remove block resistance
This commit is contained in:
parent
f61b8041ad
commit
9f9a2e9399
8 changed files with 47 additions and 67 deletions
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@ -180,7 +180,6 @@ public class Block {
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private int encouragement;
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private int flammability;
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private float hardness;
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private float resistance;
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private float radiation;
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private float slipperiness;
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protected double minX;
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@ -385,15 +384,8 @@ public class Block {
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return this;
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}
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public final Block setResistance(float resistance) {
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this.resistance = resistance * 3.0F;
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return this;
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}
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public final Block setHardness(float hardness) {
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this.hardness = hardness;
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if(this.resistance < hardness * 5.0F)
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this.resistance = hardness * 5.0F;
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return this;
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}
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@ -525,10 +517,6 @@ public class Block {
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return this.hardness;
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}
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public final float getRawResistance() {
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return this.resistance;
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}
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public final boolean isTicked() {
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return this.ticked;
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}
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@ -774,10 +762,6 @@ public class Block {
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return 10;
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}
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public final float getResistance() {
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return this.resistance;
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}
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public boolean canPlace(World world, LocalPos pos, Facing side) {
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return this.canPlace(world, pos);
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}
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@ -55,7 +55,6 @@ public class BlockSlab extends Block implements Directional {
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this.setOpacity(255);
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this.base = base;
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this.setHardness(this.base.getRawHardness());
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this.setResistance(this.base.getRawResistance() / 3.0F);
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this.textureTop = top;
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this.textureBottom = bottom;
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this.textureSide = side;
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@ -53,7 +53,6 @@ public class BlockStairs extends Block implements Rotatable
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this.setDefaultState(this.getBaseState().withProperty(FACING, Facing.NORTH).withProperty(HALF, BlockStairs.EnumHalf.BOTTOM).withProperty(SHAPE, BlockStairs.EnumShape.STRAIGHT));
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this.base = base;
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this.setHardness(this.base.getRawHardness());
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this.setResistance(this.base.getRawResistance() / 3.0F);
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this.setOpacity(255);
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this.setTab(base.getTab());
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this.downTex = down;
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@ -43,7 +43,6 @@ public class BlockWall extends Block
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this.texture = texture;
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this.setDefaultState(this.getBaseState().withProperty(UP, Boolean.valueOf(false)).withProperty(NORTH, Boolean.valueOf(false)).withProperty(EAST, Boolean.valueOf(false)).withProperty(SOUTH, Boolean.valueOf(false)).withProperty(WEST, Boolean.valueOf(false)));
