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44
java/src/game/gui/element/ActButton.java
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44
java/src/game/gui/element/ActButton.java
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package game.gui.element;
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import game.Game;
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import game.gui.Gui;
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import game.util.Formatter;
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import game.window.Button;
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public class ActButton extends Element {
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public static enum Mode {
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PRIMARY, SECONDARY, TERTIARY;
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}
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public static interface Callback {
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void use(ActButton elem, Mode action);
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}
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private final Callback func;
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public ActButton(int x, int y, int w, int h, Callback callback, Formatter<ActButton> formatter) {
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super(x, y, w, h, formatter);
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this.func = callback;
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this.formatText();
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}
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public ActButton(int x, int y, int w, int h, Callback callback, String text) {
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super(x, y, w, h, null);
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this.func = callback;
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this.setText(text);
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}
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public ActButton(int x, int y, int w, int h, Gui gui, String text) {
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this(x, y, w, h, new Callback() {
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public void use(ActButton elem, Mode action) {
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Game.getGame().displayGuiScreen(gui);
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}
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}, text);
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}
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public void mouse(Button btn, int x, int y, boolean ctrl, boolean shift) {
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this.func.use(this, (ctrl || (btn == Button.MOUSE_MIDDLE)) ? Mode.TERTIARY : ((shift || (btn == Button.MOUSE_RIGHT)) ? Mode.SECONDARY : Mode.PRIMARY));
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this.formatText();
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}
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}
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126
java/src/game/gui/element/Dropdown.java
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126
java/src/game/gui/element/Dropdown.java
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package game.gui.element;
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import game.gui.Font;
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import game.renderer.Drawing;
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import game.util.Displayable;
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import game.util.ExtMath;
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import game.util.Formatter;
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import game.util.Util;
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import game.window.Button;
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public class Dropdown<T> extends Element {
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public class Handle extends Element {
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private Handle(boolean up) {
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super(Dropdown.this.pos_x, Dropdown.this.pos_y + (up ? -(Font.YGLYPH * Dropdown.this.values.length + 2) : Dropdown.this.size_y), Dropdown.this.size_x, Font.YGLYPH * Dropdown.this.values.length + 2, null);
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StringBuilder sb = new StringBuilder();
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for(T value : Dropdown.this.values) {
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if(sb.length() > 0)
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sb.append('\n');
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sb.append(value instanceof Displayable ? ((Displayable)value).getDisplay() : value.toString());
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}
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this.setText(sb.toString());
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this.visible = this.r_dirty = false;
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}
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public void updateText() {
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this.r_dirty = true;
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}
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protected boolean isTextCenteredX() {
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return false;
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}
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protected boolean isTextCenteredY() {
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return false;
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}
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public boolean canClick() {
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return false;
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}
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public void deselect() {
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this.visible = false;
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this.r_dirty = true;
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}
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public void mouse(Button btn, int x, int y, boolean ctrl, boolean shift) {
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Dropdown drop = Dropdown.this;
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int prev = drop.value;
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drop.value = (y - (this.pos_y + this.margin_y1)) * drop.values.length / (this.size_y - (this.margin_y1 + this.margin_y2));
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drop.value = ExtMath.clampi(drop.value, 0, drop.values.length - 1);
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if(drop.value != prev) {
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drop.func.use(drop, drop.getValue());
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drop.formatText();
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}
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this.visible = false;
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this.r_dirty = true;
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}
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public void drawHover() {
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int m = ((this.gm.mouse_y - (this.pos_y + this.margin_y1)) * Dropdown.this.values.length / (this.size_y - (this.margin_y1 + this.margin_y2)));
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// if((sys.mouse_y - this.pos_y) < (this.size_y - this.margin_y2))
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Drawing.drawRectColor(this.pos_x + this.margin_x1,
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this.pos_y + this.margin_y1 + ExtMath.clampi(m, 0, Dropdown.this.values.length - 1) * ((this.size_y - (this.margin_y1 + this.margin_y2)) / Dropdown.this.values.length),
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this.size_x - (this.margin_x1 + this.margin_x2),
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(this.size_y - (this.margin_y1 + this.margin_y2)) / Dropdown.this.values.length, this.gm.style.hover);
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}
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}
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public static interface Callback<T> {
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void use(Dropdown<T> elem, T value);
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}
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private final Callback<T> func;
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private final T[] values;
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private final Handle handle;
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private final int def;
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private int value;
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public Dropdown(int x, int y, int w, int h, boolean up, T[] values, T def, T init, Callback<T> callback, Formatter<Dropdown<T>> formatter) {
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super(x, y, w, h, formatter);
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this.func = callback;
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this.values = values;
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this.def = Util.indexOfChecked(this.values, def);
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this.value = Util.indexOfChecked(this.values, init);
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this.handle = new Handle(up);
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this.formatText();
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}
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public Dropdown(int x, int y, int w, int h, boolean up, T[] values, T def, T init, Callback<T> callback, final String text) {
