;
import game.gui.element.Textbox.Action;
import game.log.Log;
import game.network.NetHandlerPlayServer;
import game.packet.CPacketComplete;
import game.util.ExtMath;
import game.window.Keysym;
public class GuiConsole extends Gui implements Textbox.Callback {
public static final GuiConsole INSTANCE = new GuiConsole();
private final List<String> sentMessages = Lists.<String>newArrayList();
private String historyBuffer = "";
private int sentHistoryCursor = -1;
private boolean playerNamesFound;
private boolean waitingOnAutocomplete;
private int autocompleteIndex;
private List<String> foundPlayerNames = Lists.<String>newArrayList();
private Textbox inputField;
private TransparentBox logBox;
public void init(int width, int height) {
this.addSelector("con_autoclose", 0, 0, 160, 24);
this.addSelector("con_timestamps", 160, 0, 160, 24);
this.addSelector("con_loglevel", 320, 0, 160, 24);
this.add(new ActButton(480, 0, 160, 24, new ActButton.Callback() {
public void use(ActButton elem, ActButton.Mode action) {
GuiConsole.this.reset();
GuiConsole.this.setLog(GuiConsole.this.gm.getBuffer());
}
}, "Löschen"));
this.logBox = this.add(new TransparentBox(0, 24, width, height - 48, this.gm.getBuffer()));
this.add(new Fill(640, 0, width - 640, 24));
this.inputField = this.add(new Textbox(0, height - 24, width, 24, NetHandlerPlayServer.MAX_CMD_LENGTH, true, this, ""));
this.inputField.setSelected();
this.sentHistoryCursor = this.sentMessages.size();
}
public String getTitle() {
return "Konsole / Chat";
}
public void reset() {
this.gm.reset();
this.sentMessages.clear();
this.sentHistoryCursor = -1;
}
public void setLog(String buffer) {
if(this.logBox != null)
this.logBox.setText(buffer);
}
public void drawMainBackground() {
if(this.gm.theWorld == null)
super.drawMainBackground();
}
public void key(Keysym key, boolean ctrl, boolean shift) {
super.key(key, ctrl, shift);
// this.waitingOnAutocomplete = false;
if(key != Keysym.TAB)
this.playerNamesFound = false;
}
public void use(Textbox elem, Action value)
{
this.waitingOnAutocomplete = false;
if ((value == Action.FORWARD || value == Action.BACKWARD) && this.gm.thePlayer != null)
{
this.autocompletePlayerNames();
}
else
{
this.playerNamesFound = false;
}
if(value == Action.PREVIOUS)
this.getSentHistory(-1);
else if (value == Action.NEXT)
this.getSentHistory(1);
if(value == Action.SEND)
{
String s = this.inputField.getText().trim();
if (s.length() > 0)
{
if(this.sentMessages.isEmpty() || !((String)this.sentMessages.get(this.sentMessages.size() - 1)).equals(s))
this.sentMessages.add(s);
this.gm.exec(s);
// if(this.gm.thePlayer != null)
// this.gm.thePlayer.sendQueue.addToSendQueue(new CPacketMessage(CPacketMessage.Type.CHAT, s));
}
this.inputField.setText("");
if(this.gm.conAutoclose && this.gm.theWorld != null)
this.gm.displayGuiScreen(null);
}
}
protected void setText(String newChatText, boolean shouldOverwrite)
{
if (shouldOverwrite)
{
this.inputField.setText(newChatText);
}
else
{
this.inputField.insertText(newChatText);
}
}
public void autocompletePlayerNames()
{
if (this.playerNamesFound)
{
this.inputField.deleteFromCursor();
if (this.autocompleteIndex >= this.foundPlayerNames.size())
{
this.autocompleteIndex = 0;
}
}
else
{
int i = this.inputField.getNthCharFromPos();
this.foundPlayerNames.clear();
this.autocompleteIndex = 0;
String s = this.inputField.getText().substring(i).toLowerCase();
String s1 = this.inputField.getText().substring(0, this.inputField.getCursorPosition());
this.sendAutocompleteRequest(s1, s);
if (this.foundPlayerNames.isEmpty())
{
return;
}
this.playerNamesFound = true;
this.inputField.deleteFromCursor();
}
if (this.foundPlayerNames.size() > 1)
{
StringBuilder stringbuilder = new StringBuilder();
for (String s2 : this.foundPlayerNames)
{
if (stringbuilder.length() > 0)
{
stringbuilder.append(", ");
}
stringbuilder.append(s2);
}
Log.CONSOLE.user(stringbuilder.toString());
}
this.inputField.insertText((String)this.foundPlayerNames.get(this.autocompleteIndex++));
}
private void sendAutocompleteRequest(String currentText, String newText)
{
if (currentText.length() >= 1)
{
// BlockPos blockpos = null;
// int eid = -1;
//
// if (this.gm.pointed != null && this.gm.pointed.type == HitPosition.ObjectType.BLOCK)
// {
// blockpos = this.gm.pointed.block;
// }
// else if (this.gm.pointed != null && this.gm.pointed.type == HitPosition.ObjectType.ENTITY)
// {
// eid = this.gm.pointed.entity.getId();
// }
this.gm.thePlayer.sendQueue.addToSendQueue(new CPacketComplete(currentText));
this.waitingOnAutocomplete = true;
}
}
private void getSentHistory(int msgPos)
{
int i = this.sentHistoryCursor + msgPos;
int j = this.sentMessages.size();
i = ExtMath.clampi(i, 0, j);
if (i != this.sentHistoryCursor)
{
if (i == j)
{
this.sentHistoryCursor = j;
this.inputField.setText(this.historyBuffer);
}
else
{
if (this.sentHistoryCursor == j)
{
this.historyBuffer = this.inputField.getText();
}
this.inputField.setText(this.sentMessages.get(i));
this.sentHistoryCursor = i;
}
}
}
public void onAutocompleteResponse(String[] choices)
{
if (this.waitingOnAutocomplete)
{
this.playerNamesFound = false;
this.foundPlayerNames.clear();
for (String s : choices)
{
if (s.length() > 0)
{
this.foundPlayerNames.add(s);
}
}
String s1 = this.inputField.getText().substring(this.inputField.getNthCharFromPos());
String s2 = getCommonPrefix(choices);
if (s2.length() > 0 && !s1.equalsIgnoreCase(s2))
{
this.inputField.deleteFromCursor();
this.inputField.insertText(s2);
}
else if (this.foundPlayerNames.size() > 0)
{
this.playerNamesFound = true;
this.autocompletePlayerNames();
}
}
}
private static String getCommonPrefix(String[] strs) {
if (strs != null && strs.length != 0) {
int smallestIndexOfDiff = indexOfDifference(strs);
if (smallestIndexOfDiff == -1) {
return strs[0] == null ? "" : strs[0];
} else {
return smallestIndexOfDiff == 0 ? "" : strs[0].substring(0, smallestIndexOfDiff);
}
} else {
return "";
}
}
private static int indexOfDifference(CharSequence[] css) {
if (css != null && css.length > 1) {
boolean anyStringNull = false;
boolean allStringsNull = true;
int arrayLen = css.length;
int shortestStrLen = Integer.MAX_VALUE;
int longestStrLen = 0;
int firstDiff;
for (firstDiff = 0; firstDiff < arrayLen; ++firstDiff) {
if (css[firstDiff] == null) {
anyStringNull = true;
shortestStrLen = 0;
} else {
allStringsNull = false;
shortestStrLen = Math.min(css[firstDiff].length(), shortestStrLen);
longestStrLen = Math.max(css[firstDiff].length(), longestStrLen);
}
}
if (allStringsNull || longestStrLen == 0 && !anyStringNull) {
return -1;
} else if (shortestStrLen == 0) {
return 0;
} else {
firstDiff = -1;
for (int stringPos = 0; stringPos < shortestStrLen; ++stringPos) {
char comparisonChar = css[0].charAt(stringPos);
for (int arrayPos = 1; arrayPos < arrayLen; ++arrayPos) {
if (css[arrayPos].charAt(stringPos) != comparisonChar) {
firstDiff = stringPos;
break;
}
}
if (firstDiff != -1) {
break;
}
}
return firstDiff == -1 && shortestStrLen != longestStrLen ? shortestStrLen : firstDiff;
}
} else {
return -1;
}
}
}

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package game.gui;
import game.color.TextColor;
import game.gui.element.Dropdown;
import game.gui.element.Fill;
import game.gui.element.Slider;
import game.util.Formatter;
import game.window.DisplayMode;
import game.window.WCF;
public class GuiDisplay extends GuiOptions {
protected GuiDisplay() {
}
public void init(int width, int height) {
DisplayMode[] dmodes = WCF.getDisplayModes();
if(dmodes != null && dmodes.length > 0) {
int offset = 0;
int pos = 0;
int num = dmodes.length;
if(dmodes.length > DisplayMode.VID_MODES) {
offset = dmodes.length - DisplayMode.VID_MODES;
num = DisplayMode.VID_MODES;
}
DisplayMode[] modes = new DisplayMode[num];
DisplayMode selected = dmodes[num + offset - 1];
for(int z = 0; z < num; z++) {
modes[z] = dmodes[z + offset];
if(modes[z].equals(this.gm.vidMode))
selected = modes[z];
}
this.add(new Dropdown<DisplayMode>(30, 80, 440, 24, false, modes, modes[modes.length - 1], selected, new Dropdown.Callback<DisplayMode>() {
public void use(Dropdown<DisplayMode> elem, DisplayMode value) {
GuiDisplay.this.gm.vidMode = value;
}
}, "Auflösung"));
}
else {
this.add(new Fill(30, 80, 440, 24, TextColor.RED + "Auflösung: <XRandR kaputt :)>"));
}
this.add(new Slider(30, 120, 440, 24, 0, 0, 360 - 8, 0, (this.gm.sync < 0) ? (360 - 8) : (this.gm.sync != 0 ? ((this.gm.sync < 10) ? 1 : (this.gm.sync - 9)) : 0), new Slider.Callback() {
public void use(Slider elem, int value) {
GuiDisplay.this.gm.getVar("win_sync").parse("" + ((value > 0 && value < 360 - 8) ? (value + 9) : (value != 0 ? -1 : 0)));
GuiDisplay.this.gm.setDirty();
}
}, new Formatter<Slider>() {
public String use(Slider elem) {
int value = elem.getValue();
return "Max. Bildrate: " + (value > 0 && value < (360 - 8) ? (value + 9) + " FPS" : (value != 0 ? "Unbegrenzt" : "VSync"));
}
}));
this.addSelector("gl_vsync_flush", 490, 120, 440, 24);
this.addSelector("con_overlay", 30, 200, 440, 24);
this.addSelector("con_opacity", 490, 200, 440, 24);
this.addSelector("con_size", 30, 240, 440, 24);
this.addSelector("con_fadeout", 490, 240, 440, 24);
this.addSelector("con_position", 30, 280, 440, 24);
this.addSelector("gl_fov", 30, 360, 440, 24);
this.addSelector("chunk_view_distance", 30, 400, 440, 24);
this.addSelector("chunk_build_time", 490, 400, 440, 24);
super.init(width, height);
}
public String getTitle() {
return "Grafik und Anzeige";
}
}

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package game.gui;
import game.color.TextColor;
import game.gui.element.ActButton;
import game.gui.element.TransparentBox;
import game.init.Config;
public class GuiInfo extends Gui {
private static final String INFO =
TextColor.GREEN + "" + TextColor.BUG + "" + TextColor.BUG + "" + TextColor.BUG + " " + TextColor.VIOLET + "" + Config.VERSION + "" +
TextColor.GREEN + " " + TextColor.BUG + "" + TextColor.BUG + "" + TextColor.BUG + "\n" +
"\n" +
TextColor.LGRAY + "Ein kleine Anwendung zur Simulation, zum Testen, für Spiele, Musik und vieles" + "\n" +
"mehr. Optimiert für Geschwindigkeit, Stabilität und" + TextColor.UNKNOWN + "" + TextColor.UNKNOWN + " [Speicherzugriffsfehler]" + "\n" +
"\n" +
TextColor.CYAN + "Geschrieben von Sen dem \"kleinen\" Dämonen " + TextColor.CRIMSON + TextColor.DEMON + TextColor.BLACK + TextColor.BLKHEART + "\n" +
"\n" +
TextColor.YELLOW + "Verwendete Programmbibliotheken:" + "\n" +
TextColor.LGRAY + " -> " + TextColor.NEON + "axe_ork (Modifiziert: GLFW 3.3.8)" + "\n" +
TextColor.LGRAY + " -> " + TextColor.NEON + "opl3 (Modifiziert: Nuked-OPL3 f2c9873)" + "\n" +
TextColor.LGRAY + " -> " + TextColor.NEON + "nionet (Modifiziert: Netty 4.0.23-Final)" + "\n" +
TextColor.LGRAY + " -> " + TextColor.NEON + "collectutil + futureutil (Modifiziert: Guava 17.0)" + "\n" +
TextColor.LGRAY + " -> " + TextColor.NEON + "tjglu (Modifiziert: LWJGL 2.9.4-nightly-20150209)" + "\n" +
// "\n" +
// TextColor.YELLOW + "Verwendeter Compiler: " + "\n" +
// TextColor.LGRAY + " -> " + TextColor.NEON + BUILD_COMP + "\n" +
// "\n" +
// TextColor.YELLOW + "Kompiliert auf System: " + "\n" +
// TextColor.LGRAY + " -> " + TextColor.NEON + BUILD_SYS + "\n" +
"\n" +
"\n" +
TextColor.BLACK + "#0 " + TextColor.DGRAY + "#1 " + TextColor.GRAY + "#2 " + TextColor.LGRAY + "#3 " + TextColor.WHITE + "#4 " + TextColor.RED + "#5 " + TextColor.GREEN + "#6 " +
TextColor.BLUE + "#7 " + TextColor.YELLOW + "#8 " + TextColor.MAGENTA + "#9 " + TextColor.CYAN + "#A " + TextColor.VIOLET + "#B " + TextColor.ORANGE + "#C " + TextColor.CRIMSON + "#D " +
TextColor.MIDNIGHT + "#E " + TextColor.NEON + "#F " + TextColor.BROWN + "#G " + TextColor.DBROWN + "#H " + TextColor.DGREEN + "#I " + TextColor.DRED + "#J " + TextColor.DMAGENTA + "#K " +
TextColor.DVIOLET + "#L " + TextColor.ORK + "#M " + TextColor.ACID + "#N ";
public static final GuiInfo INSTANCE = new GuiInfo("Über dieses Programm", INFO);
private final String header;
private final String info;
public GuiInfo(String header, String info) {
this.header = header;
this.info = info;
}
public void init(int width, int height) {
this.add(new TransparentBox(0, 0, width, height - 24, this.info));
this.add(new ActButton(0, height - 24, width, 24, GuiMenu.INSTANCE, "Zurück"));
}
public String getTitle() {
return this.header;
}
}

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package game.gui;
import game.color.TextColor;
import game.gui.element.ActButton;
import game.gui.element.Label;
import game.gui.element.Textbox;
import game.gui.element.Textbox.Action;
import game.gui.world.GuiWorlds;
import game.init.Config;
import game.renderer.Drawing;
import game.rng.Random;
import game.util.Splashes;
import game.util.Timing;
import game.window.Keysym;
public class GuiMenu extends Gui {
public static final GuiMenu INSTANCE = new GuiMenu();
private GuiMenu() {
}
public void drawMainBackground() {
if(this.gm.theWorld != null)
super.drawMainBackground();
else
this.gm.renderGlobal.renderStarField(this.gm.fb_x, this.gm.fb_y, 0x000000, 0xffffff, (float)this.ticks + (float)Timing.tick_fraction, this.rand);
}
private final Random rand = new Random();
private Label splashLabel;
private int ticks;
private int hacked;
private int animWidth = 32;
private int animGrowth = 10;
private int[] animGrow = new int[this.animWidth];
private String animStr = "";
private String animBack = "";
private int animPos;
private int animLen;
private int animDir;
private boolean animStep;
public void init(int width, int height) {
if(this.gm.theWorld == null) {
this.ticks = 0;
this.hacked = 0;
this.resetAnimation();
this.add(new ActButton(0, 0, 400, 24, (Gui)GuiWorlds.INSTANCE, "Einzelspieler"));
this.add(new ActButton(0, 28, 400, 24, (Gui)GuiConnect.INSTANCE, "Mehrspieler"));
this.add(new ActButton(0, 56, 400, 24, GuiInfo.INSTANCE, "Info / Über / Mitwirkende"));
this.add(new ActButton(0, 102, 196, 24, GuiOptions.getPage(), "Einstellungen"));
this.add(new ActButton(204, 102, 196, 24, new ActButton.Callback() {
public void use(ActButton elem, ActButton.Mode action) {
GuiMenu.this.gm.interrupted = true;
}
}, "Spiel beenden"));
this.shift();
this.add(new Label(4, /* this.gm.fb_y - 2 */ 0, 200, 20, TextColor.VIOLET + Config.VERSION, true));
this.splashLabel = this.add(new Label(0, 160, width, 24, ""));
this.pickSplash();
}
else {
this.add(new ActButton(0, 0, 400, 24, (Gui)null, "Zurück zum Spiel"));
this.add(new ActButton(0, 28, 400, 24, GuiOptions.getPage(), "Einstellungen"));
if(!this.gm.isRemote() && !this.gm.debugWorld) {
this.add(new Textbox(0, 56, 96, 24, 5, true, new Textbox.Callback() {
public void use(Textbox elem, Action value) {
if(value == Action.SEND || value == Action.UNFOCUS) {
int port = -1;
try {
port = Integer.parseInt(elem.getText());
}
catch(NumberFormatException e) {
}
if(port < 0 || port > 65535)
elem.setText("" + GuiMenu.this.gm.port);
else
GuiMenu.this.gm.port = port;
}
}
}, "" + this.gm.port)); // "srv_port"
this.add(new ActButton(100, 56, 300, 24, new ActButton.Callback() {
public void use(ActButton elem, ActButton.Mode action) {
GuiMenu.this.gm.bind(GuiMenu.this.gm.bind = (GuiMenu.this.gm.bind != -1 ? -1 : GuiMenu.this.gm.port));
elem.setText(GuiMenu.this.gm.bind != -1 ? "LAN-Welt schließen" : "LAN-Welt öffnen");
}
}, this.gm.bind != -1 ? "LAN-Welt schließen" : "LAN-Welt öffnen"));
}
this.add(new ActButton(0, 102, 400, 24, new ActButton.Callback() {
public void use(ActButton elem, ActButton.Mode action) {
GuiMenu.this.gm.unload();
GuiMenu.this.gm.displayGuiScreen(INSTANCE);
}
}, this.gm.isRemote() ? "Verbindung trennen" : "Welt schließen"));
this.shift();
}
}
public String getTitle() {
return this.gm.theWorld == null ? "Hauptmenü" : "Menü";
}
private void pickSplash() {
this.splashLabel.setText(TextColor.VIOLET + this.rand.pick(Splashes.SPLASHES));
}
private void resetAnimation() {
this.animStr = "";
this.animBack = "";
this.animPos = 0;
this.animLen = 0;
this.animDir = 0;
this.animStep = false;
this.animWidth = Math.max(5, (this.gm.fb_x - 5) / 10);
this.animGrowth = this.animWidth / 15;
this.animGrow = new int[this.animWidth];
}
private void updateAnimation() {
if(this.animLen == 0) {
this.animDir = this.rand.zrange(3) - 1;
this.animLen = this.animDir == 0 ? (2 + this.rand.zrange(2)) : (8 + this.rand.zrange(96));
}
else {
this.animPos += this.animDir;
if(this.animPos == -1) {
this.animPos = 0;
this.animDir = 1;
}
else if(this.animPos == this.animWidth - 3) {
this.animPos = this.animWidth - 4;
this.animDir = -1;
}
this.animLen--;
}
this.animStep = !this.animStep;
StringBuilder sb = new StringBuilder(11);
sb.append(TextColor.GRAY);
sb.append("[");
sb.append(TextColor.YELLOW);
switch(this.animDir) {
case -1:
sb.append((this.animStep ? '>' : '-') + "' ");
break;
case 0:
sb.append("`" + (this.animStep ? 'O' : 'o') + "'");
break;
case 1:
sb.append(" `" + (this.animStep ? '<' : '-'));
break;
}
sb.append(TextColor.GRAY);
sb.append("]");
this.animStr = sb.toString();
for(int z = this.animPos; z < this.animPos + 4; z++) {
this.animGrow[z] = 0;
}
for(int z = 0; z < this.animGrowth; z++) {
this.animGrow[this.rand.zrange(this.animWidth)] += 1;
}
sb = new StringBuilder(this.animWidth + 2);
sb.append(TextColor.DGREEN);
for(int z = 0; z < this.animWidth; z++) {
switch(this.animGrow[z] / 5) {
case 0:
sb.append(TextColor.BLACK);
break;
case 1:
sb.append(TextColor.GRAY);
break;
case 2:
case 3:
sb.append(TextColor.LGRAY);
break;
case 4:
case 5:
case 6:
sb.append(TextColor.WHITE);
break;
case 7:
case 8:
case 9:
case 10:
sb.append(TextColor.MAGENTA);
break;
case 11:
case 12:
case 13:
case 14:
case 15:
sb.append(TextColor.DVIOLET);
break;
default:
sb.append(TextColor.VIOLET);
break;
}
sb.append(",.");
}
this.animBack = sb.toString();
}
public void updateScreen() {
if(this.gm.theWorld == null) {
this.ticks++;
if(this.gm.shift() && !(this.selected instanceof Textbox))
this.pickSplash();
this.updateAnimation();
}
}
public void key(Keysym key, boolean ctrl, boolean shift) {
super.key(key, ctrl, shift);
if(this.gm.theWorld == null) {
if((key == Keysym.UP || key == Keysym.W) && (this.hacked == 0 || this.hacked == 1))
this.hacked++;
else if((key == Keysym.DOWN || key == Keysym.S) && (this.hacked == 2 || this.hacked == 3))
this.hacked++;
else if((key == Keysym.LEFT || key == Keysym.A) && (this.hacked == 4 || this.hacked == 6))
this.hacked++;
else if((key == Keysym.RIGHT || key == Keysym.D) && (this.hacked == 5 || this.hacked == 7))
this.hacked++;
else
this.hacked = 0;
}
}
/*
protected void actionPerformed(Button button) throws IOException {
if(button.id == 2 && this.hacked == 8) {
this.hacked++;
return;
}
else if(button.id == 1 && this.hacked == 9) {
this.hacked++;
return;
}
if(button.id != 3 || this.hacked != 10)
this.hacked = 0;
switch(button.id) {
case 0:
this.gm.displayGuiScreen(new GuiOptions(this));
break;
case 1:
this.gm.displayGuiScreen(new GuiWorlds(this));
break;
case 2:
this.gm.displayGuiScreen(new GuiMultiplayer(this));
break;
case 3:
if(this.hacked == 10)
Log.info("Hax!");
this.gm.displayGuiScreen(new GuiCredits(this.hacked == 10));
this.hacked = 0;
break;
// case 4:
// this.gm.displayGuiScreen(new GuiLanguage());
// break;
case 4:
this.gm.shutdown();
break;
}
}
*/
public void drawOverlays() {
super.drawOverlays();
if(this.gm.theWorld == null) {
int y = 164;
int h = 16;
int n = Drawing.getWidth(this.splashLabel.getText());
Drawing.drawRectColor(0, y, this.gm.fb_x / 2 - n / 2 - 10, h, 0x7f7f00ff);
Drawing.drawRectColor(this.gm.fb_x / 2 + n / 2 + 10, y, this.gm.fb_x - (this.gm.fb_x / 2 + n / 2 + 10), h, 0x7f7f00ff);
Drawing.drawText(this.animBack, this.gm.fb_x - Drawing.getWidth(this.animBack) - 2, this.gm.fb_y - 18, 0xffffffff);
Drawing.drawText(this.animStr, this.gm.fb_x - Drawing.getWidth(this.animStr) - ((this.animWidth - this.animPos - 4) * 10), this.gm.fb_y - 20, 0xffffffff);
}
}
}

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@ -0,0 +1,30 @@
package game.gui;
import game.gui.element.ActButton;
import game.gui.element.SelectedButton;
public abstract class GuiOptions extends Gui {
private static final GuiOptions[] PAGES = {lastPage = new GuiBinds(), new GuiStyle(), new GuiDisplay(), new GuiSound()};
private static GuiOptions lastPage;
public static GuiOptions getPage() {
return lastPage;
}
public void init(int width, int height) {
lastPage = this;
this.shift();
int x = 0;
int y = 0;
for(GuiOptions gui : PAGES) {
this.add(gui == this ? new SelectedButton(240 * x, 24 * y, 240, 24, gui, gui.getTitle()) :
new ActButton(240 * x, 24 * y, 240, 24, gui, gui.getTitle()));
if(++x == 4) {
x = 0;
++y;
}
}
this.add(new ActButton(width - 240, 0, 240, 24, GuiMenu.INSTANCE, "Zurück"));
}
}

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@ -0,0 +1,48 @@
package game.gui;
import game.gui.element.ActButton;
import game.gui.element.Textbox;
import game.gui.element.Textbox.Action;
import game.network.NetHandlerPlayClient;
import game.packet.CPacketSign;
import game.world.BlockPos;
public class GuiSign extends Gui implements Textbox.Callback {
private final BlockPos position;
private final Textbox[] lines = new Textbox[4];
private final String[] tempLines = new String[this.lines.length];
public void init(int width, int height) {
for(int z = 0; z < this.lines.length; z++) {
this.lines[z] = this.add(new Textbox(0, 40 * z, 300, 24, 50, true, this, this.tempLines[z] == null ? "" : this.tempLines[z]));
}
this.add(new ActButton(0, 40 * (this.lines.length + 1), 300, 24, (Gui)null, "Fertig"));
this.shift();
}
public String getTitle() {
return "Schild bearbeiten";
}
public void onGuiClosed() {
NetHandlerPlayClient nethandler = this.gm.getNetHandler();
if(nethandler != null) {
for(int z = 0; z < this.lines.length; z++) {
this.tempLines[z] = this.lines[z].getText();
}
nethandler.addToSendQueue(new CPacketSign(this.position, this.tempLines));
}
}
public GuiSign(BlockPos sign, String[] lines) {
this.position = sign;
System.arraycopy(lines, 0, this.tempLines, 0, this.lines.length);
}
public void use(Textbox elem, Action value) {
if(value == Action.SEND)
this.gm.displayGuiScreen(null);
}
}

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package game.gui;
import game.audio.Volume;
import game.gui.element.ActButton;
import game.gui.element.ActButton.Mode;
public class GuiSound extends GuiOptions {
protected GuiSound() {
}
public void init(int width, int height) {
// this.addSelector("mid_visualizer", 30, 80, 440, 24); // "Visualisation"
// this.addSelector("mid_opl_bank", 490, 80, 440, 24);
// this.addSelector("mid_play_unknown", 30, 120, 440, 24);
// this.addSelector("mid_keep_notes", 490, 120, 440, 24);
// this.addSelector("mid_dont_fade", 30, 160, 440, 24);
// this.addSelector("mid_debug_events", 490, 160, 440, 24);
// this.addSelector("mid_velocity_func", 30, 200, 440, 24);
// this.addSelector("mid_opl_voices", 490, 200, 440, 24);
// gui_add_custom(win, 30, 240, 128, 128, gui_render_velocity);
this.addSelector("snd_device_type", 490, 260, 440, 24);
// this.addSelector("snd_sample_rate", 30, 380, 440, 24);
// this.addSelector("snd_sample_format", 490, 380, 440, 24);
this.addSelector("snd_buffer_size", 30, 420, 440, 24);
this.addSelector("snd_frame_size", 490, 420, 440, 24);
this.add(new ActButton(30, 480, 900, 24, new ActButton.Callback() {
public void use(ActButton elem, Mode action) {
GuiSound.this.gm.restartSound(false);
}
}, "Übernehmen und Audio-Thread neu starten"));
int x = 30;
int y = 540;
for(Volume volume : Volume.values()) {
this.addSelector(volume.getCVarName(), x, y, 440, 24);
x = (x == 30) ? 490 : 30;
if(x == 30)
y += 40;
}
super.init(width, height);
}
public String getTitle() {
return "Audio und Ton";
}
// void gui_fmt_velofunc(gui_t *elem, int value) {
// snprintf(elem->text, elem->capacity, "%s %d: %s", elem->format_text, value, (value ? (value == -128 ? "Vollklang [1]" : (value < 0 ? "Log. Gedämpft [nlog(x)]" : "Log.+Minimum [m+nlog(x)]")) : "Linear [x]"));
// }
// int gui_rect(gui_t *elem, int x, int y, int w, int h, uint color) {
// gfx_draw_rect(elem->pos_x + x, elem->pos_y + y, w, h, 0, 0, 0xff000000 | color, 0xff000000 | color, 0, 0);
// return h;
// }
//
// // uint bank_getlevel(char function, byte velocity, byte volume, char pan);
//
// void gui_render_velocity(gui_t *elem, int value) {
// elem->r_dirty = 1;
// if(!value)
// gui_rect(elem, 0, 0, elem->size_x, elem->size_y, 0x202020);
// else
// return;
// int y;
// for(int x = 0; x < 128; x++) {
// y = x; // bank_getlevel(snd.mid_velo, x, 127, 0) / 512;
// gui_rect(elem, x, 128 - 1 - y, 1, y, 0x2fbf2f);
// }
// }
}

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package game.gui;
import game.gui.element.ActButton;
import game.gui.element.Dropdown;
import game.gui.element.SelectedButton;
import game.gui.element.Slider;
import game.gui.element.Switch;
import game.gui.element.Textbox;
import game.gui.element.Toggle;
import game.gui.element.ActButton.Mode;
import game.gui.element.Textbox.Action;
public class GuiStyle extends GuiOptions implements Dropdown.Callback<String>, ActButton.Callback, Toggle.Callback, Switch.Callback<String>, Slider.Callback, Textbox.Callback {
private static final String[] STYLE_CVARS = {
"color_hover",
"color_background_t",
"color_button_top",
"color_textbox_top",
"color_border_top",
"color_press",
"color_background_b",
"color_button_btm",
"color_textbox_btm",
"color_border_btm",
"color_select",
"color_label_text",
"color_button_text",
"color_textbox_text",
"color_cursor"
};
protected GuiStyle() {
}
public void init(int width, int height) {
int z;
for(z = 0; z < STYLE_CVARS.length; z++) {
this.addSelector(STYLE_CVARS[z], 10 + (z % 5) * 190, 100 + z / 5 * 50, 180, 24);
}
z = 0;
for(Style theme : Style.values()) {
ActButton.Callback callback = new ActButton.Callback() {
public void use(ActButton elem, Mode action) {
if(GuiStyle.this.gm.style != theme) {
GuiStyle.this.gm.style = theme;
GuiStyle.this.gm.setDirty();
GuiStyle.this.gm.displayGuiScreen(GuiStyle.this);
}
}
};
this.add(theme == this.gm.style ? new SelectedButton(10 + (z % 3) * 320, 360 + (z / 3) * 40, 300, 24, callback, theme.name) :
new ActButton(10 + (z % 3) * 320, 360 + (z / 3) * 40, 300, 24, callback, theme.name));
z++;
}
String[] values = new String[] {"VALUE 1", "VALUE 2"};
this.add(new Dropdown(10, height - 74, 300, 24, false, values, values[1], values[0], this, "DROPDOWN"));
this.add(new ActButton(330, height - 74, 300, 24, (ActButton.Callback)this, "BUTTON"));
this.add(new Toggle(650, height - 74, 140, 24, false, true, this, "TOGGLE"));
this.add(new Toggle(810, height - 74, 140, 24, true, false, this, "TOGGLE"));
values = new String[] {"VALUE 1", "VALUE 2", "VALUE 3", "VALUE 4"};
this.add(new Switch(10, height - 34, 300, 24, values, values[2], values[0], this, "ENUM"));
this.add(new Slider(330, height - 34, 300, 24, 0, -20, 827, 60, 120, this, "SLIDER"));
this.add(new Textbox(650, height - 34, 300, 24, 128, true, this, "FIELD"));
this.add(new ActButton(200, 100 + 3 * 50, 560, 24, new ActButton.Callback() {
public void use(ActButton elem, Mode action) {
if(GuiStyle.this.gm.style != Style.CUSTOM) {
GuiStyle.this.gm.style = Style.CUSTOM;
GuiStyle.this.gm.setDirty();
}
GuiStyle.this.gm.displayGuiScreen(GuiStyle.this);
}
}, "Übernehmen"));
this.add(new ActButton(200, 140 + 3 * 50, 560, 24, new ActButton.Callback() {
public void use(ActButton elem, Mode action) {
GuiStyle.this.gm.style = Style.CUSTOM;
for(String cvar : STYLE_CVARS) {
GuiStyle.this.gm.getVar(cvar).setDefault();
}
GuiStyle.this.gm.setDirty();
GuiStyle.this.gm.displayGuiScreen(GuiStyle.this);
}
}, "Zurücksetzen"));
super.init(width, height);
}
public String getTitle() {
return "Benutzeroberfläche";
}
public void use(Textbox elem, Action value) {
}
public void use(Slider elem, int value) {
}
public void use(Switch<String> elem, String value) {
}
public void use(Toggle elem, boolean value) {
}
public void use(ActButton elem, Mode action) {
}
public void use(Dropdown<String> elem, String value) {
}
}

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package game.gui;
import game.properties.IStringSerializable;
import game.util.Displayable;
import game.vars.CVarCategory;
import game.vars.Variable;
import game.vars.Variable.IntType;
public enum Style implements IStringSerializable, Displayable {
DEFAULT("default", "Glänzend (Standard)"), GRAY("gray", "Grau"), BLUE("blue", "Blau"), CUSTOM("custom", "Angepasst");
public final String id;
public final String name;
private Style(String id, String name) {
this.id = id;
this.name = name;
}
@Variable(type = IntType.COLOR, name = "color_border_top", category = CVarCategory.STYLE, display = "Umrahmung")
public int brdr_top;
@Variable(type = IntType.COLOR, name = "color_border_btm", category = CVarCategory.STYLE)
public int brdr_btm;
@Variable(type = IntType.COLOR, name = "color_button_top", category = CVarCategory.STYLE, display = "Knopf")
public int fill_top;
@Variable(type = IntType.COLOR, name = "color_button_btm", category = CVarCategory.STYLE)
public int fill_btm;
@Variable(type = IntType.COLOR, name = "color_textbox_top", category = CVarCategory.STYLE, display = "Textfeld")
public int field_top;
@Variable(type = IntType.COLOR, name = "color_textbox_btm", category = CVarCategory.STYLE)
public int field_btm;
@Variable(type = IntType.COLOR, name = "color_label_text", category = CVarCategory.STYLE, display = "Beschriftung")
public int text_label;
@Variable(type = IntType.COLOR, name = "color_button_text", category = CVarCategory.STYLE, display = "Text Knopf")
public int text_base;
@Variable(type = IntType.COLOR, name = "color_textbox_text", category = CVarCategory.STYLE, display = "Textfeld Text")
public int text_field;
@Variable(type = IntType.COLOR, name = "color_background_t", category = CVarCategory.STYLE, display = "Hintergrund")
public int bg_top;
@Variable(type = IntType.COLOR, name = "color_background_b", category = CVarCategory.STYLE)
public int bg_btm;
@Variable(type = IntType.ALPHA, name = "color_press", category = CVarCategory.STYLE, display = "Gedrückt")
public int press;
@Variable(type = IntType.ALPHA, name = "color_hover", category = CVarCategory.STYLE, display = "Gewählt")
public int hover;
@Variable(type = IntType.ALPHA, name = "color_select", category = CVarCategory.STYLE, display = "Textauswahl")
public int select;
@Variable(type = IntType.ALPHA, name = "color_cursor", category = CVarCategory.STYLE, display = "Textmarke")
public int cursor;
static {
DEFAULT
.border(0xffffff, 0x3f3f3f)
.background(0x000000, 0x000000)
.base(0x404040, 0x000000, 0xffffff, 0xefefef)
.field(0x000000, 0x202020, 0xdfdfdf)
.select(0x30ffffff, 0x28ffffff, 0x60dfdfdf, 0xffffffff);
GRAY
.border(0x000000, 0x202020)
.background(0x404040, 0x0a0a0a)
.base(0x808080, 0x000000, 0xffffff, 0xffffff)
.field(0x404040, 0x808080, 0xffffff)
.select(0x18ffffff, 0x288080ff, 0x808080ff, 0xff000000);
BLUE
.border(0x0000df, 0x300020)
.background(0x20208f, 0x0a0a2d)
.base(0x2020a0, 0x000020, 0x8fffaf, 0x00cfaf)
.field(0x505090, 0x406060, 0xcfdfff)
.select(0x288f00ff, 0x28c080ff, 0x604020ff, 0xff2fff6f);
CUSTOM
.border(0x000000, 0x000000)
.background(0x404040, 0x404040)
.base(0x808080, 0x808080, 0xffffff, 0xffffff)
.field(0x808080, 0x808080, 0xffffff)
.select(0x18ffffff, 0x288080ff, 0x808080ff, 0xff000000);
}
private Style border(int top, int btm) {
this.brdr_top = top | 0xff000000;
this.brdr_btm = btm | 0xff000000;
return this;
}
private Style background(int top, int btm) {
this.bg_top = top | 0xff000000;
this.bg_btm = btm | 0xff000000;
return this;
}
private Style base(int top, int btm, int text, int label) {
this.fill_top = top | 0xff000000;
this.fill_btm = btm | 0xff000000;
this.text_base = text | 0xff000000;
this.text_label = label | 0xff000000;
return this;
}
private Style field(int top, int btm, int text) {
this.field_top = top | 0xff000000;
this.field_btm = btm | 0xff000000;
this.text_field = text | 0xff000000;
return this;
}
private Style select(int prs, int hov, int sel, int cur) {
this.press = prs;
this.hover = hov;
this.select = sel;
this.cursor = cur;
return this;
}
public String getName() {
return this.id;
}
public String getDisplay() {
return this.name;
}
}

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package game.gui.element;
import game.Game;
import game.gui.Gui;
import game.util.Formatter;
import game.window.Button;
public class ActButton extends Element {
public static enum Mode {
PRIMARY, SECONDARY, TERTIARY;
}
public static interface Callback {
void use(ActButton elem, Mode action);
}
private final Callback func;
public ActButton(int x, int y, int w, int h, Callback callback, Formatter<ActButton> formatter) {
super(x, y, w, h, formatter);
this.func = callback;
this.formatText();
}
public ActButton(int x, int y, int w, int h, Callback callback, String text) {
super(x, y, w, h, null);
this.func = callback;
this.setText(text);
}
public ActButton(int x, int y, int w, int h, Gui gui, String text) {
this(x, y, w, h, new Callback() {
public void use(ActButton elem, Mode action) {
Game.getGame().displayGuiScreen(gui);
}
}, text);
}
public void mouse(Button btn, int x, int y, boolean ctrl, boolean shift) {
this.func.use(this, (ctrl || (btn == Button.MOUSE_MIDDLE)) ? Mode.TERTIARY : ((shift || (btn == Button.MOUSE_RIGHT)) ? Mode.SECONDARY : Mode.PRIMARY));
this.formatText();
}
}

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package game.gui.element;
import game.gui.Font;
import game.renderer.Drawing;
import game.util.Displayable;
import game.util.ExtMath;
import game.util.Formatter;
import game.util.Util;
import game.window.Button;
public class Dropdown<T> extends Element {
public class Handle extends Element {
private Handle(boolean up) {
super(Dropdown.this.pos_x, Dropdown.this.pos_y + (up ? -(Font.YGLYPH * Dropdown.this.values.length + 2) : Dropdown.this.size_y), Dropdown.this.size_x, Font.YGLYPH * Dropdown.this.values.length + 2, null);
StringBuilder sb = new StringBuilder();
for(T value : Dropdown.this.values) {
if(sb.length() > 0)
sb.append('\n');
sb.append(value instanceof Displayable ? ((Displayable)value).getDisplay() : value.toString());
}
this.setText(sb.toString());
this.visible = this.r_dirty = false;
}
public void updateText() {
this.r_dirty = true;
}
protected boolean isTextCenteredX() {
return false;
}
protected boolean isTextCenteredY() {
return false;
}
public boolean canClick() {
return false;
}
public void deselect() {
this.visible = false;
this.r_dirty = true;
}
public void mouse(Button btn, int x, int y, boolean ctrl, boolean shift) {
Dropdown drop = Dropdown.this;
int prev = drop.value;
drop.value = (y - (this.pos_y + this.margin_y1)) * drop.values.length / (this.size_y - (this.margin_y1 + this.margin_y2));
drop.value = ExtMath.clampi(drop.value, 0, drop.values.length - 1);
if(drop.value != prev) {
drop.func.use(drop, drop.getValue());
drop.formatText();
}
this.visible = false;
this.r_dirty = true;
}
public void drawHover() {
int m = ((this.gm.mouse_y - (this.pos_y + this.margin_y1)) * Dropdown.this.values.length / (this.size_y - (this.margin_y1 + this.margin_y2)));
// if((sys.mouse_y - this.pos_y) < (this.size_y - this.margin_y2))
Drawing.drawRectColor(this.pos_x + this.margin_x1,
this.pos_y + this.margin_y1 + ExtMath.clampi(m, 0, Dropdown.this.values.length - 1) * ((this.size_y - (this.margin_y1 + this.margin_y2)) / Dropdown.this.values.length),
this.size_x - (this.margin_x1 + this.margin_x2),
(this.size_y - (this.margin_y1 + this.margin_y2)) / Dropdown.this.values.length, this.gm.style.hover);
}
}
public static interface Callback<T> {
void use(Dropdown<T> elem, T value);
}
private final Callback<T> func;
private final T[] values;
private final Handle handle;
private final int def;
private int value;
public Dropdown(int x, int y, int w, int h, boolean up, T[] values, T def, T init, Callback<T> callback, Formatter<Dropdown<T>> formatter) {
super(x, y, w, h, formatter);
this.func = callback;
this.values = values;
this.def = Util.indexOfChecked(this.values, def);
this.value = Util.indexOfChecked(this.values, init);
this.handle = new Handle(up);
this.formatText();
}
public Dropdown(int x, int y, int w, int h, boolean up, T[] values, T def, T init, Callback<T> callback, final String text) {
this(x, y, w, h, up, values, def, init, callback, new Formatter<Dropdown<T>>() {
public String use(Dropdown<T> elem) {
T value = elem.getValue();
return String.format("%s: %s", text, value instanceof Displayable ? ((Displayable)value).getDisplay() : value.toString());
}
});
}
public T getValue() {
return this.values[this.value];
}
public void setValue(T value) {
this.value = Util.indexOfChecked(this.values, value);
}
public void mouse(Button btn, int x, int y, boolean ctrl, boolean shift) {
int prev = this.value;
if(ctrl || (btn == Button.MOUSE_MIDDLE)) {
if((this.value = this.def) != prev) {
this.func.use(this, this.getValue());
this.formatText();
}
}
else if(this.gui != null) {
Handle drop = this.handle;
drop.visible = true;
drop.r_dirty = true;
this.gui.selected = drop;
}
}
public Handle getHandle() {
return this.handle;
}
}

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package game.gui.element;
import game.Game;
import game.gui.Font;
import game.gui.Gui;
import game.gui.element.Dropdown.Handle;
import game.renderer.Drawing;
import game.renderer.Drawing.Vec2i;
import game.util.Formatter;
import game.window.Button;
import game.window.Keysym;
import game.window.WCF;
public abstract class Element {
protected final Game gm = Game.getGame();
protected Gui gui;
protected Formatter format;
protected String text = "";
// String format_text;
// Object aux_data;
// String[] format_data;
// CVar cv_data;
protected int pos_x;
protected int pos_y;
protected int size_x;
protected int size_y;
protected int text_x = 0;
protected int text_y = 0;
protected int tsize_x = 0;
protected int tsize_y = 0;
protected final int margin_x1 = this.getMargin();
protected final int margin_y1 = this.getMargin();
protected final int margin_x2 = this.getMargin();
protected final int margin_y2 = this.getMargin();
public boolean visible = true;
public boolean enabled = true;
public boolean r_dirty = true;
public Element(int x, int y, int w, int h, Formatter formatter) {
this.pos_x = x;
this.pos_y = y;
this.size_x = w;
this.size_y = h;
this.format = formatter;
// gui_update_style(this, 1);
// if(type != ElemType.SLIDER) {
// this.margin_x1 = this.margin_x2 = (type == ElemType.FIELD || type == ElemType.DROPDOWN_HANDLE) ? this.border : 0;
// this.margin_y1 = this.margin_y2 = (type == ElemType.FIELD || type == ElemType.DROPDOWN_HANDLE) ? this.border : 0;
// }
}
public void setGui(Gui gui) {
if(gui == null)
throw new NullPointerException("gui");
if(this.gui != null)
throw new IllegalStateException("GUI bereits gesetzt");
this.gui = gui;
}
protected int getMargin() {
return 1;
}
public final int getX() {
return this.pos_x;
}
public final int getY() {
return this.pos_y;
}
public final int getWidth() {
return this.size_x;
}
public final int getHeight() {
return this.size_y;
}
protected boolean isTextCenteredX() {
return true;
}
protected boolean isTextCenteredY() {
return true;
}
protected boolean hasLinebreak() {
return false;
}
public boolean canHover() {
return true;
}
public boolean canClick() {
return this.canHover();
}
public boolean inside(int x, int y) {
return (x >= this.pos_x) && (x < (this.pos_x + this.size_x)) && (y >= this.pos_y) && (y < (this.pos_y + this.size_y));
}
public boolean intersects(Element elem) {
return (elem.pos_y + elem.size_y) > this.pos_y && elem.pos_y < (this.pos_y + this.size_y) && (elem.pos_x + elem.size_x) > this.pos_x && elem.pos_x < (this.pos_x + this.size_x);
}
public void updateText() {
Vec2i size = Drawing.txt_size(this.pos_x + this.margin_x1, this.pos_y + this.margin_y1,
this.pos_x + this.margin_x1, this.pos_y + this.margin_y1,
this.hasLinebreak() ? (this.pos_x + (this.size_x - (this.margin_x1 + this.margin_x2))) : Integer.MAX_VALUE, Integer.MAX_VALUE, this.text);
this.tsize_x = size.xpos;
this.tsize_y = size.ypos;
// if(this.type != ElemType.FIELD) {
if(this.isTextCenteredX())
this.text_x = (this.size_x - this.tsize_x) / 2;
if(this.isTextCenteredY())
this.text_y = (this.size_y - this.tsize_y - Font.YGLYPH) / 2;
// }
// logd("DBG", "s = %d %d; o = %d %d", this.tsize_x, this.tsize_y, this.text_x, this.text_y);
// gui_update_dropdown();
if(this.gui != null && this.gui.selected instanceof Handle && this.gui.selected.visible)
this.gui.selected.r_dirty = true;
this.r_dirty = true;
}
public void setText(String str) {
this.text = str;
this.updateText();
}
public String getText() {
return this.text;
}
protected void formatText() {
if(this.format != null) {
this.text = this.format.use(this);
this.updateText();
}
}
public void scroll(int scr_x, int scr_y, int x, int y, boolean ctrl, boolean shift) {
}
public void mouse(Button btn, int x, int y, boolean ctrl, boolean shift) {
}
public void mouserel() {
}
public void drag(int x, int y) {
}
public void character(char code) {
}
public void key(Keysym key, boolean ctrl, boolean shift) {
}
public void select() {
}
public void deselect() {
}
public void update() {
}
public void setSelected() {
if(this.gui != null)
this.gui.select(this);
}
public void setDeselected() {
if(this.gui != null && this.gui.selected == this)
this.gui.deselect();
}
public void shift(int shift_x, int shift_y) {
this.pos_x += shift_x;
this.pos_y += shift_y;
}
public void reformat() {
if(this.format != null) {
// boolean flag = this.r_dirty;
this.formatText();
// if(!flag && !this.visible)
// this.r_dirty = false;
}
}
protected void drawBackground() {
Drawing.drawGradient2Border(this.pos_x, this.pos_y, this.size_x, this.size_y, this.gm.style.fill_top, this.gm.style.fill_btm, this.gm.style.brdr_top, this.gm.style.brdr_btm);
// Drawing.drawGradient2GradBorder(this.pos_x, this.pos_y, this.size_x, this.size_y, this.gm.style.fill_top, this.gm.style.fill_btm, 0xff000000,
// this.gm.style.brdr_top, Drawing.mixColor(this.gm.style.brdr_top, this.gm.style.brdr_btm), Drawing.mixColor(this.gm.style.brdr_top, this.gm.style.brdr_btm), this.gm.style.brdr_btm);
}
protected void drawForeground(int x1, int y1, int x2, int y2) {
Drawing.drawText(this.text, x1 + this.text_x, y1 + this.text_y, this.gm.style.text_base);
}
public void draw() {
// if(this.r_dirty) {
if(this.visible) {
// WCF.glScissor(this.pos_x, (this.gm.fb_y - (this.pos_y + this.size_y)) < 0 ? 0 : (this.gm.fb_y - (this.pos_y + this.size_y)), this.size_x, this.size_y);
// WCF.glEnable(WCF.GL_SCISSOR_TEST);
// WCF.glClear(WCF.GL_COLOR_BUFFER_BIT);
// WCF.glDisable(WCF.GL_SCISSOR_TEST);
this.drawBackground();
// if(this.selected == this && this.type == ElemType.DROPDOWN_HANDLE)
// continue;
int x1 = this.pos_x + this.margin_x1;
int y1 = this.pos_y + this.margin_y1;
int x2 = this.size_x - (this.margin_x1 + this.margin_x2);
int y2 = this.size_y - (this.margin_y1 + this.margin_y2);
// if(elem.type == ElemType.FIELD) {
WCF.glScissor(x1 < 0 ? 0 : x1, (this.gm.fb_y - (y1 + y2)) < 0 ? 0 : (this.gm.fb_y - (y1 + y2)), x2 < 0 ? 0 : x2, y2 < 0 ? 0 : y2);
WCF.glEnable(WCF.GL_SCISSOR_TEST);
// }
// if(this.type == ElemType.CUSTOM)
// this.func(this, 1);
// else
this.drawForeground(x1, y1, x2, y2);
// logd("DBG", "%d @ %d %d -> %d %d", elem.id, x1, y1, elem.pos_x + x2, elem.pos_y + y2);
// if(elem.type == ElemType.FIELD) {
WCF.glDisable(WCF.GL_SCISSOR_TEST);
// glScissor(0, 0, sys.fb_x, sys.fb_y);
// }
}
// else {
// WCF.glScissor(this.pos_x, (this.gm.fb_y - (this.pos_y + this.size_y)) < 0 ? 0 : (this.gm.fb_y - (this.pos_y + this.size_y)), this.size_x, this.size_y);
// // logd("DBG", "%d @ %d %d -> %d %d", elem.id, elem.pos_x, elem.pos_y, elem.pos_x + elem.size_x, elem.pos_y + elem.size_y);
// WCF.glEnable(WCF.GL_SCISSOR_TEST);
//// if(this.type == ElemType.CUSTOM)
//// this.func(this, 0);
//// else
// WCF.glClear(WCF.GL_COLOR_BUFFER_BIT);
// WCF.glDisable(WCF.GL_SCISSOR_TEST);
// this.r_dirty = false;
// }
// this.r_dirty = this.visible;
// logd("DBG", "@ r");
// if(this.visible) {
// }
// else {
// }
// }
}
public void drawOverlay() {
}
public void drawHover() {
Drawing.drawRectColor(this.pos_x, this.pos_y, this.size_x, this.size_y, this.gm.style.hover);
}
public void drawPress() {
Drawing.drawRectColor(this.pos_x, this.pos_y, this.size_x, this.size_y, this.gm.style.press);
}
}

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@ -0,0 +1,46 @@
package game.gui.element;
public class Fill extends Element {
private final boolean left;
private final boolean top;
public Fill(int x, int y, int w, int h, String text, boolean top, boolean left) {
super(x, y, w, h, null);
this.top = top;
this.left = left;
this.setText(text);
}
public Fill(int x, int y, int w, int h, String text, boolean left) {
this(x, y, w, h, text, false, left);
}
public Fill(int x, int y, int w, int h, String text) {
this(x, y, w, h, text, false, false);
}
public Fill(int x, int y, int w, int h, boolean top, boolean left) {
this(x, y, w, h, "", top, left);
}
public Fill(int x, int y, int w, int h, boolean left) {
this(x, y, w, h, "", false, left);
}
public Fill(int x, int y, int w, int h) {
this(x, y, w, h, "", false, false);
}
public boolean canHover() {
return false;
}
protected boolean isTextCenteredX() {
return !this.left;
}
protected boolean isTextCenteredY() {
return !this.top;
}
}

View file

@ -0,0 +1,407 @@
package game.gui.element;
import java.util.List;
import game.collect.Lists;
import game.gui.Gui;
import game.renderer.DefaultVertexFormats;
import game.renderer.Drawing;
import game.renderer.GlState;
import game.renderer.Tessellator;
import game.util.ExtMath;
import game.window.Button;
import game.renderer.RenderBuffer;
public abstract class GuiList<T extends ListEntry> extends Gui
{
protected final List<T> elements = Lists.newArrayList();
protected int width;
protected int height;
protected int top;
protected int bottom;
protected int right;
protected int left;
protected int mouseX;
protected int mouseY;
protected int initialClickY = -2;
protected float scrollMultiplier;
protected float amountScrolled;
protected int selectedElement = -1;
protected long lastClicked;
public abstract int getListWidth(); // 220
public abstract int getSlotHeight();
protected int getScrollBarX()
{
return 0;
}
public void setDimensions(int widthIn, int heightIn, int topIn, int bottomIn)
{
this.width = widthIn;
this.height = heightIn;
this.top = topIn;
this.bottom = bottomIn;
this.left = 0;
this.right = widthIn;
}
public void init(int width, int height) {
this.selectedElement = -1;
}
public void setSlotXBoundsFromLeft(int leftIn)
{
this.left = leftIn;
this.right = leftIn + this.width;
}
public final T getListEntry(int index) {
return this.elements.get(index);
}
public final T getSelected() {
return this.selectedElement < 0 ? null : this.elements.get(this.selectedElement);
}
public final int getSize() {
return this.elements.size();
}
protected int getContentHeight()
{
return this.getSize() * this.getSlotHeight();
}
public int getSlotIndexFromScreenCoords(int x, int y)
{
int i = this.left + this.width / 2 - this.getListWidth() / 2;
int j = this.left + this.width / 2 + this.getListWidth() / 2;
int k = y - this.top + (int)this.amountScrolled - 4;
int l = k / this.getSlotHeight();
return this.isInList(x, y) && x >= i && x <= j && l >= 0 && k >= 0 && l < this.getSize() ? l : -1;
}
protected boolean isInList(int x, int y)
{
return x >= this.getScrollBarX() + 6; // x < this.getScrollBarX();
}
protected final boolean isSelected(int slotIndex)
{
return slotIndex == this.selectedElement;
}
protected void bindAmountScrolled()
{
this.amountScrolled = ExtMath.clampf(this.amountScrolled, 0.0F, (float)this.getMaxScroll());
}
public int getMaxScroll()
{
return Math.max(0, this.getContentHeight() - (this.bottom - this.top - 4));
}
public int getAmountScrolled()
{
return (int)this.amountScrolled;
}
public boolean isMouseYWithinSlotBounds(int p_148141_1_)
{
return p_148141_1_ >= this.top && p_148141_1_ <= this.bottom && this.mouseX >= this.left && this.mouseX <= this.right;
}
public void scrollBy(int amount)
{
this.amountScrolled += (float)amount;
this.bindAmountScrolled();
this.initialClickY = -2;
}
// public void actionPerformed(Button button)
// {
// if (button.enabled)
// {
// if (button.id == this.scrollUpButtonID)
// {
// this.amountScrolled -= (float)(this.slotHeight * 2 / 3);
// this.initialClickY = -2;
// this.bindAmountScrolled();
// }
// else if (button.id == this.scrollDownButtonID)
// {
// this.amountScrolled += (float)(this.slotHeight * 2 / 3);
// this.initialClickY = -2;
// this.bindAmountScrolled();
// }
// }
// }
public void draw()
{
int mouseXIn = this.gm.mouse_x;
int mouseYIn = this.gm.mouse_y;
this.mouseX = mouseXIn;
this.mouseY = mouseYIn;
this.drawBackground();
int i = this.getScrollBarX();
int j = i + 6;
this.bindAmountScrolled();
GlState.disableLighting();
GlState.disableFog();
GlState.enableTexture2D();
RenderBuffer worldrenderer = Tessellator.getBuffer();
this.gm.getTextureManager().bindTexture(Gui.DIRT_BACKGROUND);
GlState.color(1.0F, 1.0F, 1.0F, 1.0F);
float f = 32.0F;
worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
worldrenderer.pos((double)this.left, (double)this.bottom, 0.0D).tex((double)((float)this.left / f), (double)((float)(this.bottom + (int)this.amountScrolled) / f)).color(32, 32, 32, 255).endVertex();
worldrenderer.pos((double)this.right, (double)this.bottom, 0.0D).tex((double)((float)this.right / f), (double)((float)(this.bottom + (int)this.amountScrolled) / f)).color(32, 32, 32, 255).endVertex();
worldrenderer.pos((double)this.right, (double)this.top, 0.0D).tex((double)((float)this.right / f), (double)((float)(this.top + (int)this.amountScrolled) / f)).color(32, 32, 32, 255).endVertex();
worldrenderer.pos((double)this.left, (double)this.top, 0.0D).tex((double)((float)this.left / f), (double)((float)(this.top + (int)this.amountScrolled) / f)).color(32, 32, 32, 255).endVertex();
Tessellator.draw();
int x = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
int y = this.top + 4 - (int)this.amountScrolled;
this.drawSelectionBox(x, y, mouseXIn, mouseYIn);
GlState.disableDepth();
this.overlayBackground(0, this.top, 255, 255);
this.overlayBackground(this.bottom, this.height, 255, 255);
GlState.enableBlend();
GlState.tryBlendFuncSeparate(770, 771, 0, 1);
GlState.disableAlpha();
GlState.shadeModel(7425);
GlState.disableTexture2D();
int i1 = 4;
worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
worldrenderer.pos((double)this.left, (double)(this.top + i1), 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 0).endVertex();
worldrenderer.pos((double)this.right, (double)(this.top + i1), 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 0).endVertex();
worldrenderer.pos((double)this.right, (double)this.top, 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
worldrenderer.pos((double)this.left, (double)this.top, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
Tessellator.draw();
worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
worldrenderer.pos((double)this.left, (double)this.bottom, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
worldrenderer.pos((double)this.right, (double)this.bottom, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
worldrenderer.pos((double)this.right, (double)(this.bottom - i1), 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 0).endVertex();
worldrenderer.pos((double)this.left, (double)(this.bottom - i1), 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 0).endVertex();
Tessellator.draw();
int j1 = this.getMaxScroll();
if (j1 > 0)
{
int k1 = (this.bottom - this.top) * (this.bottom - this.top) / this.getContentHeight();
k1 = ExtMath.clampi(k1, 32, this.bottom - this.top - 8);
int l1 = (int)this.amountScrolled * (this.bottom - this.top - k1) / j1 + this.top;
if (l1 < this.top)
{
l1 = this.top;
}
worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
worldrenderer.pos((double)i, (double)this.bottom, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
worldrenderer.pos((double)j, (double)this.bottom, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
worldrenderer.pos((double)j, (double)this.top, 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
worldrenderer.pos((double)i, (double)this.top, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
Tessellator.draw();
worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
worldrenderer.pos((double)i, (double)(l1 + k1), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
worldrenderer.pos((double)j, (double)(l1 + k1), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex();
worldrenderer.pos((double)j, (double)l1, 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex();
worldrenderer.pos((double)i, (double)l1, 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex();
Tessellator.draw();
worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
worldrenderer.pos((double)i, (double)(l1 + k1 - 1), 0.0D).tex(0.0D, 1.0D).color(192, 192, 192, 255).endVertex();
worldrenderer.pos((double)(j - 1), (double)(l1 + k1 - 1), 0.0D).tex(1.0D, 1.0D).color(192, 192, 192, 255).endVertex();
worldrenderer.pos((double)(j - 1), (double)l1, 0.0D).tex(1.0D, 0.0D).color(192, 192, 192, 255).endVertex();
worldrenderer.pos((double)i, (double)l1, 0.0D).tex(0.0D, 0.0D).color(192, 192, 192, 255).endVertex();
Tessellator.draw();
}
GlState.enableTexture2D();
GlState.shadeModel(7424);
GlState.enableAlpha();
GlState.disableBlend();
super.draw();
}
public void handleMouseInput()
{
if (this.isMouseYWithinSlotBounds(this.mouseY))
{
// if (Button.MOUSE_LEFT.isDown() && this.getEnabled())
// {
if (this.initialClickY == -1)
{
boolean flag1 = true;
if (this.mouseY >= this.top && this.mouseY <= this.bottom)
{
int j2 = (this.width - this.getListWidth()) / 2;
int k2 = (this.width + this.getListWidth()) / 2;
int l2 = this.mouseY - this.top + (int)this.amountScrolled - 4;
int i1 = l2 / this.getSlotHeight();
if (i1 < this.getSize() && this.mouseX >= j2 && this.mouseX <= k2 && i1 >= 0 && l2 >= 0)
{
}
else if (this.mouseX >= j2 && this.mouseX <= k2 && l2 < 0)
{
flag1 = false;
}
int i3 = this.getScrollBarX();
int j1 = i3 + 6;
if (this.mouseX >= i3 && this.mouseX <= j1)
{
this.scrollMultiplier = -1.0F;
int k1 = this.getMaxScroll();
if (k1 < 1)
{
k1 = 1;
}
int l1 = (int)((float)((this.bottom - this.top) * (this.bottom - this.top)) / (float)this.getContentHeight());
l1 = ExtMath.clampi(l1, 32, this.bottom - this.top - 8);
this.scrollMultiplier /= (float)(this.bottom - this.top - l1) / (float)k1;
}
else
{
this.scrollMultiplier = 1.0F;
}
if (flag1)
{
this.initialClickY = this.mouseY;
}
else
{
this.initialClickY = -2;
}
}
else
{
this.initialClickY = -2;
}
}
else if (this.initialClickY >= 0)
{
this.amountScrolled -= (float)(this.mouseY - this.initialClickY) * this.scrollMultiplier;
this.initialClickY = this.mouseY;
}
// }
// else
// {
// this.initialClickY = -1;
// }
}
}
protected void drawSelectionBox(int x, int y, int mouseXIn, int mouseYIn)
{
int size = this.getSize();
RenderBuffer rb = Tessellator.getBuffer();
for (int z = 0; z < size; z++)
{
int y1 = y + z * this.getSlotHeight();
int h = this.getSlotHeight() - 4;
if (this.isSelected(z))
{
int x1 = this.left + (this.width / 2 - this.getListWidth() / 2);
int x2 = this.left + this.width / 2 + this.getListWidth() / 2;
GlState.color(1.0F, 1.0F, 1.0F, 1.0F);
GlState.disableTexture2D();
rb.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
rb.pos((double)x1, (double)(y1 + h + 2), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
rb.pos((double)x2, (double)(y1 + h + 2), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex();
rb.pos((double)x2, (double)(y1 - 2), 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex();
rb.pos((double)x1, (double)(y1 - 2), 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex();
rb.pos((double)(x1 + 1), (double)(y1 + h + 1), 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
rb.pos((double)(x2 - 1), (double)(y1 + h + 1), 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
rb.pos((double)(x2 - 1), (double)(y1 - 1), 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
rb.pos((double)(x1 + 1), (double)(y1 - 1), 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
Tessellator.draw();
GlState.enableTexture2D();
}
boolean hover = this.getSlotIndexFromScreenCoords(mouseXIn, mouseYIn) == z;
this.getListEntry(z).draw(x, y1, mouseXIn - x, mouseYIn - y1, hover);
if(hover)
Drawing.drawRectColor(x - 2, y1 - 2, this.getListWidth(), this.getSlotHeight(), this.gm.style.hover);
}
}
protected void overlayBackground(int startY, int endY, int startAlpha, int endAlpha)
{
RenderBuffer rb = Tessellator.getBuffer();
this.gm.getTextureManager().bindTexture(Gui.DIRT_BACKGROUND);
GlState.color(1.0F, 1.0F, 1.0F, 1.0F);
float f = 32.0F;
rb.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
rb.pos((double)this.left, (double)endY, 0.0D).tex(0.0D, (double)((float)endY / 32.0F)).color(64, 64, 64, endAlpha).endVertex();
rb.pos((double)(this.left + this.width), (double)endY, 0.0D).tex((double)((float)this.width / 32.0F), (double)((float)endY / 32.0F)).color(64, 64, 64, endAlpha).endVertex();
rb.pos((double)(this.left + this.width), (double)startY, 0.0D).tex((double)((float)this.width / 32.0F), (double)((float)startY / 32.0F)).color(64, 64, 64, startAlpha).endVertex();
rb.pos((double)this.left, (double)startY, 0.0D).tex(0.0D, (double)((float)startY / 32.0F)).color(64, 64, 64, startAlpha).endVertex();
Tessellator.draw();
}
public void mouse(Button btn, int x, int y, boolean ctrl, boolean shift)
{
super.mouse(btn, x, y, ctrl, shift);
if (this.isMouseYWithinSlotBounds(y))
{
int i = this.getSlotIndexFromScreenCoords(x, y);
if (i >= 0)
{
int j = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
int k = this.top + 4 - this.getAmountScrolled() + i * this.getSlotHeight();
int l = x - j;
int i1 = y - k;
boolean flag = i == this.selectedElement && System.currentTimeMillis() - this.lastClicked < (long)this.gm.dclickDelay;
this.selectedElement = i;
this.lastClicked = System.currentTimeMillis();
this.getListEntry(i).select(flag, l, i1);
}
}
if(btn == Button.MOUSE_LEFT && this.clicked(x, y) == null)
this.handleMouseInput();
}
public void mouserel(Button btn, int x, int y) {
super.mouserel(btn, x, y);
if(btn == Button.MOUSE_LEFT)
this.initialClickY = -1;
}
public void scroll(int scr_x, int scr_y, int x, int y, boolean ctrl, boolean shift) {
super.scroll(scr_x, scr_y, x, y, ctrl, shift);
if(scr_y != 0 && this.clicked(x, y) == null)
this.amountScrolled -= (float)(ExtMath.clampi(scr_y, -1, 1) * this.getSlotHeight() / 2);
}
public void drag(int x, int y) {
super.drag(x, y);
if(this.selected == null && Button.MOUSE_LEFT.isDown())
this.handleMouseInput();
}
}

View file

@ -0,0 +1,17 @@
package game.gui.element;
import game.renderer.Drawing;
public class InventoryButton extends Element {
public InventoryButton(int x, int y, int w, int h) {
super(x, y, w, h, null);
}
protected void drawBackground() {
// Drawing.drawRect2Border(this.pos_x, this.pos_y, this.size_x, this.size_y, 0xff6f6f6f, 0xffafafaf);
Drawing.drawRect2GradBorder(this.pos_x, this.pos_y, this.size_x, this.size_y, 0xff6f6f6f, 0xff000000, 0xffafafaf, 0xff7f7f7f, 0xff7f7f7f, 0xff4f4f4f);
}
protected void drawForeground(int x1, int y1, int x2, int y2) {
}
}

View file

@ -0,0 +1,28 @@
package game.gui.element;
import game.renderer.Drawing;
public class Label extends Fill {
public Label(int x, int y, int w, int h, String text, boolean top, boolean left) {
super(x, y, w, h, text, top, left);
}
public Label(int x, int y, int w, int h, String text, boolean left) {
super(x, y, w, h, text, left);
}
public Label(int x, int y, int w, int h, String text) {
super(x, y, w, h, text);
}
protected void drawBackground() {
}
protected void drawForeground(int x1, int y1, int x2, int y2) {
Drawing.drawText(this.text, x1 + this.text_x, y1 + this.text_y, this.gm.style.text_label);
}
protected int getMargin() {
return 0;
}
}

View file

@ -0,0 +1,7 @@
package game.gui.element;
public interface ListEntry
{
void draw(int x, int y, int mouseX, int mouseY, boolean hovered);
void select(boolean dclick, int mx, int my);
}

View file

@ -0,0 +1,18 @@
package game.gui.element;
import game.gui.Gui;
import game.renderer.Drawing;
public class SelectedButton extends ActButton {
public SelectedButton(int x, int y, int w, int h, Callback callback, String text) {
super(x, y, w, h, callback, text);
}
public SelectedButton(int x, int y, int w, int h, Gui gui, String text) {
super(x, y, w, h, gui, text);
}
protected void drawBackground() {
Drawing.drawGradient2Border(this.pos_x, this.pos_y, this.size_x, this.size_y, this.gm.style.fill_btm, this.gm.style.fill_top, this.gm.style.brdr_top, this.gm.style.brdr_btm);
}
}

View file

@ -0,0 +1,165 @@
package game.gui.element;
import game.renderer.Drawing;
import game.util.ExtMath;
import game.util.Formatter;
import game.window.Button;
public class Slider extends Element {
public static interface Callback {
void use(Slider elem, int value);
}
public static interface FloatCallback {
void use(Slider elem, float value);
}
private static final int SLIDER_WIDTH = 10;
private final Callback func;
private final int def;
private final int min;
private final int max;
private final int precision;
private final int handle;
private int value;
private int position;
public Slider(int x, int y, int w, int h, int prec, int min, int max, int def, int init, Callback callback, Formatter<Slider> formatter) {
super(x, y, w, h, formatter);
this.handle = ((this.size_y * SLIDER_WIDTH) / 24) & ~1;
this.func = callback;
this.precision = prec;
this.min = min;
this.max = max;
this.def = def;
this.value = init;
this.position = gui_slider_pixel();
this.formatText();
}
public Slider(int x, int y, int w, int h, int prec, int min, int max, int def, int init, Callback callback, final String text) {
this(x, y, w, h, prec, min, max, def, init, callback, new Formatter<Slider>() {
public String use(Slider elem) {
return String.format("%s: %d", text, elem.value);
}
});
}
public Slider(int x, int y, int w, int h, int prec, int min, int max, int def, int init, Callback callback, final String text, final String unit) {
this(x, y, w, h, prec, min, max, def, init, callback, new Formatter<Slider>() {
private final String format = unit.isEmpty() ? "%s: %d" : "%s: %d %s";
public String use(Slider elem) {
return String.format(this.format, text, elem.value, unit);
}
});
}
public Slider(int x, int y, int w, int h, int prec, float min, float max, float def, float init, final FloatCallback callback, Formatter<Slider> formatter) {
this(x, y, w, h, prec, (int)(min * 1000.0f), (int)(max * 1000.0f), (int)(def * 1000.0f), (int)(init * 1000.0f), new Callback() {
public void use(Slider elem, int value) {
callback.use(elem, (float)value / 1000.0f);
}
}, formatter);
}
public Slider(int x, int y, int w, int h, final int prec, float min, float max, float def, float init, FloatCallback callback, final String text, final String unit) {
this(x, y, w, h, prec < 0 ? 0 : prec, min, max, def, init, callback, new Formatter<Slider>() {
private final String format = "%s: " + (prec <= 0 ? "%d" : ("%." + prec + "f")) + (unit.isEmpty() ? "" : " %s");
public String use(Slider elem) {
return prec <= 0 ? String.format(this.format, text, prec < 0 ? (int)((float)elem.value / 10.0f) : (elem.value / 1000), unit)
: String.format(this.format, text, (float)elem.value / 1000.0f, unit);
}
});
}
public void scroll(int scr_x, int scr_y, int x, int y, boolean ctrl, boolean shift) {
if(scr_y != 0) {
int prev = this.value;
this.value += (scr_y < 0 ? -1 : 1) * (ctrl ? (this.precision != 0 ? 1 : 10) : ((this.precision >= 2) ? 10 : (this.precision != 0 ? 100 : 1))) * (shift ? (this.precision != 0 ? 50 : 5) : 1);
this.value = ExtMath.clampi(this.value, this.min, this.max);
this.position = gui_slider_pixel();
if(this.value != prev) {
this.func.use(this, this.value);
this.formatText();
}
}
}
public void mouse(Button btn, int x, int y, boolean ctrl, boolean shift) {
int prev = this.value;
if(ctrl || (btn == Button.MOUSE_MIDDLE)) {
this.value = this.def;
this.position = gui_slider_pixel();
if(this.value != prev) {
this.func.use(this, this.value);
this.formatText();
}
}
else {
this.position = x - this.pos_x;
this.value = gui_slider_value();
this.position = gui_slider_pixel();
if(this.value != prev) {
this.func.use(this, this.value);
this.formatText();
}
}
}
public void drag(int x, int y) {
x = (x < this.pos_x) ? this.pos_x : ((x >= (this.pos_x + this.size_x)) ? (this.pos_x - 1 + this.size_x) : x);
int prev = this.value;
this.position = x - this.pos_x;
this.value = gui_slider_value();
this.value = ExtMath.clampi(this.value, this.min, this.max);
this.position = gui_slider_pixel();
if(this.value != prev) {
this.func.use(this, this.value);
this.formatText();
}
}
public void reformat() {
this.position = gui_slider_pixel();
if(this.visible)
this.r_dirty = true;
super.reformat();
}
private int gui_slider_value() {
int r = this.min + (int)(((float)(int)(this.position - (this.handle / 2))) * ((float)(int)(this.max - this.min)) / ((float)(int)(this.size_x + 1 - this.handle)));
return ExtMath.clampi(r, this.min, this.max);
}
private int gui_slider_pixel() {
int r = ((int)(float)(((float)(int)(this.value - this.min)) * ((float)(int)(this.size_x + 1 - this.handle)) / ((float)(int)(this.max - this.min)))) + (this.handle / 2);
return ExtMath.clampi(r, this.handle / 2, this.size_x - (this.handle / 2));
}
public void setValue(int value) {
this.value = ExtMath.clampi(value, this.min, this.max);
this.position = gui_slider_pixel();
this.formatText();
}
public void setFloatValue(float value) {
this.setValue((int)(value * 1000.0f));
}
public int getValue() {
return this.value;
}
public float getFloatValue() {
return (float)this.value / 1000.0f;
}
protected void drawBackground() {
Drawing.drawGradient2Border(this.pos_x, this.pos_y, this.size_x, this.size_y, this.gm.style.fill_btm, this.gm.style.fill_top, this.gm.style.brdr_top, this.gm.style.brdr_btm);
Drawing.drawGradient2Border(this.pos_x + this.position - (this.handle / 2), this.pos_y, this.handle, this.size_y, this.gm.style.fill_top, this.gm.style.fill_btm, this.gm.style.brdr_btm, this.gm.style.brdr_top);
}
}

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@ -0,0 +1,54 @@
package game.gui.element;
import game.util.Displayable;
import game.util.Formatter;
import game.util.Util;
import game.window.Button;
public class Switch<T> extends Element {
public static interface Callback<T> {
void use(Switch<T> elem, T value);
}
private final Callback<T> func;
private final T[] values;
private final int def;
private int value;
public Switch(int x, int y, int w, int h, T[] values, T def, T init, Callback<T> callback, Formatter<Switch<T>> formatter) {
super(x, y, w, h, formatter);
this.func = callback;
this.values = values;
this.def = Util.indexOfChecked(this.values, def);
this.value = Util.indexOfChecked(this.values, init);
this.formatText();
}
public Switch(int x, int y, int w, int h, T[] values, T def, T init, Callback<T> callback, final String text) {
this(x, y, w, h, values, def, init, callback, new Formatter<Switch<T>>() {
public String use(Switch<T> elem) {
T value = elem.getValue();
return String.format("%s: %s", text, value instanceof Displayable ? ((Displayable)value).getDisplay() : value.toString());
}
});
}
public T getValue() {
return this.values[this.value];
}
public void setValue(T value) {
this.value = Util.indexOfChecked(this.values, value);
}
public void mouse(Button btn, int x, int y, boolean ctrl, boolean shift) {
int prev = this.value;
this.value = (ctrl || (btn == Button.MOUSE_MIDDLE)) ? this.def : (this.value + ((shift || (btn == Button.MOUSE_RIGHT)) ? -1 : 1));
this.value = (this.value == this.values.length) ? 0 : ((this.value == -1) ? (this.values.length - 1) : this.value);
if(this.value != prev) {
this.func.use(this, this.getValue());
this.formatText();
}
}
}

View file

@ -0,0 +1,488 @@
package game.gui.element;
import game.gui.Font;
import game.renderer.Drawing;
import game.renderer.Drawing.Offset;
import game.renderer.Drawing.Vec2i;
import game.util.CharValidator;
import game.util.ExtMath;
import game.util.Timing;
import game.util.Util;
import game.window.Button;
import game.window.Keysym;
import game.window.WCF;
public class Textbox extends Element {
public static enum Action {
FOCUS, UNFOCUS, PREVIOUS, NEXT, FUNCTION, SEND, LINE, FORWARD, BACKWARD;
}
public static interface Callback {
void use(Textbox elem, Action value);
}
private final Callback func;
private final CharValidator validator;
private final int capacity;
private final boolean xbreak;
private final boolean editable;
private long tmr_scroll;
private long tmr_leftmb;
private int scrollx;
private int scrolly;
private int sel_start = -1;
private int sel_end = -1;
private int sel_drag = -1;
private int cursorX = 0;
private int cursorY = 0;
private Textbox(int x, int y, int w, int h, int cap, boolean line, boolean editable, Callback callback, CharValidator validator, String text) {
super(x, y, w, h, null);
this.func = callback;
this.validator = validator;
this.capacity = cap;
this.xbreak = !line;
this.editable = editable;
if(line)
this.text_y = (this.size_y - (this.margin_y1 + this.margin_y2 + Font.YGLYPH)) / 2;
this.setText(text);
}
public Textbox(int x, int y, int w, int h, int cap, boolean line, Callback callback, String text) {
this(x, y, w, h, cap, line, true, callback, null, text);
}
public Textbox(int x, int y, int w, int h, int cap, boolean line, Callback callback, CharValidator validator, String text) {
this(x, y, w, h, cap, line, true, callback, validator, text);
}
public Textbox(int x, int y, int w, int h, int cap, Callback callback, String text) {
this(x, y, w, h, cap, false, true, callback, null, text);
}
public Textbox(int x, int y, int w, int h, String text) {
this(x, y, w, h, Integer.MAX_VALUE, false, false, null, null, text);
}
// public void setEditable(boolean editable) {
// this.editable = editable;
// }
protected boolean isTextCenteredX() {
return false;
}
protected boolean isTextCenteredY() {
return false;
}
protected boolean hasLinebreak() {
return this.xbreak;
}
public boolean canHover() {
return false;
}
public void setText(String str) {
if(this.validator != null)
str = this.validator.filter(str);
this.text = str.length() > this.capacity ? str.substring(0, this.capacity) : str;
this.updateText();
this.sel_start = this.sel_end = this.sel_drag = this.text.length();
gui_text_update_cur(this.sel_start, true);
}
public void scroll(int scr_x, int scr_y, int x, int y, boolean ctrl, boolean shift) {
if(scr_y != 0 && this.xbreak) {
int limit = Font.YGLYPH + this.tsize_y - (this.size_y - (this.margin_y1 + this.margin_y2));
limit = ExtMath.clampi(limit, 0, 0x7fffffff);
int prev = this.text_y;
this.text_y += (scr_y < 0 ? -1 : 1) * (ctrl ? 1 : Font.YGLYPH) * this.gm.scrollLines * (shift ? 10 : 1);
this.text_y = ExtMath.clampi(this.text_y, -limit, 0);
if(this.sel_start >= 0)
this.cursorY += (this.text_y - prev);
this.r_dirty = true;
}
else if(scr_y != 0 || scr_x != 0) {
int limit = Font.XGLYPH + this.tsize_x - (this.size_x - (this.margin_x1 + this.margin_x2));
limit = ExtMath.clampi(limit, 0, 0x7fffffff);
int prev = this.text_x;
this.text_x += ((scr_y != 0 ? scr_y : (-scr_x)) < 0 ? -1 : 1) * (ctrl ? 1 : Font.XGLYPH) * this.gm.scrollLines * (shift ? 10 : 1);
this.text_x = ExtMath.clampi(this.text_x, -limit, 0);
if(this.sel_start >= 0)
this.cursorX += (this.text_x - prev);
this.r_dirty = true;
}
}
public void mouse(Button btn, int x, int y, boolean ctrl, boolean shift) {
if(btn == Button.MOUSE_LEFT) {
if(!shift && ((Timing.tmr_current - this.tmr_leftmb) <= (((long)this.gm.dclickDelay) * 1000L))) {
this.sel_start = this.sel_drag = 0;
this.sel_end = this.text.length();
this.r_dirty = true;
}
else {
gui_text_select(x, y, shift);
}
this.tmr_leftmb = Timing.tmr_current;
}
else if((btn == Button.MOUSE_MIDDLE) && this.func != null) {
this.func.use(this, Action.FUNCTION);
}
}
public void mouserel() {
this.scrollx = this.scrolly = 0;
}
public void drag(int x, int y) {
gui_text_select(x, y, true);
}
public void character(char code) {
if(this.editable) {
// int pos = 0;
// char chr[8];
// utf_rwriten(chr, &pos, 8, code);
// chr[pos] = 0;
insertText(Character.toString(code));
}
}
public void key(Keysym key, boolean ctrl, boolean shift) {
if(ctrl && key == Keysym.A) {
this.sel_start = this.sel_drag = 0;
this.sel_end = this.text.length();
this.r_dirty = true;
}
else if(ctrl && (key == Keysym.C) || (this.editable && (key == Keysym.X))) {
if(this.sel_start >= 0 && this.sel_start != this.sel_end) { // fix empty
// char end = this.text[this.sel_end];
// this.text[this.sel_end] = 0;
String str = Util.strip(this.text, this.sel_start, this.sel_end - this.sel_start, '\n', (char)0, '?');
WCF.setClipboard(str);
// this.text[this.sel_end] = end;
if(key == Keysym.X)
insertText("");
}
}
else if(this.editable && ctrl && key == Keysym.V) {
insertText(WCF.getClipboard());
}
else if(this.editable && !ctrl && key == Keysym.RETURN) {
if(this.xbreak) {
insertText("\n");
}
else if(this.func != null) {
this.func.use(this, shift ? Action.LINE : Action.SEND);
}
}
else if(this.editable && (!ctrl) && (key == Keysym.BACKSPACE || key == Keysym.DELETE)) {
if(this.sel_start != this.sel_end) {
insertText("");
}
else if(key == Keysym.DELETE && this.sel_start >= 0) {
if(this.sel_end < this.text.length()) {
this.sel_end += 1;
insertText("");
}
else {
this.sel_end = this.sel_start;
}
}
else if(key == Keysym.BACKSPACE && this.sel_start > 0) {
this.sel_start -= 1;
insertText("");
}
}
else if(!ctrl && (key == Keysym.RIGHT || key == Keysym.LEFT)) {
if(key == Keysym.RIGHT && this.sel_start != this.sel_end) {
this.sel_start = this.sel_drag = this.sel_end;
}
else if(key == Keysym.LEFT && this.sel_start != this.sel_end) {
this.sel_end = this.sel_drag = this.sel_start;
}
if(key == Keysym.RIGHT && this.sel_start >= 0) {
if(this.sel_end < this.text.length()) {
this.sel_start = this.sel_drag = this.sel_end += 1;
}
else {
this.sel_end = this.sel_drag = this.sel_start;
}
gui_text_update_cur(this.sel_end, true);
}
else if(key == Keysym.LEFT && this.sel_start >= 0) {
if(this.sel_start > 0)
this.sel_start -= 1;
this.sel_end = this.sel_drag = this.sel_start;
gui_text_update_cur(this.sel_end, true);
}
}
else if(!ctrl && (key == Keysym.DOWN || key == Keysym.UP)) {
if(this.xbreak) {
if(key == Keysym.DOWN && this.sel_start != this.sel_end) {
this.sel_start = this.sel_drag = this.sel_end;
}
else if(key == Keysym.UP && this.sel_start != this.sel_end) {
this.sel_end = this.sel_drag = this.sel_start;
}
if(key == Keysym.DOWN && this.sel_start >= 0) {
if(this.sel_end < this.text.length()) {
// char ch = this.text.charAt(this.sel_end);
// this.sel_end += 1;
int nl = this.text.indexOf('\n', this.sel_end);
// while(ch && ch != '\n') {
// ch = utf_readn(this.text, &this.sel_end);
// }
this.sel_end = nl >= 0 ? nl + 1 : this.text.length();
// else
// this.sel_end -= 1;
this.sel_start = this.sel_drag = this.sel_end;
}
else {
this.sel_end = this.sel_drag = this.sel_start;
}
gui_text_update_cur(this.sel_end, true);
}
else if(key == Keysym.UP && this.sel_start >= 0) {
// uint ch;
if(this.sel_start > 0) {
int nl = this.text.lastIndexOf('\n', this.sel_start);
this.sel_start = nl >= 0 ? nl : 0;
// do {
// ch = utf_rreadn(this.text, &this.sel_start);
// }
// while(ch && ch != '\n');
}
this.sel_end = this.sel_drag = this.sel_start;
gui_text_update_cur(this.sel_end, true);
}
}
else if(this.func != null) {
this.func.use(this, (key == Keysym.DOWN) ? Action.NEXT : Action.PREVIOUS);
}
}
else if((!ctrl) && key == Keysym.TAB) {
if(this.func != null) {
this.func.use(this, shift ? Action.BACKWARD : Action.FORWARD);
}
}
}
public void select() {
if(this.func != null) {
this.func.use(this, Action.FOCUS);
}
}
public void deselect() {
this.sel_start = this.sel_end = this.sel_drag = -1;
this.tmr_leftmb = 0L;
this.r_dirty = true;
if(this.func != null) {
this.func.use(this, Action.UNFOCUS);
}
}
public void update() {
if((this.scrollx != 0 && !(this.xbreak)) || (this.scrolly != 0 && this.xbreak)) {
int n;
if(!this.xbreak)
this.text_x += (n = (int)((float)((float)this.tmr_scroll) / 1000000.0f * 4.0f * ((float)this.scrollx)));
else
this.text_y += (n = (int)((float)((float)this.tmr_scroll) / 1000000.0f * 4.0f * ((float)this.scrolly)));
if(n != 0) {
gui_text_clamp_scroll();
this.r_dirty = true;
}
if((((long)n) * 1000000L) <= this.tmr_scroll)
this.tmr_scroll -= ((long)n) * 1000000L;
else
this.tmr_scroll = 0L;
this.tmr_scroll += Timing.tmr_delta;
}
}
public void shift(int shift_x, int shift_y) {
super.shift(shift_x, shift_y);
this.cursorX += shift_x;
this.cursorY += shift_y;
}
private void gui_text_clamp_scroll() {
int limit;
if(this.xbreak) {
limit = Font.YGLYPH + this.tsize_y - (this.size_y - (this.margin_y1 + this.margin_y2));
limit = ExtMath.clampi(limit, 0, 0x7fffffff);
this.text_y = ExtMath.clampi(this.text_y, -limit, 0);
}
else {
limit = Font.XGLYPH + this.tsize_x - (this.size_x - (this.margin_x1 + this.margin_x2));
limit = ExtMath.clampi(limit, 0, 0x7fffffff);
this.text_x = ExtMath.clampi(this.text_x, -limit, 0);
}
}
private void gui_text_update_cur(int offset, boolean shift) {
int x1 = this.pos_x + this.margin_x1;
int y1 = this.pos_y + this.margin_y1;
int x2 = this.size_x - (this.margin_x1 + this.margin_x2);
int y2 = this.size_y - (this.margin_y1 + this.margin_y2);
gui_text_clamp_scroll();
Vec2i coord = Drawing.txt_coord(offset, x1 + (this.xbreak ? 0 : this.text_x), y1 + this.text_y,
x1 + this.text_x, y1 + this.text_y, this.xbreak ? (this.pos_x + x2) : 0x7fffffff, 0x7fffffff, this.text);
this.cursorX = coord.xpos;
this.cursorY = coord.ypos;
if(shift) {
if(this.xbreak && this.cursorY < y1)
this.text_y += y1 - this.cursorY;
else if(this.xbreak && (this.cursorY + Font.YGLYPH) >= (y1 + y2))
this.text_y -= (this.cursorY + Font.YGLYPH) - (y1 + y2);
if(!(this.xbreak) && this.cursorX < x1)
this.text_x += x1 - this.cursorX;
else if(!(this.xbreak) && (this.cursorX + Font.XGLYPH) >= (x1 + x2))
this.text_x -= (this.cursorX + Font.XGLYPH) - (x1 + x2);
gui_text_update_cur(offset, false);
}
else {
this.r_dirty = true;
}
}
public void insertText(String str) {
if(str == null || (this.sel_start == -1))
return;
str = Util.strip(str, 0, str.length(), this.xbreak ? '\n' : ' ', ' ', (char)0);
if(this.validator != null)
str = this.validator.filter(str);
// plen = strlen(&sys.work_buf[1 + olen - this.sel_end]);
// logd("t", "%d %d %d", olen, slen, plen);
if((str.length() + this.text.length() - (this.sel_end - this.sel_start)) > this.capacity)
return;
this.text = this.text.substring(0, this.sel_start) + str + this.text.substring(this.sel_end);
// memcpy(sys.work_buf, &this.text[this.sel_end], 1 + this.text.length() - this.sel_end);
// memcpy(&this.text[this.sel_start], &sys.work_buf[1 + this.text.length() - this.sel_end], str.length());
// memcpy(&this.text[this.sel_start + str.length()], sys.work_buf, 1 + this.text.length() - this.sel_end);
this.sel_start += str.length();
this.sel_end = this.sel_drag = this.sel_start;
this.updateText();
gui_text_update_cur(this.sel_end, true);
}
private void gui_text_select(int x, int y, boolean drag) {
int x1 = this.pos_x + this.margin_x1;
int y1 = this.pos_y + this.margin_y1;
int x2 = this.size_x - (this.margin_x1 + this.margin_x2);
int y2 = this.size_y - (this.margin_y1 + this.margin_y2);
Offset off = Drawing.txt_offset(x, y, x1 + (this.xbreak ? 0 : this.text_x), y1 + this.text_y,
x1 + this.text_x, y1 + this.text_y, this.xbreak ? (this.pos_x + x2) : 0x7fffffff, 0x7fffffff, this.text);
if(off != null) {
this.cursorX = off.xpos;
this.cursorY = off.ypos;
}
int offset = off == null ? 0 : off.offset;
// logd("tst", "@A %d %d -. %d %d", x1, y1, x2, y2);
// logd("tst", "@C %d %d -. %d, %d %d", x, y, offset, this.min, this.max);
if(!drag) {
this.sel_drag = this.sel_start = this.sel_end = offset;
}
else if(drag && this.sel_drag >= 0 && offset >= this.sel_drag) {
this.sel_start = this.sel_drag;
this.sel_end = offset;
}
else if(drag && this.sel_drag >= 0 && offset < this.sel_drag) {
this.sel_start = offset;
this.sel_end = this.sel_drag;
}
// logd("tst", "@S %d . %d . %d", this.sel_start, this.sel_drag, this.sel_end);
this.r_dirty = true;
if(x < x1)
this.scrollx = x1 - x;
else if(x >= (x1 + x2))
this.scrollx = -(x - (x1 + x2));
if(y < y1)
this.scrolly = y1 - y;
else if(y >= (y1 + y2))
this.scrolly = -(y - (y1 + y2));
}
protected void drawBackground() {
Drawing.drawGradient2Border(this.pos_x, this.pos_y, this.size_x, this.size_y, this.gm.style.field_top, this.gm.style.field_btm, this.gm.style.brdr_top, this.gm.style.brdr_btm);
}
protected void drawForeground(int x1, int y1, int x2, int y2) {
Drawing.txt_draw(x1 + (this.xbreak ? 0 : this.text_x), y1 + this.text_y,
x1 + this.text_x, y1 + this.text_y,
this.xbreak ? (this.pos_x + x2) : Integer.MAX_VALUE, Integer.MAX_VALUE, this.gm.style.text_field, this.text);
if(this.sel_start >= 0 && this.sel_end != this.sel_start)
Drawing.txt_draw_range(this.sel_start, this.sel_end, x1 + (this.xbreak ? 0 : this.text_x), y1 + this.text_y,
x1 + this.text_x, y1 + this.text_y,
this.xbreak ? (this.pos_x + x2) : Integer.MAX_VALUE, Integer.MAX_VALUE, this.gm.style.select, this.text);
}
public void drawOverlay() {
if(this.editable && this.sel_start >= 0 && this.sel_end == this.sel_start && this.gm.ftime() % 1.0f < 0.5f) {
int x1 = this.pos_x + this.margin_x1;
int y1 = this.pos_y + this.margin_y1;
int x2 = this.size_x - (this.margin_x1 + this.margin_x2);
int y2 = this.size_y - (this.margin_y1 + this.margin_y2);
WCF.glScissor(x1 < 0 ? 0 : x1, (this.gm.fb_y - (y1 + y2)) < 0 ? 0 : (this.gm.fb_y - (y1 + y2)), x2 < 0 ? 0 : x2, y2 < 0 ? 0 : y2);
WCF.glEnable(WCF.GL_SCISSOR_TEST);
Drawing.drawRectColor(this.cursorX, this.cursorY, 1, Font.YGLYPH, this.gm.style.cursor);
WCF.glDisable(WCF.GL_SCISSOR_TEST);
}
}
public void deleteFromCursor() {
int num = this.getNthCharFromPos() - this.sel_start;
if(this.text.length() != 0) {
if(this.sel_start != this.sel_end) {
this.insertText("");
}
else {
// boolean flag = num < 0;
int i = this.sel_start + num; // flag ? this.sel_start + num : this.sel_start;
int j = this.sel_start; // flag ? this.sel_start : this.sel_start + num;
String s = "";
if(i >= 0) {
s = this.text.substring(0, i);
}
if(j < this.text.length()) {
s = s + this.text.substring(j);
}
this.setText(s);
// this.text = s;
//
// if(flag) {
// this.moveCursorBy(num);
// }
}
}
}
public int getNthCharFromPos() {
int i = this.sel_start;
while(i > 0 && this.text.charAt(i - 1) != ' ') {
--i;
}
return i;
}
public int getCursorPosition() {
return this.sel_start == this.sel_end ? this.sel_start : -1;
}
}

View file

@ -0,0 +1,51 @@
package game.gui.element;
import game.renderer.Drawing;
import game.util.Formatter;
import game.window.Button;
public class Toggle extends Element {
public static interface Callback {
void use(Toggle elem, boolean value);
}
private final Callback func;
private final boolean def;
private boolean value;
public Toggle(int x, int y, int w, int h, boolean def, boolean init, Callback callback, Formatter<Toggle> formatter) {
super(x, y, w, h, formatter);
this.func = callback;
this.def = def;
this.value = init;
this.formatText();
}
public Toggle(int x, int y, int w, int h, boolean def, boolean init, Callback callback, final String text) {
this(x, y, w, h, def, init, callback, new Formatter<Toggle>() {
public String use(Toggle elem) {
return String.format("%s: %s", text, elem.value ? "An" : "Aus");
}
});
}
public void mouse(Button btn, int x, int y, boolean ctrl, boolean shift) {
boolean prev = this.value;
if((this.value = (ctrl || (btn == Button.MOUSE_MIDDLE)) ? this.def : !this.value) != prev) {
// this.type = this.value != 0 ? ElemType.TOGGLE_ON : ElemType.TOGGLE_OFF;
// gui_update_style(this, 1);
this.r_dirty = true;
this.func.use(this, this.value);
this.formatText();
}
}
protected void drawBackground() {
if(this.value)
Drawing.drawGradient2Border(this.pos_x, this.pos_y, this.size_x, this.size_y, this.gm.style.fill_btm, this.gm.style.fill_top, this.gm.style.brdr_top, this.gm.style.brdr_btm);
else
super.drawBackground();
}
}

View file

@ -0,0 +1,12 @@
package game.gui.element;
public class TransparentBox extends Textbox {
public TransparentBox(int x, int y, int w, int h, String text) {
super(x, y, w, h, text);
}
protected void drawBackground() {
// Drawing.drawGradient2Border(this.pos_x, this.pos_y, this.size_x, this.size_y,
// this.gm.style.field_top & 0x80ffffff, this.gm.style.field_btm & 0x80ffffff, this.gm.style.brdr_top & 0x80ffffff, this.gm.style.brdr_btm & 0x80ffffff);
}
}