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this.setHardness(modelBlock.getRawHardness());
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this.setResistance(modelBlock.getRawResistance() / 3.0F);
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this.setTab(modelBlock.getTab());
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WALLS.add(this);
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}
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@ -26,7 +26,7 @@ public class BlockCompressable extends Block {
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density *= 10;
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}
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this.density = density;
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this.setHardness(5.0F).setResistance(10.0F);
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this.setHardness(5.0F);
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if(this.fuel > 0)
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this.setFlammable(5, 5);
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}
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@ -10,7 +10,6 @@ public class BlockCyber extends Block {
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super(Material.SOLID);
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this.setTab(CheatTab.ROCK);
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this.setHardness(1.25F);
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this.setResistance(7.0F);
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this.setDisplay("CYBER");
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}
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@ -129,33 +129,33 @@ public abstract class BlockRegistry {
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static void register() {
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register("air", air = (new BlockAir()).setDisplay("Luft"));
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Block stone = register("stone", (new BlockStone()).setHardness(1.5F).setResistance(10.0F).setDisplay("Stein"));
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Block bedrock = register("bedrock", (new BlockBedrock()).setHardness(1000.0F).setResistance(100000.0F)
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Block stone = register("stone", (new BlockStone()).setHardness(1.5F).setDisplay("Stein"));
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Block bedrock = register("bedrock", (new BlockBedrock()).setHardness(1000.0F)
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.setDisplay("Grundgestein").setTab(CheatTab.ROCK).setMiningTool(Equipment.PICKAXE, 6));
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Block rock = register("rock", (new Block(Material.SOLID)).setHardness(2.0F).setResistance(15.0F).setDisplay("Felsen").setTab(CheatTab.ROCK));
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Block smooth_rock = register("smooth_rock", (new Block(Material.SOLID)).setHardness(2.0F).setResistance(15.0F).setDisplay("Glatter Felsen").setTab(CheatTab.ROCK));
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Block rock = register("rock", (new Block(Material.SOLID)).setHardness(2.0F).setDisplay("Felsen").setTab(CheatTab.ROCK));
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Block smooth_rock = register("smooth_rock", (new Block(Material.SOLID)).setHardness(2.0F).setDisplay("Glatter Felsen").setTab(CheatTab.ROCK));
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Block hellrock = register("hellrock", (new BlockHellRock()).setHardness(0.4F).setDisplay("Höllenstein"));
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Block cell_rock = register("cell_rock", (new Block(Material.LOOSE)).setHardness(1.0F).setResistance(3.0F)
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Block cell_rock = register("cell_rock", (new Block(Material.LOOSE)).setHardness(1.0F)
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.setDisplay("Zellstein").setTab(CheatTab.ROCK));
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Block moon_rock = register("moon_rock", (new Block(Material.SOLID)).setHardness(2.5F).setResistance(10.0F)
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Block moon_rock = register("moon_rock", (new Block(Material.SOLID)).setHardness(2.5F)
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.setDisplay("Mondgestein").setTab(CheatTab.ROCK));
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Block cobblestone = (new Block(Material.SOLID)).setHardness(2.0F).setResistance(10.0F)
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Block cobblestone = (new Block(Material.SOLID)).setHardness(2.0F)
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.setDisplay("Bruchstein").setTab(CheatTab.ROCK);
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register("cobblestone", cobblestone);