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this(x, y, w, h, up, values, def, init, callback, new Formatter<Dropdown<T>>() {
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public String use(Dropdown<T> elem) {
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T value = elem.getValue();
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return String.format("%s: %s", text, value instanceof Displayable ? ((Displayable)value).getDisplay() : value.toString());
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}
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});
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}
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public T getValue() {
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return this.values[this.value];
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}
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public void setValue(T value) {
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this.value = Util.indexOfChecked(this.values, value);
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}
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public void mouse(Button btn, int x, int y, boolean ctrl, boolean shift) {
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int prev = this.value;
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if(ctrl || (btn == Button.MOUSE_MIDDLE)) {
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if((this.value = this.def) != prev) {
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this.func.use(this, this.getValue());
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this.formatText();
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}
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}
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else if(this.gui != null) {
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Handle drop = this.handle;
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drop.visible = true;
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drop.r_dirty = true;
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this.gui.selected = drop;
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}
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}
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public Handle getHandle() {
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return this.handle;
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}
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}
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278
java/src/game/gui/element/Element.java
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278
java/src/game/gui/element/Element.java
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package game.gui.element;
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import game.Game;
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import game.gui.Font;
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import game.gui.Gui;
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import game.gui.element.Dropdown.Handle;
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import game.renderer.Drawing;
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import game.renderer.Drawing.Vec2i;
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import game.util.Formatter;
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import game.window.Button;
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import game.window.Keysym;
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import game.window.WCF;
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public abstract class Element {
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protected final Game gm = Game.getGame();
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protected Gui gui;
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protected Formatter format;
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protected String text = "";
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// String format_text;
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// Object aux_data;
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// String[] format_data;
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// CVar cv_data;
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protected int pos_x;
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protected int pos_y;
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protected int size_x;
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protected int size_y;
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protected int text_x = 0;
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protected int text_y = 0;
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protected int tsize_x = 0;
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protected int tsize_y = 0;
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protected final int margin_x1 = this.getMargin();
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protected final int margin_y1 = this.getMargin();
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protected final int margin_x2 = this.getMargin();
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protected final int margin_y2 = this.getMargin();
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public boolean visible = true;
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public boolean enabled = true;
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public boolean r_dirty = true;
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public Element(int x, int y, int w, int h, Formatter formatter) {
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this.pos_x = x;
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this.pos_y = y;
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this.size_x = w;
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this.size_y = h;
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this.format = formatter;
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// gui_update_style(this, 1);
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// if(type != ElemType.SLIDER) {
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// this.margin_x1 = this.margin_x2 = (type == ElemType.FIELD || type == ElemType.DROPDOWN_HANDLE) ? this.border : 0;
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// this.margin_y1 = this.margin_y2 = (type == ElemType.FIELD || type == ElemType.DROPDOWN_HANDLE) ? this.border : 0;
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// }
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}
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public void setGui(Gui gui) {
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if(gui == null)
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throw new NullPointerException("gui");
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if(this.gui != null)
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throw new IllegalStateException("GUI bereits gesetzt");
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this.gui = gui;
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}
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protected int getMargin() {
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return 1;
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}
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public final int getX() {
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return this.pos_x;
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}
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public final int getY() {
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return this.pos_y;
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}
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public final int getWidth() {
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return this.size_x;
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}
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public final int getHeight() {
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return this.size_y;
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}
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protected boolean isTextCenteredX() {
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return true;
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}
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protected boolean isTextCenteredY() {
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return true;
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}
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protected boolean hasLinebreak() {
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return false;
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}
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public boolean canHover() {
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return true;
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}
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public boolean canClick() {
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return this.canHover();
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}
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public boolean inside(int x, int y) {
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return (x >= this.pos_x) && (x < (this.pos_x + this.size_x)) && (y >= this.pos_y) && (y < (this.pos_y + this.size_y));
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}
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public boolean intersects(Element elem) {
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return (elem.pos_y + elem.size_y) > this.pos_y && elem.pos_y < (this.pos_y + this.size_y) && (elem.pos_x + elem.size_x) > this.pos_x && elem.pos_x < (this.pos_x + this.size_x);
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}
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public void updateText() {
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Vec2i size = Drawing.txt_size(this.pos_x + this.margin_x1, this.pos_y + this.margin_y1,
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this.pos_x + this.margin_x1, this.pos_y + this.margin_y1,
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this.hasLinebreak() ? (this.pos_x + (this.size_x - (this.margin_x1 + this.margin_x2))) : Integer.MAX_VALUE, Integer.MAX_VALUE, this.text);
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this.tsize_x = size.xpos;
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this.tsize_y = size.ypos;
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// if(this.type != ElemType.FIELD) {
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if(this.isTextCenteredX())
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this.text_x = (this.size_x - this.tsize_x) / 2;
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if(this.isTextCenteredY())
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this.text_y = (this.size_y - this.tsize_y - Font.YGLYPH) / 2;
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// }
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// logd("DBG", "s = %d %d; o = %d %d", this.tsize_x, this.tsize_y, this.text_x, this.text_y);
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// gui_update_dropdown();
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if(this.gui != null && this.gui.selected instanceof Handle && this.gui.selected.visible)
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this.gui.selected.r_dirty = true;
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this.r_dirty = true;
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}
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public void setText(String str) {
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this.text = str;
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this.updateText();
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}
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public String getText() {
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return this.text;
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}
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protected void formatText() {
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if(this.format != null) {
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this.text = this.format.use(this);
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this.updateText();
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}
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}
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public void scroll(int scr_x, int scr_y, int x, int y, boolean ctrl, boolean shift) {
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}
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public void mouse(Button btn, int x, int y, boolean ctrl, boolean shift) {
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}
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public void mouserel() {
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}
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public void drag(int x, int y) {
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}
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public void character(char code) {
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}
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public void key(Keysym key, boolean ctrl, boolean shift) {
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}
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public void select() {
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}
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public void deselect() {
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}
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public void update() {
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}
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public void setSelected() {
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if(this.gui != null)
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this.gui.select(this);
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}
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public void setDeselected() {
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if(this.gui != null && this.gui.selected == this)
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this.gui.deselect();
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}
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public void shift(int shift_x, int shift_y) {
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this.pos_x += shift_x;
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this.pos_y += shift_y;
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}
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public void reformat() {
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if(this.format != null) {
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// boolean flag = this.r_dirty;
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this.formatText();
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// if(!flag && !this.visible)
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// this.r_dirty = false;
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}
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}
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protected void drawBackground() {
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Drawing.drawGradient2Border(this.pos_x, this.pos_y, this.size_x, this.size_y, this.gm.style.fill_top, this.gm.style.fill_btm, this.gm.style.brdr_top, this.gm.style.brdr_btm);
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// Drawing.drawGradient2GradBorder(this.pos_x, this.pos_y, this.size_x, this.size_y, this.gm.style.fill_top, this.gm.style.fill_btm, 0xff000000,
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// this.gm.style.brdr_top, Drawing.mixColor(this.gm.style.brdr_top, this.gm.style.brdr_btm), Drawing.mixColor(this.gm.style.brdr_top, this.gm.style.brdr_btm), this.gm.style.brdr_btm);
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}
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protected void drawForeground(int x1, int y1, int x2, int y2) {
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Drawing.drawText(this.text, x1 + this.text_x, y1 + this.text_y, this.gm.style.text_base);
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}
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public void draw() {
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// if(this.r_dirty) {
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if(this.visible) {
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// WCF.glScissor(this.pos_x, (this.gm.fb_y - (this.pos_y + this.size_y)) < 0 ? 0 : (this.gm.fb_y - (this.pos_y + this.size_y)), this.size_x, this.size_y);
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// WCF.glEnable(WCF.GL_SCISSOR_TEST);
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// WCF.glClear(WCF.GL_COLOR_BUFFER_BIT);
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// WCF.glDisable(WCF.GL_SCISSOR_TEST);
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this.drawBackground();
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// if(this.selected == this && this.type == ElemType.DROPDOWN_HANDLE)
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// continue;
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int x1 = this.pos_x + this.margin_x1;
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int y1 = this.pos_y + this.margin_y1;
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int x2 = this.size_x - (this.margin_x1 + this.margin_x2);
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int y2 = this.size_y - (this.margin_y1 + this.margin_y2);
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// if(elem.type == ElemType.FIELD) {
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WCF.glScissor(x1 < 0 ? 0 : x1, (this.gm.fb_y - (y1 + y2)) < 0 ? 0 : (this.gm.fb_y - (y1 + y2)), x2 < 0 ? 0 : x2, y2 < 0 ? 0 : y2);
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WCF.glEnable(WCF.GL_SCISSOR_TEST);
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// }
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// if(this.type == ElemType.CUSTOM)
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// this.func(this, 1);
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// else
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this.drawForeground(x1, y1, x2, y2);
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// logd("DBG", "%d @ %d %d -> %d %d", elem.id, x1, y1, elem.pos_x + x2, elem.pos_y + y2);
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// if(elem.type == ElemType.FIELD) {
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WCF.glDisable(WCF.GL_SCISSOR_TEST);
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// glScissor(0, 0, sys.fb_x, sys.fb_y);
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// }
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}
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// else {
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// WCF.glScissor(this.pos_x, (this.gm.fb_y - (this.pos_y + this.size_y)) < 0 ? 0 : (this.gm.fb_y - (this.pos_y + this.size_y)), this.size_x, this.size_y);
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// // logd("DBG", "%d @ %d %d -> %d %d", elem.id, elem.pos_x, elem.pos_y, elem.pos_x + elem.size_x, elem.pos_y + elem.size_y);
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// WCF.glEnable(WCF.GL_SCISSOR_TEST);
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//// if(this.type == ElemType.CUSTOM)
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//// this.func(this, 0);
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//// else
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// WCF.glClear(WCF.GL_COLOR_BUFFER_BIT);
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// WCF.glDisable(WCF.GL_SCISSOR_TEST);
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// this.r_dirty = false;
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// }
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// this.r_dirty = this.visible;
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// logd("DBG", "@ r");
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// if(this.visible) {
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// }
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// else {
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// }
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// }
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}
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public void drawOverlay() {
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}
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public void drawHover() {
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Drawing.drawRectColor(this.pos_x, this.pos_y, this.size_x, this.size_y, this.gm.style.hover);
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}
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public void drawPress() {
|
||||
Drawing.drawRectColor(this.pos_x, this.pos_y, this.size_x, this.size_y, this.gm.style.press);
|
||||
}
|
||||
}
|
46
java/src/game/gui/element/Fill.java
Normal file
46
java/src/game/gui/element/Fill.java
Normal file
|
@ -0,0 +1,46 @@
|
|||
package game.gui.element;
|
||||
|
||||
public class Fill extends Element {
|
||||
private final boolean left;
|
||||
private final boolean top;
|
||||
|
||||
public Fill(int x, int y, int w, int h, String text, boolean top, boolean left) {
|
||||
super(x, y, w, h, null);
|
||||
this.top = top;
|
||||
this.left = left;
|
||||
this.setText(text);
|
||||
}
|
||||
|
||||
public Fill(int x, int y, int w, int h, String text, boolean left) {
|
||||
this(x, y, w, h, text, false, left);
|
||||
}
|
||||
|
||||
public Fill(int x, int y, int w, int h, String text) {
|
||||
this(x, y, w, h, text, false, false);
|
||||
}
|
||||
|
||||
public Fill(int x, int y, int w, int h, boolean top, boolean left) {
|
||||
this(x, y, w, h, "", top, left);
|
||||
}
|
||||
|
||||
public Fill(int x, int y, int w, int h, boolean left) {
|
||||
this(x, y, w, h, "", false, left);
|
||||
}
|
||||
|
||||
public Fill(int x, int y, int w, int h) {
|
||||
this(x, y, w, h, "", false, false);
|
||||
}
|
||||
|
||||
|
||||
public boolean canHover() {
|
||||
return false;
|
||||
}
|
||||
|
||||
protected boolean isTextCenteredX() {
|
||||
return !this.left;
|
||||
}
|
||||
|
||||
protected boolean isTextCenteredY() {
|
||||
return !this.top;
|
||||
}
|
||||
}
|
407
java/src/game/gui/element/GuiList.java
Executable file
407
java/src/game/gui/element/GuiList.java
Executable file
|
@ -0,0 +1,407 @@
|
|||
package game.gui.element;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import game.collect.Lists;
|
||||
import game.gui.Gui;
|
||||
import game.renderer.DefaultVertexFormats;
|
||||
import game.renderer.Drawing;
|
||||
import game.renderer.GlState;
|
||||
import game.renderer.Tessellator;
|
||||
import game.util.ExtMath;
|
||||
import game.window.Button;
|
||||
import game.renderer.RenderBuffer;
|
||||
|
||||
public abstract class GuiList<T extends ListEntry> extends Gui
|
||||
{
|
||||
protected final List<T> elements = Lists.newArrayList();
|
||||
|
||||
protected int width;
|
||||
protected int height;
|
||||
|
||||
protected int top;
|
||||
protected int bottom;
|
||||
protected int right;
|
||||
protected int left;
|
||||
protected int mouseX;
|
||||
protected int mouseY;
|
||||
protected int initialClickY = -2;
|
||||
protected float scrollMultiplier;
|
||||
protected float amountScrolled;
|
||||
protected int selectedElement = -1;
|
||||
protected long lastClicked;
|
||||
|
||||
public abstract int getListWidth(); // 220
|
||||
|
||||
public abstract int getSlotHeight();
|
||||
|
||||
protected int getScrollBarX()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
public void setDimensions(int widthIn, int heightIn, int topIn, int bottomIn)
|
||||
{
|
||||
this.width = widthIn;
|
||||
this.height = heightIn;
|
||||
this.top = topIn;
|
||||
this.bottom = bottomIn;
|
||||
this.left = 0;
|
||||
this.right = widthIn;
|
||||
}
|
||||
|
||||
public void init(int width, int height) {
|
||||
|
||||
this.selectedElement = -1;
|
||||
}
|
||||
|
||||
public void setSlotXBoundsFromLeft(int leftIn)
|
||||
{
|
||||
this.left = leftIn;
|
||||
this.right = leftIn + this.width;
|
||||
}
|
||||
|
||||
public final T getListEntry(int index) {
|
||||
return this.elements.get(index);
|
||||
}
|
||||
|
||||
public final T getSelected() {
|
||||
return this.selectedElement < 0 ? null : this.elements.get(this.selectedElement);
|
||||
}
|
||||
|
||||
public final int getSize() {
|
||||
return this.elements.size();
|
||||
}
|
||||
|
||||
protected int getContentHeight()
|
||||
{
|
||||
return this.getSize() * this.getSlotHeight();
|
||||
}
|
||||
|
||||
public int getSlotIndexFromScreenCoords(int x, int y)
|
||||
{
|
||||
int i = this.left + this.width / 2 - this.getListWidth() / 2;
|
||||
int j = this.left + this.width / 2 + this.getListWidth() / 2;
|
||||
int k = y - this.top + (int)this.amountScrolled - 4;
|
||||
int l = k / this.getSlotHeight();
|
||||
return this.isInList(x, y) && x >= i && x <= j && l >= 0 && k >= 0 && l < this.getSize() ? l : -1;
|
||||
}
|
||||
|
||||
protected boolean isInList(int x, int y)
|
||||
{
|
||||
return x >= this.getScrollBarX() + 6; // x < this.getScrollBarX();
|
||||
}
|
||||
|
||||
protected final boolean isSelected(int slotIndex)
|
||||
{
|
||||
return slotIndex == this.selectedElement;
|
||||
}
|
||||
|
||||
protected void bindAmountScrolled()
|
||||
{
|
||||
this.amountScrolled = ExtMath.clampf(this.amountScrolled, 0.0F, (float)this.getMaxScroll());
|
||||
}
|
||||
|
||||
public int getMaxScroll()
|
||||
{
|
||||
return Math.max(0, this.getContentHeight() - (this.bottom - this.top - 4));
|
||||
}
|
||||
|
||||
public int getAmountScrolled()
|
||||
{
|
||||
return (int)this.amountScrolled;
|
||||
}
|
||||
|
||||
public boolean isMouseYWithinSlotBounds(int p_148141_1_)
|
||||
{
|
||||
return p_148141_1_ >= this.top && p_148141_1_ <= this.bottom && this.mouseX >= this.left && this.mouseX <= this.right;
|
||||
}
|
||||
|
||||
public void scrollBy(int amount)
|
||||
{
|
||||
this.amountScrolled += (float)amount;
|
||||
this.bindAmountScrolled();
|
||||
this.initialClickY = -2;
|
||||
}
|
||||
|
||||
// public void actionPerformed(Button button)
|
||||
// {
|
||||
// if (button.enabled)
|
||||
// {
|
||||
// if (button.id == this.scrollUpButtonID)
|
||||
// {
|
||||
// this.amountScrolled -= (float)(this.slotHeight * 2 / 3);
|
||||
// this.initialClickY = -2;
|
||||
// this.bindAmountScrolled();
|
||||
// }
|
||||
// else if (button.id == this.scrollDownButtonID)
|
||||
// {
|
||||
// this.amountScrolled += (float)(this.slotHeight * 2 / 3);
|
||||
// this.initialClickY = -2;
|
||||
// this.bindAmountScrolled();
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
public void draw()
|
||||
{
|
||||
int mouseXIn = this.gm.mouse_x;
|
||||
int mouseYIn = this.gm.mouse_y;
|
||||
this.mouseX = mouseXIn;
|
||||
this.mouseY = mouseYIn;
|
||||
this.drawBackground();
|
||||
int i = this.getScrollBarX();
|
||||
int j = i + 6;
|
||||
this.bindAmountScrolled();
|
||||
GlState.disableLighting();
|
||||
GlState.disableFog();
|
||||
GlState.enableTexture2D();
|
||||
RenderBuffer worldrenderer = Tessellator.getBuffer();
|
||||
this.gm.getTextureManager().bindTexture(Gui.DIRT_BACKGROUND);
|
||||
GlState.color(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
|
||||
float f = 32.0F;
|
||||
worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
worldrenderer.pos((double)this.left, (double)this.bottom, 0.0D).tex((double)((float)this.left / f), (double)((float)(this.bottom + (int)this.amountScrolled) / f)).color(32, 32, 32, 255).endVertex();
|
||||
worldrenderer.pos((double)this.right, (double)this.bottom, 0.0D).tex((double)((float)this.right / f), (double)((float)(this.bottom + (int)this.amountScrolled) / f)).color(32, 32, 32, 255).endVertex();
|
||||
worldrenderer.pos((double)this.right, (double)this.top, 0.0D).tex((double)((float)this.right / f), (double)((float)(this.top + (int)this.amountScrolled) / f)).color(32, 32, 32, 255).endVertex();
|
||||
worldrenderer.pos((double)this.left, (double)this.top, 0.0D).tex((double)((float)this.left / f), (double)((float)(this.top + (int)this.amountScrolled) / f)).color(32, 32, 32, 255).endVertex();
|
||||
Tessellator.draw();
|
||||
|
||||
int x = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
|
||||
int y = this.top + 4 - (int)this.amountScrolled;
|
||||
|
||||
this.drawSelectionBox(x, y, mouseXIn, mouseYIn);
|
||||
GlState.disableDepth();
|
||||
|
||||
this.overlayBackground(0, this.top, 255, 255);
|
||||
this.overlayBackground(this.bottom, this.height, 255, 255);
|
||||
|
||||
GlState.enableBlend();
|
||||
GlState.tryBlendFuncSeparate(770, 771, 0, 1);
|
||||
GlState.disableAlpha();
|
||||
GlState.shadeModel(7425);
|
||||
GlState.disableTexture2D();
|
||||
|
||||
int i1 = 4;
|
||||
worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
worldrenderer.pos((double)this.left, (double)(this.top + i1), 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 0).endVertex();
|
||||
worldrenderer.pos((double)this.right, (double)(this.top + i1), 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 0).endVertex();
|
||||
worldrenderer.pos((double)this.right, (double)this.top, 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
||||
worldrenderer.pos((double)this.left, (double)this.top, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
||||
Tessellator.draw();
|
||||
worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
worldrenderer.pos((double)this.left, (double)this.bottom, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
||||
worldrenderer.pos((double)this.right, (double)this.bottom, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
||||
worldrenderer.pos((double)this.right, (double)(this.bottom - i1), 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 0).endVertex();
|
||||
worldrenderer.pos((double)this.left, (double)(this.bottom - i1), 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 0).endVertex();
|
||||
Tessellator.draw();
|
||||
|
||||
int j1 = this.getMaxScroll();
|
||||
|
||||
if (j1 > 0)
|
||||
{
|
||||
int k1 = (this.bottom - this.top) * (this.bottom - this.top) / this.getContentHeight();
|
||||
k1 = ExtMath.clampi(k1, 32, this.bottom - this.top - 8);
|
||||
int l1 = (int)this.amountScrolled * (this.bottom - this.top - k1) / j1 + this.top;
|
||||
|
||||
if (l1 < this.top)
|
||||
{
|
||||
l1 = this.top;
|
||||
}
|
||||
|
||||
worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
worldrenderer.pos((double)i, (double)this.bottom, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
||||
worldrenderer.pos((double)j, (double)this.bottom, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
||||
worldrenderer.pos((double)j, (double)this.top, 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
||||
worldrenderer.pos((double)i, (double)this.top, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
||||
Tessellator.draw();
|
||||
worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
worldrenderer.pos((double)i, (double)(l1 + k1), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
|
||||
worldrenderer.pos((double)j, (double)(l1 + k1), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex();
|
||||
worldrenderer.pos((double)j, (double)l1, 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex();
|
||||
worldrenderer.pos((double)i, (double)l1, 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex();
|
||||
Tessellator.draw();
|
||||
worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
worldrenderer.pos((double)i, (double)(l1 + k1 - 1), 0.0D).tex(0.0D, 1.0D).color(192, 192, 192, 255).endVertex();
|
||||
worldrenderer.pos((double)(j - 1), (double)(l1 + k1 - 1), 0.0D).tex(1.0D, 1.0D).color(192, 192, 192, 255).endVertex();
|
||||
worldrenderer.pos((double)(j - 1), (double)l1, 0.0D).tex(1.0D, 0.0D).color(192, 192, 192, 255).endVertex();
|
||||
worldrenderer.pos((double)i, (double)l1, 0.0D).tex(0.0D, 0.0D).color(192, 192, 192, 255).endVertex();
|
||||
Tessellator.draw();
|
||||
}
|
||||
|
||||
GlState.enableTexture2D();
|
||||
GlState.shadeModel(7424);
|
||||
GlState.enableAlpha();
|
||||
GlState.disableBlend();
|
||||
|
||||
super.draw();
|
||||
}
|
||||
|
||||
public void handleMouseInput()
|
||||
{
|
||||
if (this.isMouseYWithinSlotBounds(this.mouseY))
|
||||
{
|
||||
// if (Button.MOUSE_LEFT.isDown() && this.getEnabled())
|
||||
// {
|
||||
if (this.initialClickY == -1)
|
||||
{
|
||||
boolean flag1 = true;
|
||||
|
||||
if (this.mouseY >= this.top && this.mouseY <= this.bottom)
|
||||
{
|
||||
int j2 = (this.width - this.getListWidth()) / 2;
|
||||
int k2 = (this.width + this.getListWidth()) / 2;
|
||||
int l2 = this.mouseY - this.top + (int)this.amountScrolled - 4;
|
||||
int i1 = l2 / this.getSlotHeight();
|
||||
|
||||
if (i1 < this.getSize() && this.mouseX >= j2 && this.mouseX <= k2 && i1 >= 0 && l2 >= 0)
|
||||
{
|
||||
}
|
||||
else if (this.mouseX >= j2 && this.mouseX <= k2 && l2 < 0)
|
||||
{
|
||||
flag1 = false;
|
||||
}
|
||||
|
||||
int i3 = this.getScrollBarX();
|
||||
int j1 = i3 + 6;
|
||||
|
||||
if (this.mouseX >= i3 && this.mouseX <= j1)
|
||||
{
|
||||
this.scrollMultiplier = -1.0F;
|
||||
int k1 = this.getMaxScroll();
|
||||
|
||||
if (k1 < 1)
|
||||
{
|
||||
k1 = 1;
|
||||
}
|
||||
|
||||
int l1 = (int)((float)((this.bottom - this.top) * (this.bottom - this.top)) / (float)this.getContentHeight());
|
||||
l1 = ExtMath.clampi(l1, 32, this.bottom - this.top - 8);
|
||||
this.scrollMultiplier /= (float)(this.bottom - this.top - l1) / (float)k1;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.scrollMultiplier = 1.0F;
|
||||
}
|
||||
|
||||
if (flag1)
|
||||
{
|
||||
this.initialClickY = this.mouseY;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.initialClickY = -2;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
this.initialClickY = -2;
|
||||
}
|
||||
}
|
||||
else if (this.initialClickY >= 0)
|
||||
{
|
||||
this.amountScrolled -= (float)(this.mouseY - this.initialClickY) * this.scrollMultiplier;
|
||||
this.initialClickY = this.mouseY;
|
||||
}
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// this.initialClickY = -1;
|
||||
// }
|
||||
}
|
||||
}
|
||||
|
||||
protected void drawSelectionBox(int x, int y, int mouseXIn, int mouseYIn)
|
||||
{
|
||||
int size = this.getSize();
|
||||
RenderBuffer rb = Tessellator.getBuffer();
|
||||
|
||||
for (int z = 0; z < size; z++)
|
||||
{
|
||||
int y1 = y + z * this.getSlotHeight();
|
||||
int h = this.getSlotHeight() - 4;
|
||||
|
||||
if (this.isSelected(z))
|
||||
{
|
||||
int x1 = this.left + (this.width / 2 - this.getListWidth() / 2);
|
||||
int x2 = this.left + this.width / 2 + this.getListWidth() / 2;
|
||||
GlState.color(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
GlState.disableTexture2D();
|
||||
rb.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
rb.pos((double)x1, (double)(y1 + h + 2), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
|
||||
rb.pos((double)x2, (double)(y1 + h + 2), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex();
|
||||
rb.pos((double)x2, (double)(y1 - 2), 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex();
|
||||
rb.pos((double)x1, (double)(y1 - 2), 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex();
|
||||
rb.pos((double)(x1 + 1), (double)(y1 + h + 1), 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
||||
rb.pos((double)(x2 - 1), (double)(y1 + h + 1), 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
||||
rb.pos((double)(x2 - 1), (double)(y1 - 1), 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
||||
rb.pos((double)(x1 + 1), (double)(y1 - 1), 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
||||
Tessellator.draw();
|
||||
GlState.enableTexture2D();
|
||||
}
|
||||
|
||||
boolean hover = this.getSlotIndexFromScreenCoords(mouseXIn, mouseYIn) == z;
|
||||
this.getListEntry(z).draw(x, y1, mouseXIn - x, mouseYIn - y1, hover);
|
||||
if(hover)
|
||||
Drawing.drawRectColor(x - 2, y1 - 2, this.getListWidth(), this.getSlotHeight(), this.gm.style.hover);
|
||||
}
|
||||
}
|
||||
|
||||
protected void overlayBackground(int startY, int endY, int startAlpha, int endAlpha)
|
||||
{
|
||||
RenderBuffer rb = Tessellator.getBuffer();
|
||||
this.gm.getTextureManager().bindTexture(Gui.DIRT_BACKGROUND);
|
||||
GlState.color(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
float f = 32.0F;
|
||||
rb.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
rb.pos((double)this.left, (double)endY, 0.0D).tex(0.0D, (double)((float)endY / 32.0F)).color(64, 64, 64, endAlpha).endVertex();
|
||||
rb.pos((double)(this.left + this.width), (double)endY, 0.0D).tex((double)((float)this.width / 32.0F), (double)((float)endY / 32.0F)).color(64, 64, 64, endAlpha).endVertex();
|
||||
rb.pos((double)(this.left + this.width), (double)startY, 0.0D).tex((double)((float)this.width / 32.0F), (double)((float)startY / 32.0F)).color(64, 64, 64, startAlpha).endVertex();
|
||||
rb.pos((double)this.left, (double)startY, 0.0D).tex(0.0D, (double)((float)startY / 32.0F)).color(64, 64, 64, startAlpha).endVertex();
|
||||
Tessellator.draw();
|
||||
}
|
||||
|
||||
public void mouse(Button btn, int x, int y, boolean ctrl, boolean shift)
|
||||
{
|
||||
super.mouse(btn, x, y, ctrl, shift);
|
||||
if (this.isMouseYWithinSlotBounds(y))
|
||||
{
|
||||
int i = this.getSlotIndexFromScreenCoords(x, y);
|
||||
|
||||
if (i >= 0)
|
||||
{
|
||||
int j = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
|
||||
int k = this.top + 4 - this.getAmountScrolled() + i * this.getSlotHeight();
|
||||
int l = x - j;
|
||||
int i1 = y - k;
|
||||
|
||||
boolean flag = i == this.selectedElement && System.currentTimeMillis() - this.lastClicked < (long)this.gm.dclickDelay;
|
||||
this.selectedElement = i;
|
||||
this.lastClicked = System.currentTimeMillis();
|
||||
|
||||
this.getListEntry(i).select(flag, l, i1);
|
||||
}
|
||||
}
|
||||
if(btn == Button.MOUSE_LEFT && this.clicked(x, y) == null)
|
||||
this.handleMouseInput();
|
||||
}
|
||||
|
||||
public void mouserel(Button btn, int x, int y) {
|
||||
super.mouserel(btn, x, y);
|
||||
if(btn == Button.MOUSE_LEFT)
|
||||
this.initialClickY = -1;
|
||||
}
|
||||
|
||||
public void scroll(int scr_x, int scr_y, int x, int y, boolean ctrl, boolean shift) {
|
||||
super.scroll(scr_x, scr_y, x, y, ctrl, shift);
|
||||
if(scr_y != 0 && this.clicked(x, y) == null)
|
||||
this.amountScrolled -= (float)(ExtMath.clampi(scr_y, -1, 1) * this.getSlotHeight() / 2);
|
||||
}
|
||||
|
||||
public void drag(int x, int y) {
|
||||
super.drag(x, y);
|
||||
if(this.selected == null && Button.MOUSE_LEFT.isDown())
|
||||
this.handleMouseInput();
|
||||
}
|
||||
}
|
17
java/src/game/gui/element/InventoryButton.java
Normal file
17
java/src/game/gui/element/InventoryButton.java
Normal file
|
@ -0,0 +1,17 @@
|
|||
package game.gui.element;
|
||||
|
||||
import game.renderer.Drawing;
|
||||
|
||||
public class InventoryButton extends Element {
|
||||
public InventoryButton(int x, int y, int w, int h) {
|
||||
super(x, y, w, h, null);
|
||||
}
|
||||
|
||||
protected void drawBackground() {
|
||||
// Drawing.drawRect2Border(this.pos_x, this.pos_y, this.size_x, this.size_y, 0xff6f6f6f, 0xffafafaf);
|
||||
Drawing.drawRect2GradBorder(this.pos_x, this.pos_y, this.size_x, this.size_y, 0xff6f6f6f, 0xff000000, 0xffafafaf, 0xff7f7f7f, 0xff7f7f7f, 0xff4f4f4f);
|
||||
}
|
||||
|
||||
protected void drawForeground(int x1, int y1, int x2, int y2) {
|
||||
}
|
||||
}
|
28
java/src/game/gui/element/Label.java
Normal file
28
java/src/game/gui/element/Label.java
Normal file
|
@ -0,0 +1,28 @@
|
|||
package game.gui.element;
|
||||
|
||||
import game.renderer.Drawing;
|
||||
|
||||
public class Label extends Fill {
|
||||
public Label(int x, int y, int w, int h, String text, boolean top, boolean left) {
|
||||
super(x, y, w, h, text, top, left);
|
||||
}
|
||||
|
||||
public Label(int x, int y, int w, int h, String text, boolean left) {
|
||||
super(x, y, w, h, text, left);
|
||||
}
|
||||
|
||||
public Label(int x, int y, int w, int h, String text) {
|
||||
super(x, y, w, h, text);
|
||||
}
|
||||
|
||||
protected void drawBackground() {
|
||||
}
|
||||
|
||||
protected void drawForeground(int x1, int y1, int x2, int y2) {
|
||||
Drawing.drawText(this.text, x1 + this.text_x, y1 + this.text_y, this.gm.style.text_label);
|
||||
}
|
||||
|
||||
protected int getMargin() {
|
||||
return 0;
|
||||
}
|
||||
}
|
7
java/src/game/gui/element/ListEntry.java
Normal file
7
java/src/game/gui/element/ListEntry.java
Normal file
|
@ -0,0 +1,7 @@
|
|||
package game.gui.element;
|
||||
|
||||
public interface ListEntry
|
||||
{
|
||||
void draw(int x, int y, int mouseX, int mouseY, boolean hovered);
|
||||
void select(boolean dclick, int mx, int my);
|
||||
}
|
18
java/src/game/gui/element/SelectedButton.java
Normal file
18
java/src/game/gui/element/SelectedButton.java
Normal file
|
@ -0,0 +1,18 @@
|
|||
package game.gui.element;
|
||||
|
||||
import game.gui.Gui;
|
||||
import game.renderer.Drawing;
|
||||
|
||||
public class SelectedButton extends ActButton {
|
||||
public SelectedButton(int x, int y, int w, int h, Callback callback, String text) {
|
||||
super(x, y, w, h, callback, text);
|
||||
}
|
||||
|
||||
public SelectedButton(int x, int y, int w, int h, Gui gui, String text) {
|
||||
super(x, y, w, h, gui, text);
|
||||
}
|
||||
|
||||
protected void drawBackground() {
|
||||
Drawing.drawGradient2Border(this.pos_x, this.pos_y, this.size_x, this.size_y, this.gm.style.fill_btm, this.gm.style.fill_top, this.gm.style.brdr_top, this.gm.style.brdr_btm);
|
||||
}
|
||||
}
|
165
java/src/game/gui/element/Slider.java
Normal file
165
java/src/game/gui/element/Slider.java
Normal file
|
@ -0,0 +1,165 @@
|
|||
package game.gui.element;
|
||||
|
||||
import game.renderer.Drawing;
|
||||
import game.util.ExtMath;
|
||||
import game.util.Formatter;
|
||||
import game.window.Button;
|
||||
|
||||
public class Slider extends Element {
|
||||
public static interface Callback {
|
||||
void use(Slider elem, int value);
|
||||
}
|
||||
|
||||
public static interface FloatCallback {
|
||||
void use(Slider elem, float value);
|
||||
}
|
||||
|
||||
private static final int SLIDER_WIDTH = 10;
|
||||
|
||||
private final Callback func;
|
||||
private final int def;
|
||||
private final int min;
|
||||
private final int max;
|
||||
private final int precision;
|
||||
private final int handle;
|
||||
|
||||
private int value;
|
||||
private int position;
|
||||
|
||||
public Slider(int x, int y, int w, int h, int prec, int min, int max, int def, int init, Callback callback, Formatter<Slider> formatter) {
|
||||
super(x, y, w, h, formatter);
|
||||
this.handle = ((this.size_y * SLIDER_WIDTH) / 24) & ~1;
|
||||
this.func = callback;
|
||||
this.precision = prec;
|
||||
this.min = min;
|
||||
this.max = max;
|
||||
this.def = def;
|
||||
this.value = init;
|
||||
this.position = gui_slider_pixel();
|
||||
this.formatText();
|
||||
}
|
||||
|
||||
public Slider(int x, int y, int w, int h, int prec, int min, int max, int def, int init, Callback callback, final String text) {
|
||||
this(x, y, w, h, prec, min, max, def, init, callback, new Formatter<Slider>() {
|
||||
public String use(Slider elem) {
|
||||
return String.format("%s: %d", text, elem.value);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public Slider(int x, int y, int w, int h, int prec, int min, int max, int def, int init, Callback callback, final String text, final String unit) {
|
||||
this(x, y, w, h, prec, min, max, def, init, callback, new Formatter<Slider>() {
|
||||
private final String format = unit.isEmpty() ? "%s: %d" : "%s: %d %s";
|
||||
|
||||
public String use(Slider elem) {
|
||||
return String.format(this.format, text, elem.value, unit);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public Slider(int x, int y, int w, int h, int prec, float min, float max, float def, float init, final FloatCallback callback, Formatter<Slider> formatter) {
|
||||
this(x, y, w, h, prec, (int)(min * 1000.0f), (int)(max * 1000.0f), (int)(def * 1000.0f), (int)(init * 1000.0f), new Callback() {
|
||||
public void use(Slider elem, int value) {
|
||||
callback.use(elem, (float)value / 1000.0f);
|
||||
}
|
||||
}, formatter);
|
||||
}
|
||||
|
||||
public Slider(int x, int y, int w, int h, final int prec, float min, float max, float def, float init, FloatCallback callback, final String text, final String unit) {
|
||||
this(x, y, w, h, prec < 0 ? 0 : prec, min, max, def, init, callback, new Formatter<Slider>() {
|
||||
private final String format = "%s: " + (prec <= 0 ? "%d" : ("%." + prec + "f")) + (unit.isEmpty() ? "" : " %s");
|
||||
|
||||
public String use(Slider elem) {
|
||||
return prec <= 0 ? String.format(this.format, text, prec < 0 ? (int)((float)elem.value / 10.0f) : (elem.value / 1000), unit)
|
||||
: String.format(this.format, text, (float)elem.value / 1000.0f, unit);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void scroll(int scr_x, int scr_y, int x, int y, boolean ctrl, boolean shift) {
|
||||
if(scr_y != 0) {
|
||||
int prev = this.value;
|
||||
this.value += (scr_y < 0 ? -1 : 1) * (ctrl ? (this.precision != 0 ? 1 : 10) : ((this.precision >= 2) ? 10 : (this.precision != 0 ? 100 : 1))) * (shift ? (this.precision != 0 ? 50 : 5) : 1);
|
||||
this.value = ExtMath.clampi(this.value, this.min, this.max);
|
||||
this.position = gui_slider_pixel();
|
||||
if(this.value != prev) {
|
||||
this.func.use(this, this.value);
|
||||
this.formatText();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void mouse(Button btn, int x, int y, boolean ctrl, boolean shift) {
|
||||
int prev = this.value;
|
||||
if(ctrl || (btn == Button.MOUSE_MIDDLE)) {
|
||||
this.value = this.def;
|
||||
this.position = gui_slider_pixel();
|
||||
if(this.value != prev) {
|
||||
this.func.use(this, this.value);
|
||||
this.formatText();
|
||||
}
|
||||
}
|
||||
else {
|
||||
this.position = x - this.pos_x;
|
||||
this.value = gui_slider_value();
|
||||
this.position = gui_slider_pixel();
|
||||
if(this.value != prev) {
|
||||
this.func.use(this, this.value);
|
||||
this.formatText();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void drag(int x, int y) {
|
||||
x = (x < this.pos_x) ? this.pos_x : ((x >= (this.pos_x + this.size_x)) ? (this.pos_x - 1 + this.size_x) : x);
|
||||
int prev = this.value;
|
||||
this.position = x - this.pos_x;
|
||||
this.value = gui_slider_value();
|
||||
this.value = ExtMath.clampi(this.value, this.min, this.max);
|
||||
this.position = gui_slider_pixel();
|
||||
if(this.value != prev) {
|
||||
this.func.use(this, this.value);
|
||||
this.formatText();
|
||||
}
|
||||
}
|
||||
|
||||
public void reformat() {
|
||||
this.position = gui_slider_pixel();
|
||||
if(this.visible)
|
||||
this.r_dirty = true;
|
||||
super.reformat();
|
||||
}
|
||||
|
||||
private int gui_slider_value() {
|
||||
int r = this.min + (int)(((float)(int)(this.position - (this.handle / 2))) * ((float)(int)(this.max - this.min)) / ((float)(int)(this.size_x + 1 - this.handle)));
|
||||
return ExtMath.clampi(r, this.min, this.max);
|
||||
}
|
||||
|
||||
private int gui_slider_pixel() {
|
||||
int r = ((int)(float)(((float)(int)(this.value - this.min)) * ((float)(int)(this.size_x + 1 - this.handle)) / ((float)(int)(this.max - this.min)))) + (this.handle / 2);
|
||||
return ExtMath.clampi(r, this.handle / 2, this.size_x - (this.handle / 2));
|
||||
}
|
||||
|
||||
public void setValue(int value) {
|
||||
this.value = ExtMath.clampi(value, this.min, this.max);
|
||||
this.position = gui_slider_pixel();
|
||||
this.formatText();
|
||||
}
|
||||
|
||||
public void setFloatValue(float value) {
|
||||
this.setValue((int)(value * 1000.0f));
|
||||
}
|
||||
|
||||
public int getValue() {
|
||||
return this.value;
|
||||
}
|
||||
|
||||
public float getFloatValue() {
|
||||
return (float)this.value / 1000.0f;
|
||||
}
|
||||
|
||||
protected void drawBackground() {
|
||||
Drawing.drawGradient2Border(this.pos_x, this.pos_y, this.size_x, this.size_y, this.gm.style.fill_btm, this.gm.style.fill_top, this.gm.style.brdr_top, this.gm.style.brdr_btm);
|
||||
Drawing.drawGradient2Border(this.pos_x + this.position - (this.handle / 2), this.pos_y, this.handle, this.size_y, this.gm.style.fill_top, this.gm.style.fill_btm, this.gm.style.brdr_btm, this.gm.style.brdr_top);
|
||||
}
|
||||
}
|
54
java/src/game/gui/element/Switch.java
Normal file
54
java/src/game/gui/element/Switch.java
Normal file
|
@ -0,0 +1,54 @@
|
|||
package game.gui.element;
|
||||
|
||||
import game.util.Displayable;
|
||||
import game.util.Formatter;
|
||||
import game.util.Util;
|
||||
import game.window.Button;
|
||||
|
||||
public class Switch<T> extends Element {
|
||||
public static interface Callback<T> {
|
||||
void use(Switch<T> elem, T value);
|
||||
}
|
||||
|
||||
private final Callback<T> func;
|
||||
private final T[] values;
|
||||
private final int def;
|
||||
|
||||
private int value;
|
||||
|
||||
public Switch(int x, int y, int w, int h, T[] values, T def, T init, Callback<T> callback, Formatter<Switch<T>> formatter) {
|
||||
super(x, y, w, h, formatter);
|
||||
this.func = callback;
|
||||
this.values = values;
|
||||
this.def = Util.indexOfChecked(this.values, def);
|
||||
this.value = Util.indexOfChecked(this.values, init);
|
||||
this.formatText();
|
||||
}
|
||||
|
||||
public Switch(int x, int y, int w, int h, T[] values, T def, T init, Callback<T> callback, final String text) {
|
||||
this(x, y, w, h, values, def, init, callback, new Formatter<Switch<T>>() {
|
||||
public String use(Switch<T> elem) {
|
||||
T value = elem.getValue();
|
||||
return String.format("%s: %s", text, value instanceof Displayable ? ((Displayable)value).getDisplay() : value.toString());
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public T getValue() {
|
||||
return this.values[this.value];
|
||||
}
|
||||
|
||||
public void setValue(T value) {
|
||||
this.value = Util.indexOfChecked(this.values, value);
|
||||
}
|
||||
|
||||
public void mouse(Button btn, int x, int y, boolean ctrl, boolean shift) {
|
||||
int prev = this.value;
|
||||
this.value = (ctrl || (btn == Button.MOUSE_MIDDLE)) ? this.def : (this.value + ((shift || (btn == Button.MOUSE_RIGHT)) ? -1 : 1));
|
||||
this.value = (this.value == this.values.length) ? 0 : ((this.value == -1) ? (this.values.length - 1) : this.value);
|
||||
if(this.value != prev) {
|
||||
this.func.use(this, this.getValue());
|
||||
this.formatText();
|
||||
}
|
||||
}
|
||||
}
|
488
java/src/game/gui/element/Textbox.java
Normal file
488
java/src/game/gui/element/Textbox.java
Normal file
|
@ -0,0 +1,488 @@
|
|||
package game.gui.element;
|
||||
|
||||
import game.gui.Font;
|
||||
import game.renderer.Drawing;
|
||||
import game.renderer.Drawing.Offset;
|
||||
import game.renderer.Drawing.Vec2i;
|
||||
import game.util.CharValidator;
|
||||
import game.util.ExtMath;
|
||||
import game.util.Timing;
|
||||
import game.util.Util;
|
||||
import game.window.Button;
|
||||
import game.window.Keysym;
|
||||
import game.window.WCF;
|
||||
|
||||
public class Textbox extends Element {
|
||||
public static enum Action {
|
||||
FOCUS, UNFOCUS, PREVIOUS, NEXT, FUNCTION, SEND, LINE, FORWARD, BACKWARD;
|
||||
}
|
||||
|
||||
public static interface Callback {
|
||||
void use(Textbox elem, Action value);
|
||||
}
|
||||
|
||||
private final Callback func;
|
||||
private final CharValidator validator;
|
||||
private final int capacity;
|
||||
private final boolean xbreak;
|
||||
private final boolean editable;
|
||||
|
||||
private long tmr_scroll;
|
||||
private long tmr_leftmb;
|
||||
private int scrollx;
|
||||
private int scrolly;
|
||||
private int sel_start = -1;
|
||||
private int sel_end = -1;
|
||||
private int sel_drag = -1;
|
||||
private int cursorX = 0;
|
||||
private int cursorY = 0;
|
||||
|
||||
private Textbox(int x, int y, int w, int h, int cap, boolean line, boolean editable, Callback callback, CharValidator validator, String text) {
|
||||
super(x, y, w, h, null);
|
||||
this.func = callback;
|
||||
this.validator = validator;
|
||||
this.capacity = cap;
|
||||
this.xbreak = !line;
|
||||
this.editable = editable;
|
||||
if(line)
|
||||
this.text_y = (this.size_y - (this.margin_y1 + this.margin_y2 + Font.YGLYPH)) / 2;
|
||||
this.setText(text);
|
||||
}
|
||||
|
||||
public Textbox(int x, int y, int w, int h, int cap, boolean line, Callback callback, String text) {
|
||||
this(x, y, w, h, cap, line, true, callback, null, text);
|
||||
}
|
||||
|
||||
public Textbox(int x, int y, int w, int h, int cap, boolean line, Callback callback, CharValidator validator, String text) {
|
||||
this(x, y, w, h, cap, line, true, callback, validator, text);
|
||||
}
|
||||
|
||||
public Textbox(int x, int y, int w, int h, int cap, Callback callback, String text) {
|
||||
this(x, y, w, h, cap, false, true, callback, null, text);
|
||||
}
|
||||
|
||||
public Textbox(int x, int y, int w, int h, String text) {
|
||||
this(x, y, w, h, Integer.MAX_VALUE, false, false, null, null, text);
|
||||
}
|
||||
|
||||
// public void setEditable(boolean editable) {
|
||||
// this.editable = editable;
|
||||
// }
|
||||
|
||||
protected boolean isTextCenteredX() {
|
||||
return false;
|
||||
}
|
||||
|
||||
protected boolean isTextCenteredY() {
|
||||
return false;
|
||||
}
|
||||
|
||||
protected boolean hasLinebreak() {
|
||||
return this.xbreak;
|
||||
}
|
||||
|
||||
public boolean canHover() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setText(String str) {
|
||||
if(this.validator != null)
|
||||
str = this.validator.filter(str);
|
||||
this.text = str.length() > this.capacity ? str.substring(0, this.capacity) : str;
|
||||
this.updateText();
|
||||
this.sel_start = this.sel_end = this.sel_drag = this.text.length();
|
||||
gui_text_update_cur(this.sel_start, true);
|
||||
}
|
||||
|
||||
public void scroll(int scr_x, int scr_y, int x, int y, boolean ctrl, boolean shift) {
|
||||
if(scr_y != 0 && this.xbreak) {
|
||||
int limit = Font.YGLYPH + this.tsize_y - (this.size_y - (this.margin_y1 + this.margin_y2));
|
||||
limit = ExtMath.clampi(limit, 0, 0x7fffffff);
|
||||
int prev = this.text_y;
|
||||
this.text_y += (scr_y < 0 ? -1 : 1) * (ctrl ? 1 : Font.YGLYPH) * this.gm.scrollLines * (shift ? 10 : 1);
|
||||
this.text_y = ExtMath.clampi(this.text_y, -limit, 0);
|
||||
if(this.sel_start >= 0)
|
||||
this.cursorY += (this.text_y - prev);
|
||||
this.r_dirty = true;
|
||||
}
|
||||
else if(scr_y != 0 || scr_x != 0) {
|
||||
int limit = Font.XGLYPH + this.tsize_x - (this.size_x - (this.margin_x1 + this.margin_x2));
|
||||
limit = ExtMath.clampi(limit, 0, 0x7fffffff);
|
||||
int prev = this.text_x;
|
||||
this.text_x += ((scr_y != 0 ? scr_y : (-scr_x)) < 0 ? -1 : 1) * (ctrl ? 1 : Font.XGLYPH) * this.gm.scrollLines * (shift ? 10 : 1);
|
||||
this.text_x = ExtMath.clampi(this.text_x, -limit, 0);
|
||||
if(this.sel_start >= 0)
|
||||
this.cursorX += (this.text_x - prev);
|
||||
this.r_dirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void mouse(Button btn, int x, int y, boolean ctrl, boolean shift) {
|
||||
if(btn == Button.MOUSE_LEFT) {
|
||||
if(!shift && ((Timing.tmr_current - this.tmr_leftmb) <= (((long)this.gm.dclickDelay) * 1000L))) {
|
||||
this.sel_start = this.sel_drag = 0;
|
||||
this.sel_end = this.text.length();
|
||||
this.r_dirty = true;
|
||||
}
|
||||
else {
|
||||
gui_text_select(x, y, shift);
|
||||
}
|
||||
this.tmr_leftmb = Timing.tmr_current;
|
||||
}
|
||||
else if((btn == Button.MOUSE_MIDDLE) && this.func != null) {
|
||||
this.func.use(this, Action.FUNCTION);
|
||||
}
|
||||
}
|
||||
|
||||
public void mouserel() {
|
||||
this.scrollx = this.scrolly = 0;
|
||||
}
|
||||
|
||||
public void drag(int x, int y) {
|
||||
gui_text_select(x, y, true);
|
||||
}
|
||||
|
||||
public void character(char code) {
|
||||
if(this.editable) {
|
||||
// int pos = 0;
|
||||
// char chr[8];
|
||||
// utf_rwriten(chr, &pos, 8, code);
|
||||
// chr[pos] = 0;
|
||||
insertText(Character.toString(code));
|
||||
}
|
||||
}
|
||||
|
||||
public void key(Keysym key, boolean ctrl, boolean shift) {
|
||||
if(ctrl && key == Keysym.A) {
|
||||
this.sel_start = this.sel_drag = 0;
|
||||
this.sel_end = this.text.length();
|
||||
this.r_dirty = true;
|
||||
}
|
||||
else if(ctrl && (key == Keysym.C) || (this.editable && (key == Keysym.X))) {
|
||||
if(this.sel_start >= 0 && this.sel_start != this.sel_end) { // fix empty
|
||||
// char end = this.text[this.sel_end];
|
||||
// this.text[this.sel_end] = 0;
|
||||
String str = Util.strip(this.text, this.sel_start, this.sel_end - this.sel_start, '\n', (char)0, '?');
|
||||
WCF.setClipboard(str);
|
||||
// this.text[this.sel_end] = end;
|
||||
if(key == Keysym.X)
|
||||
insertText("");
|
||||
}
|
||||
}
|
||||
else if(this.editable && ctrl && key == Keysym.V) {
|
||||
insertText(WCF.getClipboard());
|
||||
}
|
||||
else if(this.editable && !ctrl && key == Keysym.RETURN) {
|
||||
if(this.xbreak) {
|
||||
insertText("\n");
|
||||
}
|
||||
else if(this.func != null) {
|
||||
this.func.use(this, shift ? Action.LINE : Action.SEND);
|
||||
}
|
||||
}
|
||||
else if(this.editable && (!ctrl) && (key == Keysym.BACKSPACE || key == Keysym.DELETE)) {
|
||||
if(this.sel_start != this.sel_end) {
|
||||
insertText("");
|
||||
}
|
||||
else if(key == Keysym.DELETE && this.sel_start >= 0) {
|
||||
if(this.sel_end < this.text.length()) {
|
||||
this.sel_end += 1;
|
||||
insertText("");
|
||||
}
|
||||
else {
|
||||
this.sel_end = this.sel_start;
|
||||
}
|
||||
}
|
||||
else if(key == Keysym.BACKSPACE && this.sel_start > 0) {
|
||||
this.sel_start -= 1;
|
||||
insertText("");
|
||||
}
|
||||
}
|
||||
else if(!ctrl && (key == Keysym.RIGHT || key == Keysym.LEFT)) {
|
||||
if(key == Keysym.RIGHT && this.sel_start != this.sel_end) {
|
||||
this.sel_start = this.sel_drag = this.sel_end;
|
||||
}
|
||||
else if(key == Keysym.LEFT && this.sel_start != this.sel_end) {
|
||||
this.sel_end = this.sel_drag = this.sel_start;
|
||||
}
|
||||
if(key == Keysym.RIGHT && this.sel_start >= 0) {
|
||||
if(this.sel_end < this.text.length()) {
|
||||
this.sel_start = this.sel_drag = this.sel_end += 1;
|
||||
}
|
||||
else {
|
||||
this.sel_end = this.sel_drag = this.sel_start;
|
||||
}
|
||||
gui_text_update_cur(this.sel_end, true);
|
||||
}
|
||||
else if(key == Keysym.LEFT && this.sel_start >= 0) {
|
||||
if(this.sel_start > 0)
|
||||
this.sel_start -= 1;
|
||||
this.sel_end = this.sel_drag = this.sel_start;
|
||||
gui_text_update_cur(this.sel_end, true);
|
||||
}
|
||||
}
|
||||
else if(!ctrl && (key == Keysym.DOWN || key == Keysym.UP)) {
|
||||
if(this.xbreak) {
|
||||
if(key == Keysym.DOWN && this.sel_start != this.sel_end) {
|
||||
this.sel_start = this.sel_drag = this.sel_end;
|
||||
}
|
||||
else if(key == Keysym.UP && this.sel_start != this.sel_end) {
|
||||
this.sel_end = this.sel_drag = this.sel_start;
|
||||
}
|
||||
if(key == Keysym.DOWN && this.sel_start >= 0) {
|
||||
if(this.sel_end < this.text.length()) {
|
||||
// char ch = this.text.charAt(this.sel_end);
|
||||
// this.sel_end += 1;
|
||||
int nl = this.text.indexOf('\n', this.sel_end);
|
||||
// while(ch && ch != '\n') {
|
||||
// ch = utf_readn(this.text, &this.sel_end);
|
||||
// }
|
||||
this.sel_end = nl >= 0 ? nl + 1 : this.text.length();
|
||||
// else
|
||||
// this.sel_end -= 1;
|
||||
this.sel_start = this.sel_drag = this.sel_end;
|
||||
}
|
||||
else {
|
||||
this.sel_end = this.sel_drag = this.sel_start;
|
||||
}
|
||||
gui_text_update_cur(this.sel_end, true);
|
||||
}
|
||||
else if(key == Keysym.UP && this.sel_start >= 0) {
|
||||
// uint ch;
|
||||
if(this.sel_start > 0) {
|
||||
int nl = this.text.lastIndexOf('\n', this.sel_start);
|
||||
this.sel_start = nl >= 0 ? nl : 0;
|
||||
// do {
|
||||
// ch = utf_rreadn(this.text, &this.sel_start);
|
||||
// }
|
||||
// while(ch && ch != '\n');
|
||||
}
|
||||
this.sel_end = this.sel_drag = this.sel_start;
|
||||
gui_text_update_cur(this.sel_end, true);
|
||||
}
|
||||
}
|
||||
else if(this.func != null) {
|
||||
this.func.use(this, (key == Keysym.DOWN) ? Action.NEXT : Action.PREVIOUS);
|
||||
}
|
||||
}
|
||||
else if((!ctrl) && key == Keysym.TAB) {
|
||||
if(this.func != null) {
|
||||
this.func.use(this, shift ? Action.BACKWARD : Action.FORWARD);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void select() {
|
||||
if(this.func != null) {
|
||||
this.func.use(this, Action.FOCUS);
|
||||
}
|
||||
}
|
||||
|
||||
public void deselect() {
|
||||
this.sel_start = this.sel_end = this.sel_drag = -1;
|
||||
this.tmr_leftmb = 0L;
|
||||
this.r_dirty = true;
|
||||
if(this.func != null) {
|
||||
this.func.use(this, Action.UNFOCUS);
|
||||
}
|
||||
}
|
||||
|
||||
public void update() {
|
||||
if((this.scrollx != 0 && !(this.xbreak)) || (this.scrolly != 0 && this.xbreak)) {
|
||||
int n;
|
||||
if(!this.xbreak)
|
||||
this.text_x += (n = (int)((float)((float)this.tmr_scroll) / 1000000.0f * 4.0f * ((float)this.scrollx)));
|
||||
else
|
||||
this.text_y += (n = (int)((float)((float)this.tmr_scroll) / 1000000.0f * 4.0f * ((float)this.scrolly)));
|
||||
if(n != 0) {
|
||||
gui_text_clamp_scroll();
|
||||
this.r_dirty = true;
|
||||
}
|
||||
if((((long)n) * 1000000L) <= this.tmr_scroll)
|
||||
this.tmr_scroll -= ((long)n) * 1000000L;
|
||||
else
|
||||
this.tmr_scroll = 0L;
|
||||
this.tmr_scroll += Timing.tmr_delta;
|
||||
}
|
||||
}
|
||||
|
||||
public void shift(int shift_x, int shift_y) {
|
||||
super.shift(shift_x, shift_y);
|
||||
this.cursorX += shift_x;
|
||||
this.cursorY += shift_y;
|
||||
}
|
||||
|
||||
private void gui_text_clamp_scroll() {
|
||||
int limit;
|
||||
if(this.xbreak) {
|
||||
limit = Font.YGLYPH + this.tsize_y - (this.size_y - (this.margin_y1 + this.margin_y2));
|
||||
limit = ExtMath.clampi(limit, 0, 0x7fffffff);
|
||||
this.text_y = ExtMath.clampi(this.text_y, -limit, 0);
|
||||
}
|
||||
else {
|
||||
limit = Font.XGLYPH + this.tsize_x - (this.size_x - (this.margin_x1 + this.margin_x2));
|
||||
limit = ExtMath.clampi(limit, 0, 0x7fffffff);
|
||||
this.text_x = ExtMath.clampi(this.text_x, -limit, 0);
|
||||
}
|
||||
}
|
||||
|
||||
private void gui_text_update_cur(int offset, boolean shift) {
|
||||
int x1 = this.pos_x + this.margin_x1;
|
||||
int y1 = this.pos_y + this.margin_y1;
|
||||
int x2 = this.size_x - (this.margin_x1 + this.margin_x2);
|
||||
int y2 = this.size_y - (this.margin_y1 + this.margin_y2);
|
||||
gui_text_clamp_scroll();
|
||||
Vec2i coord = Drawing.txt_coord(offset, x1 + (this.xbreak ? 0 : this.text_x), y1 + this.text_y,
|
||||
x1 + this.text_x, y1 + this.text_y, this.xbreak ? (this.pos_x + x2) : 0x7fffffff, 0x7fffffff, this.text);
|
||||
this.cursorX = coord.xpos;
|
||||
this.cursorY = coord.ypos;
|
||||
if(shift) {
|
||||
if(this.xbreak && this.cursorY < y1)
|
||||
this.text_y += y1 - this.cursorY;
|
||||
else if(this.xbreak && (this.cursorY + Font.YGLYPH) >= (y1 + y2))
|
||||
this.text_y -= (this.cursorY + Font.YGLYPH) - (y1 + y2);
|
||||
if(!(this.xbreak) && this.cursorX < x1)
|
||||
this.text_x += x1 - this.cursorX;
|
||||
else if(!(this.xbreak) && (this.cursorX + Font.XGLYPH) >= (x1 + x2))
|
||||
this.text_x -= (this.cursorX + Font.XGLYPH) - (x1 + x2);
|
||||
gui_text_update_cur(offset, false);
|
||||
}
|
||||
else {
|
||||
this.r_dirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void insertText(String str) {
|
||||
if(str == null || (this.sel_start == -1))
|
||||
return;
|
||||
str = Util.strip(str, 0, str.length(), this.xbreak ? '\n' : ' ', ' ', (char)0);
|
||||
if(this.validator != null)
|
||||
str = this.validator.filter(str);
|
||||
// plen = strlen(&sys.work_buf[1 + olen - this.sel_end]);
|
||||
// logd("t", "%d %d %d", olen, slen, plen);
|
||||
if((str.length() + this.text.length() - (this.sel_end - this.sel_start)) > this.capacity)
|
||||
return;
|
||||
this.text = this.text.substring(0, this.sel_start) + str + this.text.substring(this.sel_end);
|
||||
// memcpy(sys.work_buf, &this.text[this.sel_end], 1 + this.text.length() - this.sel_end);
|
||||
// memcpy(&this.text[this.sel_start], &sys.work_buf[1 + this.text.length() - this.sel_end], str.length());
|
||||
// memcpy(&this.text[this.sel_start + str.length()], sys.work_buf, 1 + this.text.length() - this.sel_end);
|
||||
this.sel_start += str.length();
|
||||
this.sel_end = this.sel_drag = this.sel_start;
|
||||
this.updateText();
|
||||
gui_text_update_cur(this.sel_end, true);
|
||||
}
|
||||
|
||||
private void gui_text_select(int x, int y, boolean drag) {
|
||||
int x1 = this.pos_x + this.margin_x1;
|
||||
int y1 = this.pos_y + this.margin_y1;
|
||||
int x2 = this.size_x - (this.margin_x1 + this.margin_x2);
|
||||
int y2 = this.size_y - (this.margin_y1 + this.margin_y2);
|
||||
Offset off = Drawing.txt_offset(x, y, x1 + (this.xbreak ? 0 : this.text_x), y1 + this.text_y,
|
||||
x1 + this.text_x, y1 + this.text_y, this.xbreak ? (this.pos_x + x2) : 0x7fffffff, 0x7fffffff, this.text);
|
||||
if(off != null) {
|
||||
this.cursorX = off.xpos;
|
||||
this.cursorY = off.ypos;
|
||||
}
|
||||
int offset = off == null ? 0 : off.offset;
|
||||
// logd("tst", "@A %d %d -. %d %d", x1, y1, x2, y2);
|
||||
// logd("tst", "@C %d %d -. %d, %d %d", x, y, offset, this.min, this.max);
|
||||
if(!drag) {
|
||||
this.sel_drag = this.sel_start = this.sel_end = offset;
|
||||
}
|
||||
else if(drag && this.sel_drag >= 0 && offset >= this.sel_drag) {
|
||||
this.sel_start = this.sel_drag;
|
||||
this.sel_end = offset;
|
||||
}
|
||||
else if(drag && this.sel_drag >= 0 && offset < this.sel_drag) {
|
||||
this.sel_start = offset;
|
||||
this.sel_end = this.sel_drag;
|
||||
}
|
||||
// logd("tst", "@S %d . %d . %d", this.sel_start, this.sel_drag, this.sel_end);
|
||||
this.r_dirty = true;
|
||||
if(x < x1)
|
||||
this.scrollx = x1 - x;
|
||||
else if(x >= (x1 + x2))
|
||||
this.scrollx = -(x - (x1 + x2));
|
||||
if(y < y1)
|
||||
this.scrolly = y1 - y;
|
||||
else if(y >= (y1 + y2))
|
||||
this.scrolly = -(y - (y1 + y2));
|
||||
}
|
||||
|
||||
protected void drawBackground() {
|
||||
Drawing.drawGradient2Border(this.pos_x, this.pos_y, this.size_x, this.size_y, this.gm.style.field_top, this.gm.style.field_btm, this.gm.style.brdr_top, this.gm.style.brdr_btm);
|
||||
}
|
||||
|
||||
protected void drawForeground(int x1, int y1, int x2, int y2) {
|
||||
Drawing.txt_draw(x1 + (this.xbreak ? 0 : this.text_x), y1 + this.text_y,
|
||||
x1 + this.text_x, y1 + this.text_y,
|
||||
this.xbreak ? (this.pos_x + x2) : Integer.MAX_VALUE, Integer.MAX_VALUE, this.gm.style.text_field, this.text);
|
||||
if(this.sel_start >= 0 && this.sel_end != this.sel_start)
|
||||
Drawing.txt_draw_range(this.sel_start, this.sel_end, x1 + (this.xbreak ? 0 : this.text_x), y1 + this.text_y,
|
||||
x1 + this.text_x, y1 + this.text_y,
|
||||
this.xbreak ? (this.pos_x + x2) : Integer.MAX_VALUE, Integer.MAX_VALUE, this.gm.style.select, this.text);
|
||||
}
|
||||
|
||||
public void drawOverlay() {
|
||||
if(this.editable && this.sel_start >= 0 && this.sel_end == this.sel_start && this.gm.ftime() % 1.0f < 0.5f) {
|
||||
int x1 = this.pos_x + this.margin_x1;
|
||||
int y1 = this.pos_y + this.margin_y1;
|
||||
int x2 = this.size_x - (this.margin_x1 + this.margin_x2);
|
||||
int y2 = this.size_y - (this.margin_y1 + this.margin_y2);
|
||||
WCF.glScissor(x1 < 0 ? 0 : x1, (this.gm.fb_y - (y1 + y2)) < 0 ? 0 : (this.gm.fb_y - (y1 + y2)), x2 < 0 ? 0 : x2, y2 < 0 ? 0 : y2);
|
||||
WCF.glEnable(WCF.GL_SCISSOR_TEST);
|
||||
Drawing.drawRectColor(this.cursorX, this.cursorY, 1, Font.YGLYPH, this.gm.style.cursor);
|
||||
WCF.glDisable(WCF.GL_SCISSOR_TEST);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
public void deleteFromCursor() {
|
||||
int num = this.getNthCharFromPos() - this.sel_start;
|
||||
if(this.text.length() != 0) {
|
||||
if(this.sel_start != this.sel_end) {
|
||||
this.insertText("");
|
||||
}
|
||||
else {
|
||||
// boolean flag = num < 0;
|
||||
int i = this.sel_start + num; // flag ? this.sel_start + num : this.sel_start;
|
||||
int j = this.sel_start; // flag ? this.sel_start : this.sel_start + num;
|
||||
String s = "";
|
||||
|
||||
if(i >= 0) {
|
||||
s = this.text.substring(0, i);
|
||||
}
|
||||
|
||||
if(j < this.text.length()) {
|
||||
s = s + this.text.substring(j);
|
||||
}
|
||||
|
||||
this.setText(s);
|
||||
// this.text = s;
|
||||
//
|
||||
// if(flag) {
|
||||
// this.moveCursorBy(num);
|
||||
// }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public int getNthCharFromPos() {
|
||||
int i = this.sel_start;
|
||||
while(i > 0 && this.text.charAt(i - 1) != ' ') {
|
||||
--i;
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
public int getCursorPosition() {
|
||||
return this.sel_start == this.sel_end ? this.sel_start : -1;
|
||||
}
|
||||
}
|
51
java/src/game/gui/element/Toggle.java
Normal file
51
java/src/game/gui/element/Toggle.java
Normal file
|
@ -0,0 +1,51 @@
|
|||
package game.gui.element;
|
||||
|
||||
import game.renderer.Drawing;
|
||||
import game.util.Formatter;
|
||||
import game.window.Button;
|
||||
|
||||
public class Toggle extends Element {
|
||||
public static interface Callback {
|
||||
void use(Toggle elem, boolean value);
|
||||
}
|
||||
|
||||
private final Callback func;
|
||||
private final boolean def;
|
||||
|
||||
private boolean value;
|
||||
|
||||
public Toggle(int x, int y, int w, int h, boolean def, boolean init, Callback callback, Formatter<Toggle> formatter) {
|
||||
super(x, y, w, h, formatter);
|
||||
this.func = callback;
|
||||
this.def = def;
|
||||
this.value = init;
|
||||
this.formatText();
|
||||
}
|
||||
|
||||
public Toggle(int x, int y, int w, int h, boolean def, boolean init, Callback callback, final String text) {
|
||||
this(x, y, w, h, def, init, callback, new Formatter<Toggle>() {
|
||||
public String use(Toggle elem) {
|
||||
return String.format("%s: %s", text, elem.value ? "An" : "Aus");
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
public void mouse(Button btn, int x, int y, boolean ctrl, boolean shift) {
|
||||
boolean prev = this.value;
|
||||
if((this.value = (ctrl || (btn == Button.MOUSE_MIDDLE)) ? this.def : !this.value) != prev) {
|
||||
// this.type = this.value != 0 ? ElemType.TOGGLE_ON : ElemType.TOGGLE_OFF;
|
||||
// gui_update_style(this, 1);
|
||||
this.r_dirty = true;
|
||||
this.func.use(this, this.value);
|
||||
this.formatText();
|
||||
}
|
||||
}
|
||||
|
||||
protected void drawBackground() {
|
||||
if(this.value)
|
||||
Drawing.drawGradient2Border(this.pos_x, this.pos_y, this.size_x, this.size_y, this.gm.style.fill_btm, this.gm.style.fill_top, this.gm.style.brdr_top, this.gm.style.brdr_btm);
|
||||
else
|
||||
super.drawBackground();
|
||||
}
|
||||
}
|
12
java/src/game/gui/element/TransparentBox.java
Normal file
12
java/src/game/gui/element/TransparentBox.java
Normal file
|
@ -0,0 +1,12 @@
|
|||
package game.gui.element;
|
||||
|
||||
public class TransparentBox extends Textbox {
|
||||
public TransparentBox(int x, int y, int w, int h, String text) {
|
||||
super(x, y, w, h, text);
|
||||
}
|
||||
|
||||
protected void drawBackground() {
|
||||
// Drawing.drawGradient2Border(this.pos_x, this.pos_y, this.size_x, this.size_y,
|
||||
// this.gm.style.field_top & 0x80ffffff, this.gm.style.field_btm & 0x80ffffff, this.gm.style.brdr_top & 0x80ffffff, this.gm.style.brdr_btm & 0x80ffffff);
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue