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56
java/src/game/util/PerfSection.java
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56
java/src/game/util/PerfSection.java
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package game.util;
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import game.window.WCF;
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public enum PerfSection {
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TIMING("Timing"),
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INPUT("Input"),
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TICK("Tick"),
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UPDATE("Update"),
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RENDER("Render"),
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GUI("Gui"),
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REST("Rest"),
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SWAP("Swap"),
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EVENTS("Events"),
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WAIT("Wait");
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private static PerfSection section;
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private static int swap;
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private static long start;
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private static long total;
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private final String name;
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private long time;
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private long[] last = new long[2];
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private PerfSection(String name) {
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this.name = name;
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}
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public void enter() {
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this.time = WCF.getTime();
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if(section != null)
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section.last[swap] = section.time = this.time - section.time;
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section = this;
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}
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public String getName() {
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return this.name;
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}
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public long getLast() {
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return this.last[swap ^ 1];
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}
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public static void swap() {
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long current = WCF.getTime();
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total = current - start;
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start = current;
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swap ^= 1;
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}
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public static long getTotal(boolean wait) {
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return total - (wait ? 0L : WAIT.getLast());
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}
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}
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