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Block mossy_cobblestone = (new Block(Material.SOLID)).setHardness(2.0F).setResistance(10.0F)
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Block mossy_cobblestone = (new Block(Material.SOLID)).setHardness(2.0F)
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.setDisplay("Bemooster Bruchstein").setTab(CheatTab.ROCK);
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register("mossy_cobblestone", mossy_cobblestone);
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Block sandstone = (new BlockSandStone("normal")).setHardness(0.8F).setDisplay("Sandstein");
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register("sandstone", sandstone);
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Block smooth_sandstone;
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register("smooth_sandstone", (smooth_sandstone = new BlockSandStone("smooth")).setHardness(0.8F).setDisplay("Glatter Sandstein"));
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Block obsidian = register("obsidian", (new BlockObsidian()).setHardness(50.0F).setResistance(2000.0F)
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Block obsidian = register("obsidian", (new BlockObsidian()).setHardness(50.0F)
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.setDisplay("Obsidian").setMiningTool(Equipment.PICKAXE, 3));
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Block clay = register("clay", (new BlockClay()).setHardness(0.6F).setDisplay("Ton").setMiningTool(Equipment.SHOVEL));
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Block hardened_clay = register("hardened_clay", (new BlockHardenedClay()).setHardness(1.25F).setResistance(7.0F).setDisplay("Gebrannter Ton"));
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Block hardened_clay = register("hardened_clay", (new BlockHardenedClay()).setHardness(1.25F).setDisplay("Gebrannter Ton"));
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Block[] colored_clay = new Block[Color.values().length];
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for(Color color : Color.values()) {
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colored_clay[color.ordinal()] = register(color.getName() + "_clay", (new BlockColoredClay(color)).setHardness(1.25F).setResistance(7.0F)
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colored_clay[color.ordinal()] = register(color.getName() + "_clay", (new BlockColoredClay(color)).setHardness(1.25F)
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.setDisplay(color.getDisplay() + " gefärbter Ton"));
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}
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Block cyber;
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@ -172,8 +172,8 @@ public abstract class BlockRegistry {
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register("soul_sand", (new BlockSoulSand()).setHardness(0.5F).setDisplay("Seelensand").setMiningTool(Equipment.SHOVEL));
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register("glowstone", (new BlockGlowstone(Material.TRANSLUCENT)).setHardness(0.3F).setLight(0xffff3f)
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.setDisplay("Glowstone"));
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Block blackened_stone = register("blackened_stone", (new BlockBlackenedStone()).setHardness(1.5F).setResistance(10.0F).setDisplay("Schwarzstein"));
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Block blackened_cobble = register("blackened_cobble", (new Block(Material.SOLID)).setHardness(2.0F).setResistance(10.0F)
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Block blackened_stone = register("blackened_stone", (new BlockBlackenedStone()).setHardness(1.5F).setDisplay("Schwarzstein"));
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Block blackened_cobble = register("blackened_cobble", (new Block(Material.SOLID)).setHardness(2.0F)
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.setDisplay("Schwarzbruchstein").setTab(CheatTab.ROCK));
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@ -195,16 +195,16 @@ public abstract class BlockRegistry {
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for(MetalType metal : MetalType.values()) {
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// String loc = metal.name.substring(0, 1).toUpperCase() + metal.name.substring(1);
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register(metal.name + "_ore", (new BlockMetalOre(metal)).setHardness(3.0F).setResistance(5.0F)
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register(metal.name + "_ore", (new BlockMetalOre(metal)).setHardness(3.0F)
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.setDisplay(metal.display + "erz").setMiningTool(Equipment.PICKAXE, 1));
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}
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for(OreType ore : OreType.values()) {
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// String loc = ore.name.substring(0, 1).toUpperCase() + ore.name.substring(1);
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register(ore.name + "_ore", (new BlockOre()).setHardness(3.0F).setResistance(5.0F)
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register(ore.name + "_ore", (new BlockOre()).setHardness(3.0F)
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.setDisplay(ore.display + "erz").setMiningTool(Equipment.PICKAXE, ore.material.getHarvestLevel() - 1));
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}
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for(MineralType mineral : MineralType.values()) {
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register(mineral.name + "_ore", (new BlockOre()).setHardness(3.0F).setResistance(5.0F)
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register(mineral.name + "_ore", (new BlockOre()).setHardness(3.0F)
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.setDisplay(mineral.displayOre).setMiningTool(Equipment.PICKAXE, 1));
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}
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@ -223,10 +223,10 @@ public abstract class BlockRegistry {
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Block swamp;
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register("swamp", (swamp = new BlockSwamp()).setHardness(0.6F).setDisplay("Sumpf").setMiningTool(Equipment.SHOVEL));
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Block tian;
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register("tian", (tian = new Block(Material.SOLID)).setHardness(2.0F).setResistance(15.0F)
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register("tian", (tian = new Block(Material.SOLID)).setHardness(2.0F)
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.setDisplay("Tian").setTab(CheatTab.NATURE));
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Block tian_soil;
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register("tian_soil", (tian_soil = new BlockTianSoil()).setHardness(2.0F).setResistance(15.0F)
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register("tian_soil", (tian_soil = new BlockTianSoil()).setHardness(2.0F)
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.setDisplay("Tianerde").setTab(CheatTab.NATURE));
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Block blackened_dirt;
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register("blackened_dirt", (blackened_dirt = new BlockBlackenedDirt()).setHardness(0.5F).setDisplay("Schwarzerde").setMiningTool(Equipment.SHOVEL));
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@ -235,7 +235,7 @@ public abstract class BlockRegistry {
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Block slime_block;
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register("slime_block", (slime_block = new BlockSlime()).setDisplay("Schleimblock"));
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Block cheese;
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register("cheese", (cheese = new BlockTreasure(Material.SOFT)).setHardness(1.5F).setResistance(5.0F)
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register("cheese", (cheese = new BlockTreasure(Material.SOFT)).setHardness(1.5F)
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.setDisplay("Käse").setTab(CheatTab.NATURE));
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@ -290,15 +290,15 @@ public abstract class BlockRegistry {
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register(wood.getName() + "_sapling", (new BlockSapling(wood)).setHardness(0.0F)
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.setDisplay(wood.getDisplay() + "setzling"));
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register(wood.getName() + "_trunk", (new BlockSlab(log, wood.getName() + "_log_top", wood.getName() + "_log_top")).setDisplay(wood.getDisplay() + "holzscheibe"));
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Block planks = (new Block(Material.WOOD)).setHardness(2.0F).setResistance(5.0F)
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Block planks = (new Block(Material.WOOD)).setHardness(2.0F)
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.setDisplay(wood.getDisplay() + "holzbretter").setTab(CheatTab.WOOD).setFlammable(5, 20);
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register(wood.getName() + "_planks", planks);
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register(wood.getName() + "_stairs", (new BlockStairs(planks))
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.setDisplay(wood.getDisplay() + "holztreppe").setFlammable(5, 20));
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register(wood.getName() + "_slab", (new BlockSlab(planks)).setDisplay(wood.getDisplay() + "holzstufe").setFlammable(5, 20));
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register(wood.getName() + "_fence", (new BlockFence(Material.WOOD, wood.getName() + "_planks"))
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.setHardness(2.0F).setResistance(5.0F).setDisplay(wood.getDisplay() + "holzzaun").setFlammable(5, 20));
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register(wood.getName() + "_fence_gate", (new BlockFenceGate(wood)).setHardness(2.0F).setResistance(5.0F)
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.setHardness(2.0F).setDisplay(wood.getDisplay() + "holzzaun").setFlammable(5, 20));
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register(wood.getName() + "_fence_gate", (new BlockFenceGate(wood)).setHardness(2.0F)
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.setDisplay(wood.getDisplay() + "holzzauntor").setFlammable(5, 20));
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register(wood.getName() + "_door", (new BlockDoor(Material.WOOD)).setHardness(3.0F)
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.setDisplay(wood.getDisplay() + "holztür").setFlammable(5, 20));
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@ -336,7 +336,7 @@ public abstract class BlockRegistry {
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register("ladder", (new BlockLadder()).setHardness(0.4F).setDisplay("Leiter").setMiningTool(Equipment.AXE));
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register("bookshelf", (new BlockBookshelf()).setHardness(1.5F).setDisplay("Bücherregal"));
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register("cake", (new BlockCake()).setHardness(0.5F).setDisplay("Kuchen").setTab(CheatTab.DECORATION));
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register("dragon_egg", (new BlockDragonEgg()).setHardness(3.0F).setResistance(15.0F)
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register("dragon_egg", (new BlockDragonEgg()).setHardness(3.0F)
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.setLight(0x1f001f).setDisplay("Drachenei").setTab(CheatTab.DECORATION));
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register("flowerpot", (new BlockFlowerPot(null)).setHardness(0.0F).setDisplay("Blumentopf").setTab(CheatTab.DECORATION));
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register("flowerpot_cactus", (new BlockFlowerPot(cactus)).setHardness(0.0F).setDisplay("Blumentopf mit " + cactus.getDisplay()));
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@ -364,7 +364,7 @@ public abstract class BlockRegistry {
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}
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register(PortalType.FLOOR.getName() + "_portal", (new BlockFloorPortal(Material.PORTAL)).setHardness(0.0F).setDisplay(PortalType.FLOOR.getDisplay()));
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register("portal_frame", (new BlockPortalFrame()).setLight(0x1f002f).setHardness(5.0F)
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.setDisplay("Portalrahmen").setResistance(2000.0F).setTab(CheatTab.TECHNOLOGY));
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.setDisplay("Portalrahmen").setTab(CheatTab.TECHNOLOGY));
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register("farmland", (new BlockFarmland()).setHardness(0.6F).setDisplay("Ackerboden").setMiningTool(Equipment.SHOVEL).setTab(CheatTab.PLANTS));
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register("wheats", (new BlockCrops()).setDisplay("Getreide"));
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@ -374,7 +374,7 @@ public abstract class BlockRegistry {
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for(MetalType metal : MetalType.values()) {
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// String loc = metal.name.substring(0, 1).toUpperCase() + metal.name.substring(1);
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register(metal.name + "_block", (new BlockMetalBlock(metal)).setHardness(5.0F).setResistance(10.0F)
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register(metal.name + "_block", (new BlockMetalBlock(metal)).setHardness(5.0F)
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.setDisplay(metal.display + "block").setMiningTool(Equipment.PICKAXE, 1));
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}
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for(OreType ore : OreType.values()) {
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@ -483,54 +483,54 @@ public abstract class BlockRegistry {
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register("cheese_slab", (new BlockSlab(cheese)).setDisplay("Käsestufe"));
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register("cheese_stairs", (new BlockStairs(cheese)).setDisplay("Käsetreppe"));
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register("iron_bars", (new BlockPane(Material.SOLID)).setHardness(5.0F).setResistance(10.0F).setDisplay("Eisengitter"));
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register("iron_bars", (new BlockPane(Material.SOLID)).setHardness(5.0F).setDisplay("Eisengitter"));
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Block brick_block = (new Block(Material.SOLID)).setHardness(2.0F).setResistance(10.0F)
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Block brick_block = (new Block(Material.SOLID)).setHardness(2.0F)
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.setDisplay("Ziegelsteine").setTab(CheatTab.BLOCKS);
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register("brick_block", brick_block);
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register("brick_slab", (new BlockSlab(brick_block)).setDisplay("Ziegelstufe"));
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register("brick_stairs", (new BlockStairs(brick_block)).setDisplay("Ziegeltreppe"));
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Block stonebrick = (new Block(Material.SOLID)).setHardness(1.5F).setResistance(10.0F)
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Block stonebrick = (new Block(Material.SOLID)).setHardness(1.5F)
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.setDisplay("Steinziegel").setTab(CheatTab.BLOCKS);
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register("stonebrick", stonebrick);
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register("stonebrick_slab", (new BlockSlab(stonebrick)).setDisplay("Steinziegelstufe"));
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register("stonebrick_stairs", (new BlockStairs(stonebrick)).setDisplay("Steinziegeltreppe"));
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Block mossy_stonebrick;
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register("mossy_stonebrick", (mossy_stonebrick = new Block(Material.SOLID)).setHardness(1.5F).setResistance(10.0F).setDisplay("Bemooste Steinziegel").setTab(CheatTab.BLOCKS));
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register("mossy_stonebrick", (mossy_stonebrick = new Block(Material.SOLID)).setHardness(1.5F).setDisplay("Bemooste Steinziegel").setTab(CheatTab.BLOCKS));
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register("mossy_stonebrick_slab", (new BlockSlab(mossy_stonebrick)).setDisplay("Bemooste Steinziegelstufe"));
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register("mossy_stonebrick_stairs", (new BlockStairs(mossy_stonebrick)).setDisplay("Bemooste Steinziegeltreppe"));
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Block cracked_stonebrick;
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register("cracked_stonebrick", (cracked_stonebrick = new Block(Material.SOLID)).setHardness(1.5F).setResistance(10.0F).setDisplay("Rissige Steinziegel").setTab(CheatTab.BLOCKS));
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register("cracked_stonebrick", (cracked_stonebrick = new Block(Material.SOLID)).setHardness(1.5F).setDisplay("Rissige Steinziegel").setTab(CheatTab.BLOCKS));
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register("cracked_stonebrick_slab", (new BlockSlab(cracked_stonebrick)).setDisplay("Rissige Steinziegelstufe"));
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register("cracked_stonebrick_stairs", (new BlockStairs(cracked_stonebrick)).setDisplay("Rissige Steinziegeltreppe"));
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register("carved_stonebrick", (new Block(Material.SOLID)).setHardness(1.5F).setResistance(10.0F).setDisplay("Gemeißelte Steinziegel").setTab(CheatTab.BLOCKS));
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register("carved_stonebrick", (new Block(Material.SOLID)).setHardness(1.5F).setDisplay("Gemeißelte Steinziegel").setTab(CheatTab.BLOCKS));
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Block blood_brick = (new Block(Material.SOLID)).setHardness(2.0F).setResistance(10.0F)
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Block blood_brick = (new Block(Material.SOLID)).setHardness(2.0F)
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.setDisplay("Blutrote Ziegel").setTab(CheatTab.BLOCKS);
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register("blood_brick", blood_brick);
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register("blood_brick_slab", (new BlockSlab(blood_brick)).setDisplay("Blutrote Ziegelstufe"));
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register("blood_brick_fence", (new BlockFence(Material.SOLID, "blood_brick")).setHardness(2.0F).setResistance(10.0F)
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register("blood_brick_fence", (new BlockFence(Material.SOLID, "blood_brick")).setHardness(2.0F)
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.setDisplay("Blutroter Ziegelzaun"));
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register("blood_brick_stairs", (new BlockStairs(blood_brick)).setDisplay("Blutrote Ziegeltreppe"));
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Block black_brick = (new Block(Material.SOLID)).setHardness(2.0F).setResistance(10.0F)
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Block black_brick = (new Block(Material.SOLID)).setHardness(2.0F)
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.setDisplay("Schwarze Ziegel").setTab(CheatTab.BLOCKS);
|
||||
register("black_brick", black_brick);
|
||||
register("black_brick_slab", (new BlockSlab(black_brick)).setDisplay("Schwarze Ziegelstufe"));
|
||||
register("black_brick_stairs", (new BlockStairs(black_brick)).setDisplay("Schwarze Ziegeltreppe"));
|
||||
register("black_brick_fence", (new BlockFence(Material.SOLID, "black_brick")).setHardness(2.0F).setResistance(10.0F)
|
||||
register("black_brick_fence", (new BlockFence(Material.SOLID, "black_brick")).setHardness(2.0F)
|
||||
.setDisplay("Schwarzer Ziegelzaun"));
|
||||
|
||||
Block concrete = (new Block(Material.SOLID)).setHardness(2.0F).setResistance(10.0F).setDisplay("Beton").setTab(CheatTab.BLOCKS);
|
||||
Block concrete = (new Block(Material.SOLID)).setHardness(2.0F).setDisplay("Beton").setTab(CheatTab.BLOCKS);
|
||||
register("concrete", concrete);
|
||||
register("concrete_slab", (new BlockSlab(concrete)).setDisplay("Betonstufe"));
|
||||
register("concrete_stairs", (new BlockStairs(concrete)).setDisplay("Betontreppe"));
|
||||
|
||||
for(DecoType deco : DecoType.values()) {
|
||||
Block block = (new Block(Material.SOLID)).setHardness(2.0F).setResistance(10.0F)
|
||||
Block block = (new Block(Material.SOLID)).setHardness(2.0F)
|
||||
.setDisplay(deco.display).setTab(CheatTab.BLOCKS);
|
||||
register(deco.name, block);
|
||||
register(deco.name + "_slab", (new BlockSlab(block)).setDisplay(deco.display + " - Stufe"));
|
||||
|
@ -541,8 +541,8 @@ public abstract class BlockRegistry {
|
|||
register("trapdoor", (new BlockTrapDoor(Material.WOOD)).setHardness(3.0F).setDisplay("Holzfalltür").setFlammable(5, 20));
|
||||
register("iron_trapdoor", (new BlockTrapDoor(Material.SOLID)).setHardness(5.0F).setDisplay("Eisenfalltür"));
|
||||
|
||||
register("core", new BlockCore().setHardness(1.5F).setResistance(10.0F).setDisplay("Chunk-Lade-Kern"));
|
||||
register("mob_spawner", (new BlockMobSpawner()).setHardness(3.0F).setResistance(8.0F).setDisplay("Mob-Spawner"));
|
||||
register("core", new BlockCore().setHardness(1.5F).setDisplay("Chunk-Lade-Kern"));
|
||||
register("mob_spawner", (new BlockMobSpawner()).setHardness(3.0F).setDisplay("Mob-Spawner"));
|
||||
register("workbench", (new BlockWorkbench(1)).setHardness(2.5F).setDisplay("Werkbank"));
|
||||
register("construction_table", (new BlockWorkbench(2)).setHardness(2.5F).setDisplay("Konstruktionstisch"));
|
||||
register("assembly_unit", (new BlockWorkbench(3)).setHardness(2.5F).setDisplay("Fertigungseinheit"));
|
||||
|
@ -567,9 +567,9 @@ public abstract class BlockRegistry {
|
|||
register("lit_black_metal_furnace", new BlockFurnace(black_metal_furnace));
|
||||
|
||||
for(int z = 0; z < BlockAnvil.ANVILS.length; z++) {
|
||||
register("anvil" + (z == 0 ? "" : "_damaged_" + z), (new BlockAnvil(z)).setHardness(5.0F).setResistance(2000.0F).setDisplay((z == 0 ? "" : (z == 1 ? "Leicht beschädigter " : "Stark beschädigter ")) + "Amboss"));
|
||||
register("anvil" + (z == 0 ? "" : "_damaged_" + z), (new BlockAnvil(z)).setHardness(5.0F).setDisplay((z == 0 ? "" : (z == 1 ? "Leicht beschädigter " : "Stark beschädigter ")) + "Amboss"));
|
||||
}
|
||||
register("enchanting_table", (new BlockEnchantmentTable()).setHardness(5.0F).setResistance(2000.0F).setDisplay("Zaubertisch"));
|
||||
register("enchanting_table", (new BlockEnchantmentTable()).setHardness(5.0F).setDisplay("Zaubertisch"));
|
||||
register("brewing_stand", (new BlockBrewingStand()).setHardness(0.5F).setLight(0x1f1f18).setDisplay("Braustand").setTab(CheatTab.TECHNOLOGY));
|
||||
register("cauldron", (new BlockCauldron()).setHardness(2.0F).setDisplay("Kessel").setTab(CheatTab.TECHNOLOGY));
|
||||
register("effect_generator", (new BlockEffectGenerator()).setDisplay("Effektgenerator").setLight(0xffffff));
|
||||
|
@ -582,7 +582,7 @@ public abstract class BlockRegistry {
|
|||
register("thetium_chest", new BlockChest(384).setDisplay("Thetiumtruhe"));
|
||||
register("black_metal_chest", new BlockChest(480).setDisplay("Schwarzmetalltruhe"));
|
||||
register("nichun_chest", new BlockChest(550).setDisplay("Nichuntruhe"));
|
||||
register("warp_chest", (new BlockWarpChest()).setHardness(22.5F).setResistance(1000.0F)
|
||||
register("warp_chest", (new BlockWarpChest()).setHardness(22.5F)
|
||||
.setDisplay("Warptruhe").setLight(0x7f00af));
|
||||
|
||||
for(int z = 0; z < BlockTNT.TNTS.length; z++) {
|
||||
|
@ -596,9 +596,9 @@ public abstract class BlockRegistry {
|
|||
register("sticky_piston_head", (new BlockPistonHead(true)).setDisplay("Klebriger Kolben"));
|
||||
register("dispenser", (new BlockDispenser(false)).setHardness(3.5F).setDisplay("Werfer"));
|
||||
register("dropper", (new BlockDispenser(true)).setHardness(3.5F).setDisplay("Spender"));
|
||||
register("pipe", (new BlockItemPipe()).setHardness(3.0F).setResistance(8.0F).setDisplay("Rohr"));
|
||||
register("suction_pipe", (new BlockSuctionPipe()).setHardness(3.0F).setResistance(8.0F).setDisplay("Saugrohr"));
|
||||
register("tian_reactor", (new BlockTianReactor()).setHardness(3.0F).setResistance(8.0F).setDisplay("Tianreaktor"));
|
||||
register("pipe", (new BlockItemPipe()).setHardness(3.0F).setDisplay("Rohr"));
|
||||
register("suction_pipe", (new BlockSuctionPipe()).setHardness(3.0F).setDisplay("Saugrohr"));
|
||||
register("tian_reactor", (new BlockTianReactor()).setHardness(3.0F).setDisplay("Tianreaktor"));
|
||||
|
||||
register("rail", (new BlockRail()).setHardness(0.7F).setDisplay("Schiene").setMiningTool(Equipment.PICKAXE, 0));
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue